Update all usages of RulesetID and Ruleset.ID to use Ruleset.OnlineID

This commit is contained in:
Dean Herbert
2022-01-27 15:19:48 +09:00
parent cc0a8db76a
commit 5288eedd31
33 changed files with 89 additions and 90 deletions

View File

@ -62,7 +62,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
importedSet = beatmaps.GetAllUsableBeatmapSets().First();
importedBeatmap = importedSet.Beatmaps.First(b => b.RulesetID == 0);
importedBeatmap = importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0);
});
AddStep("change to all players mode", () => Client.ChangeSettings(new MultiplayerRoomSettings { QueueMode = QueueMode.AllPlayers }));