Fix RoomStatusPill text colour

This commit is contained in:
timiimit 2023-05-16 10:22:52 +02:00
parent 81b7737660
commit 4ef74eb3f9

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@ -9,6 +9,7 @@ using osu.Framework.Graphics;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Online.Rooms.RoomStatuses; using osu.Game.Online.Rooms.RoomStatuses;
using osuTK.Graphics;
namespace osu.Game.Screens.OnlinePlay.Lounge.Components namespace osu.Game.Screens.OnlinePlay.Lounge.Components
{ {
@ -28,6 +29,8 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
Status.BindValueChanged(_ => updateDisplay(), true); Status.BindValueChanged(_ => updateDisplay(), true);
FinishTransforms(true); FinishTransforms(true);
TextFlow.Colour = Colour4.Black;
} }
private void updateDisplay() private void updateDisplay()