From 5180d71fd9fda153ac8c895b5fad8cc7c345d0f7 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 3 Sep 2020 06:09:52 +0300 Subject: [PATCH] Attach an inline comment explaining how the value was reached --- osu.Game.Rulesets.Osu/Skinning/LegacySliderBody.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/LegacySliderBody.cs b/osu.Game.Rulesets.Osu/Skinning/LegacySliderBody.cs index 28277ac443..aad8b189d9 100644 --- a/osu.Game.Rulesets.Osu/Skinning/LegacySliderBody.cs +++ b/osu.Game.Rulesets.Osu/Skinning/LegacySliderBody.cs @@ -18,7 +18,9 @@ namespace osu.Game.Rulesets.Osu.Skinning { private const float shadow_portion = 1 - (OsuLegacySkinTransformer.LEGACY_CIRCLE_RADIUS / OsuHitObject.OBJECT_RADIUS); - protected new float CalculatedBorderPortion => base.CalculatedBorderPortion * 0.77f; + protected new float CalculatedBorderPortion + // Roughly matches osu!stable's slider border portions. + => base.CalculatedBorderPortion * 0.77f; public new Color4 AccentColour => new Color4(base.AccentColour.R, base.AccentColour.G, base.AccentColour.B, base.AccentColour.A * 0.70f);