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Rename BeatmapDifficultyManager to BeatmapDifficultyCache
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@ -34,7 +34,7 @@ namespace osu.Game.Screens.Ranking.Expanded
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, BeatmapDifficultyManager difficultyManager)
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private void load(OsuColour colours, BeatmapDifficultyCache difficultyCache)
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{
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AutoSizeAxes = Axes.Both;
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