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Rename BeatmapInfo.Version
to DifficultyName
to match underlying interface
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@ -164,7 +164,7 @@ namespace osu.Game.Screens.Ranking.Expanded
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Text = beatmap.Version,
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Text = beatmap.DifficultyName,
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Font = OsuFont.Torus.With(size: 16, weight: FontWeight.SemiBold),
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},
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new OsuTextFlowContainer(s => s.Font = OsuFont.Torus.With(size: 12))
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