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https://github.com/osukey/osukey.git
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Move existing tournament resources to new project
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@ -3,11 +3,8 @@
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using OpenTK;
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using OpenTK.Graphics;
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using OpenTK.Input;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Input.EventArgs;
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using osu.Framework.Input.States;
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using osu.Framework.Screens;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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@ -18,7 +15,6 @@ using osu.Game.Screens.Direct;
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Multi;
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using osu.Game.Screens.Select;
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using osu.Game.Screens.Tournament;
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namespace osu.Game.Screens.Menu
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{
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@ -199,16 +195,5 @@ namespace osu.Game.Screens.Menu
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Content.FadeOut(3000);
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return base.OnExiting(next);
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}
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protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
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{
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if (!args.Repeat && state.Keyboard.ControlPressed && state.Keyboard.ShiftPressed && args.Key == Key.D)
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{
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Push(new Drawings());
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return true;
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}
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return base.OnKeyDown(state, args);
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}
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}
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}
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