mirror of
https://github.com/osukey/osukey.git
synced 2025-07-03 01:09:57 +09:00
Force hit sample to play when Classic mod is enabled
This commit is contained in:
@ -26,6 +26,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
/// </summary>
|
||||
public override bool DisplayResult => false;
|
||||
|
||||
/// <summary>
|
||||
/// Whether the hit sample should always be played, regardless of whether the tail was actually hit.
|
||||
/// </summary>
|
||||
public bool AlwaysPlaySample { get; set; }
|
||||
|
||||
public bool Tracking { get; set; }
|
||||
|
||||
private SkinnableDrawable circlePiece;
|
||||
@ -44,6 +49,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
AlwaysPlaySample = false;
|
||||
Origin = Anchor.Centre;
|
||||
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
|
||||
|
||||
|
Reference in New Issue
Block a user