mirror of
https://github.com/osukey/osukey.git
synced 2025-08-07 00:23:59 +09:00
Don't send spectate data when an autoplay mod is active
This commit is contained in:
@ -152,7 +152,9 @@ namespace osu.Game.Screens.Play
|
|||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
|
||||||
PrepareReplay();
|
// replays should never be recorded or played back when autoplay is enabled
|
||||||
|
if (!Mods.Value.Any(m => m is ModAutoplay))
|
||||||
|
PrepareReplay();
|
||||||
}
|
}
|
||||||
|
|
||||||
private Replay recordingReplay;
|
private Replay recordingReplay;
|
||||||
|
Reference in New Issue
Block a user