Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector

This commit is contained in:
Andrei Zavatski
2019-09-19 16:46:58 +03:00
319 changed files with 5212 additions and 1440 deletions

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@ -1,60 +1,37 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.UserInterface;
using osu.Game.Screens.Select.Leaderboards;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osuTK;
using osu.Game.Graphics.UserInterface;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Framework.Allocation;
using osuTK.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Framework.Graphics;
namespace osu.Game.Overlays.BeatmapSet
{
public class LeaderboardScopeSelector : PageTabControl<BeatmapLeaderboardScope>
public class LeaderboardScopeSelector : GradientLineTabControl<BeatmapLeaderboardScope>
{
protected override bool AddEnumEntriesAutomatically => false;
protected override Dropdown<BeatmapLeaderboardScope> CreateDropdown() => null;
protected override TabItem<BeatmapLeaderboardScope> CreateTabItem(BeatmapLeaderboardScope value) => new ScopeSelectorTabItem(value);
public LeaderboardScopeSelector()
{
RelativeSizeAxes = Axes.X;
AddItem(BeatmapLeaderboardScope.Global);
AddItem(BeatmapLeaderboardScope.Country);
AddItem(BeatmapLeaderboardScope.Friend);
AddInternal(new GradientLine
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
});
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
AccentColour = colours.Blue;
LineColour = Color4.Gray;
}
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
AutoSizeAxes = Axes.X,
RelativeSizeAxes = Axes.Y,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(20, 0),
};
private class ScopeSelectorTabItem : PageTabItem
{
public ScopeSelectorTabItem(BeatmapLeaderboardScope value)
@ -77,43 +54,5 @@ namespace osu.Game.Overlays.BeatmapSet
Text.FadeColour(Color4.White);
}
}
private class GradientLine : GridContainer
{
public GradientLine()
{
RelativeSizeAxes = Axes.X;
Size = new Vector2(0.8f, 1.5f);
ColumnDimensions = new[]
{
new Dimension(),
new Dimension(mode: GridSizeMode.Relative, size: 0.4f),
new Dimension(),
};
Content = new[]
{
new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientHorizontal(Color4.Transparent, Color4.Gray),
},
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Gray,
},
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientHorizontal(Color4.Gray, Color4.Transparent),
},
}
};
}
}
}
}

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@ -171,6 +171,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
{
Direction = FillDirection.Horizontal,
AutoSizeAxes = Axes.Both,
Spacing = new Vector2(1),
ChildrenEnumerable = score.Mods.Select(m => new ModIcon(m)
{
AutoSizeAxes = Axes.Both,

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@ -172,7 +172,8 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
: this(new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal
Direction = FillDirection.Horizontal,
Spacing = new Vector2(1),
})
{
}

View File

@ -170,7 +170,7 @@ namespace osu.Game.Overlays
var tcs = new TaskCompletionSource<bool>();
var req = new GetChangelogRequest();
req.Success += res =>
req.Success += res => Schedule(() =>
{
// remap streams to builds to ensure model equality
res.Builds.ForEach(b => b.UpdateStream = res.Streams.Find(s => s.Id == b.UpdateStream.Id));
@ -182,7 +182,7 @@ namespace osu.Game.Overlays
header.Streams.Populate(res.Streams);
tcs.SetResult(true);
};
});
req.Failure += _ => initialFetchTask = null;
req.Perform(API);

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@ -31,6 +31,8 @@ namespace osu.Game.Overlays.Chat
protected virtual float MessagePadding => default_message_padding;
private const float timestamp_padding = 65;
private const float default_horizontal_padding = 15;
protected virtual float HorizontalPadding => default_horizontal_padding;
@ -87,7 +89,12 @@ namespace osu.Game.Overlays.Chat
{
Shadow = false,
Colour = hasBackground ? customUsernameColour : username_colours[message.Sender.Id % username_colours.Length],
Font = OsuFont.GetFont(size: TextSize, weight: FontWeight.Bold, italics: true)
Truncate = true,
EllipsisString = "… :",
Font = OsuFont.GetFont(size: TextSize, weight: FontWeight.Bold, italics: true),
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
MaxWidth = default_message_padding - timestamp_padding
};
if (hasBackground)
@ -142,6 +149,7 @@ namespace osu.Game.Overlays.Chat
new MessageSender(message.Sender)
{
AutoSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = timestamp_padding },
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
Child = effectedUsername,

View File

@ -54,7 +54,7 @@ namespace osu.Game.Overlays
private Box chatBackground;
private Box tabBackground;
public Bindable<double> ChatHeight { get; set; }
public Bindable<float> ChatHeight { get; set; }
private Container channelSelectionContainer;
protected ChannelSelectionOverlay ChannelSelectionOverlay;
@ -190,14 +190,13 @@ namespace osu.Game.Overlays
ChannelSelectionOverlay.OnRequestJoin = channel => channelManager.JoinChannel(channel);
ChannelSelectionOverlay.OnRequestLeave = channelManager.LeaveChannel;
ChatHeight = config.GetBindable<double>(OsuSetting.ChatDisplayHeight);
ChatHeight.ValueChanged += height =>
ChatHeight = config.GetBindable<float>(OsuSetting.ChatDisplayHeight);
ChatHeight.BindValueChanged(height =>
{
chatContainer.Height = (float)height.NewValue;
channelSelectionContainer.Height = 1f - (float)height.NewValue;
tabBackground.FadeTo(height.NewValue == 1 ? 1 : 0.8f, 200);
};
ChatHeight.TriggerChange();
chatContainer.Height = height.NewValue;
channelSelectionContainer.Height = 1f - height.NewValue;
tabBackground.FadeTo(height.NewValue == 1f ? 1f : 0.8f, 200);
}, true);
chatBackground.Colour = colours.ChatBlue;
@ -273,7 +272,7 @@ namespace osu.Game.Overlays
}
}
private double startDragChatHeight;
private float startDragChatHeight;
private bool isDragging;
protected override bool OnDragStart(DragStartEvent e)
@ -291,7 +290,7 @@ namespace osu.Game.Overlays
{
if (isDragging)
{
double targetChatHeight = startDragChatHeight - (e.MousePosition.Y - e.MouseDownPosition.Y) / Parent.DrawSize.Y;
float targetChatHeight = startDragChatHeight - (e.MousePosition.Y - e.MouseDownPosition.Y) / Parent.DrawSize.Y;
// If the channel selection screen is shown, mind its minimum height
if (ChannelSelectionOverlay.State.Value == Visibility.Visible && targetChatHeight > 1f - channel_selection_min_height)

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@ -13,20 +13,17 @@ using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Containers;
using osu.Game.Input.Bindings;
using osuTK;
using osuTK.Graphics;
using osuTK.Input;
namespace osu.Game.Overlays.Dialog
{
public class PopupDialog : OsuFocusedOverlayContainer
public abstract class PopupDialog : VisibilityContainer
{
public static readonly float ENTER_DURATION = 500;
public static readonly float EXIT_DURATION = 200;
protected override bool BlockPositionalInput => false;
private readonly Vector2 ringSize = new Vector2(100f);
private readonly Vector2 ringMinifiedSize = new Vector2(20f);
private readonly Vector2 buttonsEnterSpacing = new Vector2(0f, 50f);
@ -90,7 +87,7 @@ namespace osu.Game.Overlays.Dialog
}
}
public PopupDialog()
protected PopupDialog()
{
RelativeSizeAxes = Axes.Both;
@ -202,18 +199,6 @@ namespace osu.Game.Overlays.Dialog
};
}
public override bool OnPressed(GlobalAction action)
{
switch (action)
{
case GlobalAction.Select:
Buttons.OfType<PopupDialogOkButton>().FirstOrDefault()?.Click();
return true;
}
return base.OnPressed(action);
}
protected override bool OnKeyDown(KeyDownEvent e)
{
if (e.Repeat) return false;
@ -238,8 +223,6 @@ namespace osu.Game.Overlays.Dialog
protected override void PopIn()
{
base.PopIn();
actionInvoked = false;
// Reset various animations but only if the dialog animation fully completed
@ -263,7 +246,6 @@ namespace osu.Game.Overlays.Dialog
// This is presumed to always be a sane default "cancel" action.
buttonsContainer.Last().Click();
base.PopOut();
content.FadeOut(EXIT_DURATION, Easing.InSine);
}

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@ -5,6 +5,8 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays.Dialog;
using osu.Game.Graphics.Containers;
using osu.Game.Input.Bindings;
using System.Linq;
namespace osu.Game.Overlays
{
@ -41,8 +43,6 @@ namespace osu.Game.Overlays
Show();
}
protected override bool PlaySamplesOnStateChange => false;
protected override bool BlockNonPositionalInput => true;
private void onDialogOnStateChanged(VisibilityContainer dialog, Visibility v)
@ -74,5 +74,17 @@ namespace osu.Game.Overlays
this.FadeOut(PopupDialog.EXIT_DURATION, Easing.InSine);
}
public override bool OnPressed(GlobalAction action)
{
switch (action)
{
case GlobalAction.Select:
currentDialog?.Buttons.OfType<PopupDialogOkButton>().FirstOrDefault()?.Click();
return true;
}
return base.OnPressed(action);
}
}
}

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@ -6,6 +6,7 @@ using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Events;
@ -18,7 +19,6 @@ namespace osu.Game.Overlays.Music
public class PlaylistList : CompositeDrawable
{
public Action<BeatmapSetInfo> Selected;
public Action<BeatmapSetInfo, int> OrderChanged;
private readonly ItemsScrollContainer items;
@ -28,7 +28,6 @@ namespace osu.Game.Overlays.Music
{
RelativeSizeAxes = Axes.Both,
Selected = set => Selected?.Invoke(set),
OrderChanged = (s, i) => OrderChanged?.Invoke(s, i)
};
}
@ -45,13 +44,17 @@ namespace osu.Game.Overlays.Music
private class ItemsScrollContainer : OsuScrollContainer
{
public Action<BeatmapSetInfo> Selected;
public Action<BeatmapSetInfo, int> OrderChanged;
private readonly SearchContainer search;
private readonly FillFlowContainer<PlaylistItem> items;
private readonly IBindable<WorkingBeatmap> beatmapBacking = new Bindable<WorkingBeatmap>();
private IBindableList<BeatmapSetInfo> beatmaps;
[Resolved]
private MusicController musicController { get; set; }
public ItemsScrollContainer()
{
Children = new Drawable[]
@ -73,27 +76,35 @@ namespace osu.Game.Overlays.Music
}
[BackgroundDependencyLoader]
private void load(BeatmapManager beatmaps, IBindable<WorkingBeatmap> beatmap)
private void load(IBindable<WorkingBeatmap> beatmap)
{
beatmaps.GetAllUsableBeatmapSets().ForEach(addBeatmapSet);
beatmaps.ItemAdded += addBeatmapSet;
beatmaps.ItemRemoved += removeBeatmapSet;
beatmaps = musicController.BeatmapSets.GetBoundCopy();
beatmaps.ItemsAdded += i => i.ForEach(addBeatmapSet);
beatmaps.ItemsRemoved += i => i.ForEach(removeBeatmapSet);
beatmaps.ForEach(addBeatmapSet);
beatmapBacking.BindTo(beatmap);
beatmapBacking.ValueChanged += _ => updateSelectedSet();
}
private void addBeatmapSet(BeatmapSetInfo obj) => Schedule(() =>
private void addBeatmapSet(BeatmapSetInfo obj)
{
items.Insert(items.Count - 1, new PlaylistItem(obj) { OnSelect = set => Selected?.Invoke(set) });
});
if (obj == draggedItem?.BeatmapSetInfo) return;
private void removeBeatmapSet(BeatmapSetInfo obj) => Schedule(() =>
Schedule(() => items.Insert(items.Count - 1, new PlaylistItem(obj) { OnSelect = set => Selected?.Invoke(set) }));
}
private void removeBeatmapSet(BeatmapSetInfo obj)
{
var itemToRemove = items.FirstOrDefault(i => i.BeatmapSetInfo.ID == obj.ID);
if (itemToRemove != null)
items.Remove(itemToRemove);
});
if (obj == draggedItem?.BeatmapSetInfo) return;
Schedule(() =>
{
var itemToRemove = items.FirstOrDefault(i => i.BeatmapSetInfo.ID == obj.ID);
if (itemToRemove != null)
items.Remove(itemToRemove);
});
}
private void updateSelectedSet()
{
@ -112,6 +123,8 @@ namespace osu.Game.Overlays.Music
private Vector2 nativeDragPosition;
private PlaylistItem draggedItem;
private int? dragDestination;
protected override bool OnDragStart(DragStartEvent e)
{
nativeDragPosition = e.ScreenSpaceMousePosition;
@ -131,10 +144,17 @@ namespace osu.Game.Overlays.Music
protected override bool OnDragEnd(DragEndEvent e)
{
nativeDragPosition = e.ScreenSpaceMousePosition;
var handled = draggedItem != null || base.OnDragEnd(e);
draggedItem = null;
return handled;
if (draggedItem == null)
return base.OnDragEnd(e);
if (dragDestination != null)
musicController.ChangeBeatmapSetPosition(draggedItem.BeatmapSetInfo, dragDestination.Value);
draggedItem = null;
dragDestination = null;
return true;
}
protected override void Update()
@ -210,7 +230,7 @@ namespace osu.Game.Overlays.Music
}
items.SetLayoutPosition(draggedItem, dstIndex);
OrderChanged?.Invoke(draggedItem.BeatmapSetInfo, dstIndex);
dragDestination = dstIndex;
}
private class ItemSearchContainer : FillFlowContainer<PlaylistItem>, IHasFilterableChildren

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@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
@ -22,12 +21,6 @@ namespace osu.Game.Overlays.Music
private const float transition_duration = 600;
private const float playlist_height = 510;
/// <summary>
/// Invoked when the order of an item in the list has changed.
/// The second parameter indicates the new index of the item.
/// </summary>
public Action<BeatmapSetInfo, int> OrderChanged;
private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
private BeatmapManager beatmaps;
@ -65,7 +58,6 @@ namespace osu.Game.Overlays.Music
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = 95, Bottom = 10, Right = 10 },
Selected = itemSelected,
OrderChanged = (s, i) => OrderChanged?.Invoke(s, i)
},
filter = new FilterControl
{

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@ -8,6 +8,7 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Input.Bindings;
using osu.Framework.MathUtils;
using osu.Framework.Threading;
using osu.Game.Beatmaps;
using osu.Game.Input.Bindings;
@ -24,7 +25,9 @@ namespace osu.Game.Overlays
[Resolved]
private BeatmapManager beatmaps { get; set; }
private List<BeatmapSetInfo> beatmapSets;
public IBindableList<BeatmapSetInfo> BeatmapSets => beatmapSets;
private readonly BindableList<BeatmapSetInfo> beatmapSets = new BindableList<BeatmapSetInfo>();
public bool IsUserPaused { get; private set; }
@ -46,7 +49,7 @@ namespace osu.Game.Overlays
[BackgroundDependencyLoader]
private void load()
{
beatmapSets = beatmaps.GetAllUsableBeatmapSets();
beatmapSets.AddRange(beatmaps.GetAllUsableBeatmapSets().OrderBy(_ => RNG.Next()));
beatmaps.ItemAdded += handleBeatmapAdded;
beatmaps.ItemRemoved += handleBeatmapRemoved;
}
@ -140,7 +143,7 @@ namespace osu.Game.Overlays
{
queuedDirection = TrackChangeDirection.Prev;
var playable = beatmapSets.TakeWhile(i => i.ID != current.BeatmapSetInfo.ID).LastOrDefault() ?? beatmapSets.LastOrDefault();
var playable = BeatmapSets.TakeWhile(i => i.ID != current.BeatmapSetInfo.ID).LastOrDefault() ?? BeatmapSets.LastOrDefault();
if (playable != null)
{
@ -165,7 +168,7 @@ namespace osu.Game.Overlays
if (!instant)
queuedDirection = TrackChangeDirection.Next;
var playable = beatmapSets.SkipWhile(i => i.ID != current.BeatmapSetInfo.ID).Skip(1).FirstOrDefault() ?? beatmapSets.FirstOrDefault();
var playable = BeatmapSets.SkipWhile(i => i.ID != current.BeatmapSetInfo.ID).Skip(1).FirstOrDefault() ?? BeatmapSets.FirstOrDefault();
if (playable != null)
{
@ -200,8 +203,8 @@ namespace osu.Game.Overlays
else
{
//figure out the best direction based on order in playlist.
var last = beatmapSets.TakeWhile(b => b.ID != current.BeatmapSetInfo?.ID).Count();
var next = beatmap.NewValue == null ? -1 : beatmapSets.TakeWhile(b => b.ID != beatmap.NewValue.BeatmapSetInfo?.ID).Count();
var last = BeatmapSets.TakeWhile(b => b.ID != current.BeatmapSetInfo?.ID).Count();
var next = beatmap.NewValue == null ? -1 : BeatmapSets.TakeWhile(b => b.ID != beatmap.NewValue.BeatmapSetInfo?.ID).Count();
direction = last > next ? TrackChangeDirection.Prev : TrackChangeDirection.Next;
}

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@ -81,7 +81,6 @@ namespace osu.Game.Overlays
{
RelativeSizeAxes = Axes.X,
Y = player_height + 10,
OrderChanged = musicController.ChangeBeatmapSetPosition
},
playerContainer = new Container
{
@ -346,10 +345,12 @@ namespace osu.Game.Overlays
public Background(WorkingBeatmap beatmap = null)
{
this.beatmap = beatmap;
CacheDrawnFrameBuffer = true;
Depth = float.MaxValue;
RelativeSizeAxes = Axes.Both;
CacheDrawnFrameBuffer = true;
Children = new Drawable[]
{
sprite = new Sprite

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@ -12,12 +12,13 @@ using osu.Game.Rulesets.UI;
using osu.Game.Scoring;
using osu.Game.Beatmaps;
using osu.Framework.Localisation;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Overlays.Profile.Sections.Ranks
{
public abstract class DrawableProfileScore : DrawableProfileRow
{
private readonly ScoreModsContainer modsContainer;
private readonly FillFlowContainer modsContainer;
protected readonly ScoreInfo Score;
protected DrawableProfileScore(ScoreInfo score)
@ -28,12 +29,12 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
Height = 60;
Children = new Drawable[]
{
modsContainer = new ScoreModsContainer
modsContainer = new FillFlowContainer
{
AutoSizeAxes = Axes.Y,
AutoSizeAxes = Axes.Both,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Width = 60,
Spacing = new Vector2(1),
Margin = new MarginPadding { Right = 160 }
}
};

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@ -1,21 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osuTK;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.UI;
using System.Collections.Generic;
using System.Linq;
namespace osu.Game.Overlays.Profile.Sections.Ranks
{
public class ScoreModsContainer : FlowContainer<ModIcon>
{
protected override IEnumerable<Vector2> ComputeLayoutPositions()
{
int count = FlowingChildren.Count();
for (int i = 0; i < count; i++)
yield return new Vector2(DrawWidth * i * (count == 1 ? 0 : 1f / (count - 1)), 0);
}
}
}

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@ -0,0 +1,55 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Users.Drawables;
using osuTK.Graphics;
using osuTK;
using osu.Framework.Input.Events;
using System;
namespace osu.Game.Overlays.Rankings
{
public class DismissableFlag : UpdateableFlag
{
private const int duration = 200;
public Action Action;
private readonly SpriteIcon hoverIcon;
public DismissableFlag()
{
AddInternal(hoverIcon = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Depth = -1,
Alpha = 0,
Size = new Vector2(10),
Icon = FontAwesome.Solid.Times,
});
}
protected override bool OnHover(HoverEvent e)
{
hoverIcon.FadeIn(duration, Easing.OutQuint);
this.FadeColour(Color4.Gray, duration, Easing.OutQuint);
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
base.OnHoverLost(e);
hoverIcon.FadeOut(duration, Easing.OutQuint);
this.FadeColour(Color4.White, duration, Easing.OutQuint);
}
protected override bool OnClick(ClickEvent e)
{
Action?.Invoke();
return true;
}
}
}

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@ -0,0 +1,98 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Users;
using osu.Framework.Graphics;
using osuTK;
using osu.Game.Graphics;
using osu.Framework.Allocation;
namespace osu.Game.Overlays.Rankings
{
public class HeaderTitle : CompositeDrawable
{
private const int spacing = 10;
private const int flag_margin = 5;
private const int text_size = 40;
public readonly Bindable<RankingsScope> Scope = new Bindable<RankingsScope>();
public readonly Bindable<Country> Country = new Bindable<Country>();
private readonly SpriteText scopeText;
private readonly DismissableFlag flag;
public HeaderTitle()
{
AutoSizeAxes = Axes.Both;
InternalChild = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(spacing, 0),
Children = new Drawable[]
{
flag = new DismissableFlag
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Margin = new MarginPadding { Bottom = flag_margin },
Size = new Vector2(30, 20),
},
scopeText = new SpriteText
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Light)
},
new SpriteText
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Light),
Text = @"Ranking"
}
}
};
flag.Action += () => Country.Value = null;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
scopeText.Colour = colours.Lime;
}
protected override void LoadComplete()
{
Scope.BindValueChanged(onScopeChanged, true);
Country.BindValueChanged(onCountryChanged, true);
base.LoadComplete();
}
private void onScopeChanged(ValueChangedEvent<RankingsScope> scope)
{
scopeText.Text = scope.NewValue.ToString();
if (scope.NewValue != RankingsScope.Performance)
Country.Value = null;
}
private void onCountryChanged(ValueChangedEvent<Country> country)
{
if (country.NewValue == null)
{
flag.Hide();
return;
}
Scope.Value = RankingsScope.Performance;
flag.Country = country.NewValue;
flag.Show();
}
}
}

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@ -0,0 +1,129 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Game.Rulesets;
using osu.Game.Users;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osuTK;
using osu.Game.Graphics.UserInterface;
using System.Collections.Generic;
namespace osu.Game.Overlays.Rankings
{
public class RankingsHeader : CompositeDrawable
{
private const int content_height = 250;
public IEnumerable<Spotlight> Spotlights
{
get => dropdown.Items;
set => dropdown.Items = value;
}
public readonly Bindable<RankingsScope> Scope = new Bindable<RankingsScope>();
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
public readonly Bindable<Country> Country = new Bindable<Country>();
public readonly Bindable<Spotlight> Spotlight = new Bindable<Spotlight>();
private readonly OsuDropdown<Spotlight> dropdown;
public RankingsHeader()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
AddInternal(new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
new RankingsRulesetSelector
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Current = Ruleset
},
new Container
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
Height = content_height,
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
Child = new HeaderBackground(),
},
new FillFlowContainer
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 20),
Children = new Drawable[]
{
new RankingsScopeSelector
{
Margin = new MarginPadding { Top = 10 },
Current = Scope
},
new HeaderTitle
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Margin = new MarginPadding { Top = 10 },
Scope = { BindTarget = Scope },
Country = { BindTarget = Country },
},
dropdown = new OsuDropdown<Spotlight>
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
Width = 0.8f,
Current = Spotlight,
}
}
},
}
}
}
});
}
protected override void LoadComplete()
{
Scope.BindValueChanged(onScopeChanged, true);
base.LoadComplete();
}
private void onScopeChanged(ValueChangedEvent<RankingsScope> scope) =>
dropdown.FadeTo(scope.NewValue == RankingsScope.Spotlights ? 1 : 0, 200, Easing.OutQuint);
private class HeaderBackground : Sprite
{
public HeaderBackground()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
RelativeSizeAxes = Axes.Both;
FillMode = FillMode.Fill;
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
Texture = textures.Get(@"Headers/rankings");
}
}
}
}

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@ -0,0 +1,56 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets;
using osuTK;
using System.Linq;
namespace osu.Game.Overlays.Rankings
{
public class RankingsRulesetSelector : PageTabControl<RulesetInfo>
{
protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new RankingsTabItem(value);
protected override Dropdown<RulesetInfo> CreateDropdown() => null;
public RankingsRulesetSelector()
{
AutoSizeAxes = Axes.X;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours, RulesetStore rulesets)
{
foreach (var r in rulesets.AvailableRulesets)
AddItem(r);
AccentColour = colours.Lime;
SelectTab(TabContainer.FirstOrDefault());
}
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
{
AutoSizeAxes = Axes.X,
RelativeSizeAxes = Axes.Y,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(20, 0),
};
private class RankingsTabItem : PageTabItem
{
public RankingsTabItem(RulesetInfo value)
: base(value)
{
}
protected override string CreateText() => $"{Value.Name}";
}
}
}

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@ -0,0 +1,26 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Graphics.UserInterface;
using osu.Framework.Allocation;
using osuTK.Graphics;
namespace osu.Game.Overlays.Rankings
{
public class RankingsScopeSelector : GradientLineTabControl<RankingsScope>
{
[BackgroundDependencyLoader]
private void load()
{
AccentColour = LineColour = Color4.Black;
}
}
public enum RankingsScope
{
Performance,
Spotlights,
Score,
Country
}
}

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@ -0,0 +1,18 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using Newtonsoft.Json;
namespace osu.Game.Overlays.Rankings
{
public class Spotlight
{
[JsonProperty("id")]
public int Id;
[JsonProperty("text")]
public string Text;
public override string ToString() => Text;
}
}

View File

@ -23,8 +23,13 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
},
new SettingsCheckbox
{
LabelText = "Rotate cursor when dragging",
Bindable = config.GetBindable<bool>(OsuSetting.CursorRotation)
LabelText = "Video",
Bindable = config.GetBindable<bool>(OsuSetting.ShowVideoBackground)
},
new SettingsCheckbox
{
LabelText = "Hit Lighting",
Bindable = config.GetBindable<bool>(OsuSetting.HitLighting)
},
new SettingsEnumDropdown<ScreenshotFormat>
{

View File

@ -6,7 +6,7 @@ using osu.Game.Configuration;
namespace osu.Game.Overlays.Settings.Sections.Graphics
{
public class MainMenuSettings : SettingsSubsection
public class UserInterfaceSettings : SettingsSubsection
{
protected override string Header => "User Interface";
@ -15,6 +15,11 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
{
Children = new[]
{
new SettingsCheckbox
{
LabelText = "Rotate cursor when dragging",
Bindable = config.GetBindable<bool>(OsuSetting.CursorRotation)
},
new SettingsCheckbox
{
LabelText = "Parallax",

View File

@ -19,7 +19,7 @@ namespace osu.Game.Overlays.Settings.Sections
new RendererSettings(),
new LayoutSettings(),
new DetailSettings(),
new MainMenuSettings(),
new UserInterfaceSettings(),
};
}
}

View File

@ -35,16 +35,16 @@ namespace osu.Game.Overlays.Settings.Sections
Children = new Drawable[]
{
skinDropdown = new SkinSettingsDropdown(),
new SettingsSlider<double, SizeSlider>
new SettingsSlider<float, SizeSlider>
{
LabelText = "Menu cursor size",
Bindable = config.GetBindable<double>(OsuSetting.MenuCursorSize),
Bindable = config.GetBindable<float>(OsuSetting.MenuCursorSize),
KeyboardStep = 0.01f
},
new SettingsSlider<double, SizeSlider>
new SettingsSlider<float, SizeSlider>
{
LabelText = "Gameplay cursor size",
Bindable = config.GetBindable<double>(OsuSetting.GameplayCursorSize),
Bindable = config.GetBindable<float>(OsuSetting.GameplayCursorSize),
KeyboardStep = 0.01f
},
new SettingsCheckbox
@ -95,7 +95,7 @@ namespace osu.Game.Overlays.Settings.Sections
}
}
private class SizeSlider : OsuSliderBar<double>
private class SizeSlider : OsuSliderBar<float>
{
public override string TooltipText => Current.Value.ToString(@"0.##x");
}