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Rename class to match osu! version
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@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Catch.UI
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[BackgroundDependencyLoader]
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private void load()
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{
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KeyBindingInputManager.Add(new TouchInputField());
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KeyBindingInputManager.Add(new CatchTouchInputMapper());
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}
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protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new CatchFramedReplayInputHandler(replay);
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