Change IApplicableToTrack to receive adjustable component instead

This commit is contained in:
Salman Ahmed
2022-05-10 18:01:15 +03:00
parent bbbecbb6b7
commit 4f5001704e
7 changed files with 10 additions and 16 deletions

View File

@ -3,7 +3,6 @@
using System.Linq;
using osu.Framework.Audio;
using osu.Framework.Audio.Track;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
@ -71,7 +70,7 @@ namespace osu.Game.Rulesets.Mods
InverseMuting.BindValueChanged(i => MuteComboCount.MinValue = i.NewValue ? 1 : 0, true);
}
public void ApplyToTrack(ITrack track)
public void ApplyToTrack(IAdjustableAudioComponent track)
{
track.AddAdjustment(AdjustableProperty.Volume, mainVolumeAdjust);
}