mirror of
https://github.com/osukey/osukey.git
synced 2025-08-04 23:24:04 +09:00
Merge remote-tracking branch 'upstream/master'
This commit is contained in:
@ -95,6 +95,15 @@ namespace osu.Game.Screens.Select
|
||||
computeYPositions();
|
||||
}
|
||||
|
||||
public void RemoveGroup(BeatmapGroup group)
|
||||
{
|
||||
groups.Remove(group);
|
||||
scrollableContent.Remove(group.Header);
|
||||
scrollableContent.Remove(group.BeatmapPanels);
|
||||
|
||||
computeYPositions();
|
||||
}
|
||||
|
||||
private void movePanel(Panel panel, bool advance, bool animated, ref float currentY)
|
||||
{
|
||||
yPositions.Add(currentY);
|
||||
@ -320,6 +329,12 @@ namespace osu.Game.Screens.Select
|
||||
if (direction == 0)
|
||||
return base.OnKeyDown(state, args);
|
||||
|
||||
SelectNext(direction, skipDifficulties);
|
||||
return true;
|
||||
}
|
||||
|
||||
public void SelectNext(int direction = 1, bool skipDifficulties = true)
|
||||
{
|
||||
if (!skipDifficulties)
|
||||
{
|
||||
int i = SelectedGroup.BeatmapPanels.IndexOf(SelectedPanel) + direction;
|
||||
@ -328,7 +343,7 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
//changing difficulty panel, not set.
|
||||
SelectGroup(SelectedGroup, SelectedGroup.BeatmapPanels[i]);
|
||||
return true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
@ -341,11 +356,9 @@ namespace osu.Game.Screens.Select
|
||||
if (groups[index].State != BeatmapGroupState.Hidden)
|
||||
{
|
||||
SelectBeatmap(groups[index].BeatmapPanels.First().Beatmap);
|
||||
return true;
|
||||
return;
|
||||
}
|
||||
} while (index != startIndex);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void SelectRandom()
|
||||
|
@ -153,7 +153,8 @@ namespace osu.Game.Screens.Select
|
||||
if (database == null)
|
||||
database = beatmaps;
|
||||
|
||||
database.BeatmapSetAdded += onDatabaseOnBeatmapSetAdded;
|
||||
database.BeatmapSetAdded += onBeatmapSetAdded;
|
||||
database.BeatmapSetRemoved += onBeatmapSetRemoved;
|
||||
|
||||
trackManager = audio.Track;
|
||||
|
||||
@ -200,10 +201,9 @@ namespace osu.Game.Screens.Select
|
||||
}, 250);
|
||||
}
|
||||
|
||||
private void onDatabaseOnBeatmapSetAdded(BeatmapSetInfo s)
|
||||
{
|
||||
Schedule(() => addBeatmapSet(s, Game, true));
|
||||
}
|
||||
private void onBeatmapSetAdded(BeatmapSetInfo s) => Schedule(() => addBeatmapSet(s, Game, true));
|
||||
|
||||
private void onBeatmapSetRemoved(BeatmapSetInfo s) => Schedule(() => removeBeatmapSet(s));
|
||||
|
||||
protected override void OnEntering(Screen last)
|
||||
{
|
||||
@ -262,7 +262,8 @@ namespace osu.Game.Screens.Select
|
||||
if (playMode != null)
|
||||
playMode.ValueChanged -= playMode_ValueChanged;
|
||||
|
||||
database.BeatmapSetAdded -= onDatabaseOnBeatmapSetAdded;
|
||||
database.BeatmapSetAdded -= onBeatmapSetAdded;
|
||||
database.BeatmapSetRemoved -= onBeatmapSetRemoved;
|
||||
|
||||
initialAddSetsTask.Cancel();
|
||||
}
|
||||
@ -294,7 +295,7 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
//todo: change background in selectionChanged instead; support per-difficulty backgrounds.
|
||||
changeBackground(beatmap);
|
||||
carousel.SelectBeatmap(beatmap.BeatmapInfo);
|
||||
carousel.SelectBeatmap(beatmap?.BeatmapInfo);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -344,9 +345,7 @@ namespace osu.Game.Screens.Select
|
||||
b.ComputeDifficulty(database);
|
||||
beatmapSet.Beatmaps = beatmapSet.Beatmaps.OrderBy(b => b.StarDifficulty).ToList();
|
||||
|
||||
var beatmap = new WorkingBeatmap(beatmapSet.Beatmaps.FirstOrDefault(), beatmapSet, database);
|
||||
|
||||
var group = new BeatmapGroup(beatmap)
|
||||
var group = new BeatmapGroup(database.GetWorkingBeatmap(beatmapSet.Beatmaps.FirstOrDefault()))
|
||||
{
|
||||
SelectionChanged = selectionChanged,
|
||||
StartRequested = b => footer.StartButton.TriggerClick()
|
||||
@ -371,9 +370,24 @@ namespace osu.Game.Screens.Select
|
||||
}));
|
||||
}
|
||||
|
||||
private void removeBeatmapSet(BeatmapSetInfo beatmapSet)
|
||||
{
|
||||
var group = beatmapGroups.Find(b => b.BeatmapSet.ID == beatmapSet.ID);
|
||||
if (group == null) return;
|
||||
|
||||
if (carousel.SelectedGroup == group)
|
||||
carousel.SelectNext();
|
||||
|
||||
beatmapGroups.Remove(group);
|
||||
carousel.RemoveGroup(group);
|
||||
|
||||
if (beatmapGroups.Count == 0)
|
||||
Beatmap = null;
|
||||
}
|
||||
|
||||
private void addBeatmapSets(Framework.Game game, CancellationToken token)
|
||||
{
|
||||
foreach (var beatmapSet in database.Query<BeatmapSetInfo>())
|
||||
foreach (var beatmapSet in database.Query<BeatmapSetInfo>().Where(b => !b.DeletePending))
|
||||
{
|
||||
if (token.IsCancellationRequested) return;
|
||||
addBeatmapSet(beatmapSet, game);
|
||||
@ -388,6 +402,13 @@ namespace osu.Game.Screens.Select
|
||||
case Key.Enter:
|
||||
footer.StartButton.TriggerClick();
|
||||
return true;
|
||||
case Key.Delete:
|
||||
if (Beatmap != null)
|
||||
{
|
||||
Beatmap.Dispose();
|
||||
database.Delete(Beatmap.BeatmapSetInfo);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnKeyDown(state, args);
|
||||
|
@ -49,6 +49,15 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
}
|
||||
|
||||
if (state.Keyboard.ShiftPressed)
|
||||
{
|
||||
switch (args.Key)
|
||||
{
|
||||
case Key.Delete:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return base.OnKeyDown(state, args);
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user