mirror of
https://github.com/osukey/osukey.git
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Merge branch 'master' into add-access-to-skin-legacy-version
This commit is contained in:
@ -2,3 +2,4 @@ M:System.Object.Equals(System.Object,System.Object)~System.Boolean;Don't use obj
|
|||||||
M:System.Object.Equals(System.Object)~System.Boolean;Don't use object.Equals. Use IEquatable<T> or EqualityComparer<T>.Default instead.
|
M:System.Object.Equals(System.Object)~System.Boolean;Don't use object.Equals. Use IEquatable<T> or EqualityComparer<T>.Default instead.
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||||||
M:System.ValueType.Equals(System.Object)~System.Boolean;Don't use object.Equals(Fallbacks to ValueType). Use IEquatable<T> or EqualityComparer<T>.Default instead.
|
M:System.ValueType.Equals(System.Object)~System.Boolean;Don't use object.Equals(Fallbacks to ValueType). Use IEquatable<T> or EqualityComparer<T>.Default instead.
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||||||
T:System.IComparable;Don't use non-generic IComparable. Use generic version instead.
|
T:System.IComparable;Don't use non-generic IComparable. Use generic version instead.
|
||||||
|
T:osu.Framework.Graphics.Sprites.SpriteText.#ctor;Use OsuSpriteText.
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||||||
|
@ -10,12 +10,14 @@
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|||||||
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
|
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
|
||||||
<AndroidApplication>True</AndroidApplication>
|
<AndroidApplication>True</AndroidApplication>
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||||||
<AndroidHttpClientHandlerType>Xamarin.Android.Net.AndroidClientHandler</AndroidHttpClientHandlerType>
|
<AndroidHttpClientHandlerType>Xamarin.Android.Net.AndroidClientHandler</AndroidHttpClientHandlerType>
|
||||||
<TargetFrameworkVersion>v9.0</TargetFrameworkVersion>
|
<TargetFrameworkVersion>v10.0</TargetFrameworkVersion>
|
||||||
<AndroidUseLatestPlatformSdk>false</AndroidUseLatestPlatformSdk>
|
<AndroidUseLatestPlatformSdk>false</AndroidUseLatestPlatformSdk>
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||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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||||||
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
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<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
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||||||
<AndroidEnableSGenConcurrent>true</AndroidEnableSGenConcurrent>
|
<AndroidEnableSGenConcurrent>true</AndroidEnableSGenConcurrent>
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||||||
<MandroidI18n>cjk,mideast,other,rare,west</MandroidI18n>
|
<MandroidI18n>cjk,mideast,other,rare,west</MandroidI18n>
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||||||
|
<AndroidHttpClientHandlerType>System.Net.Http.HttpClientHandler</AndroidHttpClientHandlerType>
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||||||
|
<AndroidTlsProvider>legacy</AndroidTlsProvider>
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||||||
<AndroidLinkMode>SdkOnly</AndroidLinkMode>
|
<AndroidLinkMode>SdkOnly</AndroidLinkMode>
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||||||
<ErrorReport>prompt</ErrorReport>
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<ErrorReport>prompt</ErrorReport>
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||||||
</PropertyGroup>
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</PropertyGroup>
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||||||
@ -53,6 +55,6 @@
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</ItemGroup>
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</ItemGroup>
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||||||
<ItemGroup>
|
<ItemGroup>
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||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1010.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1010.0" />
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||||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.1112.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2019.1122.0" />
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||||||
</ItemGroup>
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</ItemGroup>
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||||||
</Project>
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</Project>
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||||||
|
@ -1,6 +1,6 @@
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|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
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||||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" package="sh.ppy.osulazer" android:installLocation="auto" android:versionName="0.1.0">
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<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" package="sh.ppy.osulazer" android:installLocation="auto" android:versionName="0.1.0">
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<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
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<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="29" />
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||||||
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
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<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
|
||||||
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
|
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
|
||||||
<uses-permission android:name="android.permission.WAKE_LOCK" />
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<uses-permission android:name="android.permission.WAKE_LOCK" />
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
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||||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Catch.Tests.Android" android:installLocation="auto">
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<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Catch.Tests.Android" android:installLocation="auto">
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||||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
|
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="29" />
|
||||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!catch Test" />
|
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!catch Test" />
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||||||
</manifest>
|
</manifest>
|
@ -11,12 +11,12 @@ using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using osu.Game.Skinning;
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using osu.Game.Skinning;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osuTK.Graphics;
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using osuTK.Graphics;
|
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using osu.Framework.Audio.Sample;
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using osu.Framework.Audio.Sample;
|
||||||
using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
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||||||
using osu.Game.Audio;
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using osu.Game.Audio;
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|
using osu.Game.Graphics.Sprites;
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||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Tests
|
namespace osu.Game.Rulesets.Catch.Tests
|
||||||
{
|
{
|
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@ -66,7 +66,7 @@ namespace osu.Game.Rulesets.Catch.Tests
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Blue
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Colour = Color4.Blue
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},
|
},
|
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new SpriteText
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new OsuSpriteText
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{
|
{
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Text = "custom"
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Text = "custom"
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}
|
}
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|
@ -8,7 +8,6 @@ using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Rulesets.Catch.UI;
|
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Objects.Types;
|
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using osuTK;
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|
||||||
using osu.Game.Rulesets.Catch.MathUtils;
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using osu.Game.Rulesets.Catch.MathUtils;
|
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Mods;
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||||||
|
|
||||||
@ -78,7 +77,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
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catchObject.XOffset = 0;
|
catchObject.XOffset = 0;
|
||||||
|
|
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if (catchObject is TinyDroplet)
|
if (catchObject is TinyDroplet)
|
||||||
catchObject.XOffset = MathHelper.Clamp(rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH, -catchObject.X, 1 - catchObject.X);
|
catchObject.XOffset = Math.Clamp(rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH, -catchObject.X, 1 - catchObject.X);
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else if (catchObject is Droplet)
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else if (catchObject is Droplet)
|
||||||
rng.Next(); // osu!stable retrieved a random droplet rotation
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rng.Next(); // osu!stable retrieved a random droplet rotation
|
||||||
}
|
}
|
||||||
@ -230,7 +229,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
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|||||||
else
|
else
|
||||||
{
|
{
|
||||||
currentObject.DistanceToHyperDash = distanceToHyper;
|
currentObject.DistanceToHyperDash = distanceToHyper;
|
||||||
lastExcess = MathHelper.Clamp(distanceToHyper, 0, halfCatcherWidth);
|
lastExcess = Math.Clamp(distanceToHyper, 0, halfCatcherWidth);
|
||||||
}
|
}
|
||||||
|
|
||||||
lastDirection = thisDirection;
|
lastDirection = thisDirection;
|
||||||
|
@ -10,7 +10,6 @@ using osu.Game.Rulesets.Mods;
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|||||||
using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Scoring;
|
using osu.Game.Scoring;
|
||||||
using osu.Game.Scoring.Legacy;
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using osu.Game.Scoring.Legacy;
|
||||||
using osuTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Difficulty
|
namespace osu.Game.Rulesets.Catch.Difficulty
|
||||||
{
|
{
|
||||||
@ -56,7 +55,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
|||||||
// Longer maps are worth more
|
// Longer maps are worth more
|
||||||
float lengthBonus =
|
float lengthBonus =
|
||||||
0.95f + 0.4f * Math.Min(1.0f, numTotalHits / 3000.0f) +
|
0.95f + 0.4f * Math.Min(1.0f, numTotalHits / 3000.0f) +
|
||||||
(numTotalHits > 3000 ? (float)Math.Log10(numTotalHits / 3000.0f) * 0.5f : 0.0f);
|
(numTotalHits > 3000 ? MathF.Log10(numTotalHits / 3000.0f) * 0.5f : 0.0f);
|
||||||
|
|
||||||
// Longer maps are worth more
|
// Longer maps are worth more
|
||||||
value *= lengthBonus;
|
value *= lengthBonus;
|
||||||
@ -96,7 +95,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
|||||||
return value;
|
return value;
|
||||||
}
|
}
|
||||||
|
|
||||||
private float accuracy() => totalHits() == 0 ? 0 : MathHelper.Clamp((float)totalSuccessfulHits() / totalHits(), 0f, 1f);
|
private float accuracy() => totalHits() == 0 ? 0 : Math.Clamp((float)totalSuccessfulHits() / totalHits(), 0f, 1f);
|
||||||
private int totalHits() => tinyTicksHit + ticksHit + fruitsHit + misses + tinyTicksMissed;
|
private int totalHits() => tinyTicksHit + ticksHit + fruitsHit + misses + tinyTicksMissed;
|
||||||
private int totalSuccessfulHits() => tinyTicksHit + ticksHit + fruitsHit;
|
private int totalSuccessfulHits() => tinyTicksHit + ticksHit + fruitsHit;
|
||||||
private int totalComboHits() => misses + ticksHit + fruitsHit;
|
private int totalComboHits() => misses + ticksHit + fruitsHit;
|
||||||
|
@ -6,7 +6,6 @@ using osu.Game.Rulesets.Catch.Difficulty.Preprocessing;
|
|||||||
using osu.Game.Rulesets.Catch.UI;
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
using osu.Game.Rulesets.Difficulty.Preprocessing;
|
using osu.Game.Rulesets.Difficulty.Preprocessing;
|
||||||
using osu.Game.Rulesets.Difficulty.Skills;
|
using osu.Game.Rulesets.Difficulty.Skills;
|
||||||
using osuTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Difficulty.Skills
|
namespace osu.Game.Rulesets.Catch.Difficulty.Skills
|
||||||
{
|
{
|
||||||
@ -31,7 +30,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Skills
|
|||||||
if (lastPlayerPosition == null)
|
if (lastPlayerPosition == null)
|
||||||
lastPlayerPosition = catchCurrent.LastNormalizedPosition;
|
lastPlayerPosition = catchCurrent.LastNormalizedPosition;
|
||||||
|
|
||||||
float playerPosition = MathHelper.Clamp(
|
float playerPosition = Math.Clamp(
|
||||||
lastPlayerPosition.Value,
|
lastPlayerPosition.Value,
|
||||||
catchCurrent.NormalizedPosition - (normalized_hitobject_radius - absolute_player_positioning_error),
|
catchCurrent.NormalizedPosition - (normalized_hitobject_radius - absolute_player_positioning_error),
|
||||||
catchCurrent.NormalizedPosition + (normalized_hitobject_radius - absolute_player_positioning_error)
|
catchCurrent.NormalizedPosition + (normalized_hitobject_radius - absolute_player_positioning_error)
|
||||||
|
@ -99,8 +99,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
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const float small_pulp = large_pulp_3 / 2;
|
const float small_pulp = large_pulp_3 / 2;
|
||||||
|
|
||||||
Vector2 positionAt(float angle, float distance) => new Vector2(
|
Vector2 positionAt(float angle, float distance) => new Vector2(
|
||||||
distance * (float)Math.Sin(angle * Math.PI / 180),
|
distance * MathF.Sin(angle * MathF.PI / 180),
|
||||||
distance * (float)Math.Cos(angle * Math.PI / 180));
|
distance * MathF.Cos(angle * MathF.PI / 180));
|
||||||
|
|
||||||
switch (representation)
|
switch (representation)
|
||||||
{
|
{
|
||||||
@ -278,7 +278,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
|||||||
{
|
{
|
||||||
base.Update();
|
base.Update();
|
||||||
|
|
||||||
border.Alpha = (float)MathHelper.Clamp((HitObject.StartTime - Time.Current) / 500, 0, 1);
|
border.Alpha = (float)Math.Clamp((HitObject.StartTime - Time.Current) / 500, 0, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
private Color4 colourForRepresentation(FruitVisualRepresentation representation)
|
private Color4 colourForRepresentation(FruitVisualRepresentation representation)
|
||||||
|
@ -235,7 +235,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
fruit.Y -= RNG.NextSingle() * diff;
|
fruit.Y -= RNG.NextSingle() * diff;
|
||||||
}
|
}
|
||||||
|
|
||||||
fruit.X = MathHelper.Clamp(fruit.X, -CATCHER_SIZE / 2, CATCHER_SIZE / 2);
|
fruit.X = Math.Clamp(fruit.X, -CATCHER_SIZE / 2, CATCHER_SIZE / 2);
|
||||||
|
|
||||||
caughtFruit.Add(fruit);
|
caughtFruit.Add(fruit);
|
||||||
}
|
}
|
||||||
@ -378,7 +378,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
double speed = BASE_SPEED * dashModifier * hyperDashModifier;
|
double speed = BASE_SPEED * dashModifier * hyperDashModifier;
|
||||||
|
|
||||||
Scale = new Vector2(Math.Abs(Scale.X) * direction, Scale.Y);
|
Scale = new Vector2(Math.Abs(Scale.X) * direction, Scale.Y);
|
||||||
X = (float)MathHelper.Clamp(X + direction * Clock.ElapsedFrameTime * speed, 0, 1);
|
X = (float)Math.Clamp(X + direction * Clock.ElapsedFrameTime * speed, 0, 1);
|
||||||
|
|
||||||
// Correct overshooting.
|
// Correct overshooting.
|
||||||
if ((hyperDashDirection > 0 && hyperDashTargetPosition < X) ||
|
if ((hyperDashDirection > 0 && hyperDashTargetPosition < X) ||
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<TargetFramework>netstandard2.0</TargetFramework>
|
<TargetFramework>netstandard2.1</TargetFramework>
|
||||||
<OutputType>Library</OutputType>
|
<OutputType>Library</OutputType>
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
<Description>catch the fruit. to the beat.</Description>
|
<Description>catch the fruit. to the beat.</Description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Mania.Tests.Android" android:installLocation="auto">
|
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Mania.Tests.Android" android:installLocation="auto">
|
||||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
|
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="29" />
|
||||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!mania Test" />
|
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!mania Test" />
|
||||||
</manifest>
|
</manifest>
|
@ -73,7 +73,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
|||||||
{
|
{
|
||||||
BeatmapDifficulty difficulty = original.BeatmapInfo.BaseDifficulty;
|
BeatmapDifficulty difficulty = original.BeatmapInfo.BaseDifficulty;
|
||||||
|
|
||||||
int seed = (int)Math.Round(difficulty.DrainRate + difficulty.CircleSize) * 20 + (int)(difficulty.OverallDifficulty * 41.2) + (int)Math.Round(difficulty.ApproachRate);
|
int seed = (int)MathF.Round(difficulty.DrainRate + difficulty.CircleSize) * 20 + (int)(difficulty.OverallDifficulty * 41.2) + (int)MathF.Round(difficulty.ApproachRate);
|
||||||
Random = new FastRandom(seed);
|
Random = new FastRandom(seed);
|
||||||
|
|
||||||
return base.ConvertBeatmap(original);
|
return base.ConvertBeatmap(original);
|
||||||
|
@ -7,7 +7,6 @@ using JetBrains.Annotations;
|
|||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Mania.MathUtils;
|
using osu.Game.Rulesets.Mania.MathUtils;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osuTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||||
{
|
{
|
||||||
@ -54,11 +53,11 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
if (allowSpecial && TotalColumns == 8)
|
if (allowSpecial && TotalColumns == 8)
|
||||||
{
|
{
|
||||||
const float local_x_divisor = 512f / 7;
|
const float local_x_divisor = 512f / 7;
|
||||||
return MathHelper.Clamp((int)Math.Floor(position / local_x_divisor), 0, 6) + 1;
|
return Math.Clamp((int)MathF.Floor(position / local_x_divisor), 0, 6) + 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
float localXDivisor = 512f / TotalColumns;
|
float localXDivisor = 512f / TotalColumns;
|
||||||
return MathHelper.Clamp((int)Math.Floor(position / localXDivisor), 0, TotalColumns - 1);
|
return Math.Clamp((int)MathF.Floor(position / localXDivisor), 0, TotalColumns - 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -113,7 +112,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
drainTime = 10000;
|
drainTime = 10000;
|
||||||
|
|
||||||
BeatmapDifficulty difficulty = OriginalBeatmap.BeatmapInfo.BaseDifficulty;
|
BeatmapDifficulty difficulty = OriginalBeatmap.BeatmapInfo.BaseDifficulty;
|
||||||
conversionDifficulty = ((difficulty.DrainRate + MathHelper.Clamp(difficulty.ApproachRate, 4, 7)) / 1.5 + (double)OriginalBeatmap.HitObjects.Count / drainTime * 9f) / 38f * 5f / 1.15;
|
conversionDifficulty = ((difficulty.DrainRate + Math.Clamp(difficulty.ApproachRate, 4, 7)) / 1.5 + (double)OriginalBeatmap.HitObjects.Count / drainTime * 9f) / 38f * 5f / 1.15;
|
||||||
conversionDifficulty = Math.Min(conversionDifficulty.Value, 12);
|
conversionDifficulty = Math.Min(conversionDifficulty.Value, 12);
|
||||||
|
|
||||||
return conversionDifficulty.Value;
|
return conversionDifficulty.Value;
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Timing;
|
using osu.Framework.Timing;
|
||||||
@ -9,7 +10,6 @@ using osu.Game.Rulesets.Mania.Objects;
|
|||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Rulesets.UI.Scrolling;
|
using osu.Game.Rulesets.UI.Scrolling;
|
||||||
using osu.Game.Screens.Edit.Compose.Components;
|
using osu.Game.Screens.Edit.Compose.Components;
|
||||||
using osuTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Edit
|
namespace osu.Game.Rulesets.Mania.Edit
|
||||||
{
|
{
|
||||||
@ -119,7 +119,7 @@ namespace osu.Game.Rulesets.Mania.Edit
|
|||||||
maxColumn = obj.Column;
|
maxColumn = obj.Column;
|
||||||
}
|
}
|
||||||
|
|
||||||
columnDelta = MathHelper.Clamp(columnDelta, -minColumn, composer.TotalColumns - 1 - maxColumn);
|
columnDelta = Math.Clamp(columnDelta, -minColumn, composer.TotalColumns - 1 - maxColumn);
|
||||||
|
|
||||||
foreach (var obj in SelectedHitObjects.OfType<ManiaHitObject>())
|
foreach (var obj in SelectedHitObjects.OfType<ManiaHitObject>())
|
||||||
obj.Column += columnDelta;
|
obj.Column += columnDelta;
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<TargetFramework>netstandard2.0</TargetFramework>
|
<TargetFramework>netstandard2.1</TargetFramework>
|
||||||
<OutputType>Library</OutputType>
|
<OutputType>Library</OutputType>
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
<Description>smash the keys. to the beat.</Description>
|
<Description>smash the keys. to the beat.</Description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Osu.Tests.Android" android:installLocation="auto">
|
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Osu.Tests.Android" android:installLocation="auto">
|
||||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
|
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="29" />
|
||||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!standard Test" />
|
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!standard Test" />
|
||||||
</manifest>
|
</manifest>
|
@ -16,9 +16,11 @@ using osu.Game.Audio;
|
|||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
|
using osu.Game.Storyboards;
|
||||||
using osu.Game.Tests.Visual;
|
using osu.Game.Tests.Visual;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Tests
|
namespace osu.Game.Rulesets.Osu.Tests
|
||||||
@ -75,14 +77,14 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
|
|
||||||
protected override Player CreatePlayer(Ruleset ruleset) => new SkinProvidingPlayer(testUserSkin);
|
protected override Player CreatePlayer(Ruleset ruleset) => new SkinProvidingPlayer(testUserSkin);
|
||||||
|
|
||||||
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap) => new CustomSkinWorkingBeatmap(beatmap, Clock, audio, testBeatmapSkin);
|
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null) => new CustomSkinWorkingBeatmap(beatmap, storyboard, Clock, audio, testBeatmapSkin);
|
||||||
|
|
||||||
public class CustomSkinWorkingBeatmap : ClockBackedTestWorkingBeatmap
|
public class CustomSkinWorkingBeatmap : ClockBackedTestWorkingBeatmap
|
||||||
{
|
{
|
||||||
private readonly ISkinSource skin;
|
private readonly ISkinSource skin;
|
||||||
|
|
||||||
public CustomSkinWorkingBeatmap(IBeatmap beatmap, IFrameBasedClock frameBasedClock, AudioManager audio, ISkinSource skin)
|
public CustomSkinWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard, IFrameBasedClock frameBasedClock, AudioManager audio, ISkinSource skin)
|
||||||
: base(beatmap, frameBasedClock, audio)
|
: base(beatmap, storyboard, frameBasedClock, audio)
|
||||||
{
|
{
|
||||||
this.skin = skin;
|
this.skin = skin;
|
||||||
}
|
}
|
||||||
@ -124,7 +126,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
{
|
{
|
||||||
if (!enabled) return null;
|
if (!enabled) return null;
|
||||||
|
|
||||||
return new SpriteText
|
return new OsuSpriteText
|
||||||
{
|
{
|
||||||
Text = identifier,
|
Text = identifier,
|
||||||
Font = OsuFont.Default.With(size: 30),
|
Font = OsuFont.Default.With(size: 30),
|
||||||
|
@ -15,6 +15,7 @@ using osu.Game.Tests.Visual;
|
|||||||
using osuTK;
|
using osuTK;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using osu.Game.Storyboards;
|
||||||
using static osu.Game.Tests.Visual.OsuTestScene.ClockBackedTestWorkingBeatmap;
|
using static osu.Game.Tests.Visual.OsuTestScene.ClockBackedTestWorkingBeatmap;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Tests
|
namespace osu.Game.Rulesets.Osu.Tests
|
||||||
@ -28,9 +29,9 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
|
|
||||||
protected override bool Autoplay => true;
|
protected override bool Autoplay => true;
|
||||||
|
|
||||||
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap)
|
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null)
|
||||||
{
|
{
|
||||||
var working = new ClockBackedTestWorkingBeatmap(beatmap, new FramedClock(new ManualClock { Rate = 1 }), audioManager);
|
var working = new ClockBackedTestWorkingBeatmap(beatmap, storyboard, new FramedClock(new ManualClock { Rate = 1 }), audioManager);
|
||||||
track = (TrackVirtualManual)working.Track;
|
track = (TrackVirtualManual)working.Track;
|
||||||
return working;
|
return working;
|
||||||
}
|
}
|
||||||
|
@ -17,7 +17,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components
|
|||||||
Origin = Anchor.Centre;
|
Origin = Anchor.Centre;
|
||||||
|
|
||||||
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
|
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
|
||||||
|
|
||||||
CornerRadius = Size.X / 2;
|
CornerRadius = Size.X / 2;
|
||||||
|
CornerExponent = 2;
|
||||||
|
|
||||||
InternalChild = new RingPiece();
|
InternalChild = new RingPiece();
|
||||||
}
|
}
|
||||||
|
@ -14,12 +14,13 @@ using osu.Game.Rulesets.Edit;
|
|||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
||||||
{
|
{
|
||||||
public class PathControlPointPiece : BlueprintPiece<Slider>
|
public class PathControlPointPiece : BlueprintPiece<Slider>
|
||||||
{
|
{
|
||||||
public Action<int> RequestSelection;
|
public Action<int, MouseButtonEvent> RequestSelection;
|
||||||
public Action<Vector2[]> ControlPointsChanged;
|
public Action<Vector2[]> ControlPointsChanged;
|
||||||
|
|
||||||
public readonly BindableBool IsSelected = new BindableBool();
|
public readonly BindableBool IsSelected = new BindableBool();
|
||||||
@ -129,10 +130,19 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
|||||||
|
|
||||||
protected override bool OnMouseDown(MouseDownEvent e)
|
protected override bool OnMouseDown(MouseDownEvent e)
|
||||||
{
|
{
|
||||||
if (RequestSelection != null)
|
if (RequestSelection == null)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
switch (e.Button)
|
||||||
{
|
{
|
||||||
RequestSelection.Invoke(Index);
|
case MouseButton.Left:
|
||||||
|
RequestSelection.Invoke(Index, e);
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
|
case MouseButton.Right:
|
||||||
|
if (!IsSelected.Value)
|
||||||
|
RequestSelection.Invoke(Index, e);
|
||||||
|
return false; // Allow context menu to show
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
@ -142,7 +152,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
|||||||
|
|
||||||
protected override bool OnClick(ClickEvent e) => RequestSelection != null;
|
protected override bool OnClick(ClickEvent e) => RequestSelection != null;
|
||||||
|
|
||||||
protected override bool OnDragStart(DragStartEvent e) => true;
|
protected override bool OnDragStart(DragStartEvent e) => e.Button == MouseButton.Left;
|
||||||
|
|
||||||
protected override bool OnDrag(DragEvent e)
|
protected override bool OnDrag(DragEvent e)
|
||||||
{
|
{
|
||||||
|
@ -3,19 +3,25 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using Humanizer;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Cursor;
|
||||||
|
using osu.Framework.Graphics.UserInterface;
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Screens.Edit.Compose;
|
using osu.Game.Screens.Edit.Compose;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
||||||
{
|
{
|
||||||
public class PathControlPointVisualiser : CompositeDrawable, IKeyBindingHandler<PlatformAction>
|
public class PathControlPointVisualiser : CompositeDrawable, IKeyBindingHandler<PlatformAction>, IHasContextMenu
|
||||||
{
|
{
|
||||||
public Action<Vector2[]> ControlPointsChanged;
|
public Action<Vector2[]> ControlPointsChanged;
|
||||||
|
|
||||||
@ -73,9 +79,22 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void selectPiece(int index)
|
public bool OnPressed(PlatformAction action)
|
||||||
{
|
{
|
||||||
if (inputManager.CurrentState.Keyboard.ControlPressed)
|
switch (action.ActionMethod)
|
||||||
|
{
|
||||||
|
case PlatformActionMethod.Delete:
|
||||||
|
return deleteSelected();
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool OnReleased(PlatformAction action) => action.ActionMethod == PlatformActionMethod.Delete;
|
||||||
|
|
||||||
|
private void selectPiece(int index, MouseButtonEvent e)
|
||||||
|
{
|
||||||
|
if (e.Button == MouseButton.Left && inputManager.CurrentState.Keyboard.ControlPressed)
|
||||||
Pieces[index].IsSelected.Toggle();
|
Pieces[index].IsSelected.Toggle();
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -84,11 +103,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool OnPressed(PlatformAction action)
|
private bool deleteSelected()
|
||||||
{
|
{
|
||||||
switch (action.ActionMethod)
|
|
||||||
{
|
|
||||||
case PlatformActionMethod.Delete:
|
|
||||||
var newControlPoints = new List<Vector2>();
|
var newControlPoints = new List<Vector2>();
|
||||||
|
|
||||||
foreach (var piece in Pieces)
|
foreach (var piece in Pieces)
|
||||||
@ -121,13 +137,26 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
|||||||
piece.IsSelected.Value = false;
|
piece.IsSelected.Value = false;
|
||||||
|
|
||||||
ControlPointsChanged?.Invoke(newControlPoints.ToArray());
|
ControlPointsChanged?.Invoke(newControlPoints.ToArray());
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
public MenuItem[] ContextMenuItems
|
||||||
}
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (!Pieces.Any(p => p.IsHovered))
|
||||||
|
return null;
|
||||||
|
|
||||||
public bool OnReleased(PlatformAction action) => action.ActionMethod == PlatformActionMethod.Delete;
|
int selectedPoints = Pieces.Count(p => p.IsSelected.Value);
|
||||||
|
|
||||||
|
if (selectedPoints == 0)
|
||||||
|
return null;
|
||||||
|
|
||||||
|
return new MenuItem[]
|
||||||
|
{
|
||||||
|
new OsuMenuItem($"Delete {"control point".ToQuantity(selectedPoints)}", MenuItemType.Destructive, () => deleteSelected())
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
@ -13,7 +14,6 @@ using osu.Game.Rulesets.Osu.Objects;
|
|||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Scoring;
|
using osu.Game.Scoring;
|
||||||
using osuTK;
|
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Mods
|
namespace osu.Game.Rulesets.Osu.Mods
|
||||||
@ -120,7 +120,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
private float calculateGap(float value) => MathHelper.Clamp(value, 0, target_clamp) * targetBreakMultiplier;
|
private float calculateGap(float value) => Math.Clamp(value, 0, target_clamp) * targetBreakMultiplier;
|
||||||
|
|
||||||
// lagrange polinominal for (0,0) (0.6,0.4) (1,1) should make a good curve
|
// lagrange polinominal for (0,0) (0.6,0.4) (1,1) should make a good curve
|
||||||
private static float applyAdjustmentCurve(float value) => 0.6f * value * value + 0.4f * value;
|
private static float applyAdjustmentCurve(float value) => 0.6f * value * value + 0.4f * value;
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
@ -55,7 +56,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
var destination = e.MousePosition;
|
var destination = e.MousePosition;
|
||||||
|
|
||||||
FlashlightPosition = Interpolation.ValueAt(
|
FlashlightPosition = Interpolation.ValueAt(
|
||||||
MathHelper.Clamp(Clock.ElapsedFrameTime, 0, follow_delay), position, destination, 0, follow_delay, Easing.Out);
|
Math.Clamp(Clock.ElapsedFrameTime, 0, follow_delay), position, destination, 0, follow_delay, Easing.Out);
|
||||||
|
|
||||||
return base.OnMouseMove(e);
|
return base.OnMouseMove(e);
|
||||||
}
|
}
|
||||||
|
@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
float appearDistance = (float)(hitObject.TimePreempt - hitObject.TimeFadeIn) / 2;
|
float appearDistance = (float)(hitObject.TimePreempt - hitObject.TimeFadeIn) / 2;
|
||||||
|
|
||||||
Vector2 originalPosition = drawable.Position;
|
Vector2 originalPosition = drawable.Position;
|
||||||
Vector2 appearOffset = new Vector2((float)Math.Cos(theta), (float)Math.Sin(theta)) * appearDistance;
|
Vector2 appearOffset = new Vector2(MathF.Cos(theta), MathF.Sin(theta)) * appearDistance;
|
||||||
|
|
||||||
//the - 1 and + 1 prevents the hit objects to appear in the wrong position.
|
//the - 1 and + 1 prevents the hit objects to appear in the wrong position.
|
||||||
double appearTime = hitObject.StartTime - hitObject.TimePreempt - 1;
|
double appearTime = hitObject.StartTime - hitObject.TimePreempt - 1;
|
||||||
|
@ -25,11 +25,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
|
|||||||
{
|
{
|
||||||
Origin = Anchor.Centre;
|
Origin = Anchor.Centre;
|
||||||
|
|
||||||
Child = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.FollowPoint), _ => new Container
|
Child = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.FollowPoint), _ => new CircularContainer
|
||||||
{
|
{
|
||||||
Masking = true,
|
Masking = true,
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
CornerRadius = width / 2,
|
|
||||||
EdgeEffect = new EdgeEffectParameters
|
EdgeEffect = new EdgeEffectParameters
|
||||||
{
|
{
|
||||||
Type = EdgeEffectType.Glow,
|
Type = EdgeEffectType.Glow,
|
||||||
|
@ -120,7 +120,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
float aimRotation = MathHelper.RadiansToDegrees((float)Math.Atan2(aimRotationVector.Y - Position.Y, aimRotationVector.X - Position.X));
|
float aimRotation = MathHelper.RadiansToDegrees(MathF.Atan2(aimRotationVector.Y - Position.Y, aimRotationVector.X - Position.X));
|
||||||
while (Math.Abs(aimRotation - Rotation) > 180)
|
while (Math.Abs(aimRotation - Rotation) > 180)
|
||||||
aimRotation += aimRotation < Rotation ? 360 : -360;
|
aimRotation += aimRotation < Rotation ? 360 : -360;
|
||||||
|
|
||||||
@ -132,7 +132,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
// If we're already snaking, interpolate to smooth out sharp curves (linear sliders, mainly).
|
// If we're already snaking, interpolate to smooth out sharp curves (linear sliders, mainly).
|
||||||
Rotation = Interpolation.ValueAt(MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 100), Rotation, aimRotation, 0, 50, Easing.OutQuint);
|
Rotation = Interpolation.ValueAt(Math.Clamp(Clock.ElapsedFrameTime, 0, 100), Rotation, aimRotation, 0, 50, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
@ -165,7 +166,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
|
|
||||||
Tracking.Value = Ball.Tracking;
|
Tracking.Value = Ball.Tracking;
|
||||||
|
|
||||||
double completionProgress = MathHelper.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1);
|
double completionProgress = Math.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1);
|
||||||
|
|
||||||
Ball.UpdateProgress(completionProgress);
|
Ball.UpdateProgress(completionProgress);
|
||||||
Body.UpdateProgress(completionProgress);
|
Body.UpdateProgress(completionProgress);
|
||||||
|
@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
{
|
{
|
||||||
base.Update();
|
base.Update();
|
||||||
|
|
||||||
double completionProgress = MathHelper.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1);
|
double completionProgress = Math.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1);
|
||||||
|
|
||||||
//todo: we probably want to reconsider this before adding scoring, but it looks and feels nice.
|
//todo: we probably want to reconsider this before adding scoring, but it looks and feels nice.
|
||||||
if (!IsHit)
|
if (!IsHit)
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
@ -136,7 +137,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
positionBindable.BindTo(HitObject.PositionBindable);
|
positionBindable.BindTo(HitObject.PositionBindable);
|
||||||
}
|
}
|
||||||
|
|
||||||
public float Progress => MathHelper.Clamp(Disc.RotationAbsolute / 360 / Spinner.SpinsRequired, 0, 1);
|
public float Progress => Math.Clamp(Disc.RotationAbsolute / 360 / Spinner.SpinsRequired, 0, 1);
|
||||||
|
|
||||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||||
{
|
{
|
||||||
|
@ -16,7 +16,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|||||||
{
|
{
|
||||||
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
|
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
|
||||||
Masking = true;
|
Masking = true;
|
||||||
|
|
||||||
CornerRadius = Size.X / 2;
|
CornerRadius = Size.X / 2;
|
||||||
|
CornerExponent = 2;
|
||||||
|
|
||||||
Anchor = Anchor.Centre;
|
Anchor = Anchor.Centre;
|
||||||
Origin = Anchor.Centre;
|
Origin = Anchor.Centre;
|
||||||
|
@ -18,10 +18,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|||||||
Anchor = Anchor.Centre;
|
Anchor = Anchor.Centre;
|
||||||
Origin = Anchor.Centre;
|
Origin = Anchor.Centre;
|
||||||
|
|
||||||
InternalChild = new Container
|
InternalChild = new CircularContainer
|
||||||
{
|
{
|
||||||
Masking = true,
|
Masking = true,
|
||||||
CornerRadius = Size.X / 2,
|
|
||||||
BorderThickness = 10,
|
BorderThickness = 10,
|
||||||
BorderColour = Color4.White,
|
BorderColour = Color4.White,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|||||||
var spanProgress = slider.ProgressAt(completionProgress);
|
var spanProgress = slider.ProgressAt(completionProgress);
|
||||||
|
|
||||||
double start = 0;
|
double start = 0;
|
||||||
double end = SnakingIn.Value ? MathHelper.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / (slider.TimePreempt / 3), 0, 1) : 1;
|
double end = SnakingIn.Value ? Math.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / (slider.TimePreempt / 3), 0, 1) : 1;
|
||||||
|
|
||||||
if (span >= slider.SpanCount() - 1)
|
if (span >= slider.SpanCount() - 1)
|
||||||
{
|
{
|
||||||
|
@ -20,9 +20,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|||||||
Anchor = Anchor.Centre;
|
Anchor = Anchor.Centre;
|
||||||
RelativeSizeAxes = Axes.Both;
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
|
||||||
const int count = 18;
|
const float count = 18;
|
||||||
|
|
||||||
for (int i = 0; i < count; i++)
|
for (float i = 0; i < count; i++)
|
||||||
{
|
{
|
||||||
Add(new Container
|
Add(new Container
|
||||||
{
|
{
|
||||||
@ -40,10 +40,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|||||||
Size = new Vector2(60, 10),
|
Size = new Vector2(60, 10),
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Position = new Vector2(
|
Position = new Vector2(
|
||||||
0.5f + (float)Math.Sin((float)i / count * 2 * MathHelper.Pi) / 2 * 0.86f,
|
0.5f + MathF.Sin(i / count * 2 * MathF.PI) / 2 * 0.86f,
|
||||||
0.5f + (float)Math.Cos((float)i / count * 2 * MathHelper.Pi) / 2 * 0.86f
|
0.5f + MathF.Cos(i / count * 2 * MathF.PI) / 2 * 0.86f
|
||||||
),
|
),
|
||||||
Rotation = -(float)i / count * 360 + 90,
|
Rotation = -i / count * 360 + 90,
|
||||||
Children = new[]
|
Children = new[]
|
||||||
{
|
{
|
||||||
new Box
|
new Box
|
||||||
|
@ -185,14 +185,14 @@ namespace osu.Game.Rulesets.Osu.Replays
|
|||||||
{
|
{
|
||||||
Vector2 spinCentreOffset = SPINNER_CENTRE - prevPos;
|
Vector2 spinCentreOffset = SPINNER_CENTRE - prevPos;
|
||||||
float distFromCentre = spinCentreOffset.Length;
|
float distFromCentre = spinCentreOffset.Length;
|
||||||
float distToTangentPoint = (float)Math.Sqrt(distFromCentre * distFromCentre - SPIN_RADIUS * SPIN_RADIUS);
|
float distToTangentPoint = MathF.Sqrt(distFromCentre * distFromCentre - SPIN_RADIUS * SPIN_RADIUS);
|
||||||
|
|
||||||
if (distFromCentre > SPIN_RADIUS)
|
if (distFromCentre > SPIN_RADIUS)
|
||||||
{
|
{
|
||||||
// Previous cursor position was outside spin circle, set startPosition to the tangent point.
|
// Previous cursor position was outside spin circle, set startPosition to the tangent point.
|
||||||
|
|
||||||
// Angle between centre offset and tangent point offset.
|
// Angle between centre offset and tangent point offset.
|
||||||
float angle = (float)Math.Asin(SPIN_RADIUS / distFromCentre);
|
float angle = MathF.Asin(SPIN_RADIUS / distFromCentre);
|
||||||
|
|
||||||
if (angle > 0)
|
if (angle > 0)
|
||||||
{
|
{
|
||||||
@ -204,8 +204,8 @@ namespace osu.Game.Rulesets.Osu.Replays
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Rotate by angle so it's parallel to tangent line
|
// Rotate by angle so it's parallel to tangent line
|
||||||
spinCentreOffset.X = spinCentreOffset.X * (float)Math.Cos(angle) - spinCentreOffset.Y * (float)Math.Sin(angle);
|
spinCentreOffset.X = spinCentreOffset.X * MathF.Cos(angle) - spinCentreOffset.Y * MathF.Sin(angle);
|
||||||
spinCentreOffset.Y = spinCentreOffset.X * (float)Math.Sin(angle) + spinCentreOffset.Y * (float)Math.Cos(angle);
|
spinCentreOffset.Y = spinCentreOffset.X * MathF.Sin(angle) + spinCentreOffset.Y * MathF.Cos(angle);
|
||||||
|
|
||||||
// Set length to distToTangentPoint
|
// Set length to distToTangentPoint
|
||||||
spinCentreOffset.Normalize();
|
spinCentreOffset.Normalize();
|
||||||
@ -331,7 +331,7 @@ namespace osu.Game.Rulesets.Osu.Replays
|
|||||||
Vector2 difference = startPosition - SPINNER_CENTRE;
|
Vector2 difference = startPosition - SPINNER_CENTRE;
|
||||||
|
|
||||||
float radius = difference.Length;
|
float radius = difference.Length;
|
||||||
float angle = radius == 0 ? 0 : (float)Math.Atan2(difference.Y, difference.X);
|
float angle = radius == 0 ? 0 : MathF.Atan2(difference.Y, difference.X);
|
||||||
|
|
||||||
double t;
|
double t;
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<TargetFramework>netstandard2.0</TargetFramework>
|
<TargetFramework>netstandard2.1</TargetFramework>
|
||||||
<OutputType>Library</OutputType>
|
<OutputType>Library</OutputType>
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
<Description>click the circles. to the beat.</Description>
|
<Description>click the circles. to the beat.</Description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Taiko.Tests.Android" android:installLocation="auto">
|
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Taiko.Tests.Android" android:installLocation="auto">
|
||||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
|
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="29" />
|
||||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!taiko Test" />
|
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!taiko Test" />
|
||||||
</manifest>
|
</manifest>
|
@ -1,12 +1,12 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.MathUtils;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osuTK;
|
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
|
using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
@ -98,7 +98,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
|||||||
else
|
else
|
||||||
rollingHits--;
|
rollingHits--;
|
||||||
|
|
||||||
rollingHits = MathHelper.Clamp(rollingHits, 0, rolling_hits_for_engaged_colour);
|
rollingHits = Math.Clamp(rollingHits, 0, rolling_hits_for_engaged_colour);
|
||||||
|
|
||||||
Color4 newColour = Interpolation.ValueAt((float)rollingHits / rolling_hits_for_engaged_colour, colourIdle, colourEngaged, 0, 1);
|
Color4 newColour = Interpolation.ValueAt((float)rollingHits / rolling_hits_for_engaged_colour, colourIdle, colourEngaged, 0, 1);
|
||||||
MainPiece.FadeAccent(newColour, 100);
|
MainPiece.FadeAccent(newColour, 100);
|
||||||
|
@ -10,7 +10,6 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
|
using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
|
||||||
using osuTK;
|
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
@ -179,7 +178,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
|||||||
var completion = (float)numHits / HitObject.RequiredHits;
|
var completion = (float)numHits / HitObject.RequiredHits;
|
||||||
|
|
||||||
expandingRing
|
expandingRing
|
||||||
.FadeTo(expandingRing.Alpha + MathHelper.Clamp(completion / 16, 0.1f, 0.6f), 50)
|
.FadeTo(expandingRing.Alpha + Math.Clamp(completion / 16, 0.1f, 0.6f), 50)
|
||||||
.Then()
|
.Then()
|
||||||
.FadeTo(completion / 8, 2000, Easing.OutQuint);
|
.FadeTo(completion / 8, 2000, Easing.OutQuint);
|
||||||
|
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
@ -22,7 +23,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
{
|
{
|
||||||
base.Update();
|
base.Update();
|
||||||
|
|
||||||
float aspectAdjust = MathHelper.Clamp(Parent.ChildSize.X / Parent.ChildSize.Y, 0.4f, 4) / default_aspect;
|
float aspectAdjust = Math.Clamp(Parent.ChildSize.X / Parent.ChildSize.Y, 0.4f, 4) / default_aspect;
|
||||||
Size = new Vector2(1, default_relative_height * aspectAdjust);
|
Size = new Vector2(1, default_relative_height * aspectAdjust);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<TargetFramework>netstandard2.0</TargetFramework>
|
<TargetFramework>netstandard2.1</TargetFramework>
|
||||||
<OutputType>Library</OutputType>
|
<OutputType>Library</OutputType>
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
<Description>bash the drum. to the beat.</Description>
|
<Description>bash the drum. to the beat.</Description>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Tests.Android" android:installLocation="auto">
|
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Tests.Android" android:installLocation="auto">
|
||||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
|
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="29" />
|
||||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!visual Test" />
|
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!visual Test" />
|
||||||
</manifest>
|
</manifest>
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio;
|
||||||
using osu.Framework.Audio.Track;
|
using osu.Framework.Audio.Track;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Audio;
|
using osu.Game.Audio;
|
||||||
@ -13,7 +14,9 @@ namespace osu.Game.Tests.Visual.Components
|
|||||||
{
|
{
|
||||||
public class TestScenePreviewTrackManager : OsuTestScene, IPreviewTrackOwner
|
public class TestScenePreviewTrackManager : OsuTestScene, IPreviewTrackOwner
|
||||||
{
|
{
|
||||||
private readonly PreviewTrackManager trackManager = new TestPreviewTrackManager();
|
private readonly TestPreviewTrackManager trackManager = new TestPreviewTrackManager();
|
||||||
|
|
||||||
|
private AudioManager audio;
|
||||||
|
|
||||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||||
{
|
{
|
||||||
@ -24,8 +27,10 @@ namespace osu.Game.Tests.Visual.Components
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load(AudioManager audio)
|
||||||
{
|
{
|
||||||
|
this.audio = audio;
|
||||||
|
|
||||||
Add(trackManager);
|
Add(trackManager);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -108,6 +113,60 @@ namespace osu.Game.Tests.Visual.Components
|
|||||||
AddAssert("track stopped", () => !track.IsRunning);
|
AddAssert("track stopped", () => !track.IsRunning);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ensures that <see cref="PreviewTrackManager.CurrentTrack"/> changes correctly.
|
||||||
|
/// </summary>
|
||||||
|
[Test]
|
||||||
|
public void TestCurrentTrackChanges()
|
||||||
|
{
|
||||||
|
PreviewTrack track = null;
|
||||||
|
TestTrackOwner owner = null;
|
||||||
|
|
||||||
|
AddStep("get track", () => Add(owner = new TestTrackOwner(track = getTrack())));
|
||||||
|
AddUntilStep("wait loaded", () => track.IsLoaded);
|
||||||
|
AddStep("start track", () => track.Start());
|
||||||
|
AddAssert("current is track", () => trackManager.CurrentTrack == track);
|
||||||
|
AddStep("pause manager updates", () => trackManager.AllowUpdate = false);
|
||||||
|
AddStep("stop any playing", () => trackManager.StopAnyPlaying(owner));
|
||||||
|
AddAssert("current not changed", () => trackManager.CurrentTrack == track);
|
||||||
|
AddStep("resume manager updates", () => trackManager.AllowUpdate = true);
|
||||||
|
AddAssert("current is null", () => trackManager.CurrentTrack == null);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ensures that <see cref="PreviewTrackManager"/> mutes game-wide audio tracks correctly.
|
||||||
|
/// </summary>
|
||||||
|
[TestCase(false)]
|
||||||
|
[TestCase(true)]
|
||||||
|
public void TestEnsureMutingCorrectly(bool stopAnyPlaying)
|
||||||
|
{
|
||||||
|
PreviewTrack track = null;
|
||||||
|
TestTrackOwner owner = null;
|
||||||
|
|
||||||
|
AddStep("ensure volume not zero", () =>
|
||||||
|
{
|
||||||
|
if (audio.Volume.Value == 0)
|
||||||
|
audio.Volume.Value = 1;
|
||||||
|
|
||||||
|
if (audio.VolumeTrack.Value == 0)
|
||||||
|
audio.VolumeTrack.Value = 1;
|
||||||
|
});
|
||||||
|
|
||||||
|
AddAssert("game not muted", () => audio.Tracks.AggregateVolume.Value != 0);
|
||||||
|
|
||||||
|
AddStep("get track", () => Add(owner = new TestTrackOwner(track = getTrack())));
|
||||||
|
AddUntilStep("wait loaded", () => track.IsLoaded);
|
||||||
|
AddStep("start track", () => track.Start());
|
||||||
|
AddAssert("game is muted", () => audio.Tracks.AggregateVolume.Value == 0);
|
||||||
|
|
||||||
|
if (stopAnyPlaying)
|
||||||
|
AddStep("stop any playing", () => trackManager.StopAnyPlaying(owner));
|
||||||
|
else
|
||||||
|
AddStep("stop track", () => track.Stop());
|
||||||
|
|
||||||
|
AddAssert("game not muted", () => audio.Tracks.AggregateVolume.Value != 0);
|
||||||
|
}
|
||||||
|
|
||||||
private TestPreviewTrack getTrack() => (TestPreviewTrack)trackManager.Get(null);
|
private TestPreviewTrack getTrack() => (TestPreviewTrack)trackManager.Get(null);
|
||||||
|
|
||||||
private TestPreviewTrack getOwnedTrack()
|
private TestPreviewTrack getOwnedTrack()
|
||||||
@ -144,8 +203,20 @@ namespace osu.Game.Tests.Visual.Components
|
|||||||
|
|
||||||
public class TestPreviewTrackManager : PreviewTrackManager
|
public class TestPreviewTrackManager : PreviewTrackManager
|
||||||
{
|
{
|
||||||
|
public bool AllowUpdate = true;
|
||||||
|
|
||||||
|
public new PreviewTrack CurrentTrack => base.CurrentTrack;
|
||||||
|
|
||||||
protected override TrackManagerPreviewTrack CreatePreviewTrack(BeatmapSetInfo beatmapSetInfo, ITrackStore trackStore) => new TestPreviewTrack(beatmapSetInfo, trackStore);
|
protected override TrackManagerPreviewTrack CreatePreviewTrack(BeatmapSetInfo beatmapSetInfo, ITrackStore trackStore) => new TestPreviewTrack(beatmapSetInfo, trackStore);
|
||||||
|
|
||||||
|
public override bool UpdateSubTree()
|
||||||
|
{
|
||||||
|
if (!AllowUpdate)
|
||||||
|
return true;
|
||||||
|
|
||||||
|
return base.UpdateSubTree();
|
||||||
|
}
|
||||||
|
|
||||||
public class TestPreviewTrack : TrackManagerPreviewTrack
|
public class TestPreviewTrack : TrackManagerPreviewTrack
|
||||||
{
|
{
|
||||||
private readonly ITrackStore trackManager;
|
private readonly ITrackStore trackManager;
|
||||||
|
@ -7,6 +7,7 @@ using osu.Game.Beatmaps;
|
|||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
|
using osu.Game.Storyboards;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Gameplay
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
{
|
{
|
||||||
@ -29,9 +30,9 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
AddUntilStep("key counter reset", () => ((ScoreAccessiblePlayer)Player).HUDOverlay.KeyCounter.Children.All(kc => kc.CountPresses == 0));
|
AddUntilStep("key counter reset", () => ((ScoreAccessiblePlayer)Player).HUDOverlay.KeyCounter.Children.All(kc => kc.CountPresses == 0));
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap)
|
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null)
|
||||||
{
|
{
|
||||||
var working = base.CreateWorkingBeatmap(beatmap);
|
var working = base.CreateWorkingBeatmap(beatmap, storyboard);
|
||||||
|
|
||||||
track = (ClockBackedTestWorkingBeatmap.TrackVirtualManual)working.Track;
|
track = (ClockBackedTestWorkingBeatmap.TrackVirtualManual)working.Track;
|
||||||
|
|
||||||
|
@ -9,7 +9,7 @@ using osu.Game.Rulesets.Judgements;
|
|||||||
using osu.Framework.MathUtils;
|
using osu.Framework.MathUtils;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Rulesets.Catch.Scoring;
|
using osu.Game.Rulesets.Catch.Scoring;
|
||||||
using osu.Game.Rulesets.Mania.Scoring;
|
using osu.Game.Rulesets.Mania.Scoring;
|
||||||
using osu.Game.Rulesets.Osu.Scoring;
|
using osu.Game.Rulesets.Osu.Scoring;
|
||||||
@ -85,9 +85,9 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Children = new[]
|
Children = new[]
|
||||||
{
|
{
|
||||||
new SpriteText { Text = $@"Great: {hitWindows?.WindowFor(HitResult.Great)}" },
|
new OsuSpriteText { Text = $@"Great: {hitWindows?.WindowFor(HitResult.Great)}" },
|
||||||
new SpriteText { Text = $@"Good: {hitWindows?.WindowFor(HitResult.Good)}" },
|
new OsuSpriteText { Text = $@"Good: {hitWindows?.WindowFor(HitResult.Good)}" },
|
||||||
new SpriteText { Text = $@"Meh: {hitWindows?.WindowFor(HitResult.Meh)}" },
|
new OsuSpriteText { Text = $@"Meh: {hitWindows?.WindowFor(HitResult.Meh)}" },
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
@ -17,6 +17,7 @@ using osu.Game.Rulesets.Osu.Objects;
|
|||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
|
using osu.Game.Storyboards;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Gameplay
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
@ -35,9 +36,9 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
|
|
||||||
private Track track;
|
private Track track;
|
||||||
|
|
||||||
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap)
|
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null)
|
||||||
{
|
{
|
||||||
var working = new ClockBackedTestWorkingBeatmap(beatmap, new FramedClock(new ManualClock { Rate = 1 }), audioManager);
|
var working = new ClockBackedTestWorkingBeatmap(beatmap, storyboard, new FramedClock(new ManualClock { Rate = 1 }), audioManager);
|
||||||
track = working.Track;
|
track = working.Track;
|
||||||
return working;
|
return working;
|
||||||
}
|
}
|
||||||
|
113
osu.Game.Tests/Visual/Gameplay/TestSceneLeadIn.cs
Normal file
113
osu.Game.Tests/Visual/Gameplay/TestSceneLeadIn.cs
Normal file
@ -0,0 +1,113 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Diagnostics;
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.MathUtils;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Rulesets.Osu;
|
||||||
|
using osu.Game.Screens.Play;
|
||||||
|
using osu.Game.Storyboards;
|
||||||
|
using osu.Game.Tests.Beatmaps;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
|
{
|
||||||
|
public class TestSceneLeadIn : RateAdjustedBeatmapTestScene
|
||||||
|
{
|
||||||
|
private LeadInPlayer player;
|
||||||
|
|
||||||
|
private const double lenience_ms = 10;
|
||||||
|
|
||||||
|
private const double first_hit_object = 2170;
|
||||||
|
|
||||||
|
[TestCase(1000, 0)]
|
||||||
|
[TestCase(2000, 0)]
|
||||||
|
[TestCase(3000, first_hit_object - 3000)]
|
||||||
|
[TestCase(10000, first_hit_object - 10000)]
|
||||||
|
public void TestLeadInProducesCorrectStartTime(double leadIn, double expectedStartTime)
|
||||||
|
{
|
||||||
|
loadPlayerWithBeatmap(new TestBeatmap(new OsuRuleset().RulesetInfo)
|
||||||
|
{
|
||||||
|
BeatmapInfo = { AudioLeadIn = leadIn }
|
||||||
|
});
|
||||||
|
|
||||||
|
AddAssert($"first frame is {expectedStartTime}", () =>
|
||||||
|
{
|
||||||
|
Debug.Assert(player.FirstFrameClockTime != null);
|
||||||
|
return Precision.AlmostEquals(player.FirstFrameClockTime.Value, expectedStartTime, lenience_ms);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
[TestCase(1000, 0)]
|
||||||
|
[TestCase(0, 0)]
|
||||||
|
[TestCase(-1000, -1000)]
|
||||||
|
[TestCase(-10000, -10000)]
|
||||||
|
public void TestStoryboardProducesCorrectStartTime(double firstStoryboardEvent, double expectedStartTime)
|
||||||
|
{
|
||||||
|
var storyboard = new Storyboard();
|
||||||
|
|
||||||
|
var sprite = new StoryboardSprite("unknown", Anchor.TopLeft, Vector2.Zero);
|
||||||
|
sprite.TimelineGroup.Alpha.Add(Easing.None, firstStoryboardEvent, firstStoryboardEvent + 500, 0, 1);
|
||||||
|
|
||||||
|
storyboard.GetLayer("Background").Add(sprite);
|
||||||
|
|
||||||
|
loadPlayerWithBeatmap(new TestBeatmap(new OsuRuleset().RulesetInfo), storyboard);
|
||||||
|
|
||||||
|
AddAssert($"first frame is {expectedStartTime}", () =>
|
||||||
|
{
|
||||||
|
Debug.Assert(player.FirstFrameClockTime != null);
|
||||||
|
return Precision.AlmostEquals(player.FirstFrameClockTime.Value, expectedStartTime, lenience_ms);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private void loadPlayerWithBeatmap(IBeatmap beatmap, Storyboard storyboard = null)
|
||||||
|
{
|
||||||
|
AddStep("create player", () =>
|
||||||
|
{
|
||||||
|
Beatmap.Value = CreateWorkingBeatmap(beatmap, storyboard);
|
||||||
|
LoadScreen(player = new LeadInPlayer());
|
||||||
|
});
|
||||||
|
|
||||||
|
AddUntilStep("player loaded", () => player.IsLoaded && player.Alpha == 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
private class LeadInPlayer : TestPlayer
|
||||||
|
{
|
||||||
|
public LeadInPlayer()
|
||||||
|
: base(false, false)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public double? FirstFrameClockTime;
|
||||||
|
|
||||||
|
public new GameplayClockContainer GameplayClockContainer => base.GameplayClockContainer;
|
||||||
|
|
||||||
|
public double GameplayStartTime => DrawableRuleset.GameplayStartTime;
|
||||||
|
|
||||||
|
public double FirstHitObjectTime => DrawableRuleset.Objects.First().StartTime;
|
||||||
|
|
||||||
|
public double GameplayClockTime => GameplayClockContainer.GameplayClock.CurrentTime;
|
||||||
|
|
||||||
|
protected override void UpdateAfterChildren()
|
||||||
|
{
|
||||||
|
base.UpdateAfterChildren();
|
||||||
|
|
||||||
|
if (!FirstFrameClockTime.HasValue)
|
||||||
|
{
|
||||||
|
FirstFrameClockTime = GameplayClockContainer.GameplayClock.CurrentTime;
|
||||||
|
AddInternal(new OsuSpriteText
|
||||||
|
{
|
||||||
|
Text = $"GameplayStartTime: {DrawableRuleset.GameplayStartTime} "
|
||||||
|
+ $"FirstHitObjectTime: {FirstHitObjectTime} "
|
||||||
|
+ $"LeadInTime: {Beatmap.Value.BeatmapInfo.AudioLeadIn} "
|
||||||
|
+ $"FirstFrameClockTime: {FirstFrameClockTime}"
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -6,6 +6,7 @@ using osu.Framework.Lists;
|
|||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
|
using osu.Game.Storyboards;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Gameplay
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
{
|
{
|
||||||
@ -42,9 +43,9 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap)
|
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null)
|
||||||
{
|
{
|
||||||
var working = base.CreateWorkingBeatmap(beatmap);
|
var working = base.CreateWorkingBeatmap(beatmap, storyboard);
|
||||||
workingWeakReferences.Add(working);
|
workingWeakReferences.Add(working);
|
||||||
return working;
|
return working;
|
||||||
}
|
}
|
||||||
|
@ -4,8 +4,8 @@
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Framework.Timing;
|
using osu.Game.Rulesets.Osu;
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Input;
|
using osuTK.Input;
|
||||||
@ -18,25 +18,37 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
private SkipOverlay skip;
|
private SkipOverlay skip;
|
||||||
private int requestCount;
|
private int requestCount;
|
||||||
|
|
||||||
|
private double increment;
|
||||||
|
|
||||||
|
private GameplayClockContainer gameplayClockContainer;
|
||||||
|
private GameplayClock gameplayClock;
|
||||||
|
|
||||||
|
private const double skip_time = 6000;
|
||||||
|
|
||||||
[SetUp]
|
[SetUp]
|
||||||
public void SetUp() => Schedule(() =>
|
public void SetUp() => Schedule(() =>
|
||||||
{
|
{
|
||||||
requestCount = 0;
|
requestCount = 0;
|
||||||
Child = new Container
|
increment = skip_time;
|
||||||
|
|
||||||
|
Child = gameplayClockContainer = new GameplayClockContainer(CreateWorkingBeatmap(CreateBeatmap(new OsuRuleset().RulesetInfo)), new Mod[] { }, 0)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Clock = new FramedOffsetClock(Clock)
|
|
||||||
{
|
|
||||||
Offset = -Clock.CurrentTime,
|
|
||||||
},
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
skip = new SkipOverlay(6000)
|
skip = new SkipOverlay(skip_time)
|
||||||
{
|
{
|
||||||
RequestSeek = _ => requestCount++
|
RequestSkip = () =>
|
||||||
|
{
|
||||||
|
requestCount++;
|
||||||
|
gameplayClockContainer.Seek(gameplayClock.CurrentTime + increment);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
|
gameplayClockContainer.Start();
|
||||||
|
gameplayClock = gameplayClockContainer.GameplayClock;
|
||||||
});
|
});
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
@ -64,19 +76,35 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
public void TestClickOnlyActuatesOnce()
|
public void TestClickOnlyActuatesOnce()
|
||||||
{
|
{
|
||||||
AddStep("move mouse", () => InputManager.MoveMouseTo(skip.ScreenSpaceDrawQuad.Centre));
|
AddStep("move mouse", () => InputManager.MoveMouseTo(skip.ScreenSpaceDrawQuad.Centre));
|
||||||
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
AddStep("click", () =>
|
||||||
|
{
|
||||||
|
increment = skip_time - gameplayClock.CurrentTime - GameplayClockContainer.MINIMUM_SKIP_TIME / 2;
|
||||||
|
InputManager.Click(MouseButton.Left);
|
||||||
|
});
|
||||||
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||||
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||||
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||||
checkRequestCount(1);
|
checkRequestCount(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestClickOnlyActuatesMultipleTimes()
|
||||||
|
{
|
||||||
|
AddStep("set increment lower", () => increment = 3000);
|
||||||
|
AddStep("move mouse", () => InputManager.MoveMouseTo(skip.ScreenSpaceDrawQuad.Centre));
|
||||||
|
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||||
|
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||||
|
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||||
|
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||||
|
checkRequestCount(2);
|
||||||
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestDoesntFadeOnMouseDown()
|
public void TestDoesntFadeOnMouseDown()
|
||||||
{
|
{
|
||||||
AddStep("move mouse", () => InputManager.MoveMouseTo(skip.ScreenSpaceDrawQuad.Centre));
|
AddStep("move mouse", () => InputManager.MoveMouseTo(skip.ScreenSpaceDrawQuad.Centre));
|
||||||
AddStep("button down", () => InputManager.PressButton(MouseButton.Left));
|
AddStep("button down", () => InputManager.PressButton(MouseButton.Left));
|
||||||
AddUntilStep("wait for overlay disapper", () => !skip.IsAlive);
|
AddUntilStep("wait for overlay disappear", () => !skip.IsPresent);
|
||||||
AddAssert("ensure button didn't disappear", () => skip.Children.First().Alpha > 0);
|
AddAssert("ensure button didn't disappear", () => skip.Children.First().Alpha > 0);
|
||||||
AddStep("button up", () => InputManager.ReleaseButton(MouseButton.Left));
|
AddStep("button up", () => InputManager.ReleaseButton(MouseButton.Left));
|
||||||
checkRequestCount(0);
|
checkRequestCount(0);
|
||||||
|
@ -42,6 +42,7 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
typeof(BeatmapAvailability),
|
typeof(BeatmapAvailability),
|
||||||
typeof(BeatmapRulesetSelector),
|
typeof(BeatmapRulesetSelector),
|
||||||
typeof(BeatmapRulesetTabItem),
|
typeof(BeatmapRulesetTabItem),
|
||||||
|
typeof(NotSupporterPlaceholder)
|
||||||
};
|
};
|
||||||
|
|
||||||
protected override bool UseOnlineAPI => true;
|
protected override bool UseOnlineAPI => true;
|
||||||
|
@ -0,0 +1,78 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Game.Overlays.BeatmapSet;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Rulesets.Osu;
|
||||||
|
using osu.Game.Rulesets.Mania;
|
||||||
|
using osu.Game.Rulesets.Taiko;
|
||||||
|
using osu.Game.Rulesets.Catch;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Rulesets;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Online
|
||||||
|
{
|
||||||
|
public class TestSceneLeaderboardModSelector : OsuTestScene
|
||||||
|
{
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(LeaderboardModSelector),
|
||||||
|
};
|
||||||
|
|
||||||
|
public TestSceneLeaderboardModSelector()
|
||||||
|
{
|
||||||
|
LeaderboardModSelector modSelector;
|
||||||
|
FillFlowContainer<SpriteText> selectedMods;
|
||||||
|
var ruleset = new Bindable<RulesetInfo>();
|
||||||
|
|
||||||
|
Add(selectedMods = new FillFlowContainer<SpriteText>
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopLeft,
|
||||||
|
Origin = Anchor.TopLeft,
|
||||||
|
});
|
||||||
|
|
||||||
|
Add(modSelector = new LeaderboardModSelector
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Ruleset = { BindTarget = ruleset }
|
||||||
|
});
|
||||||
|
|
||||||
|
modSelector.SelectedMods.ItemsAdded += mods =>
|
||||||
|
{
|
||||||
|
mods.ForEach(mod => selectedMods.Add(new OsuSpriteText
|
||||||
|
{
|
||||||
|
Text = mod.Acronym,
|
||||||
|
}));
|
||||||
|
};
|
||||||
|
|
||||||
|
modSelector.SelectedMods.ItemsRemoved += mods =>
|
||||||
|
{
|
||||||
|
mods.ForEach(mod =>
|
||||||
|
{
|
||||||
|
foreach (var selected in selectedMods)
|
||||||
|
{
|
||||||
|
if (selected.Text == mod.Acronym)
|
||||||
|
{
|
||||||
|
selectedMods.Remove(selected);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
};
|
||||||
|
|
||||||
|
AddStep("osu ruleset", () => ruleset.Value = new OsuRuleset().RulesetInfo);
|
||||||
|
AddStep("mania ruleset", () => ruleset.Value = new ManiaRuleset().RulesetInfo);
|
||||||
|
AddStep("taiko ruleset", () => ruleset.Value = new TaikoRuleset().RulesetInfo);
|
||||||
|
AddStep("catch ruleset", () => ruleset.Value = new CatchRuleset().RulesetInfo);
|
||||||
|
AddStep("Deselect all", () => modSelector.DeselectAll());
|
||||||
|
AddStep("null ruleset", () => ruleset.Value = null);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
23
osu.Game.Tests/Visual/Online/TestSceneNewsOverlay.cs
Normal file
23
osu.Game.Tests/Visual/Online/TestSceneNewsOverlay.cs
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Online
|
||||||
|
{
|
||||||
|
public class TestSceneNewsOverlay : OsuTestScene
|
||||||
|
{
|
||||||
|
private NewsOverlay news;
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
Add(news = new NewsOverlay());
|
||||||
|
AddStep(@"Show", news.Show);
|
||||||
|
AddStep(@"Hide", news.Hide);
|
||||||
|
|
||||||
|
AddStep(@"Show front page", () => news.ShowFrontPage());
|
||||||
|
AddStep(@"Custom article", () => news.Current.Value = "Test Article 101");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -6,6 +6,7 @@ using System.Collections.Generic;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Overlays.Rankings;
|
using osu.Game.Overlays.Rankings;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
@ -45,7 +46,7 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
Size = new Vector2(30, 20),
|
Size = new Vector2(30, 20),
|
||||||
Country = countryA,
|
Country = countryA,
|
||||||
},
|
},
|
||||||
text = new SpriteText
|
text = new OsuSpriteText
|
||||||
{
|
{
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
Origin = Anchor.TopCentre,
|
Origin = Anchor.TopCentre,
|
||||||
|
@ -0,0 +1,36 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Game.Overlays.Comments;
|
||||||
|
using osu.Framework.MathUtils;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Online
|
||||||
|
{
|
||||||
|
public class TestSceneTotalCommentsCounter : OsuTestScene
|
||||||
|
{
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(TotalCommentsCounter),
|
||||||
|
};
|
||||||
|
|
||||||
|
public TestSceneTotalCommentsCounter()
|
||||||
|
{
|
||||||
|
var count = new BindableInt();
|
||||||
|
|
||||||
|
Add(new TotalCommentsCounter
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Current = { BindTarget = count }
|
||||||
|
});
|
||||||
|
|
||||||
|
AddStep(@"Set 100", () => count.Value = 100);
|
||||||
|
AddStep(@"Set 0", () => count.Value = 0);
|
||||||
|
AddStep(@"Set random", () => count.Value = RNG.Next(0, int.MaxValue));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -11,7 +11,7 @@ using osu.Game.Rulesets;
|
|||||||
using osu.Game.Rulesets.Mania;
|
using osu.Game.Rulesets.Mania;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Rulesets.Taiko;
|
using osu.Game.Rulesets.Taiko;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
|
||||||
@ -94,11 +94,11 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
|
|
||||||
AddRange(new Drawable[]
|
AddRange(new Drawable[]
|
||||||
{
|
{
|
||||||
new SpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
Text = $@"Username: {user.NewValue?.Username}"
|
Text = $@"Username: {user.NewValue?.Username}"
|
||||||
},
|
},
|
||||||
new SpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
Text = $@"RankedScore: {user.NewValue?.Statistics.RankedScore}"
|
Text = $@"RankedScore: {user.NewValue?.Statistics.RankedScore}"
|
||||||
},
|
},
|
||||||
|
@ -57,23 +57,6 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
typeof(DrawableCarouselBeatmapSet),
|
typeof(DrawableCarouselBeatmapSet),
|
||||||
};
|
};
|
||||||
|
|
||||||
private class TestSongSelect : PlaySongSelect
|
|
||||||
{
|
|
||||||
public Action StartRequested;
|
|
||||||
|
|
||||||
public new Bindable<RulesetInfo> Ruleset => base.Ruleset;
|
|
||||||
|
|
||||||
public WorkingBeatmap CurrentBeatmap => Beatmap.Value;
|
|
||||||
public WorkingBeatmap CurrentBeatmapDetailsBeatmap => BeatmapDetails.Beatmap;
|
|
||||||
public new BeatmapCarousel Carousel => base.Carousel;
|
|
||||||
|
|
||||||
protected override bool OnStart()
|
|
||||||
{
|
|
||||||
StartRequested?.Invoke();
|
|
||||||
return base.OnStart();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private TestSongSelect songSelect;
|
private TestSongSelect songSelect;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
@ -101,6 +84,17 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
manager?.Delete(manager.GetAllUsableBeatmapSets());
|
manager?.Delete(manager.GetAllUsableBeatmapSets());
|
||||||
});
|
});
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestSingleFilterOnEnter()
|
||||||
|
{
|
||||||
|
addRulesetImportStep(0);
|
||||||
|
addRulesetImportStep(0);
|
||||||
|
|
||||||
|
createSongSelect();
|
||||||
|
|
||||||
|
AddAssert("filter count is 1", () => songSelect.FilterCount == 1);
|
||||||
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestAudioResuming()
|
public void TestAudioResuming()
|
||||||
{
|
{
|
||||||
@ -373,5 +367,30 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
base.Dispose(isDisposing);
|
base.Dispose(isDisposing);
|
||||||
rulesets?.Dispose();
|
rulesets?.Dispose();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private class TestSongSelect : PlaySongSelect
|
||||||
|
{
|
||||||
|
public Action StartRequested;
|
||||||
|
|
||||||
|
public new Bindable<RulesetInfo> Ruleset => base.Ruleset;
|
||||||
|
|
||||||
|
public WorkingBeatmap CurrentBeatmap => Beatmap.Value;
|
||||||
|
public WorkingBeatmap CurrentBeatmapDetailsBeatmap => BeatmapDetails.Beatmap;
|
||||||
|
public new BeatmapCarousel Carousel => base.Carousel;
|
||||||
|
|
||||||
|
protected override bool OnStart()
|
||||||
|
{
|
||||||
|
StartRequested?.Invoke();
|
||||||
|
return base.OnStart();
|
||||||
|
}
|
||||||
|
|
||||||
|
public int FilterCount;
|
||||||
|
|
||||||
|
protected override void ApplyFilterToCarousel(FilterCriteria criteria)
|
||||||
|
{
|
||||||
|
FilterCount++;
|
||||||
|
base.ApplyFilterToCarousel(criteria);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
private IReadOnlyList<Type> requiredGameDependencies => new[]
|
private IReadOnlyList<Type> requiredGameDependencies => new[]
|
||||||
{
|
{
|
||||||
typeof(OsuGame),
|
typeof(OsuGame),
|
||||||
typeof(RavenLogger),
|
typeof(SentryLogger),
|
||||||
typeof(OsuLogo),
|
typeof(OsuLogo),
|
||||||
typeof(IdleTracker),
|
typeof(IdleTracker),
|
||||||
typeof(OnScreenDisplay),
|
typeof(OnScreenDisplay),
|
||||||
|
@ -106,6 +106,7 @@ namespace osu.Game.Tournament.Components
|
|||||||
Width = main_width,
|
Width = main_width,
|
||||||
Height = TournamentBeatmapPanel.HEIGHT,
|
Height = TournamentBeatmapPanel.HEIGHT,
|
||||||
CornerRadius = TournamentBeatmapPanel.HEIGHT / 2,
|
CornerRadius = TournamentBeatmapPanel.HEIGHT / 2,
|
||||||
|
CornerExponent = 2,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new Box
|
new Box
|
||||||
@ -126,6 +127,7 @@ namespace osu.Game.Tournament.Components
|
|||||||
{
|
{
|
||||||
Masking = true,
|
Masking = true,
|
||||||
CornerRadius = TournamentBeatmapPanel.HEIGHT / 2,
|
CornerRadius = TournamentBeatmapPanel.HEIGHT / 2,
|
||||||
|
CornerExponent = 2,
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
@ -52,6 +52,7 @@ namespace osu.Game.Tournament.Components
|
|||||||
currentMatch.BindTo(ladder.CurrentMatch);
|
currentMatch.BindTo(ladder.CurrentMatch);
|
||||||
|
|
||||||
CornerRadius = HEIGHT / 2;
|
CornerRadius = HEIGHT / 2;
|
||||||
|
CornerExponent = 2;
|
||||||
Masking = true;
|
Masking = true;
|
||||||
|
|
||||||
AddRangeInternal(new Drawable[]
|
AddRangeInternal(new Drawable[]
|
||||||
|
@ -57,7 +57,7 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
|
|||||||
groups.Add(g);
|
groups.Add(g);
|
||||||
nextGroupName++;
|
nextGroupName++;
|
||||||
|
|
||||||
if (i < (int)Math.Ceiling(numGroups / 2f))
|
if (i < (int)MathF.Ceiling(numGroups / 2f))
|
||||||
topGroups.Add(g);
|
topGroups.Add(g);
|
||||||
else
|
else
|
||||||
bottomGroups.Add(g);
|
bottomGroups.Add(g);
|
||||||
|
@ -100,7 +100,7 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
|
|||||||
var diff = Math.Max(score1.Value, score2.Value) - Math.Min(score1.Value, score2.Value);
|
var diff = Math.Max(score1.Value, score2.Value) - Math.Min(score1.Value, score2.Value);
|
||||||
|
|
||||||
losingBar.ResizeWidthTo(0, 400, Easing.OutQuint);
|
losingBar.ResizeWidthTo(0, 400, Easing.OutQuint);
|
||||||
winningBar.ResizeWidthTo(Math.Min(0.4f, (float)Math.Pow(diff / 1500000f, 0.5) / 2), 400, Easing.OutQuint);
|
winningBar.ResizeWidthTo(Math.Min(0.4f, MathF.Pow(diff / 1500000f, 0.5f) / 2), 400, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Primitives;
|
using osu.Framework.Graphics.Primitives;
|
||||||
@ -32,7 +33,7 @@ namespace osu.Game.Tournament.Screens.Ladder
|
|||||||
|
|
||||||
protected override bool OnScroll(ScrollEvent e)
|
protected override bool OnScroll(ScrollEvent e)
|
||||||
{
|
{
|
||||||
var newScale = MathHelper.Clamp(scale + e.ScrollDelta.Y / 15 * scale, min_scale, max_scale);
|
var newScale = Math.Clamp(scale + e.ScrollDelta.Y / 15 * scale, min_scale, max_scale);
|
||||||
|
|
||||||
this.MoveTo(target = target - e.MousePosition * (newScale - scale), 2000, Easing.OutQuint);
|
this.MoveTo(target = target - e.MousePosition * (newScale - scale), 2000, Easing.OutQuint);
|
||||||
this.ScaleTo(scale = newScale, 2000, Easing.OutQuint);
|
this.ScaleTo(scale = newScale, 2000, Easing.OutQuint);
|
||||||
|
@ -12,13 +12,13 @@ using osu.Framework.Configuration;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
using osu.Framework.IO.Stores;
|
using osu.Framework.IO.Stores;
|
||||||
using osu.Framework.Platform;
|
using osu.Framework.Platform;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Online.API.Requests;
|
using osu.Game.Online.API.Requests;
|
||||||
using osu.Game.Tournament.IPC;
|
using osu.Game.Tournament.IPC;
|
||||||
using osu.Game.Tournament.Models;
|
using osu.Game.Tournament.Models;
|
||||||
@ -104,7 +104,7 @@ namespace osu.Game.Tournament
|
|||||||
Colour = Color4.Red,
|
Colour = Color4.Red,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
},
|
},
|
||||||
new SpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
Text = "Please make the window wider",
|
Text = "Please make the window wider",
|
||||||
Font = OsuFont.Default.With(weight: "bold"),
|
Font = OsuFont.Default.With(weight: "bold"),
|
||||||
@ -202,6 +202,7 @@ namespace osu.Game.Tournament
|
|||||||
{
|
{
|
||||||
foreach (var p in t.Players)
|
foreach (var p in t.Players)
|
||||||
{
|
{
|
||||||
|
if (p.Username == null || p.Statistics == null)
|
||||||
PopulateUser(p);
|
PopulateUser(p);
|
||||||
addedInfo = true;
|
addedInfo = true;
|
||||||
}
|
}
|
||||||
@ -243,7 +244,6 @@ namespace osu.Game.Tournament
|
|||||||
{
|
{
|
||||||
user.Username = res.Username;
|
user.Username = res.Username;
|
||||||
user.Statistics = res.Statistics;
|
user.Statistics = res.Statistics;
|
||||||
user.Username = res.Username;
|
|
||||||
user.Country = res.Country;
|
user.Country = res.Country;
|
||||||
user.Cover = res.Cover;
|
user.Cover = res.Cover;
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<TargetFramework>netstandard2.0</TargetFramework>
|
<TargetFramework>netstandard2.1</TargetFramework>
|
||||||
<OutputType>Library</OutputType>
|
<OutputType>Library</OutputType>
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
<Description>tools for tournaments.</Description>
|
<Description>tools for tournaments.</Description>
|
||||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Audio
|
|||||||
private AudioManager audio;
|
private AudioManager audio;
|
||||||
private PreviewTrackStore trackStore;
|
private PreviewTrackStore trackStore;
|
||||||
|
|
||||||
private TrackManagerPreviewTrack current;
|
protected TrackManagerPreviewTrack CurrentTrack;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(AudioManager audio)
|
private void load(AudioManager audio)
|
||||||
@ -48,17 +48,17 @@ namespace osu.Game.Audio
|
|||||||
|
|
||||||
track.Started += () => Schedule(() =>
|
track.Started += () => Schedule(() =>
|
||||||
{
|
{
|
||||||
current?.Stop();
|
CurrentTrack?.Stop();
|
||||||
current = track;
|
CurrentTrack = track;
|
||||||
audio.Tracks.AddAdjustment(AdjustableProperty.Volume, muteBindable);
|
audio.Tracks.AddAdjustment(AdjustableProperty.Volume, muteBindable);
|
||||||
});
|
});
|
||||||
|
|
||||||
track.Stopped += () => Schedule(() =>
|
track.Stopped += () => Schedule(() =>
|
||||||
{
|
{
|
||||||
if (current != track)
|
if (CurrentTrack != track)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
current = null;
|
CurrentTrack = null;
|
||||||
audio.Tracks.RemoveAdjustment(AdjustableProperty.Volume, muteBindable);
|
audio.Tracks.RemoveAdjustment(AdjustableProperty.Volume, muteBindable);
|
||||||
});
|
});
|
||||||
|
|
||||||
@ -76,11 +76,11 @@ namespace osu.Game.Audio
|
|||||||
/// <param name="source">The <see cref="IPreviewTrackOwner"/> which may be the owner of the <see cref="PreviewTrack"/>.</param>
|
/// <param name="source">The <see cref="IPreviewTrackOwner"/> which may be the owner of the <see cref="PreviewTrack"/>.</param>
|
||||||
public void StopAnyPlaying(IPreviewTrackOwner source)
|
public void StopAnyPlaying(IPreviewTrackOwner source)
|
||||||
{
|
{
|
||||||
if (current == null || current.Owner != source)
|
if (CurrentTrack == null || CurrentTrack.Owner != source)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
current.Stop();
|
CurrentTrack.Stop();
|
||||||
current = null;
|
// CurrentTrack should not be set to null here as it will result in incorrect handling in the track.Stopped callback above.
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -76,7 +76,7 @@ namespace osu.Game.Beatmaps
|
|||||||
public string MD5Hash { get; set; }
|
public string MD5Hash { get; set; }
|
||||||
|
|
||||||
// General
|
// General
|
||||||
public int AudioLeadIn { get; set; }
|
public double AudioLeadIn { get; set; }
|
||||||
public bool Countdown { get; set; } = true;
|
public bool Countdown { get; set; } = true;
|
||||||
public float StackLeniency { get; set; } = 0.7f;
|
public float StackLeniency { get; set; } = 0.7f;
|
||||||
public bool SpecialStyle { get; set; }
|
public bool SpecialStyle { get; set; }
|
||||||
|
11
osu.Game/Configuration/BackgroundSource.cs
Normal file
11
osu.Game/Configuration/BackgroundSource.cs
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
namespace osu.Game.Configuration
|
||||||
|
{
|
||||||
|
public enum BackgroundSource
|
||||||
|
{
|
||||||
|
Skin,
|
||||||
|
Beatmap
|
||||||
|
}
|
||||||
|
}
|
@ -117,6 +117,8 @@ namespace osu.Game.Configuration
|
|||||||
Set(OsuSetting.UIHoldActivationDelay, 200f, 0f, 500f, 50f);
|
Set(OsuSetting.UIHoldActivationDelay, 200f, 0f, 500f, 50f);
|
||||||
|
|
||||||
Set(OsuSetting.IntroSequence, IntroSequence.Triangles);
|
Set(OsuSetting.IntroSequence, IntroSequence.Triangles);
|
||||||
|
|
||||||
|
Set(OsuSetting.MenuBackgroundSource, BackgroundSource.Skin);
|
||||||
}
|
}
|
||||||
|
|
||||||
public OsuConfigManager(Storage storage)
|
public OsuConfigManager(Storage storage)
|
||||||
@ -186,6 +188,7 @@ namespace osu.Game.Configuration
|
|||||||
UIScale,
|
UIScale,
|
||||||
IntroSequence,
|
IntroSequence,
|
||||||
UIHoldActivationDelay,
|
UIHoldActivationDelay,
|
||||||
HitLighting
|
HitLighting,
|
||||||
|
MenuBackgroundSource
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
28
osu.Game/Graphics/Backgrounds/BeatmapBackground.cs
Normal file
28
osu.Game/Graphics/Backgrounds/BeatmapBackground.cs
Normal file
@ -0,0 +1,28 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
|
||||||
|
namespace osu.Game.Graphics.Backgrounds
|
||||||
|
{
|
||||||
|
public class BeatmapBackground : Background
|
||||||
|
{
|
||||||
|
public readonly WorkingBeatmap Beatmap;
|
||||||
|
|
||||||
|
private readonly string fallbackTextureName;
|
||||||
|
|
||||||
|
public BeatmapBackground(WorkingBeatmap beatmap, string fallbackTextureName = @"Backgrounds/bg1")
|
||||||
|
{
|
||||||
|
Beatmap = beatmap;
|
||||||
|
this.fallbackTextureName = fallbackTextureName;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(TextureStore textures)
|
||||||
|
{
|
||||||
|
Sprite.Texture = Beatmap?.Background ?? textures.Get(fallbackTextureName);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -111,7 +111,7 @@ namespace osu.Game.Graphics.Backgrounds
|
|||||||
|
|
||||||
float adjustedAlpha = HideAlphaDiscrepancies
|
float adjustedAlpha = HideAlphaDiscrepancies
|
||||||
// Cubically scale alpha to make it drop off more sharply.
|
// Cubically scale alpha to make it drop off more sharply.
|
||||||
? (float)Math.Pow(DrawColourInfo.Colour.AverageColour.Linear.A, 3)
|
? MathF.Pow(DrawColourInfo.Colour.AverageColour.Linear.A, 3)
|
||||||
: 1;
|
: 1;
|
||||||
|
|
||||||
float elapsedSeconds = (float)Time.Elapsed / 1000;
|
float elapsedSeconds = (float)Time.Elapsed / 1000;
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
@ -48,7 +49,7 @@ namespace osu.Game.Graphics.Containers
|
|||||||
if (!parallaxEnabled.Value)
|
if (!parallaxEnabled.Value)
|
||||||
{
|
{
|
||||||
content.MoveTo(Vector2.Zero, firstUpdate ? 0 : 1000, Easing.OutQuint);
|
content.MoveTo(Vector2.Zero, firstUpdate ? 0 : 1000, Easing.OutQuint);
|
||||||
content.Scale = new Vector2(1 + System.Math.Abs(ParallaxAmount));
|
content.Scale = new Vector2(1 + Math.Abs(ParallaxAmount));
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
@ -71,10 +72,10 @@ namespace osu.Game.Graphics.Containers
|
|||||||
|
|
||||||
const float parallax_duration = 100;
|
const float parallax_duration = 100;
|
||||||
|
|
||||||
double elapsed = MathHelper.Clamp(Clock.ElapsedFrameTime, 0, parallax_duration);
|
double elapsed = Math.Clamp(Clock.ElapsedFrameTime, 0, parallax_duration);
|
||||||
|
|
||||||
content.Position = Interpolation.ValueAt(elapsed, content.Position, offset, 0, parallax_duration, Easing.OutQuint);
|
content.Position = Interpolation.ValueAt(elapsed, content.Position, offset, 0, parallax_duration, Easing.OutQuint);
|
||||||
content.Scale = Interpolation.ValueAt(elapsed, content.Scale, new Vector2(1 + System.Math.Abs(ParallaxAmount)), 0, 1000, Easing.OutQuint);
|
content.Scale = Interpolation.ValueAt(elapsed, content.Scale, new Vector2(1 + Math.Abs(ParallaxAmount)), 0, 1000, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
|
|
||||||
firstUpdate = false;
|
firstUpdate = false;
|
||||||
|
@ -1,12 +1,12 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using System;
|
|
||||||
|
|
||||||
namespace osu.Game.Graphics.UserInterface
|
namespace osu.Game.Graphics.UserInterface
|
||||||
{
|
{
|
||||||
@ -29,7 +29,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
get => length;
|
get => length;
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
length = MathHelper.Clamp(value, 0, 1);
|
length = Math.Clamp(value, 0, 1);
|
||||||
updateBarLength();
|
updateBarLength();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -175,9 +175,9 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
protected override void UpdateAfterChildren()
|
protected override void UpdateAfterChildren()
|
||||||
{
|
{
|
||||||
base.UpdateAfterChildren();
|
base.UpdateAfterChildren();
|
||||||
leftBox.Scale = new Vector2(MathHelper.Clamp(
|
leftBox.Scale = new Vector2(Math.Clamp(
|
||||||
Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1);
|
Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1);
|
||||||
rightBox.Scale = new Vector2(MathHelper.Clamp(
|
rightBox.Scale = new Vector2(Math.Clamp(
|
||||||
DrawWidth - Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1);
|
DrawWidth - Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -99,7 +99,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
|
|
||||||
// dont bother calculating if the strip is invisible
|
// dont bother calculating if the strip is invisible
|
||||||
if (strip.Colour.MaxAlpha > 0)
|
if (strip.Colour.MaxAlpha > 0)
|
||||||
strip.Width = Interpolation.ValueAt(MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 1000), strip.Width, StripWidth(), 0, 500, Easing.OutQuint);
|
strip.Width = Interpolation.ValueAt(Math.Clamp(Clock.ElapsedFrameTime, 0, 1000), strip.Width, StripWidth(), 0, 500, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
|
|
||||||
public class OsuTabItem : TabItem<T>, IHasAccentColour
|
public class OsuTabItem : TabItem<T>, IHasAccentColour
|
||||||
|
@ -227,7 +227,7 @@ namespace osu.Game.Online.API
|
|||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
return JObject.Parse(req.ResponseString).SelectToken("form_error", true).ToObject<RegistrationRequest.RegistrationRequestErrors>();
|
return JObject.Parse(req.GetResponseString()).SelectToken("form_error", true).ToObject<RegistrationRequest.RegistrationRequestErrors>();
|
||||||
}
|
}
|
||||||
catch
|
catch
|
||||||
{
|
{
|
||||||
|
@ -113,7 +113,7 @@ namespace osu.Game.Online.API
|
|||||||
cancelled = true;
|
cancelled = true;
|
||||||
WebRequest?.Abort();
|
WebRequest?.Abort();
|
||||||
|
|
||||||
string responseString = WebRequest?.ResponseString;
|
string responseString = WebRequest?.GetResponseString();
|
||||||
|
|
||||||
if (!string.IsNullOrEmpty(responseString))
|
if (!string.IsNullOrEmpty(responseString))
|
||||||
{
|
{
|
||||||
@ -150,7 +150,7 @@ namespace osu.Game.Online.API
|
|||||||
private class DisplayableError
|
private class DisplayableError
|
||||||
{
|
{
|
||||||
[JsonProperty("error")]
|
[JsonProperty("error")]
|
||||||
public string ErrorMessage;
|
public string ErrorMessage { get; set; }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -10,13 +10,11 @@ namespace osu.Game.Online.API.Requests
|
|||||||
{
|
{
|
||||||
private readonly BeatmapInfo beatmap;
|
private readonly BeatmapInfo beatmap;
|
||||||
|
|
||||||
private string lookupString => beatmap.OnlineBeatmapID > 0 ? beatmap.OnlineBeatmapID.ToString() : $@"lookup?checksum={beatmap.MD5Hash}&filename={System.Uri.EscapeUriString(beatmap.Path)}";
|
|
||||||
|
|
||||||
public GetBeatmapRequest(BeatmapInfo beatmap)
|
public GetBeatmapRequest(BeatmapInfo beatmap)
|
||||||
{
|
{
|
||||||
this.beatmap = beatmap;
|
this.beatmap = beatmap;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override string Target => $@"beatmaps/{lookupString}";
|
protected override string Target => $@"beatmaps/lookup?id={beatmap.OnlineBeatmapID}&checksum={beatmap.MD5Hash}&filename={System.Uri.EscapeUriString(beatmap.Path ?? string.Empty)}";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -71,7 +71,7 @@ namespace osu.Game
|
|||||||
[Cached]
|
[Cached]
|
||||||
private readonly ScreenshotManager screenshotManager = new ScreenshotManager();
|
private readonly ScreenshotManager screenshotManager = new ScreenshotManager();
|
||||||
|
|
||||||
protected RavenLogger RavenLogger;
|
protected SentryLogger SentryLogger;
|
||||||
|
|
||||||
public virtual Storage GetStorageForStableInstall() => null;
|
public virtual Storage GetStorageForStableInstall() => null;
|
||||||
|
|
||||||
@ -110,7 +110,7 @@ namespace osu.Game
|
|||||||
|
|
||||||
forwardLoggedErrorsToNotifications();
|
forwardLoggedErrorsToNotifications();
|
||||||
|
|
||||||
RavenLogger = new RavenLogger(this);
|
SentryLogger = new SentryLogger(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void updateBlockingOverlayFade() =>
|
private void updateBlockingOverlayFade() =>
|
||||||
@ -166,7 +166,7 @@ namespace osu.Game
|
|||||||
|
|
||||||
dependencies.CacheAs(this);
|
dependencies.CacheAs(this);
|
||||||
|
|
||||||
dependencies.Cache(RavenLogger);
|
dependencies.Cache(SentryLogger);
|
||||||
|
|
||||||
dependencies.Cache(osuLogo = new OsuLogo { Alpha = 0 });
|
dependencies.Cache(osuLogo = new OsuLogo { Alpha = 0 });
|
||||||
|
|
||||||
@ -486,7 +486,7 @@ namespace osu.Game
|
|||||||
protected override void Dispose(bool isDisposing)
|
protected override void Dispose(bool isDisposing)
|
||||||
{
|
{
|
||||||
base.Dispose(isDisposing);
|
base.Dispose(isDisposing);
|
||||||
RavenLogger.Dispose();
|
SentryLogger.Dispose();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
|
144
osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs
Normal file
144
osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs
Normal file
@ -0,0 +1,144 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Game.Rulesets;
|
||||||
|
using osuTK;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
using System;
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.BeatmapSet
|
||||||
|
{
|
||||||
|
public class LeaderboardModSelector : CompositeDrawable
|
||||||
|
{
|
||||||
|
public readonly BindableList<Mod> SelectedMods = new BindableList<Mod>();
|
||||||
|
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
||||||
|
|
||||||
|
private readonly FillFlowContainer<ModButton> modsContainer;
|
||||||
|
|
||||||
|
public LeaderboardModSelector()
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both;
|
||||||
|
InternalChild = modsContainer = new FillFlowContainer<ModButton>
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Full,
|
||||||
|
Spacing = new Vector2(4),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
Ruleset.BindValueChanged(onRulesetChanged, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void onRulesetChanged(ValueChangedEvent<RulesetInfo> ruleset)
|
||||||
|
{
|
||||||
|
SelectedMods.Clear();
|
||||||
|
modsContainer.Clear();
|
||||||
|
|
||||||
|
if (ruleset.NewValue == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
modsContainer.Add(new ModButton(new ModNoMod()));
|
||||||
|
modsContainer.AddRange(ruleset.NewValue.CreateInstance().GetAllMods().Where(m => m.Ranked).Select(m => new ModButton(m)));
|
||||||
|
|
||||||
|
modsContainer.ForEach(button => button.OnSelectionChanged = selectionChanged);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnHover(HoverEvent e)
|
||||||
|
{
|
||||||
|
updateHighlighted();
|
||||||
|
return base.OnHover(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnHoverLost(HoverLostEvent e)
|
||||||
|
{
|
||||||
|
base.OnHoverLost(e);
|
||||||
|
updateHighlighted();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void selectionChanged(Mod mod, bool selected)
|
||||||
|
{
|
||||||
|
if (selected)
|
||||||
|
SelectedMods.Add(mod);
|
||||||
|
else
|
||||||
|
SelectedMods.Remove(mod);
|
||||||
|
|
||||||
|
updateHighlighted();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateHighlighted()
|
||||||
|
{
|
||||||
|
if (SelectedMods.Any())
|
||||||
|
return;
|
||||||
|
|
||||||
|
modsContainer.Children.Where(button => !button.IsHovered).ForEach(button => button.Highlighted.Value = !IsHovered);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void DeselectAll() => modsContainer.ForEach(mod => mod.Selected.Value = false);
|
||||||
|
|
||||||
|
private class ModButton : ModIcon
|
||||||
|
{
|
||||||
|
private const int duration = 200;
|
||||||
|
|
||||||
|
public readonly BindableBool Highlighted = new BindableBool();
|
||||||
|
public Action<Mod, bool> OnSelectionChanged;
|
||||||
|
|
||||||
|
public ModButton(Mod mod)
|
||||||
|
: base(mod)
|
||||||
|
{
|
||||||
|
Scale = new Vector2(0.4f);
|
||||||
|
Add(new HoverClickSounds());
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
Highlighted.BindValueChanged(highlighted =>
|
||||||
|
{
|
||||||
|
if (Selected.Value)
|
||||||
|
return;
|
||||||
|
|
||||||
|
this.FadeColour(highlighted.NewValue ? Color4.White : Color4.DimGray, duration, Easing.OutQuint);
|
||||||
|
}, true);
|
||||||
|
|
||||||
|
Selected.BindValueChanged(selected =>
|
||||||
|
{
|
||||||
|
OnSelectionChanged?.Invoke(Mod, selected.NewValue);
|
||||||
|
Highlighted.TriggerChange();
|
||||||
|
}, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnClick(ClickEvent e)
|
||||||
|
{
|
||||||
|
Selected.Toggle();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnHover(HoverEvent e)
|
||||||
|
{
|
||||||
|
Highlighted.Value = true;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnHoverLost(HoverLostEvent e)
|
||||||
|
{
|
||||||
|
base.OnHoverLost(e);
|
||||||
|
Highlighted.Value = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
46
osu.Game/Overlays/BeatmapSet/Scores/NoScoresPlaceholder.cs
Normal file
46
osu.Game/Overlays/BeatmapSet/Scores/NoScoresPlaceholder.cs
Normal file
@ -0,0 +1,46 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Screens.Select.Leaderboards;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||||
|
{
|
||||||
|
public class NoScoresPlaceholder : Container
|
||||||
|
{
|
||||||
|
private readonly SpriteText text;
|
||||||
|
|
||||||
|
public NoScoresPlaceholder()
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both;
|
||||||
|
Child = text = new OsuSpriteText();
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Show() => this.FadeIn(200, Easing.OutQuint);
|
||||||
|
|
||||||
|
public override void Hide() => this.FadeOut(200, Easing.OutQuint);
|
||||||
|
|
||||||
|
public void ShowWithScope(BeatmapLeaderboardScope scope)
|
||||||
|
{
|
||||||
|
Show();
|
||||||
|
|
||||||
|
switch (scope)
|
||||||
|
{
|
||||||
|
default:
|
||||||
|
text.Text = @"No scores have been set yet. Maybe you can be the first!";
|
||||||
|
break;
|
||||||
|
|
||||||
|
case BeatmapLeaderboardScope.Friend:
|
||||||
|
text.Text = @"None of your friends have set a score on this map yet.";
|
||||||
|
break;
|
||||||
|
|
||||||
|
case BeatmapLeaderboardScope.Country:
|
||||||
|
text.Text = @"No one from your country has set a score on this map yet.";
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,49 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osuTK;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||||
|
{
|
||||||
|
public class NotSupporterPlaceholder : Container
|
||||||
|
{
|
||||||
|
public NotSupporterPlaceholder()
|
||||||
|
{
|
||||||
|
LinkFlowContainer text;
|
||||||
|
|
||||||
|
AutoSizeAxes = Axes.Both;
|
||||||
|
Child = new FillFlowContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Spacing = new Vector2(0, 10),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Text = @"You need to be an osu!supporter to access the friend and country rankings!",
|
||||||
|
Font = OsuFont.GetFont(weight: FontWeight.Bold),
|
||||||
|
},
|
||||||
|
text = new LinkFlowContainer(t => t.Font = t.Font.With(size: 12))
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
text.AddText("Click ");
|
||||||
|
text.AddLink("here", "/home/support");
|
||||||
|
text.AddText(" to see all the fancy features that you can get!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -13,6 +13,10 @@ using osu.Game.Online.API.Requests.Responses;
|
|||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Online.API;
|
using osu.Game.Online.API;
|
||||||
using osu.Game.Online.API.Requests;
|
using osu.Game.Online.API.Requests;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Game.Rulesets;
|
||||||
|
using osu.Game.Screens.Select.Leaderboards;
|
||||||
|
using osu.Game.Users;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.BeatmapSet.Scores
|
namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||||
{
|
{
|
||||||
@ -20,32 +24,25 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
|||||||
{
|
{
|
||||||
private const int spacing = 15;
|
private const int spacing = 15;
|
||||||
|
|
||||||
|
public readonly Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
|
||||||
|
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
|
||||||
|
private readonly Bindable<BeatmapLeaderboardScope> scope = new Bindable<BeatmapLeaderboardScope>(BeatmapLeaderboardScope.Global);
|
||||||
|
private readonly Bindable<User> user = new Bindable<User>();
|
||||||
|
|
||||||
private readonly Box background;
|
private readonly Box background;
|
||||||
private readonly ScoreTable scoreTable;
|
private readonly ScoreTable scoreTable;
|
||||||
private readonly FillFlowContainer topScoresContainer;
|
private readonly FillFlowContainer topScoresContainer;
|
||||||
private readonly LoadingAnimation loadingAnimation;
|
private readonly DimmedLoadingLayer loading;
|
||||||
|
private readonly LeaderboardModSelector modSelector;
|
||||||
|
private readonly NoScoresPlaceholder noScoresPlaceholder;
|
||||||
|
private readonly FillFlowContainer content;
|
||||||
|
private readonly NotSupporterPlaceholder notSupporterPlaceholder;
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private IAPIProvider api { get; set; }
|
private IAPIProvider api { get; set; }
|
||||||
|
|
||||||
private GetScoresRequest getScoresRequest;
|
private GetScoresRequest getScoresRequest;
|
||||||
|
|
||||||
private BeatmapInfo beatmap;
|
|
||||||
|
|
||||||
public BeatmapInfo Beatmap
|
|
||||||
{
|
|
||||||
get => beatmap;
|
|
||||||
set
|
|
||||||
{
|
|
||||||
if (beatmap == value)
|
|
||||||
return;
|
|
||||||
|
|
||||||
beatmap = value;
|
|
||||||
|
|
||||||
getScores(beatmap);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
protected APILegacyScores Scores
|
protected APILegacyScores Scores
|
||||||
{
|
{
|
||||||
set
|
set
|
||||||
@ -85,7 +82,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
},
|
},
|
||||||
new FillFlowContainer
|
content = new FillFlowContainer
|
||||||
{
|
{
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
Origin = Anchor.TopCentre,
|
Origin = Anchor.TopCentre,
|
||||||
@ -93,9 +90,59 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
|||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
Width = 0.95f,
|
Width = 0.95f,
|
||||||
Direction = FillDirection.Vertical,
|
Direction = FillDirection.Vertical,
|
||||||
Spacing = new Vector2(0, spacing),
|
|
||||||
Margin = new MarginPadding { Vertical = spacing },
|
Margin = new MarginPadding { Vertical = spacing },
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Spacing = new Vector2(0, spacing),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new LeaderboardScopeSelector
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Current = { BindTarget = scope }
|
||||||
|
},
|
||||||
|
modSelector = new LeaderboardModSelector
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Ruleset = { BindTarget = ruleset }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Margin = new MarginPadding { Vertical = spacing },
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
noScoresPlaceholder = new NoScoresPlaceholder
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Alpha = 0,
|
||||||
|
AlwaysPresent = true,
|
||||||
|
Margin = new MarginPadding { Vertical = 10 }
|
||||||
|
},
|
||||||
|
notSupporterPlaceholder = new NotSupporterPlaceholder
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Alpha = 0,
|
||||||
|
},
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Spacing = new Vector2(0, spacing),
|
||||||
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
topScoresContainer = new FillFlowContainer
|
topScoresContainer = new FillFlowContainer
|
||||||
{
|
{
|
||||||
@ -111,10 +158,19 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
loadingAnimation = new LoadingAnimation
|
new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Masking = true,
|
||||||
|
CornerRadius = 10,
|
||||||
|
Child = loading = new DimmedLoadingLayer(iconScale: 0.8f)
|
||||||
{
|
{
|
||||||
Alpha = 0,
|
Alpha = 0,
|
||||||
Margin = new MarginPadding(20),
|
},
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
@ -123,26 +179,88 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
|||||||
private void load(OsuColour colours)
|
private void load(OsuColour colours)
|
||||||
{
|
{
|
||||||
background.Colour = colours.Gray2;
|
background.Colour = colours.Gray2;
|
||||||
|
|
||||||
|
user.BindTo(api.LocalUser);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void getScores(BeatmapInfo beatmap)
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
scope.BindValueChanged(_ => getScores());
|
||||||
|
ruleset.BindValueChanged(_ => getScores());
|
||||||
|
|
||||||
|
modSelector.SelectedMods.ItemsAdded += _ => getScores();
|
||||||
|
modSelector.SelectedMods.ItemsRemoved += _ => getScores();
|
||||||
|
|
||||||
|
Beatmap.BindValueChanged(onBeatmapChanged);
|
||||||
|
user.BindValueChanged(onUserChanged, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void onBeatmapChanged(ValueChangedEvent<BeatmapInfo> beatmap)
|
||||||
|
{
|
||||||
|
var beatmapRuleset = beatmap.NewValue?.Ruleset;
|
||||||
|
|
||||||
|
if (ruleset.Value?.Equals(beatmapRuleset) ?? false)
|
||||||
|
{
|
||||||
|
modSelector.DeselectAll();
|
||||||
|
ruleset.TriggerChange();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
ruleset.Value = beatmapRuleset;
|
||||||
|
|
||||||
|
scope.Value = BeatmapLeaderboardScope.Global;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void onUserChanged(ValueChangedEvent<User> user)
|
||||||
|
{
|
||||||
|
if (modSelector.SelectedMods.Any())
|
||||||
|
modSelector.DeselectAll();
|
||||||
|
else
|
||||||
|
getScores();
|
||||||
|
|
||||||
|
modSelector.FadeTo(userIsSupporter ? 1 : 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void getScores()
|
||||||
{
|
{
|
||||||
getScoresRequest?.Cancel();
|
getScoresRequest?.Cancel();
|
||||||
getScoresRequest = null;
|
getScoresRequest = null;
|
||||||
|
|
||||||
|
noScoresPlaceholder.Hide();
|
||||||
|
|
||||||
|
if (Beatmap.Value?.OnlineBeatmapID.HasValue != true || Beatmap.Value.Status <= BeatmapSetOnlineStatus.Pending)
|
||||||
|
{
|
||||||
Scores = null;
|
Scores = null;
|
||||||
|
content.Hide();
|
||||||
if (beatmap?.OnlineBeatmapID.HasValue != true || beatmap.Status <= BeatmapSetOnlineStatus.Pending)
|
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
loadingAnimation.Show();
|
if (scope.Value != BeatmapLeaderboardScope.Global && !userIsSupporter)
|
||||||
getScoresRequest = new GetScoresRequest(beatmap, beatmap.Ruleset);
|
{
|
||||||
|
Scores = null;
|
||||||
|
notSupporterPlaceholder.Show();
|
||||||
|
loading.Hide();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
notSupporterPlaceholder.Hide();
|
||||||
|
|
||||||
|
content.Show();
|
||||||
|
loading.Show();
|
||||||
|
|
||||||
|
getScoresRequest = new GetScoresRequest(Beatmap.Value, Beatmap.Value.Ruleset, scope.Value, modSelector.SelectedMods);
|
||||||
getScoresRequest.Success += scores =>
|
getScoresRequest.Success += scores =>
|
||||||
{
|
{
|
||||||
loadingAnimation.Hide();
|
loading.Hide();
|
||||||
Scores = scores;
|
Scores = scores;
|
||||||
|
|
||||||
|
if (!scores.Scores.Any())
|
||||||
|
noScoresPlaceholder.ShowWithScope(scope.Value);
|
||||||
};
|
};
|
||||||
|
|
||||||
api.Queue(getScoresRequest);
|
api.Queue(getScoresRequest);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private bool userIsSupporter => api.IsLoggedIn && api.LocalUser.Value.IsSupporter;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -37,7 +37,6 @@ namespace osu.Game.Overlays
|
|||||||
{
|
{
|
||||||
OsuScrollContainer scroll;
|
OsuScrollContainer scroll;
|
||||||
Info info;
|
Info info;
|
||||||
ScoresContainer scoreContainer;
|
|
||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
@ -59,7 +58,10 @@ namespace osu.Game.Overlays
|
|||||||
{
|
{
|
||||||
Header = new Header(),
|
Header = new Header(),
|
||||||
info = new Info(),
|
info = new Info(),
|
||||||
scoreContainer = new ScoresContainer(),
|
new ScoresContainer
|
||||||
|
{
|
||||||
|
Beatmap = { BindTarget = Header.Picker.Beatmap }
|
||||||
|
}
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
@ -71,7 +73,6 @@ namespace osu.Game.Overlays
|
|||||||
Header.Picker.Beatmap.ValueChanged += b =>
|
Header.Picker.Beatmap.ValueChanged += b =>
|
||||||
{
|
{
|
||||||
info.Beatmap = b.NewValue;
|
info.Beatmap = b.NewValue;
|
||||||
scoreContainer.Beatmap = b.NewValue;
|
|
||||||
|
|
||||||
scroll.ScrollToStart();
|
scroll.ScrollToStart();
|
||||||
};
|
};
|
||||||
|
@ -16,6 +16,7 @@ using osu.Framework.Graphics.Shapes;
|
|||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Chat
|
namespace osu.Game.Overlays.Chat
|
||||||
{
|
{
|
||||||
@ -202,7 +203,7 @@ namespace osu.Game.Overlays.Chat
|
|||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Height = lineHeight,
|
Height = lineHeight,
|
||||||
},
|
},
|
||||||
text = new SpriteText
|
text = new OsuSpriteText
|
||||||
{
|
{
|
||||||
Margin = new MarginPadding { Horizontal = 10 },
|
Margin = new MarginPadding { Horizontal = 10 },
|
||||||
Text = time.ToLocalTime().ToString("dd MMM yyyy"),
|
Text = time.ToLocalTime().ToString("dd MMM yyyy"),
|
||||||
|
@ -99,7 +99,7 @@ namespace osu.Game.Overlays.Chat.Tabs
|
|||||||
private void tabCloseRequested(TabItem<Channel> tab)
|
private void tabCloseRequested(TabItem<Channel> tab)
|
||||||
{
|
{
|
||||||
int totalTabs = TabContainer.Count - 1; // account for selectorTab
|
int totalTabs = TabContainer.Count - 1; // account for selectorTab
|
||||||
int currentIndex = MathHelper.Clamp(TabContainer.IndexOf(tab), 1, totalTabs);
|
int currentIndex = Math.Clamp(TabContainer.IndexOf(tab), 1, totalTabs);
|
||||||
|
|
||||||
if (tab == SelectedTab && totalTabs > 1)
|
if (tab == SelectedTab && totalTabs > 1)
|
||||||
// Select the tab after tab-to-be-removed's index, or the tab before if current == last
|
// Select the tab after tab-to-be-removed's index, or the tab before if current == last
|
||||||
|
@ -10,6 +10,7 @@ using osu.Game.Graphics;
|
|||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Comments
|
namespace osu.Game.Overlays.Comments
|
||||||
{
|
{
|
||||||
@ -48,7 +49,7 @@ namespace osu.Game.Overlays.Comments
|
|||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new SpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
@ -101,7 +102,7 @@ namespace osu.Game.Overlays.Comments
|
|||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
Size = new Vector2(10),
|
Size = new Vector2(10),
|
||||||
},
|
},
|
||||||
new SpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
|
@ -8,6 +8,7 @@ using osu.Framework.Graphics.Sprites;
|
|||||||
using osuTK;
|
using osuTK;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using Humanizer;
|
using Humanizer;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Comments
|
namespace osu.Game.Overlays.Comments
|
||||||
{
|
{
|
||||||
@ -31,7 +32,7 @@ namespace osu.Game.Overlays.Comments
|
|||||||
Icon = FontAwesome.Solid.Trash,
|
Icon = FontAwesome.Solid.Trash,
|
||||||
Size = new Vector2(14),
|
Size = new Vector2(14),
|
||||||
},
|
},
|
||||||
countText = new SpriteText
|
countText = new OsuSpriteText
|
||||||
{
|
{
|
||||||
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold, italics: true),
|
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold, italics: true),
|
||||||
}
|
}
|
||||||
|
@ -14,6 +14,7 @@ using osu.Framework.Graphics.Cursor;
|
|||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Online.Chat;
|
using osu.Game.Online.Chat;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Comments
|
namespace osu.Game.Overlays.Comments
|
||||||
@ -100,6 +101,7 @@ namespace osu.Game.Overlays.Comments
|
|||||||
Size = new Vector2(avatar_size),
|
Size = new Vector2(avatar_size),
|
||||||
Masking = true,
|
Masking = true,
|
||||||
CornerRadius = avatar_size / 2f,
|
CornerRadius = avatar_size / 2f,
|
||||||
|
CornerExponent = 2,
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -122,7 +124,7 @@ namespace osu.Game.Overlays.Comments
|
|||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
},
|
},
|
||||||
new ParentUsername(comment),
|
new ParentUsername(comment),
|
||||||
new SpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
Alpha = comment.IsDeleted ? 1 : 0,
|
Alpha = comment.IsDeleted ? 1 : 0,
|
||||||
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold, italics: true),
|
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold, italics: true),
|
||||||
@ -144,7 +146,7 @@ namespace osu.Game.Overlays.Comments
|
|||||||
Colour = OsuColour.Gray(0.7f),
|
Colour = OsuColour.Gray(0.7f),
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new SpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
@ -195,7 +197,7 @@ namespace osu.Game.Overlays.Comments
|
|||||||
|
|
||||||
if (comment.EditedAt.HasValue)
|
if (comment.EditedAt.HasValue)
|
||||||
{
|
{
|
||||||
info.Add(new SpriteText
|
info.Add(new OsuSpriteText
|
||||||
{
|
{
|
||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
@ -290,7 +292,7 @@ namespace osu.Game.Overlays.Comments
|
|||||||
this.count = count;
|
this.count = count;
|
||||||
|
|
||||||
Alpha = count == 0 ? 0 : 1;
|
Alpha = count == 0 ? 0 : 1;
|
||||||
Child = text = new SpriteText
|
Child = text = new OsuSpriteText
|
||||||
{
|
{
|
||||||
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
|
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
|
||||||
};
|
};
|
||||||
@ -323,7 +325,7 @@ namespace osu.Game.Overlays.Comments
|
|||||||
Icon = FontAwesome.Solid.Reply,
|
Icon = FontAwesome.Solid.Reply,
|
||||||
Size = new Vector2(14),
|
Size = new Vector2(14),
|
||||||
},
|
},
|
||||||
new SpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold, italics: true),
|
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold, italics: true),
|
||||||
Text = parentComment?.User?.Username ?? parentComment?.LegacyName
|
Text = parentComment?.User?.Username ?? parentComment?.LegacyName
|
||||||
|
@ -11,6 +11,7 @@ using osu.Game.Graphics.UserInterface;
|
|||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Comments
|
namespace osu.Game.Overlays.Comments
|
||||||
@ -61,7 +62,7 @@ namespace osu.Game.Overlays.Comments
|
|||||||
|
|
||||||
public TabButton(CommentsSortCriteria value)
|
public TabButton(CommentsSortCriteria value)
|
||||||
{
|
{
|
||||||
Add(text = new SpriteText
|
Add(text = new OsuSpriteText
|
||||||
{
|
{
|
||||||
Font = OsuFont.GetFont(size: 14),
|
Font = OsuFont.GetFont(size: 14),
|
||||||
Text = value.ToString()
|
Text = value.ToString()
|
||||||
|
81
osu.Game/Overlays/Comments/TotalCommentsCounter.cs
Normal file
81
osu.Game/Overlays/Comments/TotalCommentsCounter.cs
Normal file
@ -0,0 +1,81 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osuTK;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Comments
|
||||||
|
{
|
||||||
|
public class TotalCommentsCounter : CompositeDrawable
|
||||||
|
{
|
||||||
|
public readonly BindableInt Current = new BindableInt();
|
||||||
|
|
||||||
|
private readonly SpriteText counter;
|
||||||
|
|
||||||
|
public TotalCommentsCounter()
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X;
|
||||||
|
Height = 50;
|
||||||
|
AddInternal(new FillFlowContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Margin = new MarginPadding { Left = 50 },
|
||||||
|
Spacing = new Vector2(5, 0),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
Font = OsuFont.GetFont(size: 20, italics: true),
|
||||||
|
Text = @"Comments"
|
||||||
|
},
|
||||||
|
new CircularContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Masking = true,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = OsuColour.Gray(0.05f)
|
||||||
|
},
|
||||||
|
counter = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Margin = new MarginPadding { Horizontal = 10, Vertical = 5 },
|
||||||
|
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold)
|
||||||
|
}
|
||||||
|
},
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
counter.Colour = colours.BlueLighter;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
Current.BindValueChanged(value => counter.Text = value.NewValue.ToString("N0"), true);
|
||||||
|
base.LoadComplete();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -110,7 +110,7 @@ namespace osu.Game.Overlays.Comments
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
sideNumber = new SpriteText
|
sideNumber = new OsuSpriteText
|
||||||
{
|
{
|
||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = Anchor.CentreRight,
|
Origin = Anchor.CentreRight,
|
||||||
|
@ -241,7 +241,7 @@ namespace osu.Game.Overlays.Dialog
|
|||||||
|
|
||||||
protected override void PopOut()
|
protected override void PopOut()
|
||||||
{
|
{
|
||||||
if (!actionInvoked)
|
if (!actionInvoked && content.IsPresent)
|
||||||
// In the case a user did not choose an action before a hide was triggered, press the last button.
|
// In the case a user did not choose an action before a hide was triggered, press the last button.
|
||||||
// This is presumed to always be a sane default "cancel" action.
|
// This is presumed to always be a sane default "cancel" action.
|
||||||
buttonsContainer.Last().Click();
|
buttonsContainer.Last().Click();
|
||||||
|
@ -96,7 +96,7 @@ namespace osu.Game.Overlays.Mods
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
foregroundIcon.Highlighted.Value = Selected;
|
foregroundIcon.Selected.Value = Selected;
|
||||||
|
|
||||||
SelectionChanged?.Invoke(SelectedMod);
|
SelectionChanged?.Invoke(SelectedMod);
|
||||||
return true;
|
return true;
|
||||||
|
@ -167,7 +167,7 @@ namespace osu.Game.Overlays.Mods
|
|||||||
Spacing = new Vector2(50f, 0f),
|
Spacing = new Vector2(50f, 0f),
|
||||||
Margin = new MarginPadding
|
Margin = new MarginPadding
|
||||||
{
|
{
|
||||||
Top = 6,
|
Top = 20,
|
||||||
},
|
},
|
||||||
AlwaysPresent = true
|
AlwaysPresent = true
|
||||||
},
|
},
|
||||||
|
@ -217,7 +217,7 @@ namespace osu.Game.Overlays.Music
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
dstIndex = MathHelper.Clamp(dstIndex, 0, items.Count - 1);
|
dstIndex = Math.Clamp(dstIndex, 0, items.Count - 1);
|
||||||
|
|
||||||
if (srcIndex == dstIndex)
|
if (srcIndex == dstIndex)
|
||||||
return;
|
return;
|
||||||
|
19
osu.Game/Overlays/News/NewsContent.cs
Normal file
19
osu.Game/Overlays/News/NewsContent.cs
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.News
|
||||||
|
{
|
||||||
|
public abstract class NewsContent : FillFlowContainer
|
||||||
|
{
|
||||||
|
protected NewsContent()
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X;
|
||||||
|
AutoSizeAxes = Axes.Y;
|
||||||
|
Direction = FillDirection.Vertical;
|
||||||
|
Padding = new MarginPadding { Bottom = 100, Top = 20, Horizontal = 50 };
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
109
osu.Game/Overlays/News/NewsHeader.cs
Normal file
109
osu.Game/Overlays/News/NewsHeader.cs
Normal file
@ -0,0 +1,109 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using System;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.News
|
||||||
|
{
|
||||||
|
public class NewsHeader : OverlayHeader
|
||||||
|
{
|
||||||
|
private const string front_page_string = "Front Page";
|
||||||
|
|
||||||
|
private NewsHeaderTitle title;
|
||||||
|
|
||||||
|
public readonly Bindable<string> Current = new Bindable<string>(null);
|
||||||
|
|
||||||
|
public Action ShowFrontPage;
|
||||||
|
|
||||||
|
public NewsHeader()
|
||||||
|
{
|
||||||
|
TabControl.AddItem(front_page_string);
|
||||||
|
|
||||||
|
TabControl.Current.ValueChanged += e =>
|
||||||
|
{
|
||||||
|
if (e.NewValue == front_page_string)
|
||||||
|
ShowFrontPage?.Invoke();
|
||||||
|
};
|
||||||
|
|
||||||
|
Current.ValueChanged += showArticle;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colour)
|
||||||
|
{
|
||||||
|
TabControl.AccentColour = colour.Violet;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void showArticle(ValueChangedEvent<string> e)
|
||||||
|
{
|
||||||
|
if (e.OldValue != null)
|
||||||
|
TabControl.RemoveItem(e.OldValue);
|
||||||
|
|
||||||
|
if (e.NewValue != null)
|
||||||
|
{
|
||||||
|
TabControl.AddItem(e.NewValue);
|
||||||
|
TabControl.Current.Value = e.NewValue;
|
||||||
|
|
||||||
|
title.IsReadingArticle = true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
TabControl.Current.Value = front_page_string;
|
||||||
|
title.IsReadingArticle = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override Drawable CreateBackground() => new NewsHeaderBackground();
|
||||||
|
|
||||||
|
protected override Drawable CreateContent() => new Container();
|
||||||
|
|
||||||
|
protected override ScreenTitle CreateTitle() => title = new NewsHeaderTitle();
|
||||||
|
|
||||||
|
private class NewsHeaderBackground : Sprite
|
||||||
|
{
|
||||||
|
public NewsHeaderBackground()
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
FillMode = FillMode.Fill;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(TextureStore textures)
|
||||||
|
{
|
||||||
|
Texture = textures.Get(@"Headers/news");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private class NewsHeaderTitle : ScreenTitle
|
||||||
|
{
|
||||||
|
private const string article_string = "Article";
|
||||||
|
|
||||||
|
public bool IsReadingArticle
|
||||||
|
{
|
||||||
|
set => Section = value ? article_string : front_page_string;
|
||||||
|
}
|
||||||
|
|
||||||
|
public NewsHeaderTitle()
|
||||||
|
{
|
||||||
|
Title = "News";
|
||||||
|
IsReadingArticle = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override Drawable CreateIcon() => new ScreenTitleTextureIcon(@"Icons/news");
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
AccentColour = colours.Violet;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
68
osu.Game/Overlays/NewsOverlay.cs
Normal file
68
osu.Game/Overlays/NewsOverlay.cs
Normal file
@ -0,0 +1,68 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osu.Game.Overlays.News;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays
|
||||||
|
{
|
||||||
|
public class NewsOverlay : FullscreenOverlay
|
||||||
|
{
|
||||||
|
private NewsHeader header;
|
||||||
|
|
||||||
|
//ReSharper disable NotAccessedField.Local
|
||||||
|
private Container<NewsContent> content;
|
||||||
|
|
||||||
|
public readonly Bindable<string> Current = new Bindable<string>(null);
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = colours.PurpleDarkAlternative
|
||||||
|
},
|
||||||
|
new OsuScrollContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Child = new FillFlowContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
header = new NewsHeader
|
||||||
|
{
|
||||||
|
ShowFrontPage = ShowFrontPage
|
||||||
|
},
|
||||||
|
content = new Container<NewsContent>
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
}
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
|
header.Current.BindTo(Current);
|
||||||
|
Current.TriggerChange();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ShowFrontPage()
|
||||||
|
{
|
||||||
|
Current.Value = null;
|
||||||
|
Show();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -390,7 +390,7 @@ namespace osu.Game.Overlays
|
|||||||
Vector2 change = e.MousePosition - e.MouseDownPosition;
|
Vector2 change = e.MousePosition - e.MouseDownPosition;
|
||||||
|
|
||||||
// Diminish the drag distance as we go further to simulate "rubber band" feeling.
|
// Diminish the drag distance as we go further to simulate "rubber band" feeling.
|
||||||
change *= change.Length <= 0 ? 0 : (float)Math.Pow(change.Length, 0.7f) / change.Length;
|
change *= change.Length <= 0 ? 0 : MathF.Pow(change.Length, 0.7f) / change.Length;
|
||||||
|
|
||||||
this.MoveTo(change);
|
this.MoveTo(change);
|
||||||
return true;
|
return true;
|
||||||
|
@ -11,6 +11,7 @@ using osu.Framework.Graphics.Shapes;
|
|||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
@ -63,7 +64,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
|||||||
new Drawable[]
|
new Drawable[]
|
||||||
{
|
{
|
||||||
hoverIcon = new HoverIconContainer(),
|
hoverIcon = new HoverIconContainer(),
|
||||||
header = new SpriteText
|
header = new OsuSpriteText
|
||||||
{
|
{
|
||||||
Anchor = Anchor.BottomLeft,
|
Anchor = Anchor.BottomLeft,
|
||||||
Origin = Anchor.BottomLeft,
|
Origin = Anchor.BottomLeft,
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user