Add basic hyperdash movement

Doesn't restrict direction yet. Also improves readability of fruit catch detection.
This commit is contained in:
Dean Herbert
2017-12-01 19:24:48 +09:00
parent 881745d756
commit 51cae24a26
4 changed files with 108 additions and 10 deletions

View File

@ -51,7 +51,7 @@ namespace osu.Game.Rulesets.Catch.UI
};
}
public bool CheckIfWeCanCatch(CatchHitObject obj) => catcherArea.CanCatch(obj);
public bool CheckIfWeCanCatch(CatchHitObject obj) => catcherArea.AttemptCatch(obj);
public override void Add(DrawableHitObject h)
{