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Update inspections
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@ -8,7 +8,6 @@ using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Audio.Track;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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@ -80,12 +80,12 @@ namespace osu.Game.Tests.Visual.UserInterface
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AddStep("Store track", () => currentBeatmap = Beatmap.Value);
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AddStep(@"Seek track to 6 second", () => musicController.SeekTo(6000));
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AddUntilStep(@"Wait for current time to update", () => musicController.CurrentTrack?.CurrentTime > 5000);
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AddUntilStep(@"Wait for current time to update", () => musicController.CurrentTrack.CurrentTime > 5000);
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AddStep(@"Set previous", () => musicController.PreviousTrack());
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AddAssert(@"Check beatmap didn't change", () => currentBeatmap == Beatmap.Value);
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AddUntilStep("Wait for current time to update", () => musicController.CurrentTrack?.CurrentTime < 5000);
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AddUntilStep("Wait for current time to update", () => musicController.CurrentTrack.CurrentTime < 5000);
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AddStep(@"Set previous", () => musicController.PreviousTrack());
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AddAssert(@"Check beatmap did change", () => currentBeatmap != Beatmap.Value);
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