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Implement break/gameplay start times
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@ -38,8 +38,6 @@ namespace osu.Game.Rulesets.Osu
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public override ScoreProcessor CreateScoreProcessor() => new OsuScoreProcessor();
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public override HealthProcessor CreateHealthProcessor() => new OsuHealthProcessor();
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public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new OsuBeatmapConverter(beatmap, this);
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public override IBeatmapProcessor CreateBeatmapProcessor(IBeatmap beatmap) => new OsuBeatmapProcessor(beatmap);
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