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Update usages of Animation and Video in line with framework changes
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@ -16,7 +16,7 @@ namespace osu.Game.Tournament.Components
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{
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private readonly string filename;
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private readonly bool drawFallbackGradient;
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private VideoSprite video;
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private Video video;
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private ManualClock manualClock;
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@ -33,7 +33,7 @@ namespace osu.Game.Tournament.Components
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if (stream != null)
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{
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InternalChild = video = new VideoSprite(stream, false)
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InternalChild = video = new Video(stream, false)
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{
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RelativeSizeAxes = Axes.Both,
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FillMode = FillMode.Fit,
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