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Remove CentreHit/RimHit hitobject abstraction
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@ -97,7 +97,7 @@ namespace osu.Game.Rulesets.Taiko.Replays
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{
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TaikoAction[] actions;
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if (hit is CentreHit)
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if (hit.Type == HitType.Centre)
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{
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actions = h.IsStrong
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? new[] { TaikoAction.LeftCentre, TaikoAction.RightCentre }
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