Remove unnecessary fade (already applied by base DrawableCarouselItem)

This commit is contained in:
Dean Herbert
2020-10-13 18:28:28 +09:00
parent 83358d487f
commit 4f4f222514

View File

@ -103,10 +103,7 @@ namespace osu.Game.Screens.Select.Carousel
if (beatmapContainer != null)
{
foreach (var beatmap in beatmapContainer)
{
beatmap.MoveToY(0, 800, Easing.OutQuint);
beatmap.FadeOut(80);
}
}
}