Add various logging of global WorkingBeatmap state changes

This commit is contained in:
Dean Herbert
2022-06-27 18:41:27 +09:00
parent e131101708
commit 50c1c066de
4 changed files with 17 additions and 2 deletions

View File

@ -10,6 +10,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
@ -302,6 +303,8 @@ namespace osu.Game.Screens.Menu
public void PresentBeatmap(WorkingBeatmap beatmap, RulesetInfo ruleset)
{
Logger.Log($"{nameof(MainMenu)} completing {nameof(PresentBeatmap)} with beatmap {beatmap} ruleset {ruleset}");
Beatmap.Value = beatmap;
Ruleset.Value = ruleset;