Add colour provider for multiplayer usage

This commit is contained in:
Dean Herbert
2021-08-12 17:02:55 +09:00
parent ab1cc6ad48
commit 512382987e
6 changed files with 27 additions and 10 deletions

View File

@ -13,6 +13,7 @@ using osu.Framework.Utils;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Rooms;
using osu.Game.Online.Rooms.RoomStatuses;
using osu.Game.Overlays;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.OnlinePlay.Lounge.Components;
using osu.Game.Tests.Beatmaps;
@ -26,6 +27,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
[Cached]
private readonly Bindable<Room> selectedRoom = new Bindable<Room>();
[Cached]
protected readonly OverlayColourProvider ColourProvider = new OverlayColourProvider(OverlayColourScheme.Plum);
[Test]
public void TestMultipleStatuses()
{