Merge remote-tracking branch 'origin/master' into Private_Messages

This commit is contained in:
miterosan
2018-04-08 15:23:09 +02:00
128 changed files with 1992 additions and 828 deletions

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@ -52,6 +52,7 @@ namespace osu.Game.Tests.Visual
FavouriteCount = 356,
Submitted = new DateTime(2016, 2, 10),
Ranked = new DateTime(2016, 6, 19),
Status = BeatmapSetOnlineStatus.Ranked,
BPM = 236,
HasVideo = true,
Covers = new BeatmapSetOnlineCovers
@ -222,6 +223,7 @@ namespace osu.Game.Tests.Visual
FavouriteCount = 58,
Submitted = new DateTime(2016, 6, 11),
Ranked = new DateTime(2016, 7, 12),
Status = BeatmapSetOnlineStatus.Pending,
BPM = 160,
HasVideo = false,
Covers = new BeatmapSetOnlineCovers

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@ -2,7 +2,9 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Tests.Visual
@ -10,10 +12,12 @@ namespace osu.Game.Tests.Visual
[TestFixture]
public class TestCaseBreadcrumbs : OsuTestCase
{
private readonly BreadcrumbControl<BreadcrumbTab> breadcrumbs;
public TestCaseBreadcrumbs()
{
BreadcrumbControl<BreadcrumbTab> c;
Add(c = new BreadcrumbControl<BreadcrumbTab>
Add(breadcrumbs = new BreadcrumbControl<BreadcrumbTab>
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -21,9 +25,15 @@ namespace osu.Game.Tests.Visual
Width = 0.5f,
});
AddStep(@"first", () => c.Current.Value = BreadcrumbTab.Click);
AddStep(@"second", () => c.Current.Value = BreadcrumbTab.The);
AddStep(@"third", () => c.Current.Value = BreadcrumbTab.Circles);
AddStep(@"first", () => breadcrumbs.Current.Value = BreadcrumbTab.Click);
AddStep(@"second", () => breadcrumbs.Current.Value = BreadcrumbTab.The);
AddStep(@"third", () => breadcrumbs.Current.Value = BreadcrumbTab.Circles);
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
breadcrumbs.StripColour = colours.Blue;
}
private enum BreadcrumbTab

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@ -9,7 +9,6 @@ using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Framework.MathUtils;
using osu.Framework.Testing.Input;
using osu.Game.Graphics.Cursor;
using osu.Game.Graphics.Sprites;
using OpenTK;
@ -18,88 +17,74 @@ using OpenTK.Graphics;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseCursors : OsuTestCase
public class TestCaseCursors : ManualInputManagerTestCase
{
private readonly ManualInputManager inputManager;
private readonly CursorOverrideContainer cursorOverrideContainer;
private readonly CustomCursorBox[] cursorBoxes = new CustomCursorBox[6];
public TestCaseCursors()
{
Child = inputManager = new ManualInputManager
Child = cursorOverrideContainer = new CursorOverrideContainer
{
Child = cursorOverrideContainer = new CursorOverrideContainer
RelativeSizeAxes = Axes.Both,
Children = new[]
{
RelativeSizeAxes = Axes.Both,
Children = new[]
// Middle user
cursorBoxes[0] = new CustomCursorBox(Color4.Green)
{
// Middle user
cursorBoxes[0] = new CustomCursorBox(Color4.Green)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.5f),
},
// Top-left user
cursorBoxes[1] = new CustomCursorBox(Color4.Blue)
{
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.4f)
},
// Bottom-right user
cursorBoxes[2] = new CustomCursorBox(Color4.Red)
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.4f)
},
// Bottom-left local
cursorBoxes[3] = new CustomCursorBox(Color4.Magenta, false)
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.4f)
},
// Top-right local
cursorBoxes[4] = new CustomCursorBox(Color4.Cyan, false)
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.4f)
},
// Left-local
cursorBoxes[5] = new CustomCursorBox(Color4.Yellow, false)
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.2f, 1),
},
}
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.5f),
},
// Top-left user
cursorBoxes[1] = new CustomCursorBox(Color4.Blue)
{
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.4f)
},
// Bottom-right user
cursorBoxes[2] = new CustomCursorBox(Color4.Red)
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.4f)
},
// Bottom-left local
cursorBoxes[3] = new CustomCursorBox(Color4.Magenta, false)
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.4f)
},
// Top-right local
cursorBoxes[4] = new CustomCursorBox(Color4.Cyan, false)
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.4f)
},
// Left-local
cursorBoxes[5] = new CustomCursorBox(Color4.Yellow, false)
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.2f, 1),
},
}
};
returnUserInput();
AddToggleStep("Smooth transitions", b => cursorBoxes.ForEach(box => box.SmoothTransition = b));
testUserCursor();
testLocalCursor();
testUserCursorOverride();
testMultipleLocalCursors();
returnUserInput();
}
/// <summary>
/// Returns input back to the user.
/// </summary>
private void returnUserInput()
{
AddStep("Return user input", () => inputManager.UseParentState = true);
ReturnUserInput();
}
/// <summary>
@ -109,7 +94,7 @@ namespace osu.Game.Tests.Visual
/// </summary>
private void testUserCursor()
{
AddStep("Move to green area", () => inputManager.MoveMouseTo(cursorBoxes[0]));
AddStep("Move to green area", () => InputManager.MoveMouseTo(cursorBoxes[0]));
AddAssert("Check green cursor visible", () => checkVisible(cursorBoxes[0].Cursor));
AddAssert("Check green cursor at mouse", () => checkAtMouse(cursorBoxes[0].Cursor));
AddStep("Move out", moveOut);
@ -124,7 +109,7 @@ namespace osu.Game.Tests.Visual
/// </summary>
private void testLocalCursor()
{
AddStep("Move to purple area", () => inputManager.MoveMouseTo(cursorBoxes[3]));
AddStep("Move to purple area", () => InputManager.MoveMouseTo(cursorBoxes[3]));
AddAssert("Check purple cursor visible", () => checkVisible(cursorBoxes[3].Cursor));
AddAssert("Check purple cursor at mouse", () => checkAtMouse(cursorBoxes[3].Cursor));
AddAssert("Check global cursor visible", () => checkVisible(cursorOverrideContainer.Cursor));
@ -141,7 +126,7 @@ namespace osu.Game.Tests.Visual
/// </summary>
private void testUserCursorOverride()
{
AddStep("Move to blue-green boundary", () => inputManager.MoveMouseTo(cursorBoxes[1].ScreenSpaceDrawQuad.BottomRight - new Vector2(10)));
AddStep("Move to blue-green boundary", () => InputManager.MoveMouseTo(cursorBoxes[1].ScreenSpaceDrawQuad.BottomRight - new Vector2(10)));
AddAssert("Check blue cursor visible", () => checkVisible(cursorBoxes[1].Cursor));
AddAssert("Check green cursor invisible", () => !checkVisible(cursorBoxes[0].Cursor));
AddAssert("Check blue cursor at mouse", () => checkAtMouse(cursorBoxes[1].Cursor));
@ -156,7 +141,7 @@ namespace osu.Game.Tests.Visual
/// </summary>
private void testMultipleLocalCursors()
{
AddStep("Move to yellow-purple boundary", () => inputManager.MoveMouseTo(cursorBoxes[5].ScreenSpaceDrawQuad.BottomRight - new Vector2(10)));
AddStep("Move to yellow-purple boundary", () => InputManager.MoveMouseTo(cursorBoxes[5].ScreenSpaceDrawQuad.BottomRight - new Vector2(10)));
AddAssert("Check purple cursor visible", () => checkVisible(cursorBoxes[3].Cursor));
AddAssert("Check purple cursor at mouse", () => checkAtMouse(cursorBoxes[3].Cursor));
AddAssert("Check yellow cursor visible", () => checkVisible(cursorBoxes[5].Cursor));
@ -172,7 +157,7 @@ namespace osu.Game.Tests.Visual
/// </summary>
private void testUserOverrideWithLocal()
{
AddStep("Move to yellow-blue boundary", () => inputManager.MoveMouseTo(cursorBoxes[5].ScreenSpaceDrawQuad.TopRight - new Vector2(10)));
AddStep("Move to yellow-blue boundary", () => InputManager.MoveMouseTo(cursorBoxes[5].ScreenSpaceDrawQuad.TopRight - new Vector2(10)));
AddAssert("Check blue cursor visible", () => checkVisible(cursorBoxes[1].Cursor));
AddAssert("Check blue cursor at mouse", () => checkAtMouse(cursorBoxes[1].Cursor));
AddAssert("Check yellow cursor visible", () => checkVisible(cursorBoxes[5].Cursor));
@ -186,7 +171,7 @@ namespace osu.Game.Tests.Visual
/// Moves the cursor to a point not covered by any cursor containers.
/// </summary>
private void moveOut()
=> inputManager.MoveMouseTo(new Vector2(inputManager.ScreenSpaceDrawQuad.Centre.X, inputManager.ScreenSpaceDrawQuad.TopLeft.Y));
=> InputManager.MoveMouseTo(new Vector2(InputManager.ScreenSpaceDrawQuad.Centre.X, InputManager.ScreenSpaceDrawQuad.TopLeft.Y));
/// <summary>
/// Checks if a cursor is visible.
@ -199,7 +184,7 @@ namespace osu.Game.Tests.Visual
/// </summary>
/// <param name="cursorContainer">The cursor to check.</param>
private bool checkAtMouse(CursorContainer cursorContainer)
=> Precision.AlmostEquals(inputManager.CurrentState.Mouse.NativeState.Position, cursorContainer.ToScreenSpace(cursorContainer.ActiveCursor.DrawPosition));
=> Precision.AlmostEquals(InputManager.CurrentState.Mouse.NativeState.Position, cursorContainer.ToScreenSpace(cursorContainer.ActiveCursor.DrawPosition));
private class CustomCursorBox : Container, IProvideCursor
{

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@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using JetBrains.Annotations;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Timing;
@ -12,7 +13,6 @@ using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Edit;
using osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Edit.Screens.Compose.Layers;
using osu.Game.Tests.Beatmaps;
@ -20,19 +20,16 @@ using osu.Game.Tests.Beatmaps;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseEditorSelectionLayer : OsuTestCase
public class TestCaseHitObjectComposer : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(SelectionLayer),
typeof(SelectionBox),
typeof(MaskSelection),
typeof(DragLayer),
typeof(HitObjectComposer),
typeof(OsuHitObjectComposer),
typeof(HitObjectMaskLayer),
typeof(HitObjectMask),
typeof(HitCircleMask),
typeof(SliderMask),
typeof(SliderCircleMask)
typeof(NotNullAttribute)
};
private DependencyContainer dependencies;

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@ -122,7 +122,7 @@ namespace osu.Game.Tests.Visual
Direction = direction;
Padding = new MarginPadding(2);
ScaledContent.Masking = true;
Content.Masking = true;
AddInternal(new Box
{

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@ -1,39 +1,13 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.Game.props" />
<Import Project="..\osu.TestProject.props" />
<PropertyGroup Label="Project">
<TargetFramework>netstandard2.0</TargetFramework>
<OutputType>Library</OutputType>
<PlatformTarget>AnyCPU</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Company>ppy Pty Ltd</Company>
<Version>1.0.0.0</Version>
<Copyright>ppy Pty Ltd 2007-2017</Copyright>
<AssemblyTitle>osu.Game.Tests</AssemblyTitle>
<Product>osu.Game.Tests</Product>
<!-- DeepEqual is not netstandard-compatible. This is fine since we run tests with .NET Framework anyway. -->
<NoWarn>NU1701</NoWarn>
<OutputType>WinExe</OutputType>
<TargetFrameworks>netcoreapp2.0;net461</TargetFrameworks>
</PropertyGroup>
<ItemGroup Label="Service">
<Service Include="{82a7f48d-3b50-4b1e-b82e-3ada8210c358}" />
</ItemGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.1" />
<PackageReference Include="DeepEqual" Version="1.6.0" />
<PackageReference Include="NUnit" Version="3.8.1" />
</ItemGroup>
<ItemGroup Label="Resources">
<EmbeddedResource Include="Resources\Soleily - Renatus %28Gamu%29 [Insane].osu" />
<EmbeddedResource Include="Resources\Himeringo - Yotsuya-san ni Yoroshiku %28RLC%29 [Winber1%27s Extreme].osu" />
<EmbeddedResource Include="Resources\Within Temptation - The Unforgiving %28Armin%29 [Marathon].osu" />
<EmbeddedResource Include="Resources\Kozato snow - Rengetsu Ouka %28_Kiva%29 [Yuki YukI].osu" />
</ItemGroup>
</Project>