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Adapt signature change of event handlers
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@ -61,7 +61,7 @@ namespace osu.Game.Graphics.Containers
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protected override bool OnClick(ClickEvent e)
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{
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if (!base.ReceivePositionalInputAt(state.Mouse.NativeState.Position))
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if (!base.ReceivePositionalInputAt(e.ScreenSpaceMousePosition))
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{
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State = Visibility.Hidden;
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return true;
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