diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs index d2984ec2ae..b5855fe0e0 100644 --- a/osu.Game/Screens/Select/BeatmapCarousel.cs +++ b/osu.Game/Screens/Select/BeatmapCarousel.cs @@ -133,7 +133,7 @@ namespace osu.Game.Screens.Select public void SelectNext(int direction = 1, bool skipDifficulties = true) { - if (groups.Count == 0 || groups.All(g => g.State == BeatmapGroupState.Hidden)) + if (groups.All(g => g.State == BeatmapGroupState.Hidden)) { selectedGroup = null; selectedPanel = null;