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SoundControlPoint -> SampleControlPoint
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@ -313,7 +313,7 @@ namespace osu.Game.Beatmaps.Formats
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stringSampleSet = @"normal";
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DifficultyControlPoint difficultyPoint = beatmap.ControlPointInfo.DifficultyPointAt(time);
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SoundControlPoint soundPoint = beatmap.ControlPointInfo.SoundPointAt(time);
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SampleControlPoint samplePoint = beatmap.ControlPointInfo.SamplePointAt(time);
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EffectControlPoint effectPoint = beatmap.ControlPointInfo.EffectPointAt(time);
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if (timingChange)
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@ -336,9 +336,9 @@ namespace osu.Game.Beatmaps.Formats
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});
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}
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if (stringSampleSet != soundPoint.SampleBank || sampleVolume != soundPoint.SampleVolume)
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if (stringSampleSet != samplePoint.SampleBank || sampleVolume != samplePoint.SampleVolume)
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{
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beatmap.ControlPointInfo.SoundPoints.Add(new SoundControlPoint
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beatmap.ControlPointInfo.SamplePoints.Add(new SampleControlPoint
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{
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Time = time,
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SampleBank = stringSampleSet,
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