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Rename references to DefaultSkin
to have Triangles
suffix
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@ -81,7 +81,7 @@ namespace osu.Game.Skinning
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}
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}
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int lastDefaultSkinIndex = sources.IndexOf(sources.OfType<DefaultSkin>().LastOrDefault());
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int lastDefaultSkinIndex = sources.IndexOf(sources.OfType<DefaultSkinTriangles>().LastOrDefault());
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// Ruleset resources should be given the ability to override game-wide defaults
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// This is achieved by placing them before the last instance of DefaultSkin.
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