Update overrided functions to match their bases

This commit is contained in:
Hōtarō Oreki
2018-10-18 20:56:43 +02:00
parent 7cc5128353
commit 510b52a503
6 changed files with 30 additions and 25 deletions

View File

@ -41,7 +41,7 @@ namespace osu.Game.Overlays
private float savedScrollPosition;
// receive input outside our bounds so we can trigger a close event on ourselves.
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => true;
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
public ChangelogOverlay()
{