Don't send spectate data when an autoplay mod is active

This commit is contained in:
Dean Herbert
2020-10-23 14:47:21 +09:00
parent 55f1b05dbf
commit 4fca7675b0

View File

@ -152,7 +152,9 @@ namespace osu.Game.Screens.Play
{ {
base.LoadComplete(); base.LoadComplete();
PrepareReplay(); // replays should never be recorded or played back when autoplay is enabled
if (!Mods.Value.Any(m => m is ModAutoplay))
PrepareReplay();
} }
private Replay recordingReplay; private Replay recordingReplay;