mirror of
https://github.com/osukey/osukey.git
synced 2025-08-02 22:26:41 +09:00
Merge remote-tracking branch 'origin/master' into Private_Messages
This commit is contained in:
@ -52,6 +52,7 @@ namespace osu.Game.Tests.Visual
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FavouriteCount = 356,
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Submitted = new DateTime(2016, 2, 10),
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Ranked = new DateTime(2016, 6, 19),
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Status = BeatmapSetOnlineStatus.Ranked,
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BPM = 236,
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HasVideo = true,
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Covers = new BeatmapSetOnlineCovers
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@ -222,6 +223,7 @@ namespace osu.Game.Tests.Visual
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FavouriteCount = 58,
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Submitted = new DateTime(2016, 6, 11),
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Ranked = new DateTime(2016, 7, 12),
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Status = BeatmapSetOnlineStatus.Pending,
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BPM = 160,
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HasVideo = false,
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Covers = new BeatmapSetOnlineCovers
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@ -2,7 +2,9 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Tests.Visual
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@ -10,10 +12,12 @@ namespace osu.Game.Tests.Visual
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[TestFixture]
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public class TestCaseBreadcrumbs : OsuTestCase
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{
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private readonly BreadcrumbControl<BreadcrumbTab> breadcrumbs;
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public TestCaseBreadcrumbs()
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{
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BreadcrumbControl<BreadcrumbTab> c;
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Add(c = new BreadcrumbControl<BreadcrumbTab>
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Add(breadcrumbs = new BreadcrumbControl<BreadcrumbTab>
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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@ -21,9 +25,15 @@ namespace osu.Game.Tests.Visual
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Width = 0.5f,
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});
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AddStep(@"first", () => c.Current.Value = BreadcrumbTab.Click);
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AddStep(@"second", () => c.Current.Value = BreadcrumbTab.The);
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AddStep(@"third", () => c.Current.Value = BreadcrumbTab.Circles);
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AddStep(@"first", () => breadcrumbs.Current.Value = BreadcrumbTab.Click);
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AddStep(@"second", () => breadcrumbs.Current.Value = BreadcrumbTab.The);
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AddStep(@"third", () => breadcrumbs.Current.Value = BreadcrumbTab.Circles);
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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breadcrumbs.StripColour = colours.Blue;
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}
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private enum BreadcrumbTab
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@ -9,7 +9,6 @@ using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input;
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using osu.Framework.MathUtils;
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using osu.Framework.Testing.Input;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Graphics.Sprites;
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using OpenTK;
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@ -18,88 +17,74 @@ using OpenTK.Graphics;
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namespace osu.Game.Tests.Visual
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{
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[TestFixture]
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public class TestCaseCursors : OsuTestCase
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public class TestCaseCursors : ManualInputManagerTestCase
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{
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private readonly ManualInputManager inputManager;
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private readonly CursorOverrideContainer cursorOverrideContainer;
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private readonly CustomCursorBox[] cursorBoxes = new CustomCursorBox[6];
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public TestCaseCursors()
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{
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Child = inputManager = new ManualInputManager
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Child = cursorOverrideContainer = new CursorOverrideContainer
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{
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Child = cursorOverrideContainer = new CursorOverrideContainer
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RelativeSizeAxes = Axes.Both,
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Children = new[]
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{
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RelativeSizeAxes = Axes.Both,
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Children = new[]
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// Middle user
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cursorBoxes[0] = new CustomCursorBox(Color4.Green)
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{
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// Middle user
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cursorBoxes[0] = new CustomCursorBox(Color4.Green)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(0.5f),
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},
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// Top-left user
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cursorBoxes[1] = new CustomCursorBox(Color4.Blue)
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{
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(0.4f)
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},
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// Bottom-right user
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cursorBoxes[2] = new CustomCursorBox(Color4.Red)
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{
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(0.4f)
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},
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// Bottom-left local
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cursorBoxes[3] = new CustomCursorBox(Color4.Magenta, false)
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(0.4f)
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},
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// Top-right local
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cursorBoxes[4] = new CustomCursorBox(Color4.Cyan, false)
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(0.4f)
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},
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// Left-local
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cursorBoxes[5] = new CustomCursorBox(Color4.Yellow, false)
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(0.2f, 1),
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},
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}
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(0.5f),
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},
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// Top-left user
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cursorBoxes[1] = new CustomCursorBox(Color4.Blue)
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{
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(0.4f)
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},
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// Bottom-right user
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cursorBoxes[2] = new CustomCursorBox(Color4.Red)
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{
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(0.4f)
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},
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// Bottom-left local
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cursorBoxes[3] = new CustomCursorBox(Color4.Magenta, false)
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(0.4f)
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},
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// Top-right local
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cursorBoxes[4] = new CustomCursorBox(Color4.Cyan, false)
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(0.4f)
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},
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// Left-local
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cursorBoxes[5] = new CustomCursorBox(Color4.Yellow, false)
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(0.2f, 1),
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},
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}
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};
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returnUserInput();
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AddToggleStep("Smooth transitions", b => cursorBoxes.ForEach(box => box.SmoothTransition = b));
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testUserCursor();
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testLocalCursor();
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testUserCursorOverride();
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testMultipleLocalCursors();
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returnUserInput();
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}
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/// <summary>
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/// Returns input back to the user.
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/// </summary>
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private void returnUserInput()
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{
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AddStep("Return user input", () => inputManager.UseParentState = true);
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ReturnUserInput();
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}
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/// <summary>
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@ -109,7 +94,7 @@ namespace osu.Game.Tests.Visual
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/// </summary>
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private void testUserCursor()
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{
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AddStep("Move to green area", () => inputManager.MoveMouseTo(cursorBoxes[0]));
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AddStep("Move to green area", () => InputManager.MoveMouseTo(cursorBoxes[0]));
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AddAssert("Check green cursor visible", () => checkVisible(cursorBoxes[0].Cursor));
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AddAssert("Check green cursor at mouse", () => checkAtMouse(cursorBoxes[0].Cursor));
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AddStep("Move out", moveOut);
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@ -124,7 +109,7 @@ namespace osu.Game.Tests.Visual
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/// </summary>
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private void testLocalCursor()
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{
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AddStep("Move to purple area", () => inputManager.MoveMouseTo(cursorBoxes[3]));
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AddStep("Move to purple area", () => InputManager.MoveMouseTo(cursorBoxes[3]));
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AddAssert("Check purple cursor visible", () => checkVisible(cursorBoxes[3].Cursor));
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AddAssert("Check purple cursor at mouse", () => checkAtMouse(cursorBoxes[3].Cursor));
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AddAssert("Check global cursor visible", () => checkVisible(cursorOverrideContainer.Cursor));
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@ -141,7 +126,7 @@ namespace osu.Game.Tests.Visual
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/// </summary>
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private void testUserCursorOverride()
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{
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AddStep("Move to blue-green boundary", () => inputManager.MoveMouseTo(cursorBoxes[1].ScreenSpaceDrawQuad.BottomRight - new Vector2(10)));
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AddStep("Move to blue-green boundary", () => InputManager.MoveMouseTo(cursorBoxes[1].ScreenSpaceDrawQuad.BottomRight - new Vector2(10)));
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AddAssert("Check blue cursor visible", () => checkVisible(cursorBoxes[1].Cursor));
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AddAssert("Check green cursor invisible", () => !checkVisible(cursorBoxes[0].Cursor));
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AddAssert("Check blue cursor at mouse", () => checkAtMouse(cursorBoxes[1].Cursor));
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@ -156,7 +141,7 @@ namespace osu.Game.Tests.Visual
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/// </summary>
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private void testMultipleLocalCursors()
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{
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AddStep("Move to yellow-purple boundary", () => inputManager.MoveMouseTo(cursorBoxes[5].ScreenSpaceDrawQuad.BottomRight - new Vector2(10)));
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AddStep("Move to yellow-purple boundary", () => InputManager.MoveMouseTo(cursorBoxes[5].ScreenSpaceDrawQuad.BottomRight - new Vector2(10)));
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AddAssert("Check purple cursor visible", () => checkVisible(cursorBoxes[3].Cursor));
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AddAssert("Check purple cursor at mouse", () => checkAtMouse(cursorBoxes[3].Cursor));
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AddAssert("Check yellow cursor visible", () => checkVisible(cursorBoxes[5].Cursor));
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@ -172,7 +157,7 @@ namespace osu.Game.Tests.Visual
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/// </summary>
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private void testUserOverrideWithLocal()
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{
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AddStep("Move to yellow-blue boundary", () => inputManager.MoveMouseTo(cursorBoxes[5].ScreenSpaceDrawQuad.TopRight - new Vector2(10)));
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AddStep("Move to yellow-blue boundary", () => InputManager.MoveMouseTo(cursorBoxes[5].ScreenSpaceDrawQuad.TopRight - new Vector2(10)));
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AddAssert("Check blue cursor visible", () => checkVisible(cursorBoxes[1].Cursor));
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AddAssert("Check blue cursor at mouse", () => checkAtMouse(cursorBoxes[1].Cursor));
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AddAssert("Check yellow cursor visible", () => checkVisible(cursorBoxes[5].Cursor));
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@ -186,7 +171,7 @@ namespace osu.Game.Tests.Visual
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/// Moves the cursor to a point not covered by any cursor containers.
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/// </summary>
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private void moveOut()
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=> inputManager.MoveMouseTo(new Vector2(inputManager.ScreenSpaceDrawQuad.Centre.X, inputManager.ScreenSpaceDrawQuad.TopLeft.Y));
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=> InputManager.MoveMouseTo(new Vector2(InputManager.ScreenSpaceDrawQuad.Centre.X, InputManager.ScreenSpaceDrawQuad.TopLeft.Y));
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/// <summary>
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/// Checks if a cursor is visible.
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@ -199,7 +184,7 @@ namespace osu.Game.Tests.Visual
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/// </summary>
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/// <param name="cursorContainer">The cursor to check.</param>
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private bool checkAtMouse(CursorContainer cursorContainer)
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=> Precision.AlmostEquals(inputManager.CurrentState.Mouse.NativeState.Position, cursorContainer.ToScreenSpace(cursorContainer.ActiveCursor.DrawPosition));
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=> Precision.AlmostEquals(InputManager.CurrentState.Mouse.NativeState.Position, cursorContainer.ToScreenSpace(cursorContainer.ActiveCursor.DrawPosition));
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private class CustomCursorBox : Container, IProvideCursor
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{
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@ -3,6 +3,7 @@
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using System;
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using System.Collections.Generic;
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using JetBrains.Annotations;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Timing;
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@ -12,7 +13,6 @@ using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Edit;
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using osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Screens.Edit.Screens.Compose.Layers;
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using osu.Game.Tests.Beatmaps;
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@ -20,19 +20,16 @@ using osu.Game.Tests.Beatmaps;
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namespace osu.Game.Tests.Visual
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{
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[TestFixture]
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public class TestCaseEditorSelectionLayer : OsuTestCase
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public class TestCaseHitObjectComposer : OsuTestCase
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(SelectionLayer),
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typeof(SelectionBox),
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typeof(MaskSelection),
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typeof(DragLayer),
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typeof(HitObjectComposer),
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typeof(OsuHitObjectComposer),
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typeof(HitObjectMaskLayer),
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typeof(HitObjectMask),
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typeof(HitCircleMask),
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typeof(SliderMask),
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typeof(SliderCircleMask)
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typeof(NotNullAttribute)
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};
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private DependencyContainer dependencies;
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@ -122,7 +122,7 @@ namespace osu.Game.Tests.Visual
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Direction = direction;
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Padding = new MarginPadding(2);
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ScaledContent.Masking = true;
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Content.Masking = true;
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AddInternal(new Box
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{
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@ -1,39 +1,13 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="..\osu.Game.props" />
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<Import Project="..\osu.TestProject.props" />
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<PropertyGroup Label="Project">
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<TargetFramework>netstandard2.0</TargetFramework>
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<OutputType>Library</OutputType>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Company>ppy Pty Ltd</Company>
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<Version>1.0.0.0</Version>
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<Copyright>ppy Pty Ltd 2007-2017</Copyright>
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<AssemblyTitle>osu.Game.Tests</AssemblyTitle>
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<Product>osu.Game.Tests</Product>
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<!-- DeepEqual is not netstandard-compatible. This is fine since we run tests with .NET Framework anyway. -->
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<NoWarn>NU1701</NoWarn>
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<OutputType>WinExe</OutputType>
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<TargetFrameworks>netcoreapp2.0;net461</TargetFrameworks>
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</PropertyGroup>
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<ItemGroup Label="Service">
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||||
<Service Include="{82a7f48d-3b50-4b1e-b82e-3ada8210c358}" />
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</ItemGroup>
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<ItemGroup Label="Project References">
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||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
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<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
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<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
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<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
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<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
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<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
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<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.1" />
|
||||
<PackageReference Include="DeepEqual" Version="1.6.0" />
|
||||
<PackageReference Include="NUnit" Version="3.8.1" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Resources">
|
||||
<EmbeddedResource Include="Resources\Soleily - Renatus %28Gamu%29 [Insane].osu" />
|
||||
<EmbeddedResource Include="Resources\Himeringo - Yotsuya-san ni Yoroshiku %28RLC%29 [Winber1%27s Extreme].osu" />
|
||||
<EmbeddedResource Include="Resources\Within Temptation - The Unforgiving %28Armin%29 [Marathon].osu" />
|
||||
<EmbeddedResource Include="Resources\Kozato snow - Rengetsu Ouka %28_Kiva%29 [Yuki YukI].osu" />
|
||||
</ItemGroup>
|
||||
</Project>
|
Reference in New Issue
Block a user