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Use a method to apply a beatmap, its ruleset and the mods.
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@ -23,12 +23,7 @@ namespace osu.Game.Online.API.Requests
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private void onSuccess(GetScoresResponse r)
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{
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foreach (OnlineScore score in r.Scores)
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{
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score.Beatmap = beatmap;
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score.Ruleset = beatmap.Ruleset;
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score.ResolveModString();
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}
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score.ApplyBeatmap(beatmap);
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}
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protected override WebRequest CreateWebRequest()
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