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Grouping -> Round
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@ -179,7 +179,7 @@ namespace osu.Game.Tournament.Screens.MapPool
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if (currentMatch.Value == null)
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return;
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if (currentMatch.Value.Grouping.Value.Beatmaps.All(b => b.BeatmapInfo.OnlineBeatmapID != beatmapId))
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if (currentMatch.Value.Round.Value.Beatmaps.All(b => b.BeatmapInfo.OnlineBeatmapID != beatmapId))
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// don't attempt to add if the beatmap isn't in our pool
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return;
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@ -207,12 +207,12 @@ namespace osu.Game.Tournament.Screens.MapPool
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{
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mapFlows.Clear();
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if (match.NewValue.Grouping.Value != null)
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if (match.NewValue.Round.Value != null)
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{
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FillFlowContainer<TournamentBeatmapPanel> currentFlow = null;
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string currentMod = null;
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foreach (var b in match.NewValue.Grouping.Value.Beatmaps)
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foreach (var b in match.NewValue.Round.Value.Beatmaps)
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{
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if (currentFlow == null || currentMod != b.Mods)
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{
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