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Replace usage of CatcherArea.MovableCatcher
with Catcher
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@ -97,7 +97,7 @@ namespace osu.Game.Rulesets.Catch.Tests
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private bool playfieldIsEmpty => !((CatchPlayfield)drawableRuleset.Playfield).AllHitObjects.Any(h => h.IsAlive);
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private CatcherAnimationState catcherState => ((CatchPlayfield)drawableRuleset.Playfield).CatcherArea.MovableCatcher.CurrentState;
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private CatcherAnimationState catcherState => ((CatchPlayfield)drawableRuleset.Playfield).Catcher.CurrentState;
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private void spawnFruits(bool hit = false)
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{
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@ -162,7 +162,7 @@ namespace osu.Game.Rulesets.Catch.Tests
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float xCoords = CatchPlayfield.CENTER_X;
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if (drawableRuleset.Playfield is CatchPlayfield catchPlayfield)
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catchPlayfield.CatcherArea.MovableCatcher.X = xCoords - x_offset;
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catchPlayfield.Catcher.X = xCoords - x_offset;
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if (hit)
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xCoords -= x_offset;
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