mirror of
https://github.com/osukey/osukey.git
synced 2025-08-04 23:24:04 +09:00
Merge branch 'generic-labelledcomponent' into labelled-textbox-improvements
This commit is contained in:
@ -11,7 +11,8 @@ using osuTK;
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namespace osu.Game.Screens.Edit.Setup.Components.LabelledComponents
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{
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public abstract class LabelledComponent : CompositeDrawable
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public abstract class LabelledComponent<T> : CompositeDrawable
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where T : Drawable
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{
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protected const float CONTENT_PADDING_VERTICAL = 10;
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protected const float CONTENT_PADDING_HORIZONTAL = 15;
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@ -20,15 +21,15 @@ namespace osu.Game.Screens.Edit.Setup.Components.LabelledComponents
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/// <summary>
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/// The component that is being displayed.
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/// </summary>
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protected readonly Drawable Component;
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protected readonly T Component;
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private readonly OsuTextFlowContainer labelText;
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private readonly OsuTextFlowContainer descriptionText;
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/// <summary>
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/// Creates a new <see cref="LabelledComponent"/>.
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/// Creates a new <see cref="LabelledComponent{T}"/>.
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/// </summary>
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/// <param name="padded">Whether the component should be padded or should be expanded to the bounds of this <see cref="LabelledComponent"/>.</param>
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/// <param name="padded">Whether the component should be padded or should be expanded to the bounds of this <see cref="LabelledComponent{T}"/>.</param>
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protected LabelledComponent(bool padded)
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{
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RelativeSizeAxes = Axes.X;
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@ -127,6 +128,6 @@ namespace osu.Game.Screens.Edit.Setup.Components.LabelledComponents
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/// Creates the component that should be displayed.
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/// </summary>
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/// <returns>The component.</returns>
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protected abstract Drawable CreateComponent();
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protected abstract T CreateComponent();
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}
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}
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|
@ -31,6 +31,8 @@ namespace osu.Game.Screens.Menu
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{
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public event Action<ButtonState> StateChanged;
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public readonly Key TriggerKey;
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private readonly Container iconText;
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private readonly Container box;
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private readonly Box boxHoverLayer;
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@ -43,7 +45,6 @@ namespace osu.Game.Screens.Menu
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public ButtonSystemState VisibleState = ButtonSystemState.TopLevel;
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private readonly Action clickAction;
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private readonly Key triggerKey;
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private SampleChannel sampleClick;
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private SampleChannel sampleHover;
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@ -53,7 +54,7 @@ namespace osu.Game.Screens.Menu
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{
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this.sampleName = sampleName;
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this.clickAction = clickAction;
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this.triggerKey = triggerKey;
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TriggerKey = triggerKey;
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AutoSizeAxes = Axes.Both;
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Alpha = 0;
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@ -210,7 +211,7 @@ namespace osu.Game.Screens.Menu
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if (e.Repeat || e.ControlPressed || e.ShiftPressed || e.AltPressed)
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return false;
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if (triggerKey == e.Key && triggerKey != Key.Unknown)
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if (TriggerKey == e.Key && TriggerKey != Key.Unknown)
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{
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trigger();
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return true;
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|
@ -14,6 +14,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Framework.Logging;
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using osu.Framework.Platform;
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using osu.Framework.Threading;
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@ -180,6 +181,20 @@ namespace osu.Game.Screens.Menu
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State = ButtonSystemState.Initial;
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}
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protected override bool OnKeyDown(KeyDownEvent e)
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{
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if (State == ButtonSystemState.Initial)
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{
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if (buttonsTopLevel.Any(b => e.Key == b.TriggerKey))
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{
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logo?.Click();
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return true;
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}
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}
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return base.OnKeyDown(e);
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}
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public bool OnPressed(GlobalAction action)
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{
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switch (action)
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|
@ -39,6 +39,10 @@ namespace osu.Game.Screens.Select.Carousel
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match &= criteria.BeatDivisor.IsInRange(Beatmap.BeatDivisor);
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match &= criteria.OnlineStatus.IsInRange(Beatmap.Status);
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match &= criteria.Creator.Matches(Beatmap.Metadata.AuthorString);
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match &= criteria.Artist.Matches(Beatmap.Metadata.Artist) ||
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criteria.Artist.Matches(Beatmap.Metadata.ArtistUnicode);
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if (match)
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foreach (var criteriaTerm in criteria.SearchTerms)
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match &=
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|
@ -16,8 +16,6 @@ using Container = osu.Framework.Graphics.Containers.Container;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Configuration;
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using osu.Game.Rulesets;
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using System.Text.RegularExpressions;
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using osu.Game.Beatmaps;
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namespace osu.Game.Screens.Select
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{
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@ -47,10 +45,7 @@ namespace osu.Game.Screens.Select
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Ruleset = ruleset.Value
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};
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applyQueries(criteria, ref query);
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criteria.SearchText = query;
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FilterQueryParser.ApplyQueries(criteria, query);
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return criteria;
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}
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@ -181,129 +176,5 @@ namespace osu.Game.Screens.Select
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}
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private void updateCriteria() => FilterChanged?.Invoke(CreateCriteria());
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private static readonly Regex query_syntax_regex = new Regex(
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@"\b(?<key>stars|ar|dr|cs|divisor|length|objects|bpm|status)(?<op>[=:><]+)(?<value>\S*)",
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RegexOptions.Compiled | RegexOptions.IgnoreCase);
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private void applyQueries(FilterCriteria criteria, ref string query)
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{
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foreach (Match match in query_syntax_regex.Matches(query))
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{
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var key = match.Groups["key"].Value.ToLower();
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var op = match.Groups["op"].Value;
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var value = match.Groups["value"].Value;
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switch (key)
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{
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case "stars" when float.TryParse(value, out var stars):
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updateCriteriaRange(ref criteria.StarDifficulty, op, stars);
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break;
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case "ar" when float.TryParse(value, out var ar):
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updateCriteriaRange(ref criteria.ApproachRate, op, ar);
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break;
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case "dr" when float.TryParse(value, out var dr):
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updateCriteriaRange(ref criteria.DrainRate, op, dr);
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break;
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case "cs" when float.TryParse(value, out var cs):
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updateCriteriaRange(ref criteria.CircleSize, op, cs);
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break;
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case "bpm" when double.TryParse(value, out var bpm):
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updateCriteriaRange(ref criteria.BPM, op, bpm);
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break;
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case "length" when double.TryParse(value.TrimEnd('m', 's', 'h'), out var length):
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var scale =
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value.EndsWith("ms") ? 1 :
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value.EndsWith("s") ? 1000 :
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value.EndsWith("m") ? 60000 :
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value.EndsWith("h") ? 3600000 : 1000;
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updateCriteriaRange(ref criteria.Length, op, length * scale, scale / 2.0);
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break;
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case "divisor" when int.TryParse(value, out var divisor):
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updateCriteriaRange(ref criteria.BeatDivisor, op, divisor);
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break;
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case "status" when Enum.TryParse<BeatmapSetOnlineStatus>(value, true, out var statusValue):
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updateCriteriaRange(ref criteria.OnlineStatus, op, statusValue);
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break;
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}
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query = query.Replace(match.ToString(), "");
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}
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}
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private void updateCriteriaRange(ref FilterCriteria.OptionalRange<float> range, string op, float value, float tolerance = 0.05f)
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{
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updateCriteriaRange(ref range, op, value);
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switch (op)
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{
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case "=":
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case ":":
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range.Min = value - tolerance;
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range.Max = value + tolerance;
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break;
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}
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}
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private void updateCriteriaRange(ref FilterCriteria.OptionalRange<double> range, string op, double value, double tolerance = 0.05)
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{
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updateCriteriaRange(ref range, op, value);
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switch (op)
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{
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case "=":
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case ":":
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range.Min = value - tolerance;
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range.Max = value + tolerance;
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break;
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}
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}
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private void updateCriteriaRange<T>(ref FilterCriteria.OptionalRange<T> range, string op, T value)
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where T : struct, IComparable
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{
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switch (op)
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{
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default:
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return;
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case "=":
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case ":":
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range.IsInclusive = true;
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range.Min = value;
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range.Max = value;
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break;
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case ">":
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range.IsInclusive = false;
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range.Min = value;
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break;
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case ">=":
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case ">:":
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range.IsInclusive = true;
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range.Min = value;
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break;
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case "<":
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range.IsInclusive = false;
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range.Max = value;
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break;
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case "<=":
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case "<:":
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range.IsInclusive = true;
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range.Max = value;
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break;
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}
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}
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}
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}
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|
@ -23,6 +23,8 @@ namespace osu.Game.Screens.Select
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public OptionalRange<double> BPM;
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public OptionalRange<int> BeatDivisor;
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public OptionalRange<BeatmapSetOnlineStatus> OnlineStatus;
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public OptionalTextFilter Creator;
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public OptionalTextFilter Artist;
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public string[] SearchTerms = Array.Empty<string>();
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@ -53,7 +55,7 @@ namespace osu.Game.Screens.Select
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if (comparison < 0)
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return false;
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if (comparison == 0 && !IsInclusive)
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if (comparison == 0 && !IsLowerInclusive)
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return false;
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}
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@ -64,7 +66,7 @@ namespace osu.Game.Screens.Select
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if (comparison > 0)
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return false;
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if (comparison == 0 && !IsInclusive)
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if (comparison == 0 && !IsUpperInclusive)
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return false;
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}
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@ -73,12 +75,33 @@ namespace osu.Game.Screens.Select
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public T? Min;
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public T? Max;
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public bool IsInclusive;
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public bool IsLowerInclusive;
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public bool IsUpperInclusive;
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public bool Equals(OptionalRange<T> other)
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=> Min.Equals(other.Min)
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&& Max.Equals(other.Max)
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&& IsInclusive.Equals(other.IsInclusive);
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&& IsLowerInclusive.Equals(other.IsLowerInclusive)
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&& IsUpperInclusive.Equals(other.IsUpperInclusive);
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}
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public struct OptionalTextFilter : IEquatable<OptionalTextFilter>
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{
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public bool Matches(string value)
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{
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if (string.IsNullOrEmpty(SearchTerm))
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return true;
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// search term is guaranteed to be non-empty, so if the string we're comparing is empty, it's not matching
|
||||
if (string.IsNullOrEmpty(value))
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return false;
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||||
|
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return value.IndexOf(SearchTerm, StringComparison.InvariantCultureIgnoreCase) >= 0;
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}
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||||
public string SearchTerm;
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||||
|
||||
public bool Equals(OptionalTextFilter other) => SearchTerm?.Equals(other.SearchTerm) ?? true;
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}
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}
|
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}
|
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|
211
osu.Game/Screens/Select/FilterQueryParser.cs
Normal file
211
osu.Game/Screens/Select/FilterQueryParser.cs
Normal file
@ -0,0 +1,211 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using System.Text.RegularExpressions;
|
||||
using osu.Game.Beatmaps;
|
||||
|
||||
namespace osu.Game.Screens.Select
|
||||
{
|
||||
internal static class FilterQueryParser
|
||||
{
|
||||
private static readonly Regex query_syntax_regex = new Regex(
|
||||
@"\b(?<key>stars|ar|dr|cs|divisor|length|objects|bpm|status|creator|artist)(?<op>[=:><]+)(?<value>("".*"")|(\S*))",
|
||||
RegexOptions.Compiled | RegexOptions.IgnoreCase);
|
||||
|
||||
internal static void ApplyQueries(FilterCriteria criteria, string query)
|
||||
{
|
||||
foreach (Match match in query_syntax_regex.Matches(query))
|
||||
{
|
||||
var key = match.Groups["key"].Value.ToLower();
|
||||
var op = match.Groups["op"].Value;
|
||||
var value = match.Groups["value"].Value;
|
||||
|
||||
parseKeywordCriteria(criteria, key, value, op);
|
||||
|
||||
query = query.Replace(match.ToString(), "");
|
||||
}
|
||||
|
||||
criteria.SearchText = query;
|
||||
}
|
||||
|
||||
private static void parseKeywordCriteria(FilterCriteria criteria, string key, string value, string op)
|
||||
{
|
||||
switch (key)
|
||||
{
|
||||
case "stars" when parseFloatWithPoint(value, out var stars):
|
||||
updateCriteriaRange(ref criteria.StarDifficulty, op, stars, 0.01f / 2);
|
||||
break;
|
||||
|
||||
case "ar" when parseFloatWithPoint(value, out var ar):
|
||||
updateCriteriaRange(ref criteria.ApproachRate, op, ar, 0.1f / 2);
|
||||
break;
|
||||
|
||||
case "dr" when parseFloatWithPoint(value, out var dr):
|
||||
updateCriteriaRange(ref criteria.DrainRate, op, dr, 0.1f / 2);
|
||||
break;
|
||||
|
||||
case "cs" when parseFloatWithPoint(value, out var cs):
|
||||
updateCriteriaRange(ref criteria.CircleSize, op, cs, 0.1f / 2);
|
||||
break;
|
||||
|
||||
case "bpm" when parseDoubleWithPoint(value, out var bpm):
|
||||
updateCriteriaRange(ref criteria.BPM, op, bpm, 0.01d / 2);
|
||||
break;
|
||||
|
||||
case "length" when parseDoubleWithPoint(value.TrimEnd('m', 's', 'h'), out var length):
|
||||
var scale = getLengthScale(value);
|
||||
updateCriteriaRange(ref criteria.Length, op, length * scale, scale / 2.0);
|
||||
break;
|
||||
|
||||
case "divisor" when parseInt(value, out var divisor):
|
||||
updateCriteriaRange(ref criteria.BeatDivisor, op, divisor);
|
||||
break;
|
||||
|
||||
case "status" when Enum.TryParse<BeatmapSetOnlineStatus>(value, true, out var statusValue):
|
||||
updateCriteriaRange(ref criteria.OnlineStatus, op, statusValue);
|
||||
break;
|
||||
|
||||
case "creator":
|
||||
updateCriteriaText(ref criteria.Creator, op, value);
|
||||
break;
|
||||
|
||||
case "artist":
|
||||
updateCriteriaText(ref criteria.Artist, op, value);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private static int getLengthScale(string value) =>
|
||||
value.EndsWith("ms") ? 1 :
|
||||
value.EndsWith("s") ? 1000 :
|
||||
value.EndsWith("m") ? 60000 :
|
||||
value.EndsWith("h") ? 3600000 : 1000;
|
||||
|
||||
private static bool parseFloatWithPoint(string value, out float result) =>
|
||||
float.TryParse(value, NumberStyles.AllowDecimalPoint, CultureInfo.InvariantCulture, out result);
|
||||
|
||||
private static bool parseDoubleWithPoint(string value, out double result) =>
|
||||
double.TryParse(value, NumberStyles.AllowDecimalPoint, CultureInfo.InvariantCulture, out result);
|
||||
|
||||
private static bool parseInt(string value, out int result) =>
|
||||
int.TryParse(value, NumberStyles.None, CultureInfo.InvariantCulture, out result);
|
||||
|
||||
private static void updateCriteriaText(ref FilterCriteria.OptionalTextFilter textFilter, string op, string value)
|
||||
{
|
||||
switch (op)
|
||||
{
|
||||
case "=":
|
||||
case ":":
|
||||
textFilter.SearchTerm = value.Trim('"');
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private static void updateCriteriaRange(ref FilterCriteria.OptionalRange<float> range, string op, float value, float tolerance = 0.05f)
|
||||
{
|
||||
switch (op)
|
||||
{
|
||||
default:
|
||||
return;
|
||||
|
||||
case "=":
|
||||
case ":":
|
||||
range.Min = value - tolerance;
|
||||
range.Max = value + tolerance;
|
||||
break;
|
||||
|
||||
case ">":
|
||||
range.Min = value + tolerance;
|
||||
break;
|
||||
|
||||
case ">=":
|
||||
case ">:":
|
||||
range.Min = value - tolerance;
|
||||
break;
|
||||
|
||||
case "<":
|
||||
range.Max = value - tolerance;
|
||||
break;
|
||||
|
||||
case "<=":
|
||||
case "<:":
|
||||
range.Max = value + tolerance;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private static void updateCriteriaRange(ref FilterCriteria.OptionalRange<double> range, string op, double value, double tolerance = 0.05)
|
||||
{
|
||||
switch (op)
|
||||
{
|
||||
default:
|
||||
return;
|
||||
|
||||
case "=":
|
||||
case ":":
|
||||
range.Min = value - tolerance;
|
||||
range.Max = value + tolerance;
|
||||
break;
|
||||
|
||||
case ">":
|
||||
range.Min = value + tolerance;
|
||||
break;
|
||||
|
||||
case ">=":
|
||||
case ">:":
|
||||
range.Min = value - tolerance;
|
||||
break;
|
||||
|
||||
case "<":
|
||||
range.Max = value - tolerance;
|
||||
break;
|
||||
|
||||
case "<=":
|
||||
case "<:":
|
||||
range.Max = value + tolerance;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private static void updateCriteriaRange<T>(ref FilterCriteria.OptionalRange<T> range, string op, T value)
|
||||
where T : struct, IComparable
|
||||
{
|
||||
switch (op)
|
||||
{
|
||||
default:
|
||||
return;
|
||||
|
||||
case "=":
|
||||
case ":":
|
||||
range.IsLowerInclusive = range.IsUpperInclusive = true;
|
||||
range.Min = value;
|
||||
range.Max = value;
|
||||
break;
|
||||
|
||||
case ">":
|
||||
range.IsLowerInclusive = false;
|
||||
range.Min = value;
|
||||
break;
|
||||
|
||||
case ">=":
|
||||
case ">:":
|
||||
range.IsLowerInclusive = true;
|
||||
range.Min = value;
|
||||
break;
|
||||
|
||||
case "<":
|
||||
range.IsUpperInclusive = false;
|
||||
range.Max = value;
|
||||
break;
|
||||
|
||||
case "<=":
|
||||
case "<:":
|
||||
range.IsUpperInclusive = true;
|
||||
range.Max = value;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user