Update usages of Animation and Video in line with framework changes

This commit is contained in:
Dean Herbert
2020-04-03 15:59:56 +09:00
parent aa74b3193e
commit 51db361c32
7 changed files with 17 additions and 17 deletions

View File

@ -16,7 +16,7 @@ namespace osu.Game.Tournament.Components
{
private readonly string filename;
private readonly bool drawFallbackGradient;
private VideoSprite video;
private Video video;
private ManualClock manualClock;
@ -33,7 +33,7 @@ namespace osu.Game.Tournament.Components
if (stream != null)
{
InternalChild = video = new VideoSprite(stream, false)
InternalChild = video = new Video(stream, false)
{
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit,