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Adapt signature change of event handlers
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@ -241,7 +241,7 @@ namespace osu.Game.Overlays.Volume
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protected override bool OnScroll(ScrollEvent e)
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{
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adjust(e.Mouse.ScrollDelta.Y, e.Mouse.HasPreciseScroll);
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adjust(e.ScrollDelta.Y, e.IsPrecise);
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return true;
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}
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