Implement break/gameplay start times

This commit is contained in:
smoogipoo
2019-12-25 15:33:13 +09:00
parent b348abcd07
commit 522847987b
11 changed files with 28 additions and 71 deletions

View File

@ -30,8 +30,6 @@ namespace osu.Game.Rulesets.Taiko
public override ScoreProcessor CreateScoreProcessor() => new TaikoScoreProcessor();
public override HealthProcessor CreateHealthProcessor() => new TaikoHealthProcessor();
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new TaikoBeatmapConverter(beatmap, this);