From 2cf863636632887cc7c6029b81dd45b3cad6b10a Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Sun, 2 Apr 2023 22:25:58 +0900 Subject: [PATCH 01/38] show guest diff author in `BeatmapPicker` --- .../Online/TestSceneBeatmapSetOverlay.cs | 73 ++++++++++++++++++- osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs | 30 +++++++- 2 files changed, 101 insertions(+), 2 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs index 5d13421195..3090ff6c49 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs @@ -14,6 +14,7 @@ using System.Collections.Generic; using System.Linq; using osu.Framework.Testing; using osu.Game.Beatmaps.Drawables; +using osu.Game.Graphics.Containers; using osu.Game.Online.API; using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests.Responses; @@ -26,7 +27,7 @@ using APIUser = osu.Game.Online.API.Requests.Responses.APIUser; namespace osu.Game.Tests.Visual.Online { - public partial class TestSceneBeatmapSetOverlay : OsuTestScene + public partial class TestSceneBeatmapSetOverlay : OsuManualInputManagerTestScene { private readonly TestBeatmapSetOverlay overlay; @@ -281,6 +282,22 @@ namespace osu.Game.Tests.Visual.Online AddAssert(@"type is correct", () => type == lookupType.ToString()); } + [Test] + public void TestBeatmapSetWithGuestDIff() + { + AddStep("show map", () => overlay.ShowBeatmapSet(createBeatmapSetWithGuestDiff())); + AddStep("Move mouse to host diff", () => + { + InputManager.MoveMouseTo(overlay.ChildrenOfType().ElementAt(0)); + }); + AddAssert("Guset mapper information not show", () => !overlay.ChildrenOfType().Single().ChildrenOfType().Any()); + AddStep("move mouse to guest diff", () => + { + InputManager.MoveMouseTo(overlay.ChildrenOfType().ElementAt(1)); + }); + AddAssert("Guset mapper information show", () => overlay.ChildrenOfType().Single().ChildrenOfType().Any()); + } + private APIBeatmapSet createManyDifficultiesBeatmapSet() { var set = getBeatmapSet(); @@ -320,6 +337,60 @@ namespace osu.Game.Tests.Visual.Online return beatmapSet; } + private APIBeatmapSet createBeatmapSetWithGuestDiff() + { + var set = getBeatmapSet(); + + var beatmaps = new List(); + + var guestUser = new APIUser + { + Username = @"BanchoBot", + Id = 3, + }; + + set.RelatedUsers = new[] + { + set.Author, guestUser + }; + + beatmaps.Add(new APIBeatmap + { + OnlineID = 1145, + DifficultyName = "Host Diff", + RulesetID = Ruleset.Value.OnlineID, + StarRating = 1.4, + OverallDifficulty = 3.5f, + AuthorID = set.AuthorID, + FailTimes = new APIFailTimes + { + Fails = Enumerable.Range(1, 100).Select(j => j % 12 - 6).ToArray(), + Retries = Enumerable.Range(-2, 100).Select(j => j % 12 - 6).ToArray(), + }, + Status = BeatmapOnlineStatus.Graveyard + }); + + beatmaps.Add(new APIBeatmap + { + OnlineID = 1919, + DifficultyName = "Guest Diff", + RulesetID = Ruleset.Value.OnlineID, + StarRating = 8.1, + OverallDifficulty = 3.5f, + AuthorID = 3, + FailTimes = new APIFailTimes + { + Fails = Enumerable.Range(1, 100).Select(j => j % 12 - 6).ToArray(), + Retries = Enumerable.Range(-2, 100).Select(j => j % 12 - 6).ToArray(), + }, + Status = BeatmapOnlineStatus.Graveyard + }); + + set.Beatmaps = beatmaps.ToArray(); + + return set; + } + private void downloadAssert(bool shown) { AddAssert($"is download button {(shown ? "shown" : "hidden")}", () => overlay.Header.HeaderContent.DownloadButtonsVisible == shown); diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs index 585e0dd1a2..7dc3fc665f 100644 --- a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs +++ b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs @@ -31,6 +31,7 @@ namespace osu.Game.Overlays.BeatmapSet private const float tile_spacing = 2; private readonly OsuSpriteText version, starRating, starRatingText; + public readonly FillFlowContainer GuestMapperContainer; private readonly FillFlowContainer starRatingContainer; private readonly Statistic plays, favourites; @@ -88,6 +89,12 @@ namespace osu.Game.Overlays.BeatmapSet Origin = Anchor.BottomLeft, Font = OsuFont.GetFont(size: 17, weight: FontWeight.Bold) }, + GuestMapperContainer = new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + }, starRatingContainer = new FillFlowContainer { Anchor = Anchor.BottomLeft, @@ -198,11 +205,32 @@ namespace osu.Game.Overlays.BeatmapSet updateDifficultyButtons(); } - private void showBeatmap(IBeatmapInfo? beatmapInfo) + private void showBeatmap(APIBeatmap? beatmapInfo) { + GuestMapperContainer.Clear(); + + if (beatmapInfo != null && beatmapSet?.Author.OnlineID != beatmapInfo.AuthorID) + { + if (BeatmapSet?.RelatedUsers?.Single(u => u.OnlineID == beatmapInfo.AuthorID) is APIUser user) + GuestMapperContainer.Child = getGueatMapper(user); + } + version.Text = beatmapInfo?.DifficultyName ?? string.Empty; } + private Drawable getGueatMapper(APIUser user) + { + return new LinkFlowContainer(s => + { + s.Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 15); + }).With(d => + { + d.AutoSizeAxes = Axes.Both; + d.AddText("mapped by "); + d.AddUserLink(user); + }); + } + private void updateDifficultyButtons() { Difficulties.Children.ToList().ForEach(diff => diff.State = diff.Beatmap == Beatmap.Value ? DifficultySelectorState.Selected : DifficultySelectorState.NotSelected); From d949ef3ca4cf0891f6dff2bc02b9a38c9ee9687c Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Sun, 2 Apr 2023 22:53:15 +0900 Subject: [PATCH 02/38] make `guestMapperContainer` private tests don't use it --- osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs index 7dc3fc665f..61bfd97f3c 100644 --- a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs +++ b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs @@ -31,7 +31,7 @@ namespace osu.Game.Overlays.BeatmapSet private const float tile_spacing = 2; private readonly OsuSpriteText version, starRating, starRatingText; - public readonly FillFlowContainer GuestMapperContainer; + private readonly FillFlowContainer guestMapperContainer; private readonly FillFlowContainer starRatingContainer; private readonly Statistic plays, favourites; @@ -89,7 +89,7 @@ namespace osu.Game.Overlays.BeatmapSet Origin = Anchor.BottomLeft, Font = OsuFont.GetFont(size: 17, weight: FontWeight.Bold) }, - GuestMapperContainer = new FillFlowContainer + guestMapperContainer = new FillFlowContainer { AutoSizeAxes = Axes.Both, Anchor = Anchor.BottomLeft, @@ -207,12 +207,12 @@ namespace osu.Game.Overlays.BeatmapSet private void showBeatmap(APIBeatmap? beatmapInfo) { - GuestMapperContainer.Clear(); + guestMapperContainer.Clear(); if (beatmapInfo != null && beatmapSet?.Author.OnlineID != beatmapInfo.AuthorID) { if (BeatmapSet?.RelatedUsers?.Single(u => u.OnlineID == beatmapInfo.AuthorID) is APIUser user) - GuestMapperContainer.Child = getGueatMapper(user); + guestMapperContainer.Child = getGueatMapper(user); } version.Text = beatmapInfo?.DifficultyName ?? string.Empty; From 7a0edabd5dc557680b06b5e51f4628da9c08879f Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Sun, 2 Apr 2023 17:11:19 -0700 Subject: [PATCH 03/38] Normalise overlay horizontal padding const --- osu.Game/Overlays/BeatmapSet/BeatmapSetHeaderContent.cs | 6 +++--- osu.Game/Overlays/BeatmapSet/Info.cs | 2 +- osu.Game/Overlays/BeatmapSetOverlay.cs | 1 - osu.Game/Overlays/Changelog/ChangelogBuild.cs | 4 +--- osu.Game/Overlays/Changelog/ChangelogListing.cs | 2 +- osu.Game/Overlays/Profile/Header/BadgeHeaderContainer.cs | 2 +- osu.Game/Overlays/Profile/Header/BottomHeaderContainer.cs | 2 +- osu.Game/Overlays/Profile/Header/CentreHeaderContainer.cs | 4 ++-- osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs | 2 +- osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs | 2 +- osu.Game/Overlays/Profile/ProfileHeader.cs | 2 +- osu.Game/Overlays/Profile/ProfileSection.cs | 4 ++-- osu.Game/Overlays/Rankings/CountryFilter.cs | 2 +- osu.Game/Overlays/Rankings/SpotlightSelector.cs | 2 +- osu.Game/Overlays/Rankings/Tables/RankingsTable.cs | 3 +-- osu.Game/Overlays/UserProfileOverlay.cs | 4 +--- osu.Game/Overlays/WaveOverlayContainer.cs | 2 ++ 17 files changed, 21 insertions(+), 25 deletions(-) diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapSetHeaderContent.cs b/osu.Game/Overlays/BeatmapSet/BeatmapSetHeaderContent.cs index 26e6b1f158..7ff8352054 100644 --- a/osu.Game/Overlays/BeatmapSet/BeatmapSetHeaderContent.cs +++ b/osu.Game/Overlays/BeatmapSet/BeatmapSetHeaderContent.cs @@ -97,8 +97,8 @@ namespace osu.Game.Overlays.BeatmapSet Padding = new MarginPadding { Vertical = BeatmapSetOverlay.Y_PADDING, - Left = BeatmapSetOverlay.X_PADDING, - Right = BeatmapSetOverlay.X_PADDING + BeatmapSetOverlay.RIGHT_WIDTH, + Left = WaveOverlayContainer.HORIZONTAL_PADDING, + Right = WaveOverlayContainer.HORIZONTAL_PADDING + BeatmapSetOverlay.RIGHT_WIDTH, }, Children = new Drawable[] { @@ -170,7 +170,7 @@ namespace osu.Game.Overlays.BeatmapSet Anchor = Anchor.BottomRight, Origin = Anchor.BottomRight, AutoSizeAxes = Axes.Both, - Margin = new MarginPadding { Top = BeatmapSetOverlay.Y_PADDING, Right = BeatmapSetOverlay.X_PADDING }, + Margin = new MarginPadding { Top = BeatmapSetOverlay.Y_PADDING, Right = WaveOverlayContainer.HORIZONTAL_PADDING }, Direction = FillDirection.Vertical, Spacing = new Vector2(10), Children = new Drawable[] diff --git a/osu.Game/Overlays/BeatmapSet/Info.cs b/osu.Game/Overlays/BeatmapSet/Info.cs index 58739eb471..8758b9c5cf 100644 --- a/osu.Game/Overlays/BeatmapSet/Info.cs +++ b/osu.Game/Overlays/BeatmapSet/Info.cs @@ -55,7 +55,7 @@ namespace osu.Game.Overlays.BeatmapSet new Container { RelativeSizeAxes = Axes.Both, - Padding = new MarginPadding { Top = 15, Horizontal = BeatmapSetOverlay.X_PADDING }, + Padding = new MarginPadding { Top = 15, Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING }, Children = new Drawable[] { new Container diff --git a/osu.Game/Overlays/BeatmapSetOverlay.cs b/osu.Game/Overlays/BeatmapSetOverlay.cs index 237ce22767..873336bb6e 100644 --- a/osu.Game/Overlays/BeatmapSetOverlay.cs +++ b/osu.Game/Overlays/BeatmapSetOverlay.cs @@ -25,7 +25,6 @@ namespace osu.Game.Overlays { public partial class BeatmapSetOverlay : OnlineOverlay { - public const float X_PADDING = 40; public const float Y_PADDING = 25; public const float RIGHT_WIDTH = 275; diff --git a/osu.Game/Overlays/Changelog/ChangelogBuild.cs b/osu.Game/Overlays/Changelog/ChangelogBuild.cs index 96d5203d14..08978ac2ab 100644 --- a/osu.Game/Overlays/Changelog/ChangelogBuild.cs +++ b/osu.Game/Overlays/Changelog/ChangelogBuild.cs @@ -18,8 +18,6 @@ namespace osu.Game.Overlays.Changelog { public partial class ChangelogBuild : FillFlowContainer { - public const float HORIZONTAL_PADDING = 70; - public Action SelectBuild; protected readonly APIChangelogBuild Build; @@ -33,7 +31,7 @@ namespace osu.Game.Overlays.Changelog RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; Direction = FillDirection.Vertical; - Padding = new MarginPadding { Horizontal = HORIZONTAL_PADDING }; + Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING }; Children = new Drawable[] { diff --git a/osu.Game/Overlays/Changelog/ChangelogListing.cs b/osu.Game/Overlays/Changelog/ChangelogListing.cs index d7c9ff67fe..4b784c7a28 100644 --- a/osu.Game/Overlays/Changelog/ChangelogListing.cs +++ b/osu.Game/Overlays/Changelog/ChangelogListing.cs @@ -64,7 +64,7 @@ namespace osu.Game.Overlays.Changelog { RelativeSizeAxes = Axes.X, Height = 1, - Padding = new MarginPadding { Horizontal = ChangelogBuild.HORIZONTAL_PADDING }, + Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING }, Margin = new MarginPadding { Top = 30 }, Child = new Box { diff --git a/osu.Game/Overlays/Profile/Header/BadgeHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/BadgeHeaderContainer.cs index 508041eb76..24be6ce2f5 100644 --- a/osu.Game/Overlays/Profile/Header/BadgeHeaderContainer.cs +++ b/osu.Game/Overlays/Profile/Header/BadgeHeaderContainer.cs @@ -50,7 +50,7 @@ namespace osu.Game.Overlays.Profile.Header RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Spacing = new Vector2(10, 10), - Padding = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN, Top = 10 }, + Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING, Top = 10 }, } }; } diff --git a/osu.Game/Overlays/Profile/Header/BottomHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/BottomHeaderContainer.cs index 1e80257a57..08a816930e 100644 --- a/osu.Game/Overlays/Profile/Header/BottomHeaderContainer.cs +++ b/osu.Game/Overlays/Profile/Header/BottomHeaderContainer.cs @@ -55,7 +55,7 @@ namespace osu.Game.Overlays.Profile.Header RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Direction = FillDirection.Vertical, - Padding = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN, Vertical = 10 }, + Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING, Vertical = 10 }, Spacing = new Vector2(0, 10), Children = new Drawable[] { diff --git a/osu.Game/Overlays/Profile/Header/CentreHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/CentreHeaderContainer.cs index 0dab4d582d..cafee7ea85 100644 --- a/osu.Game/Overlays/Profile/Header/CentreHeaderContainer.cs +++ b/osu.Game/Overlays/Profile/Header/CentreHeaderContainer.cs @@ -39,7 +39,7 @@ namespace osu.Game.Overlays.Profile.Header RelativeSizeAxes = Axes.Y, Direction = FillDirection.Horizontal, Padding = new MarginPadding { Vertical = 10 }, - Margin = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN }, + Margin = new MarginPadding { Left = WaveOverlayContainer.HORIZONTAL_PADDING }, Spacing = new Vector2(10, 0), Children = new Drawable[] { @@ -62,7 +62,7 @@ namespace osu.Game.Overlays.Profile.Header Anchor = Anchor.CentreRight, Origin = Anchor.CentreRight, AutoSizeAxes = Axes.Both, - Margin = new MarginPadding { Right = UserProfileOverlay.CONTENT_X_MARGIN }, + Margin = new MarginPadding { Right = WaveOverlayContainer.HORIZONTAL_PADDING }, Children = new Drawable[] { levelBadge = new LevelBadge diff --git a/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs index 1cc3aae735..1f35f39b49 100644 --- a/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs +++ b/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs @@ -30,7 +30,7 @@ namespace osu.Game.Overlays.Profile.Header { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, - Padding = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN, Vertical = 10 }, + Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING, Vertical = 10 }, Child = new GridContainer { RelativeSizeAxes = Axes.X, diff --git a/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs index 2f4f49788f..d04329430b 100644 --- a/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs +++ b/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs @@ -83,7 +83,7 @@ namespace osu.Game.Overlays.Profile.Header Direction = FillDirection.Horizontal, Padding = new MarginPadding { - Left = UserProfileOverlay.CONTENT_X_MARGIN, + Left = WaveOverlayContainer.HORIZONTAL_PADDING, Vertical = vertical_padding }, Height = content_height + 2 * vertical_padding, diff --git a/osu.Game/Overlays/Profile/ProfileHeader.cs b/osu.Game/Overlays/Profile/ProfileHeader.cs index 363eb5d58e..80d48ae09e 100644 --- a/osu.Game/Overlays/Profile/ProfileHeader.cs +++ b/osu.Game/Overlays/Profile/ProfileHeader.cs @@ -21,7 +21,7 @@ namespace osu.Game.Overlays.Profile public ProfileHeader() { - ContentSidePadding = UserProfileOverlay.CONTENT_X_MARGIN; + ContentSidePadding = WaveOverlayContainer.HORIZONTAL_PADDING; TabControl.AddItem(LayoutStrings.HeaderUsersShow); diff --git a/osu.Game/Overlays/Profile/ProfileSection.cs b/osu.Game/Overlays/Profile/ProfileSection.cs index 4ac86924f8..a8a240ddde 100644 --- a/osu.Game/Overlays/Profile/ProfileSection.cs +++ b/osu.Game/Overlays/Profile/ProfileSection.cs @@ -67,7 +67,7 @@ namespace osu.Game.Overlays.Profile AutoSizeAxes = Axes.Both, Margin = new MarginPadding { - Horizontal = UserProfileOverlay.CONTENT_X_MARGIN - outer_gutter_width, + Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING - outer_gutter_width, Top = 20, Bottom = 20, }, @@ -97,7 +97,7 @@ namespace osu.Game.Overlays.Profile RelativeSizeAxes = Axes.X, Padding = new MarginPadding { - Horizontal = UserProfileOverlay.CONTENT_X_MARGIN - outer_gutter_width, + Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING - outer_gutter_width, Bottom = 20 } }, diff --git a/osu.Game/Overlays/Rankings/CountryFilter.cs b/osu.Game/Overlays/Rankings/CountryFilter.cs index e27fa7c7bd..525816f8fd 100644 --- a/osu.Game/Overlays/Rankings/CountryFilter.cs +++ b/osu.Game/Overlays/Rankings/CountryFilter.cs @@ -54,7 +54,7 @@ namespace osu.Game.Overlays.Rankings Origin = Anchor.CentreLeft, Direction = FillDirection.Horizontal, Spacing = new Vector2(10, 0), - Margin = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN }, + Margin = new MarginPadding { Left = WaveOverlayContainer.HORIZONTAL_PADDING }, Children = new Drawable[] { new OsuSpriteText diff --git a/osu.Game/Overlays/Rankings/SpotlightSelector.cs b/osu.Game/Overlays/Rankings/SpotlightSelector.cs index 31273e3b01..190da04a5d 100644 --- a/osu.Game/Overlays/Rankings/SpotlightSelector.cs +++ b/osu.Game/Overlays/Rankings/SpotlightSelector.cs @@ -63,7 +63,7 @@ namespace osu.Game.Overlays.Rankings { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, - Padding = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN }, + Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING }, Child = new FillFlowContainer { RelativeSizeAxes = Axes.X, diff --git a/osu.Game/Overlays/Rankings/Tables/RankingsTable.cs b/osu.Game/Overlays/Rankings/Tables/RankingsTable.cs index affd9a2c44..27d894cdc2 100644 --- a/osu.Game/Overlays/Rankings/Tables/RankingsTable.cs +++ b/osu.Game/Overlays/Rankings/Tables/RankingsTable.cs @@ -23,7 +23,6 @@ namespace osu.Game.Overlays.Rankings.Tables public abstract partial class RankingsTable : TableContainer { protected const int TEXT_SIZE = 12; - private const float horizontal_inset = 20; private const float row_height = 32; private const float row_spacing = 3; private const int items_per_page = 50; @@ -39,7 +38,7 @@ namespace osu.Game.Overlays.Rankings.Tables RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; - Padding = new MarginPadding { Horizontal = horizontal_inset }; + Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING }; RowSize = new Dimension(GridSizeMode.Absolute, row_height + row_spacing); } diff --git a/osu.Game/Overlays/UserProfileOverlay.cs b/osu.Game/Overlays/UserProfileOverlay.cs index c5f8a820ea..d1fe877e55 100644 --- a/osu.Game/Overlays/UserProfileOverlay.cs +++ b/osu.Game/Overlays/UserProfileOverlay.cs @@ -45,8 +45,6 @@ namespace osu.Game.Overlays [Resolved] private RulesetStore rulesets { get; set; } = null!; - public const float CONTENT_X_MARGIN = 50; - public UserProfileOverlay() : base(OverlayColourScheme.Pink) { @@ -184,7 +182,7 @@ namespace osu.Game.Overlays public ProfileSectionTabControl() { Height = 40; - Padding = new MarginPadding { Horizontal = CONTENT_X_MARGIN }; + Padding = new MarginPadding { Horizontal = HORIZONTAL_PADDING }; TabContainer.Spacing = new Vector2(20); } diff --git a/osu.Game/Overlays/WaveOverlayContainer.cs b/osu.Game/Overlays/WaveOverlayContainer.cs index d25f6a9ae5..00474cc0d8 100644 --- a/osu.Game/Overlays/WaveOverlayContainer.cs +++ b/osu.Game/Overlays/WaveOverlayContainer.cs @@ -22,6 +22,8 @@ namespace osu.Game.Overlays protected override string PopInSampleName => "UI/wave-pop-in"; + public const float HORIZONTAL_PADDING = 50; + protected WaveOverlayContainer() { AddInternal(Waves = new WaveContainer From af389b1107367207fd42cbef0b30d0f23175d541 Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Sun, 2 Apr 2023 17:12:27 -0700 Subject: [PATCH 04/38] Replace all hardcoded 50 horizontal padding with const --- osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs | 2 +- osu.Game/Overlays/Changelog/ChangelogSupporterPromo.cs | 4 ++-- osu.Game/Overlays/Comments/CommentsContainer.cs | 4 ++-- osu.Game/Overlays/Comments/CommentsHeader.cs | 2 +- osu.Game/Overlays/Comments/TotalCommentsCounter.cs | 2 +- osu.Game/Overlays/Dashboard/Friends/FriendDisplay.cs | 2 +- osu.Game/Overlays/News/Displays/ArticleListing.cs | 2 +- osu.Game/Overlays/OverlayHeader.cs | 2 +- osu.Game/Overlays/OverlaySidebar.cs | 2 +- osu.Game/Overlays/Profile/Header/CentreHeaderContainer.cs | 2 +- osu.Game/Overlays/Wiki/WikiArticlePage.cs | 2 +- osu.Game/Overlays/WikiOverlay.cs | 2 +- 12 files changed, 14 insertions(+), 14 deletions(-) diff --git a/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs b/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs index 9eb04d9cc5..6d89313979 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs @@ -116,7 +116,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Direction = FillDirection.Vertical, - Padding = new MarginPadding { Horizontal = 50 }, + Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING }, Margin = new MarginPadding { Vertical = 20 }, Children = new Drawable[] { diff --git a/osu.Game/Overlays/Changelog/ChangelogSupporterPromo.cs b/osu.Game/Overlays/Changelog/ChangelogSupporterPromo.cs index 04526eb7ba..4aded1dd59 100644 --- a/osu.Game/Overlays/Changelog/ChangelogSupporterPromo.cs +++ b/osu.Game/Overlays/Changelog/ChangelogSupporterPromo.cs @@ -34,7 +34,7 @@ namespace osu.Game.Overlays.Changelog Padding = new MarginPadding { Vertical = 20, - Horizontal = 50, + Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING, }; } @@ -79,7 +79,7 @@ namespace osu.Game.Overlays.Changelog Direction = FillDirection.Vertical, Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, - Padding = new MarginPadding { Right = 50 + image_container_width }, + Padding = new MarginPadding { Right = WaveOverlayContainer.HORIZONTAL_PADDING + image_container_width }, Children = new Drawable[] { new OsuSpriteText diff --git a/osu.Game/Overlays/Comments/CommentsContainer.cs b/osu.Game/Overlays/Comments/CommentsContainer.cs index c4e4700674..2a873690a7 100644 --- a/osu.Game/Overlays/Comments/CommentsContainer.cs +++ b/osu.Game/Overlays/Comments/CommentsContainer.cs @@ -99,7 +99,7 @@ namespace osu.Game.Overlays.Comments { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, - Padding = new MarginPadding { Horizontal = 50, Vertical = 20 }, + Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING, Vertical = 20 }, Children = new Drawable[] { avatar = new UpdateableAvatar(api.LocalUser.Value) @@ -393,7 +393,7 @@ namespace osu.Game.Overlays.Comments { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, - Margin = new MarginPadding { Left = 50 }, + Margin = new MarginPadding { Left = WaveOverlayContainer.HORIZONTAL_PADDING }, Text = CommentsStrings.Empty } }); diff --git a/osu.Game/Overlays/Comments/CommentsHeader.cs b/osu.Game/Overlays/Comments/CommentsHeader.cs index e6d44e618b..0ae1f839a1 100644 --- a/osu.Game/Overlays/Comments/CommentsHeader.cs +++ b/osu.Game/Overlays/Comments/CommentsHeader.cs @@ -41,7 +41,7 @@ namespace osu.Game.Overlays.Comments new Container { RelativeSizeAxes = Axes.Both, - Padding = new MarginPadding { Horizontal = 50 }, + Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING }, Children = new Drawable[] { new OverlaySortTabControl diff --git a/osu.Game/Overlays/Comments/TotalCommentsCounter.cs b/osu.Game/Overlays/Comments/TotalCommentsCounter.cs index 38928f6f3d..2065f7a76b 100644 --- a/osu.Game/Overlays/Comments/TotalCommentsCounter.cs +++ b/osu.Game/Overlays/Comments/TotalCommentsCounter.cs @@ -32,7 +32,7 @@ namespace osu.Game.Overlays.Comments Origin = Anchor.CentreLeft, AutoSizeAxes = Axes.Both, Direction = FillDirection.Horizontal, - Margin = new MarginPadding { Left = 50 }, + Margin = new MarginPadding { Left = WaveOverlayContainer.HORIZONTAL_PADDING }, Spacing = new Vector2(5, 0), Children = new Drawable[] { diff --git a/osu.Game/Overlays/Dashboard/Friends/FriendDisplay.cs b/osu.Game/Overlays/Dashboard/Friends/FriendDisplay.cs index 73fab6d62b..a40993ae05 100644 --- a/osu.Game/Overlays/Dashboard/Friends/FriendDisplay.cs +++ b/osu.Game/Overlays/Dashboard/Friends/FriendDisplay.cs @@ -129,7 +129,7 @@ namespace osu.Game.Overlays.Dashboard.Friends { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, - Padding = new MarginPadding { Horizontal = 50 } + Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING } }, loading = new LoadingLayer(true) } diff --git a/osu.Game/Overlays/News/Displays/ArticleListing.cs b/osu.Game/Overlays/News/Displays/ArticleListing.cs index b6ce16ae7d..4fc9dde156 100644 --- a/osu.Game/Overlays/News/Displays/ArticleListing.cs +++ b/osu.Game/Overlays/News/Displays/ArticleListing.cs @@ -43,7 +43,7 @@ namespace osu.Game.Overlays.News.Displays { Vertical = 20, Left = 30, - Right = 50 + Right = WaveOverlayContainer.HORIZONTAL_PADDING }; InternalChild = new FillFlowContainer diff --git a/osu.Game/Overlays/OverlayHeader.cs b/osu.Game/Overlays/OverlayHeader.cs index f28d40c429..93de463204 100644 --- a/osu.Game/Overlays/OverlayHeader.cs +++ b/osu.Game/Overlays/OverlayHeader.cs @@ -89,7 +89,7 @@ namespace osu.Game.Overlays } }); - ContentSidePadding = 50; + ContentSidePadding = WaveOverlayContainer.HORIZONTAL_PADDING; } [BackgroundDependencyLoader] diff --git a/osu.Game/Overlays/OverlaySidebar.cs b/osu.Game/Overlays/OverlaySidebar.cs index b8c0032e87..93e5e83ffc 100644 --- a/osu.Game/Overlays/OverlaySidebar.cs +++ b/osu.Game/Overlays/OverlaySidebar.cs @@ -55,7 +55,7 @@ namespace osu.Game.Overlays Padding = new MarginPadding { Vertical = 20, - Left = 50, + Left = WaveOverlayContainer.HORIZONTAL_PADDING, Right = 30 }, Child = CreateContent() diff --git a/osu.Game/Overlays/Profile/Header/CentreHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/CentreHeaderContainer.cs index cafee7ea85..d964364510 100644 --- a/osu.Game/Overlays/Profile/Header/CentreHeaderContainer.cs +++ b/osu.Game/Overlays/Profile/Header/CentreHeaderContainer.cs @@ -77,7 +77,7 @@ namespace osu.Game.Overlays.Profile.Header Origin = Anchor.CentreRight, Width = 200, Height = 6, - Margin = new MarginPadding { Right = 50 }, + Margin = new MarginPadding { Right = WaveOverlayContainer.HORIZONTAL_PADDING }, Child = new LevelProgressBar { RelativeSizeAxes = Axes.Both, diff --git a/osu.Game/Overlays/Wiki/WikiArticlePage.cs b/osu.Game/Overlays/Wiki/WikiArticlePage.cs index 6c1dbe3181..342a395871 100644 --- a/osu.Game/Overlays/Wiki/WikiArticlePage.cs +++ b/osu.Game/Overlays/Wiki/WikiArticlePage.cs @@ -56,7 +56,7 @@ namespace osu.Game.Overlays.Wiki { Vertical = 20, Left = 30, - Right = 50, + Right = WaveOverlayContainer.HORIZONTAL_PADDING, }, OnAddHeading = sidebar.AddEntry, } diff --git a/osu.Game/Overlays/WikiOverlay.cs b/osu.Game/Overlays/WikiOverlay.cs index 88dc2cd7a4..2444aa4fa2 100644 --- a/osu.Game/Overlays/WikiOverlay.cs +++ b/osu.Game/Overlays/WikiOverlay.cs @@ -145,7 +145,7 @@ namespace osu.Game.Overlays Padding = new MarginPadding { Vertical = 20, - Horizontal = 50, + Horizontal = HORIZONTAL_PADDING, }, }); } From 436f1e4ae40fb980447672a5f2ad69a41ce61243 Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Sun, 2 Apr 2023 20:45:09 -0700 Subject: [PATCH 05/38] Replace other hardcoded horizontal padding with const - Also add overlay stream item padding const and account for it --- .../Overlays/BeatmapListing/BeatmapListingSearchControl.cs | 2 +- osu.Game/Overlays/Changelog/ChangelogHeader.cs | 2 +- osu.Game/Overlays/Comments/CommentsContainer.cs | 2 +- osu.Game/Overlays/Comments/DrawableComment.cs | 2 +- osu.Game/Overlays/Dashboard/Friends/FriendDisplay.cs | 2 +- osu.Game/Overlays/OverlayStreamItem.cs | 4 +++- 6 files changed, 8 insertions(+), 6 deletions(-) diff --git a/osu.Game/Overlays/BeatmapListing/BeatmapListingSearchControl.cs b/osu.Game/Overlays/BeatmapListing/BeatmapListingSearchControl.cs index 23de1cf76d..3fa0fc7a77 100644 --- a/osu.Game/Overlays/BeatmapListing/BeatmapListingSearchControl.cs +++ b/osu.Game/Overlays/BeatmapListing/BeatmapListingSearchControl.cs @@ -107,7 +107,7 @@ namespace osu.Game.Overlays.BeatmapListing Padding = new MarginPadding { Vertical = 20, - Horizontal = 40, + Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING, }, Child = new FillFlowContainer { diff --git a/osu.Game/Overlays/Changelog/ChangelogHeader.cs b/osu.Game/Overlays/Changelog/ChangelogHeader.cs index 54ada24987..e9be67e977 100644 --- a/osu.Game/Overlays/Changelog/ChangelogHeader.cs +++ b/osu.Game/Overlays/Changelog/ChangelogHeader.cs @@ -93,7 +93,7 @@ namespace osu.Game.Overlays.Changelog AutoSizeAxes = Axes.Y, Padding = new MarginPadding { - Horizontal = 65, + Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING - ChangelogUpdateStreamItem.PADDING, Vertical = 20 }, Child = Streams = new ChangelogUpdateStreamControl { Current = currentStream }, diff --git a/osu.Game/Overlays/Comments/CommentsContainer.cs b/osu.Game/Overlays/Comments/CommentsContainer.cs index 2a873690a7..24536fe460 100644 --- a/osu.Game/Overlays/Comments/CommentsContainer.cs +++ b/osu.Game/Overlays/Comments/CommentsContainer.cs @@ -152,7 +152,7 @@ namespace osu.Game.Overlays.Comments ShowDeleted = { BindTarget = ShowDeleted }, Margin = new MarginPadding { - Horizontal = 70, + Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING, Vertical = 10 } }, diff --git a/osu.Game/Overlays/Comments/DrawableComment.cs b/osu.Game/Overlays/Comments/DrawableComment.cs index 397dd46cdc..a710406548 100644 --- a/osu.Game/Overlays/Comments/DrawableComment.cs +++ b/osu.Game/Overlays/Comments/DrawableComment.cs @@ -537,7 +537,7 @@ namespace osu.Game.Overlays.Comments { return new MarginPadding { - Horizontal = 70, + Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING, Vertical = 15 }; } diff --git a/osu.Game/Overlays/Dashboard/Friends/FriendDisplay.cs b/osu.Game/Overlays/Dashboard/Friends/FriendDisplay.cs index a40993ae05..e3accfd2ad 100644 --- a/osu.Game/Overlays/Dashboard/Friends/FriendDisplay.cs +++ b/osu.Game/Overlays/Dashboard/Friends/FriendDisplay.cs @@ -79,7 +79,7 @@ namespace osu.Game.Overlays.Dashboard.Friends Padding = new MarginPadding { Top = 20, - Horizontal = 45 + Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING - FriendsOnlineStatusItem.PADDING }, Child = onlineStreamControl = new FriendOnlineStreamControl(), } diff --git a/osu.Game/Overlays/OverlayStreamItem.cs b/osu.Game/Overlays/OverlayStreamItem.cs index 9b18e5cccf..45181c13e4 100644 --- a/osu.Game/Overlays/OverlayStreamItem.cs +++ b/osu.Game/Overlays/OverlayStreamItem.cs @@ -39,12 +39,14 @@ namespace osu.Game.Overlays private FillFlowContainer text; private ExpandingBar expandingBar; + public const float PADDING = 5; + protected OverlayStreamItem(T value) : base(value) { Height = 50; Width = 90; - Margin = new MarginPadding(5); + Margin = new MarginPadding(PADDING); } [BackgroundDependencyLoader] From 247d426c8a61cebe24693bf0124798483bea7239 Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Sun, 2 Apr 2023 17:14:31 -0700 Subject: [PATCH 06/38] Add horizontal padding to currently playing search textbox --- osu.Game/Overlays/Dashboard/CurrentlyPlayingDisplay.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Overlays/Dashboard/CurrentlyPlayingDisplay.cs b/osu.Game/Overlays/Dashboard/CurrentlyPlayingDisplay.cs index 1540aa8fbb..5047992c8b 100644 --- a/osu.Game/Overlays/Dashboard/CurrentlyPlayingDisplay.cs +++ b/osu.Game/Overlays/Dashboard/CurrentlyPlayingDisplay.cs @@ -60,7 +60,7 @@ namespace osu.Game.Overlays.Dashboard new Container { RelativeSizeAxes = Axes.X, - Padding = new MarginPadding(padding), + Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING, Vertical = padding }, Child = searchTextBox = new BasicSearchTextBox { RelativeSizeAxes = Axes.X, From 51240ed46b0fbec450b74c7513cf3737a997cad9 Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Mon, 3 Apr 2023 19:51:22 +0900 Subject: [PATCH 07/38] typo --- osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs index 61bfd97f3c..59be9414fd 100644 --- a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs +++ b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs @@ -212,13 +212,13 @@ namespace osu.Game.Overlays.BeatmapSet if (beatmapInfo != null && beatmapSet?.Author.OnlineID != beatmapInfo.AuthorID) { if (BeatmapSet?.RelatedUsers?.Single(u => u.OnlineID == beatmapInfo.AuthorID) is APIUser user) - guestMapperContainer.Child = getGueatMapper(user); + guestMapperContainer.Child = getGuestMapper(user); } version.Text = beatmapInfo?.DifficultyName ?? string.Empty; } - private Drawable getGueatMapper(APIUser user) + private Drawable getGuestMapper(APIUser user) { return new LinkFlowContainer(s => { From 41c01d3929279865a1e542c7aa556bc3dad1d44d Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Mon, 3 Apr 2023 20:07:21 +0900 Subject: [PATCH 08/38] nullable condition --- osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs | 11 ++++------- 1 file changed, 4 insertions(+), 7 deletions(-) diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs index 59be9414fd..67348959a6 100644 --- a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs +++ b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs @@ -211,21 +211,18 @@ namespace osu.Game.Overlays.BeatmapSet if (beatmapInfo != null && beatmapSet?.Author.OnlineID != beatmapInfo.AuthorID) { - if (BeatmapSet?.RelatedUsers?.Single(u => u.OnlineID == beatmapInfo.AuthorID) is APIUser user) guestMapperContainer.Child = getGuestMapper(user); + APIUser? user = BeatmapSet?.RelatedUsers?.Single(u => u.OnlineID == beatmapInfo?.AuthorID); + if (user != null) } version.Text = beatmapInfo?.DifficultyName ?? string.Empty; } - private Drawable getGuestMapper(APIUser user) + private void getGuestMapper(APIUser user) { - return new LinkFlowContainer(s => + guestMapperContainer.With(d => { - s.Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 15); - }).With(d => - { - d.AutoSizeAxes = Axes.Both; d.AddText("mapped by "); d.AddUserLink(user); }); From 735b48679e2d4cd025590d84e7bd84a6712b08ab Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Mon, 3 Apr 2023 20:09:49 +0900 Subject: [PATCH 09/38] use `LinkFlowContainer` directly --- .../Visual/Online/TestSceneBeatmapSetOverlay.cs | 5 +++-- osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs | 11 ++++++----- 2 files changed, 9 insertions(+), 7 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs index 3090ff6c49..37f7b7623b 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs @@ -15,6 +15,7 @@ using System.Linq; using osu.Framework.Testing; using osu.Game.Beatmaps.Drawables; using osu.Game.Graphics.Containers; +using osu.Game.Graphics.Sprites; using osu.Game.Online.API; using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests.Responses; @@ -290,12 +291,12 @@ namespace osu.Game.Tests.Visual.Online { InputManager.MoveMouseTo(overlay.ChildrenOfType().ElementAt(0)); }); - AddAssert("Guset mapper information not show", () => !overlay.ChildrenOfType().Single().ChildrenOfType().Any()); + AddAssert("Guset mapper information not show", () => overlay.ChildrenOfType().Single().ChildrenOfType().All(s => s.Text != "BanchoBot")); AddStep("move mouse to guest diff", () => { InputManager.MoveMouseTo(overlay.ChildrenOfType().ElementAt(1)); }); - AddAssert("Guset mapper information show", () => overlay.ChildrenOfType().Single().ChildrenOfType().Any()); + AddAssert("Guset mapper information show", () => overlay.ChildrenOfType().Single().ChildrenOfType().Any(s => s.Text == "BanchoBot")); } private APIBeatmapSet createManyDifficultiesBeatmapSet() diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs index 67348959a6..3689599a6f 100644 --- a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs +++ b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs @@ -31,7 +31,7 @@ namespace osu.Game.Overlays.BeatmapSet private const float tile_spacing = 2; private readonly OsuSpriteText version, starRating, starRatingText; - private readonly FillFlowContainer guestMapperContainer; + private readonly LinkFlowContainer guestMapperContainer; private readonly FillFlowContainer starRatingContainer; private readonly Statistic plays, favourites; @@ -89,7 +89,8 @@ namespace osu.Game.Overlays.BeatmapSet Origin = Anchor.BottomLeft, Font = OsuFont.GetFont(size: 17, weight: FontWeight.Bold) }, - guestMapperContainer = new FillFlowContainer + guestMapperContainer = new LinkFlowContainer(s => + s.Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 15)) { AutoSizeAxes = Axes.Both, Anchor = Anchor.BottomLeft, @@ -209,11 +210,11 @@ namespace osu.Game.Overlays.BeatmapSet { guestMapperContainer.Clear(); - if (beatmapInfo != null && beatmapSet?.Author.OnlineID != beatmapInfo.AuthorID) + if (beatmapInfo != null && beatmapInfo.AuthorID != beatmapSet?.AuthorID) { - guestMapperContainer.Child = getGuestMapper(user); - APIUser? user = BeatmapSet?.RelatedUsers?.Single(u => u.OnlineID == beatmapInfo?.AuthorID); + APIUser? user = BeatmapSet?.RelatedUsers?.Single(u => u.OnlineID == beatmapInfo.AuthorID); if (user != null) + getGuestMapper(user); } version.Text = beatmapInfo?.DifficultyName ?? string.Empty; From 9dd30e4b4cb87a783c3e3f121b0238716137e252 Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Mon, 3 Apr 2023 20:24:38 +0900 Subject: [PATCH 10/38] condition fix --- osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs index 3689599a6f..63bb122cb6 100644 --- a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs +++ b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs @@ -210,9 +210,9 @@ namespace osu.Game.Overlays.BeatmapSet { guestMapperContainer.Clear(); - if (beatmapInfo != null && beatmapInfo.AuthorID != beatmapSet?.AuthorID) + if (beatmapInfo?.AuthorID != beatmapSet?.AuthorID) { - APIUser? user = BeatmapSet?.RelatedUsers?.Single(u => u.OnlineID == beatmapInfo.AuthorID); + APIUser? user = BeatmapSet?.RelatedUsers?.SingleOrDefault(u => u.OnlineID == beatmapInfo?.AuthorID); if (user != null) getGuestMapper(user); } From 9e0277b2fd85c825cb35e9cf47a1f4313db12656 Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Tue, 4 Apr 2023 00:19:14 +0900 Subject: [PATCH 11/38] useless using --- osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs index 37f7b7623b..9e46738305 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs @@ -14,7 +14,6 @@ using System.Collections.Generic; using System.Linq; using osu.Framework.Testing; using osu.Game.Beatmaps.Drawables; -using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; using osu.Game.Online.API; using osu.Game.Online.API.Requests; From f9ebdadfe8da725e41f3fd4cd86a21a832457c7e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 4 Apr 2023 18:53:25 +0900 Subject: [PATCH 12/38] Move right-side editor toolbox to base `HitObjectComposer` Move right-side editor toolbox to base `HitObjectComposer` --- .../Edit/CatchHitObjectComposer.cs | 1 - .../Edit/DistancedHitObjectComposer.cs | 53 ++++++------------- osu.Game/Rulesets/Edit/HitObjectComposer.cs | 22 +++++++- 3 files changed, 37 insertions(+), 39 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Edit/CatchHitObjectComposer.cs b/osu.Game.Rulesets.Catch/Edit/CatchHitObjectComposer.cs index ea5f54a775..cd8894753f 100644 --- a/osu.Game.Rulesets.Catch/Edit/CatchHitObjectComposer.cs +++ b/osu.Game.Rulesets.Catch/Edit/CatchHitObjectComposer.cs @@ -48,7 +48,6 @@ namespace osu.Game.Rulesets.Catch.Edit private void load() { // todo: enable distance spacing once catch supports applying it to its existing distance snap grid implementation. - RightSideToolboxContainer.Alpha = 0; DistanceSpacingMultiplier.Disabled = true; LayerBelowRuleset.Add(new PlayfieldBorder diff --git a/osu.Game/Rulesets/Edit/DistancedHitObjectComposer.cs b/osu.Game/Rulesets/Edit/DistancedHitObjectComposer.cs index 0df481737e..aa47b4f424 100644 --- a/osu.Game/Rulesets/Edit/DistancedHitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/DistancedHitObjectComposer.cs @@ -11,8 +11,6 @@ using osu.Framework.Bindables; using osu.Framework.Extensions; using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; @@ -47,8 +45,6 @@ namespace osu.Game.Rulesets.Edit IBindable IDistanceSnapProvider.DistanceSpacingMultiplier => DistanceSpacingMultiplier; - protected ExpandingToolboxContainer RightSideToolboxContainer { get; private set; } - private ExpandableSlider> distanceSpacingSlider; private ExpandableButton currentDistanceSpacingButton; @@ -67,47 +63,29 @@ namespace osu.Game.Rulesets.Edit [BackgroundDependencyLoader] private void load(OverlayColourProvider colourProvider) { - AddInternal(new Container + RightToolbox.Add(new EditorToolboxGroup("snapping") { - Anchor = Anchor.TopRight, - Origin = Anchor.TopRight, - RelativeSizeAxes = Axes.Y, - AutoSizeAxes = Axes.X, + Alpha = DistanceSpacingMultiplier.Disabled ? 0 : 1, Children = new Drawable[] { - new Box + distanceSpacingSlider = new ExpandableSlider> { - Colour = colourProvider.Background5, - RelativeSizeAxes = Axes.Both, + KeyboardStep = adjust_step, + // Manual binding in LoadComplete to handle one-way event flow. + Current = DistanceSpacingMultiplier.GetUnboundCopy(), }, - RightSideToolboxContainer = new ExpandingToolboxContainer(130, 250) + currentDistanceSpacingButton = new ExpandableButton { - Alpha = DistanceSpacingMultiplier.Disabled ? 0 : 1, - Child = new EditorToolboxGroup("snapping") + Action = () => { - Children = new Drawable[] - { - distanceSpacingSlider = new ExpandableSlider> - { - KeyboardStep = adjust_step, - // Manual binding in LoadComplete to handle one-way event flow. - Current = DistanceSpacingMultiplier.GetUnboundCopy(), - }, - currentDistanceSpacingButton = new ExpandableButton - { - Action = () => - { - (HitObject before, HitObject after)? objects = getObjectsOnEitherSideOfCurrentTime(); + (HitObject before, HitObject after)? objects = getObjectsOnEitherSideOfCurrentTime(); - Debug.Assert(objects != null); + Debug.Assert(objects != null); - DistanceSpacingMultiplier.Value = ReadCurrentDistanceSnap(objects.Value.before, objects.Value.after); - DistanceSnapToggle.Value = TernaryState.True; - }, - RelativeSizeAxes = Axes.X, - } - } - } + DistanceSpacingMultiplier.Value = ReadCurrentDistanceSnap(objects.Value.before, objects.Value.after); + DistanceSnapToggle.Value = TernaryState.True; + }, + RelativeSizeAxes = Axes.X, } } }); @@ -261,7 +239,8 @@ namespace osu.Game.Rulesets.Edit public virtual float GetBeatSnapDistanceAt(HitObject referenceObject, bool useReferenceSliderVelocity = true) { - return (float)(100 * (useReferenceSliderVelocity ? referenceObject.DifficultyControlPoint.SliderVelocity : 1) * EditorBeatmap.Difficulty.SliderMultiplier * 1 / BeatSnapProvider.BeatDivisor); + return (float)(100 * (useReferenceSliderVelocity ? referenceObject.DifficultyControlPoint.SliderVelocity : 1) * EditorBeatmap.Difficulty.SliderMultiplier * 1 + / BeatSnapProvider.BeatDivisor); } public virtual float DurationToDistance(HitObject referenceObject, double duration) diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index aee86fd942..c2250b1cd5 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -60,6 +60,10 @@ namespace osu.Game.Rulesets.Edit protected ComposeBlueprintContainer BlueprintContainer { get; private set; } + protected ExpandingToolboxContainer LeftToolbox { get; private set; } + + protected ExpandingToolboxContainer RightToolbox { get; private set; } + private DrawableEditorRulesetWrapper drawableRulesetWrapper; protected readonly Container LayerBelowRuleset = new Container { RelativeSizeAxes = Axes.Both }; @@ -131,7 +135,7 @@ namespace osu.Game.Rulesets.Edit Colour = colourProvider.Background5, RelativeSizeAxes = Axes.Both, }, - new ExpandingToolboxContainer(60, 200) + LeftToolbox = new ExpandingToolboxContainer(60, 200) { Children = new Drawable[] { @@ -153,6 +157,22 @@ namespace osu.Game.Rulesets.Edit }, } }, + new Container + { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + RelativeSizeAxes = Axes.Y, + AutoSizeAxes = Axes.X, + Children = new Drawable[] + { + new Box + { + Colour = colourProvider.Background5, + RelativeSizeAxes = Axes.Both, + }, + RightToolbox = new ExpandingToolboxContainer(130, 250) + } + } }; toolboxCollection.Items = CompositionTools From c356c163fa3b86597090751e1e4dcc3bb9598d86 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 4 Apr 2023 19:03:45 +0900 Subject: [PATCH 13/38] Add hit object inspector view --- osu.Game/Rulesets/Edit/HitObjectComposer.cs | 98 +++++++++++++++++++++ 1 file changed, 98 insertions(+) diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index c2250b1cd5..9f5663747c 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -18,12 +18,15 @@ using osu.Framework.Input.Events; using osu.Framework.Logging; using osu.Game.Beatmaps; using osu.Game.Configuration; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; using osu.Game.Overlays; using osu.Game.Rulesets.Configuration; using osu.Game.Rulesets.Edit.Tools; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI.Scrolling; using osu.Game.Screens.Edit; @@ -33,6 +36,7 @@ using osu.Game.Screens.Edit.Compose; using osu.Game.Screens.Edit.Compose.Components; using osuTK; using osuTK.Input; +using FontWeight = osu.Game.Graphics.FontWeight; namespace osu.Game.Rulesets.Edit { @@ -77,6 +81,14 @@ namespace osu.Game.Rulesets.Edit private IBindable hasTiming; private Bindable autoSeekOnPlacement; + [Resolved] + private EditorBeatmap beatmap { get; set; } + + [Resolved] + private OverlayColourProvider colours { get; set; } + + private OsuTextFlowContainer inspectorText; + protected HitObjectComposer(Ruleset ruleset) : base(ruleset) { @@ -171,6 +183,16 @@ namespace osu.Game.Rulesets.Edit RelativeSizeAxes = Axes.Both, }, RightToolbox = new ExpandingToolboxContainer(130, 250) + { + Child = new EditorToolboxGroup("inspector") + { + Child = inspectorText = new OsuTextFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + } + }, + } } } }; @@ -212,6 +234,13 @@ namespace osu.Game.Rulesets.Edit }); } + protected override void Update() + { + base.Update(); + + updateInspectorText(); + } + public override Playfield Playfield => drawableRulesetWrapper.Playfield; public override IEnumerable HitObjects => drawableRulesetWrapper.Playfield.AllHitObjects; @@ -289,6 +318,75 @@ namespace osu.Game.Rulesets.Edit return base.OnKeyDown(e); } + private void updateInspectorText() + { + if (beatmap.SelectedHitObjects.Count != 1) + { + inspectorText.Clear(); + return; + } + + var selected = beatmap.SelectedHitObjects.Single(); + + inspectorText.Clear(); + + addHeader("Time"); + addValue($"{selected.StartTime:#,0.##}ms"); + + switch (selected) + { + case IHasPosition pos: + addHeader("Position"); + addValue($"x:{pos.X:#,0.##} y:{pos.Y:#,0.##}"); + break; + + case IHasXPosition x: + addHeader("Position"); + + addValue($"x:{x.X:#,0.##} "); + break; + + case IHasYPosition y: + addHeader("Position"); + + addValue($"y:{y.Y:#,0.##}"); + break; + } + + if (selected is IHasDistance distance) + { + addHeader("Distance"); + addValue($"{distance.Distance:#,0.##}px"); + } + + if (selected is IHasRepeats repeats) + { + addHeader("Repeats"); + addValue($"{repeats.RepeatCount:#,0.##}"); + } + + if (selected is IHasDuration duration) + { + addHeader("End Time"); + addValue($"{duration.EndTime:#,0.##}ms"); + addHeader("Duration"); + addValue($"{duration.Duration:#,0.##}ms"); + } + + void addHeader(string header) => inspectorText.AddParagraph($"{header}: ", s => + { + s.Padding = new MarginPadding { Top = 2 }; + s.Font = s.Font.With(size: 12); + s.Colour = colours.Content2; + }); + + void addValue(string value) => inspectorText.AddParagraph(value, s => + { + s.Font = s.Font.With(weight: FontWeight.SemiBold); + s.Colour = colours.Content1; + }); + } + private bool checkLeftToggleFromKey(Key key, out int index) { if (key < Key.Number1 || key > Key.Number9) From b0d57616679c01c8d6ac73000ceb034331ff2cc1 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 4 Apr 2023 19:05:50 +0900 Subject: [PATCH 14/38] Add object type --- osu.Game/Rulesets/Edit/HitObjectComposer.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index 9f5663747c..753667eb4a 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -10,6 +10,7 @@ using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.EnumExtensions; +using osu.Framework.Extensions.TypeExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; @@ -330,6 +331,9 @@ namespace osu.Game.Rulesets.Edit inspectorText.Clear(); + addHeader("Type"); + addValue($"{selected.GetType().ReadableName()}"); + addHeader("Time"); addValue($"{selected.StartTime:#,0.##}ms"); From 195b5fc3f182adfb7ffa68a98102571f635eda0b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 4 Apr 2023 19:11:48 +0900 Subject: [PATCH 15/38] Add view for selections of size != 1 --- osu.Game/Rulesets/Edit/HitObjectComposer.cs | 103 +++++++++++--------- 1 file changed, 59 insertions(+), 44 deletions(-) diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index 753667eb4a..b4c8c7798e 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -321,62 +321,77 @@ namespace osu.Game.Rulesets.Edit private void updateInspectorText() { - if (beatmap.SelectedHitObjects.Count != 1) - { - inspectorText.Clear(); - return; - } - - var selected = beatmap.SelectedHitObjects.Single(); - inspectorText.Clear(); - addHeader("Type"); - addValue($"{selected.GetType().ReadableName()}"); - - addHeader("Time"); - addValue($"{selected.StartTime:#,0.##}ms"); - - switch (selected) + switch (beatmap.SelectedHitObjects.Count) { - case IHasPosition pos: - addHeader("Position"); - addValue($"x:{pos.X:#,0.##} y:{pos.Y:#,0.##}"); + case 0: + addHeader("No selection"); break; - case IHasXPosition x: - addHeader("Position"); + case 1: + var selected = beatmap.SelectedHitObjects.Single(); + + addHeader("Type"); + addValue($"{selected.GetType().ReadableName()}"); + + addHeader("Time"); + addValue($"{selected.StartTime:#,0.##}ms"); + + switch (selected) + { + case IHasPosition pos: + addHeader("Position"); + addValue($"x:{pos.X:#,0.##} y:{pos.Y:#,0.##}"); + break; + + case IHasXPosition x: + addHeader("Position"); + + addValue($"x:{x.X:#,0.##} "); + break; + + case IHasYPosition y: + addHeader("Position"); + + addValue($"y:{y.Y:#,0.##}"); + break; + } + + if (selected is IHasDistance distance) + { + addHeader("Distance"); + addValue($"{distance.Distance:#,0.##}px"); + } + + if (selected is IHasRepeats repeats) + { + addHeader("Repeats"); + addValue($"{repeats.RepeatCount:#,0.##}"); + } + + if (selected is IHasDuration duration) + { + addHeader("End Time"); + addValue($"{duration.EndTime:#,0.##}ms"); + addHeader("Duration"); + addValue($"{duration.Duration:#,0.##}ms"); + } - addValue($"x:{x.X:#,0.##} "); break; - case IHasYPosition y: - addHeader("Position"); + default: + addHeader("Selected Objects"); + addValue($"{beatmap.SelectedHitObjects.Count:#,0.##}"); - addValue($"y:{y.Y:#,0.##}"); + addHeader("Start Time"); + addValue($"{beatmap.SelectedHitObjects.Min(o => o.StartTime):#,0.##}"); + + addHeader("End Time"); + addValue($"{beatmap.SelectedHitObjects.Max(o => o.GetEndTime()):#,0.##}"); break; } - if (selected is IHasDistance distance) - { - addHeader("Distance"); - addValue($"{distance.Distance:#,0.##}px"); - } - - if (selected is IHasRepeats repeats) - { - addHeader("Repeats"); - addValue($"{repeats.RepeatCount:#,0.##}"); - } - - if (selected is IHasDuration duration) - { - addHeader("End Time"); - addValue($"{duration.EndTime:#,0.##}ms"); - addHeader("Duration"); - addValue($"{duration.Duration:#,0.##}ms"); - } - void addHeader(string header) => inspectorText.AddParagraph($"{header}: ", s => { s.Padding = new MarginPadding { Top = 2 }; From 4aed483005abf9eaf9ad3f73197cdfad6fa2f051 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 4 Apr 2023 19:14:30 +0900 Subject: [PATCH 16/38] Tidy up dependency resolution --- osu.Game/Rulesets/Edit/HitObjectComposer.cs | 25 +++++++++------------ 1 file changed, 11 insertions(+), 14 deletions(-) diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index b4c8c7798e..b28dfdf3f0 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -63,6 +63,9 @@ namespace osu.Game.Rulesets.Edit [Resolved] protected IBeatSnapProvider BeatSnapProvider { get; private set; } + [Resolved] + private OverlayColourProvider colourProvider { get; set; } + protected ComposeBlueprintContainer BlueprintContainer { get; private set; } protected ExpandingToolboxContainer LeftToolbox { get; private set; } @@ -82,12 +85,6 @@ namespace osu.Game.Rulesets.Edit private IBindable hasTiming; private Bindable autoSeekOnPlacement; - [Resolved] - private EditorBeatmap beatmap { get; set; } - - [Resolved] - private OverlayColourProvider colours { get; set; } - private OsuTextFlowContainer inspectorText; protected HitObjectComposer(Ruleset ruleset) @@ -99,7 +96,7 @@ namespace osu.Game.Rulesets.Edit dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); [BackgroundDependencyLoader] - private void load(OverlayColourProvider colourProvider, OsuConfigManager config) + private void load(OsuConfigManager config) { autoSeekOnPlacement = config.GetBindable(OsuSetting.EditorAutoSeekOnPlacement); @@ -323,14 +320,14 @@ namespace osu.Game.Rulesets.Edit { inspectorText.Clear(); - switch (beatmap.SelectedHitObjects.Count) + switch (EditorBeatmap.SelectedHitObjects.Count) { case 0: addHeader("No selection"); break; case 1: - var selected = beatmap.SelectedHitObjects.Single(); + var selected = EditorBeatmap.SelectedHitObjects.Single(); addHeader("Type"); addValue($"{selected.GetType().ReadableName()}"); @@ -382,13 +379,13 @@ namespace osu.Game.Rulesets.Edit default: addHeader("Selected Objects"); - addValue($"{beatmap.SelectedHitObjects.Count:#,0.##}"); + addValue($"{EditorBeatmap.SelectedHitObjects.Count:#,0.##}"); addHeader("Start Time"); - addValue($"{beatmap.SelectedHitObjects.Min(o => o.StartTime):#,0.##}"); + addValue($"{EditorBeatmap.SelectedHitObjects.Min(o => o.StartTime):#,0.##}"); addHeader("End Time"); - addValue($"{beatmap.SelectedHitObjects.Max(o => o.GetEndTime()):#,0.##}"); + addValue($"{EditorBeatmap.SelectedHitObjects.Max(o => o.GetEndTime()):#,0.##}"); break; } @@ -396,13 +393,13 @@ namespace osu.Game.Rulesets.Edit { s.Padding = new MarginPadding { Top = 2 }; s.Font = s.Font.With(size: 12); - s.Colour = colours.Content2; + s.Colour = colourProvider.Content2; }); void addValue(string value) => inspectorText.AddParagraph(value, s => { s.Font = s.Font.With(weight: FontWeight.SemiBold); - s.Colour = colours.Content1; + s.Colour = colourProvider.Content1; }); } From 3209b092702aaa78c376422de632d48c86792d65 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 4 Apr 2023 19:17:14 +0900 Subject: [PATCH 17/38] Move inspector into own file --- osu.Game/Rulesets/Edit/HitObjectComposer.cs | 107 +-------------- osu.Game/Rulesets/Edit/HitObjectInspector.cs | 132 +++++++++++++++++++ 2 files changed, 133 insertions(+), 106 deletions(-) create mode 100644 osu.Game/Rulesets/Edit/HitObjectInspector.cs diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index b28dfdf3f0..653861c11c 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -10,7 +10,6 @@ using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.EnumExtensions; -using osu.Framework.Extensions.TypeExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; @@ -19,15 +18,12 @@ using osu.Framework.Input.Events; using osu.Framework.Logging; using osu.Game.Beatmaps; using osu.Game.Configuration; -using osu.Game.Graphics; -using osu.Game.Graphics.Containers; using osu.Game.Overlays; using osu.Game.Rulesets.Configuration; using osu.Game.Rulesets.Edit.Tools; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Drawables; -using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI.Scrolling; using osu.Game.Screens.Edit; @@ -37,7 +33,6 @@ using osu.Game.Screens.Edit.Compose; using osu.Game.Screens.Edit.Compose.Components; using osuTK; using osuTK.Input; -using FontWeight = osu.Game.Graphics.FontWeight; namespace osu.Game.Rulesets.Edit { @@ -85,8 +80,6 @@ namespace osu.Game.Rulesets.Edit private IBindable hasTiming; private Bindable autoSeekOnPlacement; - private OsuTextFlowContainer inspectorText; - protected HitObjectComposer(Ruleset ruleset) : base(ruleset) { @@ -184,11 +177,7 @@ namespace osu.Game.Rulesets.Edit { Child = new EditorToolboxGroup("inspector") { - Child = inspectorText = new OsuTextFlowContainer - { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - } + Child = new HitObjectInspector() }, } } @@ -232,13 +221,6 @@ namespace osu.Game.Rulesets.Edit }); } - protected override void Update() - { - base.Update(); - - updateInspectorText(); - } - public override Playfield Playfield => drawableRulesetWrapper.Playfield; public override IEnumerable HitObjects => drawableRulesetWrapper.Playfield.AllHitObjects; @@ -316,93 +298,6 @@ namespace osu.Game.Rulesets.Edit return base.OnKeyDown(e); } - private void updateInspectorText() - { - inspectorText.Clear(); - - switch (EditorBeatmap.SelectedHitObjects.Count) - { - case 0: - addHeader("No selection"); - break; - - case 1: - var selected = EditorBeatmap.SelectedHitObjects.Single(); - - addHeader("Type"); - addValue($"{selected.GetType().ReadableName()}"); - - addHeader("Time"); - addValue($"{selected.StartTime:#,0.##}ms"); - - switch (selected) - { - case IHasPosition pos: - addHeader("Position"); - addValue($"x:{pos.X:#,0.##} y:{pos.Y:#,0.##}"); - break; - - case IHasXPosition x: - addHeader("Position"); - - addValue($"x:{x.X:#,0.##} "); - break; - - case IHasYPosition y: - addHeader("Position"); - - addValue($"y:{y.Y:#,0.##}"); - break; - } - - if (selected is IHasDistance distance) - { - addHeader("Distance"); - addValue($"{distance.Distance:#,0.##}px"); - } - - if (selected is IHasRepeats repeats) - { - addHeader("Repeats"); - addValue($"{repeats.RepeatCount:#,0.##}"); - } - - if (selected is IHasDuration duration) - { - addHeader("End Time"); - addValue($"{duration.EndTime:#,0.##}ms"); - addHeader("Duration"); - addValue($"{duration.Duration:#,0.##}ms"); - } - - break; - - default: - addHeader("Selected Objects"); - addValue($"{EditorBeatmap.SelectedHitObjects.Count:#,0.##}"); - - addHeader("Start Time"); - addValue($"{EditorBeatmap.SelectedHitObjects.Min(o => o.StartTime):#,0.##}"); - - addHeader("End Time"); - addValue($"{EditorBeatmap.SelectedHitObjects.Max(o => o.GetEndTime()):#,0.##}"); - break; - } - - void addHeader(string header) => inspectorText.AddParagraph($"{header}: ", s => - { - s.Padding = new MarginPadding { Top = 2 }; - s.Font = s.Font.With(size: 12); - s.Colour = colourProvider.Content2; - }); - - void addValue(string value) => inspectorText.AddParagraph(value, s => - { - s.Font = s.Font.With(weight: FontWeight.SemiBold); - s.Colour = colourProvider.Content1; - }); - } - private bool checkLeftToggleFromKey(Key key, out int index) { if (key < Key.Number1 || key > Key.Number9) diff --git a/osu.Game/Rulesets/Edit/HitObjectInspector.cs b/osu.Game/Rulesets/Edit/HitObjectInspector.cs new file mode 100644 index 0000000000..a6837b24f2 --- /dev/null +++ b/osu.Game/Rulesets/Edit/HitObjectInspector.cs @@ -0,0 +1,132 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable disable +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Extensions.TypeExtensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Overlays; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Types; +using osu.Game.Screens.Edit; + +namespace osu.Game.Rulesets.Edit +{ + internal partial class HitObjectInspector : CompositeDrawable + { + private OsuTextFlowContainer inspectorText; + + [Resolved] + protected EditorBeatmap EditorBeatmap { get; private set; } + + [Resolved] + private OverlayColourProvider colourProvider { get; set; } + + [BackgroundDependencyLoader] + private void load() + { + InternalChild = inspectorText = new OsuTextFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + }; + } + + protected override void Update() + { + base.Update(); + updateInspectorText(); + } + + private void updateInspectorText() + { + inspectorText.Clear(); + + switch (EditorBeatmap.SelectedHitObjects.Count) + { + case 0: + addHeader("No selection"); + break; + + case 1: + var selected = EditorBeatmap.SelectedHitObjects.Single(); + + addHeader("Type"); + addValue($"{selected.GetType().ReadableName()}"); + + addHeader("Time"); + addValue($"{selected.StartTime:#,0.##}ms"); + + switch (selected) + { + case IHasPosition pos: + addHeader("Position"); + addValue($"x:{pos.X:#,0.##} y:{pos.Y:#,0.##}"); + break; + + case IHasXPosition x: + addHeader("Position"); + + addValue($"x:{x.X:#,0.##} "); + break; + + case IHasYPosition y: + addHeader("Position"); + + addValue($"y:{y.Y:#,0.##}"); + break; + } + + if (selected is IHasDistance distance) + { + addHeader("Distance"); + addValue($"{distance.Distance:#,0.##}px"); + } + + if (selected is IHasRepeats repeats) + { + addHeader("Repeats"); + addValue($"{repeats.RepeatCount:#,0.##}"); + } + + if (selected is IHasDuration duration) + { + addHeader("End Time"); + addValue($"{duration.EndTime:#,0.##}ms"); + addHeader("Duration"); + addValue($"{duration.Duration:#,0.##}ms"); + } + + break; + + default: + addHeader("Selected Objects"); + addValue($"{EditorBeatmap.SelectedHitObjects.Count:#,0.##}"); + + addHeader("Start Time"); + addValue($"{EditorBeatmap.SelectedHitObjects.Min(o => o.StartTime):#,0.##}"); + + addHeader("End Time"); + addValue($"{EditorBeatmap.SelectedHitObjects.Max(o => o.GetEndTime()):#,0.##}"); + break; + } + + void addHeader(string header) => inspectorText.AddParagraph($"{header}: ", s => + { + s.Padding = new MarginPadding { Top = 2 }; + s.Font = s.Font.With(size: 12); + s.Colour = colourProvider.Content2; + }); + + void addValue(string value) => inspectorText.AddParagraph(value, s => + { + s.Font = s.Font.With(weight: FontWeight.SemiBold); + s.Colour = colourProvider.Content1; + }); + } + } +} From f07d859532cc8906c298fddc59e187be1b3b2fd7 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 4 Apr 2023 19:31:33 +0900 Subject: [PATCH 18/38] Optimise how often we update the display --- osu.Game/Rulesets/Edit/HitObjectInspector.cs | 24 +++++++++++++------- 1 file changed, 16 insertions(+), 8 deletions(-) diff --git a/osu.Game/Rulesets/Edit/HitObjectInspector.cs b/osu.Game/Rulesets/Edit/HitObjectInspector.cs index a6837b24f2..71a3202f8d 100644 --- a/osu.Game/Rulesets/Edit/HitObjectInspector.cs +++ b/osu.Game/Rulesets/Edit/HitObjectInspector.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable using System.Linq; using osu.Framework.Allocation; using osu.Framework.Extensions.TypeExtensions; @@ -18,17 +17,20 @@ namespace osu.Game.Rulesets.Edit { internal partial class HitObjectInspector : CompositeDrawable { - private OsuTextFlowContainer inspectorText; + private OsuTextFlowContainer inspectorText = null!; [Resolved] - protected EditorBeatmap EditorBeatmap { get; private set; } + protected EditorBeatmap EditorBeatmap { get; private set; } = null!; [Resolved] - private OverlayColourProvider colourProvider { get; set; } + private OverlayColourProvider colourProvider { get; set; } = null!; [BackgroundDependencyLoader] private void load() { + AutoSizeAxes = Axes.Y; + RelativeSizeAxes = Axes.X; + InternalChild = inspectorText = new OsuTextFlowContainer { RelativeSizeAxes = Axes.X, @@ -36,10 +38,13 @@ namespace osu.Game.Rulesets.Edit }; } - protected override void Update() + protected override void LoadComplete() { - base.Update(); - updateInspectorText(); + base.LoadComplete(); + + EditorBeatmap.SelectedHitObjects.CollectionChanged += (_, _) => updateInspectorText(); + EditorBeatmap.TransactionBegan += updateInspectorText; + EditorBeatmap.TransactionEnded += updateInspectorText; } private void updateInspectorText() @@ -49,7 +54,7 @@ namespace osu.Game.Rulesets.Edit switch (EditorBeatmap.SelectedHitObjects.Count) { case 0: - addHeader("No selection"); + addValue("No selection"); break; case 1: @@ -115,6 +120,9 @@ namespace osu.Game.Rulesets.Edit break; } + if (EditorBeatmap.TransactionActive) + Scheduler.AddDelayed(updateInspectorText, 100); + void addHeader(string header) => inspectorText.AddParagraph($"{header}: ", s => { s.Padding = new MarginPadding { Top = 2 }; From 9c8b25e0348cc2b9be66c22b0d4f4b46f6b880a8 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 5 Apr 2023 13:45:24 +0900 Subject: [PATCH 19/38] Fix display not always updating when expected by updating on a schedule --- osu.Game/Rulesets/Edit/HitObjectInspector.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/Rulesets/Edit/HitObjectInspector.cs b/osu.Game/Rulesets/Edit/HitObjectInspector.cs index 71a3202f8d..1870476ca0 100644 --- a/osu.Game/Rulesets/Edit/HitObjectInspector.cs +++ b/osu.Game/Rulesets/Edit/HitObjectInspector.cs @@ -106,6 +106,9 @@ namespace osu.Game.Rulesets.Edit addValue($"{duration.Duration:#,0.##}ms"); } + // I'd hope there's a better way to do this, but I don't want to bind to each and every property above to watch for changes. + // This is a good middle-ground for the time being. + Scheduler.AddDelayed(updateInspectorText, 250); break; default: @@ -120,9 +123,6 @@ namespace osu.Game.Rulesets.Edit break; } - if (EditorBeatmap.TransactionActive) - Scheduler.AddDelayed(updateInspectorText, 100); - void addHeader(string header) => inspectorText.AddParagraph($"{header}: ", s => { s.Padding = new MarginPadding { Top = 2 }; From ad717d2368270b7cb04f7d4d3b70c2cc5d860fea Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 6 Apr 2023 23:39:36 +0900 Subject: [PATCH 20/38] Fix scheduled calls piling up during transactions --- osu.Game/Rulesets/Edit/HitObjectInspector.cs | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/osu.Game/Rulesets/Edit/HitObjectInspector.cs b/osu.Game/Rulesets/Edit/HitObjectInspector.cs index 1870476ca0..02270d4662 100644 --- a/osu.Game/Rulesets/Edit/HitObjectInspector.cs +++ b/osu.Game/Rulesets/Edit/HitObjectInspector.cs @@ -6,6 +6,7 @@ using osu.Framework.Allocation; using osu.Framework.Extensions.TypeExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Threading; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Overlays; @@ -47,9 +48,13 @@ namespace osu.Game.Rulesets.Edit EditorBeatmap.TransactionEnded += updateInspectorText; } + private ScheduledDelegate? rollingTextUpdate; + private void updateInspectorText() { inspectorText.Clear(); + rollingTextUpdate?.Cancel(); + rollingTextUpdate = null; switch (EditorBeatmap.SelectedHitObjects.Count) { @@ -108,7 +113,7 @@ namespace osu.Game.Rulesets.Edit // I'd hope there's a better way to do this, but I don't want to bind to each and every property above to watch for changes. // This is a good middle-ground for the time being. - Scheduler.AddDelayed(updateInspectorText, 250); + rollingTextUpdate ??= Scheduler.AddDelayed(updateInspectorText, 250); break; default: From f1de560d5717ad17588640f5745c7e801f7dfd72 Mon Sep 17 00:00:00 2001 From: Micha Lehmann Date: Sat, 8 Apr 2023 00:50:31 +0200 Subject: [PATCH 21/38] Snap editor selection rotation when holding shift --- .../Components/SelectionBoxRotationHandle.cs | 62 ++++++++++++++++--- 1 file changed, 55 insertions(+), 7 deletions(-) diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs index 0f702e1c49..04eaf6c491 100644 --- a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs +++ b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs @@ -16,6 +16,8 @@ using osu.Framework.Localisation; using osuTK; using osuTK.Graphics; +using Key = osuTK.Input.Key; + namespace osu.Game.Screens.Edit.Compose.Components { public partial class SelectionBoxRotationHandle : SelectionBoxDragHandle, IHasTooltip @@ -26,6 +28,8 @@ namespace osu.Game.Screens.Edit.Compose.Components private SpriteIcon icon; + private const float snapStep = 15; + private float rawCumulativeRotation = 0; private readonly Bindable cumulativeRotation = new Bindable(); [Resolved] @@ -74,21 +78,38 @@ namespace osu.Game.Screens.Edit.Compose.Components { base.OnDrag(e); - float instantaneousAngle = convertDragEventToAngleOfRotation(e); - cumulativeRotation.Value += instantaneousAngle; + rawCumulativeRotation += convertDragEventToAngleOfRotation(e); - if (cumulativeRotation.Value < -180) - cumulativeRotation.Value += 360; - else if (cumulativeRotation.Value > 180) - cumulativeRotation.Value -= 360; + applyRotation(shouldSnap: e.ShiftPressed); + } - HandleRotate?.Invoke(instantaneousAngle); + protected override bool OnKeyDown(KeyDownEvent e) + { + base.OnKeyDown(e); + + if (cumulativeRotation.Value != null && (e.Key == Key.ShiftLeft || e.Key == Key.ShiftRight)) + { + applyRotation(shouldSnap: true); + } + + return true; + } + + protected override void OnKeyUp(KeyUpEvent e) + { + base.OnKeyUp(e); + + if (cumulativeRotation.Value != null && (e.Key == Key.ShiftLeft || e.Key == Key.ShiftRight)) + { + applyRotation(shouldSnap: false); + } } protected override void OnDragEnd(DragEndEvent e) { base.OnDragEnd(e); cumulativeRotation.Value = null; + rawCumulativeRotation = 0; } private float convertDragEventToAngleOfRotation(DragEvent e) @@ -100,6 +121,33 @@ namespace osu.Game.Screens.Edit.Compose.Components return (endAngle - startAngle) * 180 / MathF.PI; } + private void applyRotation(bool shouldSnap) + { + float oldRotation = cumulativeRotation.Value ?? 0; + + if (shouldSnap) + { + cumulativeRotation.Value = snap(rawCumulativeRotation, snapStep); + } + else + { + cumulativeRotation.Value = rawCumulativeRotation; + } + + if (cumulativeRotation.Value < -180) + cumulativeRotation.Value += 360; + else if (cumulativeRotation.Value > 180) + cumulativeRotation.Value -= 360; + + HandleRotate?.Invoke((float)cumulativeRotation.Value - oldRotation); + } + + private float snap(float value, float step) + { + float floor = MathF.Floor(value / step) * step; + return value - floor < step / 2f ? floor : floor + step; + } + private void updateTooltipText() { TooltipText = cumulativeRotation.Value?.ToLocalisableString("0.0°") ?? default; From c827c2810b99cae4a725023f69e85652dbd8fde3 Mon Sep 17 00:00:00 2001 From: Micha Lehmann Date: Sat, 8 Apr 2023 01:28:28 +0200 Subject: [PATCH 22/38] Improve editor selection rotation value wrapping MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit This fixes two issues the previous algorithm had: 1. A half-turn rotation used to show up as -180°. 2. Rotating more than 180° in one drag event would overwhelm it and cause the value to go outside its range. This comes at the cost of a negligible performance hit, since a division (modulo) is performed instead of just addition/subtraction. --- .../Edit/Compose/Components/SelectionBoxRotationHandle.cs | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs index 04eaf6c491..4990a522f8 100644 --- a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs +++ b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs @@ -134,10 +134,7 @@ namespace osu.Game.Screens.Edit.Compose.Components cumulativeRotation.Value = rawCumulativeRotation; } - if (cumulativeRotation.Value < -180) - cumulativeRotation.Value += 360; - else if (cumulativeRotation.Value > 180) - cumulativeRotation.Value -= 360; + cumulativeRotation.Value = (cumulativeRotation.Value - 180) % 360 + 180; HandleRotate?.Invoke((float)cumulativeRotation.Value - oldRotation); } From f72dd86b4251123400048ed2b9474ba69d25ef57 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 8 Apr 2023 10:40:36 +0900 Subject: [PATCH 23/38] Fix code quality issues and avoid updating bindable twice per operation --- .../Components/SelectionBoxRotationHandle.cs | 20 +++++++------------ 1 file changed, 7 insertions(+), 13 deletions(-) diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs index 4990a522f8..5a1587eea6 100644 --- a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs +++ b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs @@ -15,7 +15,6 @@ using osu.Framework.Input.Events; using osu.Framework.Localisation; using osuTK; using osuTK.Graphics; - using Key = osuTK.Input.Key; namespace osu.Game.Screens.Edit.Compose.Components @@ -28,8 +27,8 @@ namespace osu.Game.Screens.Edit.Compose.Components private SpriteIcon icon; - private const float snapStep = 15; - private float rawCumulativeRotation = 0; + private const float snap_step = 15; + private readonly Bindable cumulativeRotation = new Bindable(); [Resolved] @@ -66,6 +65,8 @@ namespace osu.Game.Screens.Edit.Compose.Components icon.FadeColour(!IsHeld && IsHovered ? Color4.White : Color4.Black, TRANSFORM_DURATION, Easing.OutQuint); } + private float rawCumulativeRotation; + protected override bool OnDragStart(DragStartEvent e) { bool handle = base.OnDragStart(e); @@ -125,17 +126,10 @@ namespace osu.Game.Screens.Edit.Compose.Components { float oldRotation = cumulativeRotation.Value ?? 0; - if (shouldSnap) - { - cumulativeRotation.Value = snap(rawCumulativeRotation, snapStep); - } - else - { - cumulativeRotation.Value = rawCumulativeRotation; - } - - cumulativeRotation.Value = (cumulativeRotation.Value - 180) % 360 + 180; + float newRotation = shouldSnap ? snap(rawCumulativeRotation, snap_step) : rawCumulativeRotation; + newRotation = (newRotation - 180) % 360 + 180; + cumulativeRotation.Value = newRotation; HandleRotate?.Invoke((float)cumulativeRotation.Value - oldRotation); } From ed208ef12739ff03fa18fefc15036a7594601739 Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Fri, 7 Apr 2023 21:10:37 -0700 Subject: [PATCH 24/38] Fix more typos and adjust font size to match web --- osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs | 6 +++--- osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs | 3 ++- 2 files changed, 5 insertions(+), 4 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs index 9e46738305..4838f42043 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs @@ -286,16 +286,16 @@ namespace osu.Game.Tests.Visual.Online public void TestBeatmapSetWithGuestDIff() { AddStep("show map", () => overlay.ShowBeatmapSet(createBeatmapSetWithGuestDiff())); - AddStep("Move mouse to host diff", () => + AddStep("move mouse to host diff", () => { InputManager.MoveMouseTo(overlay.ChildrenOfType().ElementAt(0)); }); - AddAssert("Guset mapper information not show", () => overlay.ChildrenOfType().Single().ChildrenOfType().All(s => s.Text != "BanchoBot")); + AddAssert("guest mapper information not shown", () => overlay.ChildrenOfType().Single().ChildrenOfType().All(s => s.Text != "BanchoBot")); AddStep("move mouse to guest diff", () => { InputManager.MoveMouseTo(overlay.ChildrenOfType().ElementAt(1)); }); - AddAssert("Guset mapper information show", () => overlay.ChildrenOfType().Single().ChildrenOfType().Any(s => s.Text == "BanchoBot")); + AddAssert("guest mapper information shown", () => overlay.ChildrenOfType().Single().ChildrenOfType().Any(s => s.Text == "BanchoBot")); } private APIBeatmapSet createManyDifficultiesBeatmapSet() diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs index 63bb122cb6..d527d4cc9a 100644 --- a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs +++ b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs @@ -90,11 +90,12 @@ namespace osu.Game.Overlays.BeatmapSet Font = OsuFont.GetFont(size: 17, weight: FontWeight.Bold) }, guestMapperContainer = new LinkFlowContainer(s => - s.Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 15)) + s.Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 11)) { AutoSizeAxes = Axes.Both, Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, + Margin = new MarginPadding { Bottom = 1 }, }, starRatingContainer = new FillFlowContainer { From a86a968faca0168128a0ddb432e8dfd590e93c17 Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Fri, 7 Apr 2023 21:16:36 -0700 Subject: [PATCH 25/38] Use public `BeatmapSet` to match other usages --- osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs index d527d4cc9a..27e671ded0 100644 --- a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs +++ b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs @@ -211,7 +211,7 @@ namespace osu.Game.Overlays.BeatmapSet { guestMapperContainer.Clear(); - if (beatmapInfo?.AuthorID != beatmapSet?.AuthorID) + if (beatmapInfo?.AuthorID != BeatmapSet?.AuthorID) { APIUser? user = BeatmapSet?.RelatedUsers?.SingleOrDefault(u => u.OnlineID == beatmapInfo?.AuthorID); if (user != null) From 580d5745c0197dbd73c3103ba78b7485ea19fcd6 Mon Sep 17 00:00:00 2001 From: Micha Lehmann Date: Sat, 8 Apr 2023 14:15:49 +0200 Subject: [PATCH 26/38] Add "(snapped)" to the tooltip when snap-rotating in the editor --- osu.Game/Localisation/EditorStrings.cs | 10 ++++++++++ .../Compose/Components/SelectionBoxRotationHandle.cs | 12 +++++------- 2 files changed, 15 insertions(+), 7 deletions(-) diff --git a/osu.Game/Localisation/EditorStrings.cs b/osu.Game/Localisation/EditorStrings.cs index f4e23ae7cb..beddcfd44e 100644 --- a/osu.Game/Localisation/EditorStrings.cs +++ b/osu.Game/Localisation/EditorStrings.cs @@ -99,6 +99,16 @@ namespace osu.Game.Localisation /// public static LocalisableString TimelineTicks => new TranslatableString(getKey(@"timeline_ticks"), @"Ticks"); + /// + /// "0.0°" + /// + public static LocalisableString RotationFormatUnsnapped => new TranslatableString(getKey(@"rotation_format_unsnapped"), @"0.0°"); + + /// + /// "0.0° (snapped)" + /// + public static LocalisableString RotationFormatSnapped => new TranslatableString(getKey(@"rotation_format_snapped"), @"0.0° (snapped)"); + private static string getKey(string key) => $@"{prefix}:{key}"; } } diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs index 5a1587eea6..8d0e20e4ac 100644 --- a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs +++ b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs @@ -13,6 +13,7 @@ using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Events; using osu.Framework.Localisation; +using osu.Game.Localisation; using osuTK; using osuTK.Graphics; using Key = osuTK.Input.Key; @@ -56,7 +57,6 @@ namespace osu.Game.Screens.Edit.Compose.Components protected override void LoadComplete() { base.LoadComplete(); - cumulativeRotation.BindValueChanged(_ => updateTooltipText(), true); } protected override void UpdateHoverState() @@ -130,7 +130,10 @@ namespace osu.Game.Screens.Edit.Compose.Components newRotation = (newRotation - 180) % 360 + 180; cumulativeRotation.Value = newRotation; - HandleRotate?.Invoke((float)cumulativeRotation.Value - oldRotation); + + HandleRotate?.Invoke(newRotation - oldRotation); + string tooltipFormat = shouldSnap ? EditorStrings.RotationFormatSnapped.ToString() : EditorStrings.RotationFormatUnsnapped.ToString(); + TooltipText = newRotation.ToLocalisableString(tooltipFormat); } private float snap(float value, float step) @@ -138,10 +141,5 @@ namespace osu.Game.Screens.Edit.Compose.Components float floor = MathF.Floor(value / step) * step; return value - floor < step / 2f ? floor : floor + step; } - - private void updateTooltipText() - { - TooltipText = cumulativeRotation.Value?.ToLocalisableString("0.0°") ?? default; - } } } From 3c4a25e53f3459aa6ef3e1a9182769b02dd3b966 Mon Sep 17 00:00:00 2001 From: Micha Lehmann Date: Sat, 8 Apr 2023 14:28:52 +0200 Subject: [PATCH 27/38] Fix tooltip text not resetting when ending an editor rotation --- .../Edit/Compose/Components/SelectionBoxRotationHandle.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs index 8d0e20e4ac..09898f1f2f 100644 --- a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs +++ b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs @@ -111,6 +111,7 @@ namespace osu.Game.Screens.Edit.Compose.Components base.OnDragEnd(e); cumulativeRotation.Value = null; rawCumulativeRotation = 0; + TooltipText = default; } private float convertDragEventToAngleOfRotation(DragEvent e) From a1fc4def1dca5791a6cbe0dd44a3badb244718f6 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 8 Apr 2023 22:18:07 +0900 Subject: [PATCH 28/38] Remove redundant method override --- .../Edit/Compose/Components/SelectionBoxRotationHandle.cs | 5 ----- 1 file changed, 5 deletions(-) diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs index 09898f1f2f..fb86cb4a01 100644 --- a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs +++ b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs @@ -54,11 +54,6 @@ namespace osu.Game.Screens.Edit.Compose.Components }); } - protected override void LoadComplete() - { - base.LoadComplete(); - } - protected override void UpdateHoverState() { base.UpdateHoverState(); From 8d2e852ffd2bf8b8d76b4b4132ce3b4aa067e468 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 8 Apr 2023 22:18:29 +0900 Subject: [PATCH 29/38] Fix overbearing key down handling --- .../Compose/Components/SelectionBoxRotationHandle.cs | 11 ++++------- 1 file changed, 4 insertions(+), 7 deletions(-) diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs index fb86cb4a01..73da837d03 100644 --- a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs +++ b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs @@ -81,24 +81,21 @@ namespace osu.Game.Screens.Edit.Compose.Components protected override bool OnKeyDown(KeyDownEvent e) { - base.OnKeyDown(e); - - if (cumulativeRotation.Value != null && (e.Key == Key.ShiftLeft || e.Key == Key.ShiftRight)) + if (IsDragged && (e.Key == Key.ShiftLeft || e.Key == Key.ShiftRight)) { applyRotation(shouldSnap: true); + return true; } - return true; + return base.OnKeyDown(e); } protected override void OnKeyUp(KeyUpEvent e) { base.OnKeyUp(e); - if (cumulativeRotation.Value != null && (e.Key == Key.ShiftLeft || e.Key == Key.ShiftRight)) - { + if (IsDragged && (e.Key == Key.ShiftLeft || e.Key == Key.ShiftRight)) applyRotation(shouldSnap: false); - } } protected override void OnDragEnd(DragEndEvent e) From c9234829762667d18272bf187885b0804ee51c1d Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Mon, 10 Apr 2023 13:31:48 +0900 Subject: [PATCH 30/38] Add progressive score multiplier for DT --- .../Mods/CatchModDoubleTime.cs | 1 - .../Mods/ManiaModDoubleTime.cs | 1 - osu.Game.Rulesets.Osu/Mods/OsuModDoubleTime.cs | 1 - .../Mods/TaikoModDoubleTime.cs | 1 - osu.Game/Rulesets/Mods/ModDoubleTime.cs | 17 +++++++++++++++++ 5 files changed, 17 insertions(+), 4 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModDoubleTime.cs b/osu.Game.Rulesets.Catch/Mods/CatchModDoubleTime.cs index 57c06e1cd1..83db9f665b 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModDoubleTime.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModDoubleTime.cs @@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Catch.Mods { public class CatchModDoubleTime : ModDoubleTime { - public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1; } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModDoubleTime.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModDoubleTime.cs index a302f95966..f4b9cf3b88 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModDoubleTime.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModDoubleTime.cs @@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Mania.Mods { public class ManiaModDoubleTime : ModDoubleTime { - public override double ScoreMultiplier => 1; } } diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModDoubleTime.cs b/osu.Game.Rulesets.Osu/Mods/OsuModDoubleTime.cs index 700a3f44bc..5569df8d95 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModDoubleTime.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModDoubleTime.cs @@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Osu.Mods { public class OsuModDoubleTime : ModDoubleTime { - public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1; } } diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModDoubleTime.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModDoubleTime.cs index 89581c57bd..e517439ba4 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModDoubleTime.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModDoubleTime.cs @@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Taiko.Mods { public class TaikoModDoubleTime : ModDoubleTime { - public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1; } } diff --git a/osu.Game/Rulesets/Mods/ModDoubleTime.cs b/osu.Game/Rulesets/Mods/ModDoubleTime.cs index 9e4469bf25..733610c040 100644 --- a/osu.Game/Rulesets/Mods/ModDoubleTime.cs +++ b/osu.Game/Rulesets/Mods/ModDoubleTime.cs @@ -24,5 +24,22 @@ namespace osu.Game.Rulesets.Mods MaxValue = 2, Precision = 0.01, }; + + public override double ScoreMultiplier + { + get + { + // Round to the nearest multiple of 0.1. + double value = (int)(SpeedChange.Value * 10) / 10.0; + + // Offset back to 0. + value -= 1; + + // Each 0.1 multiple changes score multiplier by 0.02. + value /= 5; + + return 1 + value; + } + } } } From 15f6bc155eb49f1fca344e6901d5ec12b8480201 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Mon, 10 Apr 2023 13:35:48 +0900 Subject: [PATCH 31/38] Add progressive score multiplier for HT --- osu.Game.Rulesets.Catch/Mods/CatchModHalfTime.cs | 1 - osu.Game.Rulesets.Mania/Mods/ManiaModHalfTime.cs | 1 - osu.Game.Rulesets.Osu/Mods/OsuModHalfTime.cs | 1 - osu.Game.Rulesets.Taiko/Mods/TaikoModHalfTime.cs | 1 - osu.Game/Rulesets/Mods/ModHalfTime.cs | 14 ++++++++++++++ 5 files changed, 14 insertions(+), 4 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModHalfTime.cs b/osu.Game.Rulesets.Catch/Mods/CatchModHalfTime.cs index ce06b841aa..3afb8c3d89 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModHalfTime.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModHalfTime.cs @@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Catch.Mods { public class CatchModHalfTime : ModHalfTime { - public override double ScoreMultiplier => 0.3; } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModHalfTime.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModHalfTime.cs index 014954dd60..8d48e3acde 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModHalfTime.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModHalfTime.cs @@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Mania.Mods { public class ManiaModHalfTime : ModHalfTime { - public override double ScoreMultiplier => 0.5; } } diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModHalfTime.cs b/osu.Game.Rulesets.Osu/Mods/OsuModHalfTime.cs index 4769e7660b..bf65a6c9d3 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModHalfTime.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModHalfTime.cs @@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Osu.Mods { public class OsuModHalfTime : ModHalfTime { - public override double ScoreMultiplier => 0.3; } } diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModHalfTime.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModHalfTime.cs index 68d6305fbf..9ef6fe8649 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModHalfTime.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModHalfTime.cs @@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Taiko.Mods { public class TaikoModHalfTime : ModHalfTime { - public override double ScoreMultiplier => 0.3; } } diff --git a/osu.Game/Rulesets/Mods/ModHalfTime.cs b/osu.Game/Rulesets/Mods/ModHalfTime.cs index 7d858dca6f..06c7750035 100644 --- a/osu.Game/Rulesets/Mods/ModHalfTime.cs +++ b/osu.Game/Rulesets/Mods/ModHalfTime.cs @@ -24,5 +24,19 @@ namespace osu.Game.Rulesets.Mods MaxValue = 0.99, Precision = 0.01, }; + + public override double ScoreMultiplier + { + get + { + // Round to the nearest multiple of 0.1. + double value = (int)(SpeedChange.Value * 10) / 10.0; + + // Offset back to 0. + value -= 1; + + return 1 + value; + } + } } } From ad51f880e04a39cfddfb70f08ab87e08448a9096 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Mon, 10 Apr 2023 17:49:29 +0900 Subject: [PATCH 32/38] Remove overrides on DC/NC mods --- osu.Game.Rulesets.Catch/Mods/CatchModDaycore.cs | 1 - osu.Game.Rulesets.Catch/Mods/CatchModNightcore.cs | 1 - osu.Game.Rulesets.Mania/Mods/ManiaModDaycore.cs | 1 - osu.Game.Rulesets.Mania/Mods/ManiaModNightcore.cs | 1 - osu.Game.Rulesets.Osu/Mods/OsuModDaycore.cs | 1 - osu.Game.Rulesets.Osu/Mods/OsuModNightcore.cs | 1 - osu.Game.Rulesets.Taiko/Mods/TaikoModDaycore.cs | 1 - osu.Game.Rulesets.Taiko/Mods/TaikoModNightcore.cs | 1 - 8 files changed, 8 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModDaycore.cs b/osu.Game.Rulesets.Catch/Mods/CatchModDaycore.cs index cae19e9468..180cb98ed7 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModDaycore.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModDaycore.cs @@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Catch.Mods { public class CatchModDaycore : ModDaycore { - public override double ScoreMultiplier => 0.3; } } diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModNightcore.cs b/osu.Game.Rulesets.Catch/Mods/CatchModNightcore.cs index 9e38913be7..c537897439 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModNightcore.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModNightcore.cs @@ -8,6 +8,5 @@ namespace osu.Game.Rulesets.Catch.Mods { public class CatchModNightcore : ModNightcore { - public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1; } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModDaycore.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModDaycore.cs index bec0a6a1d3..309393b664 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModDaycore.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModDaycore.cs @@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Mania.Mods { public class ManiaModDaycore : ModDaycore { - public override double ScoreMultiplier => 0.5; } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModNightcore.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModNightcore.cs index 4cc712060c..748725af9f 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModNightcore.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModNightcore.cs @@ -8,6 +8,5 @@ namespace osu.Game.Rulesets.Mania.Mods { public class ManiaModNightcore : ModNightcore { - public override double ScoreMultiplier => 1; } } diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModDaycore.cs b/osu.Game.Rulesets.Osu/Mods/OsuModDaycore.cs index 371dfe6a1a..1de6b9ce55 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModDaycore.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModDaycore.cs @@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Osu.Mods { public class OsuModDaycore : ModDaycore { - public override double ScoreMultiplier => 0.3; } } diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModNightcore.cs b/osu.Game.Rulesets.Osu/Mods/OsuModNightcore.cs index b7838ebaa7..661cc948c5 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModNightcore.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModNightcore.cs @@ -8,6 +8,5 @@ namespace osu.Game.Rulesets.Osu.Mods { public class OsuModNightcore : ModNightcore { - public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1; } } diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModDaycore.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModDaycore.cs index 84aa5e6bba..f442435d9c 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModDaycore.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModDaycore.cs @@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Taiko.Mods { public class TaikoModDaycore : ModDaycore { - public override double ScoreMultiplier => 0.3; } } diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModNightcore.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModNightcore.cs index 7cb14635ff..ad5da3d601 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModNightcore.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModNightcore.cs @@ -8,6 +8,5 @@ namespace osu.Game.Rulesets.Taiko.Mods { public class TaikoModNightcore : ModNightcore { - public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1; } } From 641415ca3263fdff295402f965a5562c309ea8f8 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Mon, 10 Apr 2023 14:05:32 +0200 Subject: [PATCH 33/38] Unify displayed duration format for single/multiple selection --- osu.Game/Rulesets/Edit/HitObjectInspector.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Rulesets/Edit/HitObjectInspector.cs b/osu.Game/Rulesets/Edit/HitObjectInspector.cs index 02270d4662..d0a022744f 100644 --- a/osu.Game/Rulesets/Edit/HitObjectInspector.cs +++ b/osu.Game/Rulesets/Edit/HitObjectInspector.cs @@ -121,10 +121,10 @@ namespace osu.Game.Rulesets.Edit addValue($"{EditorBeatmap.SelectedHitObjects.Count:#,0.##}"); addHeader("Start Time"); - addValue($"{EditorBeatmap.SelectedHitObjects.Min(o => o.StartTime):#,0.##}"); + addValue($"{EditorBeatmap.SelectedHitObjects.Min(o => o.StartTime):#,0.##}ms"); addHeader("End Time"); - addValue($"{EditorBeatmap.SelectedHitObjects.Max(o => o.GetEndTime()):#,0.##}"); + addValue($"{EditorBeatmap.SelectedHitObjects.Max(o => o.GetEndTime()):#,0.##}ms"); break; } From 60358c720392264ab4b1c51bbca89aa72710300d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Mon, 10 Apr 2023 14:13:53 +0200 Subject: [PATCH 34/38] Perform first inspector text update immediately Provides better and more consistent initial state for the inspector. --- osu.Game/Rulesets/Edit/HitObjectInspector.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game/Rulesets/Edit/HitObjectInspector.cs b/osu.Game/Rulesets/Edit/HitObjectInspector.cs index d0a022744f..977d00ede2 100644 --- a/osu.Game/Rulesets/Edit/HitObjectInspector.cs +++ b/osu.Game/Rulesets/Edit/HitObjectInspector.cs @@ -46,6 +46,7 @@ namespace osu.Game.Rulesets.Edit EditorBeatmap.SelectedHitObjects.CollectionChanged += (_, _) => updateInspectorText(); EditorBeatmap.TransactionBegan += updateInspectorText; EditorBeatmap.TransactionEnded += updateInspectorText; + updateInspectorText(); } private ScheduledDelegate? rollingTextUpdate; From 6fec476147b04d30be33bcba642c262fd6a8c811 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Mon, 10 Apr 2023 14:55:30 +0200 Subject: [PATCH 35/38] Simplify snap implementation --- .../Edit/Compose/Components/SelectionBoxRotationHandle.cs | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs index 73da837d03..bee768ad50 100644 --- a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs +++ b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs @@ -129,10 +129,6 @@ namespace osu.Game.Screens.Edit.Compose.Components TooltipText = newRotation.ToLocalisableString(tooltipFormat); } - private float snap(float value, float step) - { - float floor = MathF.Floor(value / step) * step; - return value - floor < step / 2f ? floor : floor + step; - } + private float snap(float value, float step) => MathF.Round(value / step) * step; } } From 73bd0feef58ed190df4317b507a9a4cae882fa53 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Mon, 10 Apr 2023 15:03:33 +0200 Subject: [PATCH 36/38] Fix incorrectly implemented localisation --- osu.Game/Localisation/EditorStrings.cs | 8 ++++---- .../Edit/Compose/Components/SelectionBoxRotationHandle.cs | 4 +--- 2 files changed, 5 insertions(+), 7 deletions(-) diff --git a/osu.Game/Localisation/EditorStrings.cs b/osu.Game/Localisation/EditorStrings.cs index beddcfd44e..7c9b52275d 100644 --- a/osu.Game/Localisation/EditorStrings.cs +++ b/osu.Game/Localisation/EditorStrings.cs @@ -100,14 +100,14 @@ namespace osu.Game.Localisation public static LocalisableString TimelineTicks => new TranslatableString(getKey(@"timeline_ticks"), @"Ticks"); /// - /// "0.0°" + /// "{0:0.0}°" /// - public static LocalisableString RotationFormatUnsnapped => new TranslatableString(getKey(@"rotation_format_unsnapped"), @"0.0°"); + public static LocalisableString RotationUnsnapped(float newRotation) => new TranslatableString(getKey(@"rotation_unsnapped"), @"{0:0.0}°", newRotation); /// - /// "0.0° (snapped)" + /// "{0:0.0}° (snapped)" /// - public static LocalisableString RotationFormatSnapped => new TranslatableString(getKey(@"rotation_format_snapped"), @"0.0° (snapped)"); + public static LocalisableString RotationSnapped(float newRotation) => new TranslatableString(getKey(@"rotation_snapped"), @"{0:0.0}° (snapped)", newRotation); private static string getKey(string key) => $@"{prefix}:{key}"; } diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs index bee768ad50..305f5bf3c4 100644 --- a/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs +++ b/osu.Game/Screens/Edit/Compose/Components/SelectionBoxRotationHandle.cs @@ -7,7 +7,6 @@ using System; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.EnumExtensions; -using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Sprites; @@ -125,8 +124,7 @@ namespace osu.Game.Screens.Edit.Compose.Components cumulativeRotation.Value = newRotation; HandleRotate?.Invoke(newRotation - oldRotation); - string tooltipFormat = shouldSnap ? EditorStrings.RotationFormatSnapped.ToString() : EditorStrings.RotationFormatUnsnapped.ToString(); - TooltipText = newRotation.ToLocalisableString(tooltipFormat); + TooltipText = shouldSnap ? EditorStrings.RotationSnapped(newRotation) : EditorStrings.RotationUnsnapped(newRotation); } private float snap(float value, float step) => MathF.Round(value / step) * step; From 11fd93a2baec751af641692664cbf3387871839d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Mon, 10 Apr 2023 15:19:54 +0200 Subject: [PATCH 37/38] Inline disturbing `getGuestMapper()` method Disturbing because name suggests pure method, but it is in fact `void` and also performs side effects by about the most confusing means possible. --- osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs | 15 +++++---------- 1 file changed, 5 insertions(+), 10 deletions(-) diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs index 27e671ded0..104f861df7 100644 --- a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs +++ b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs @@ -214,22 +214,17 @@ namespace osu.Game.Overlays.BeatmapSet if (beatmapInfo?.AuthorID != BeatmapSet?.AuthorID) { APIUser? user = BeatmapSet?.RelatedUsers?.SingleOrDefault(u => u.OnlineID == beatmapInfo?.AuthorID); + if (user != null) - getGuestMapper(user); + { + guestMapperContainer.AddText("mapped by "); + guestMapperContainer.AddUserLink(user); + } } version.Text = beatmapInfo?.DifficultyName ?? string.Empty; } - private void getGuestMapper(APIUser user) - { - guestMapperContainer.With(d => - { - d.AddText("mapped by "); - d.AddUserLink(user); - }); - } - private void updateDifficultyButtons() { Difficulties.Children.ToList().ForEach(diff => diff.State = diff.Beatmap == Beatmap.Value ? DifficultySelectorState.Selected : DifficultySelectorState.NotSelected); From 6e08105e2c37656801dda1d0583525a549f049e0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Mon, 10 Apr 2023 15:27:10 +0200 Subject: [PATCH 38/38] Remove usage of "diff" vernacular --- .../Visual/Online/TestSceneBeatmapSetOverlay.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs index 4838f42043..a27c4ddad2 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs @@ -283,15 +283,15 @@ namespace osu.Game.Tests.Visual.Online } [Test] - public void TestBeatmapSetWithGuestDIff() + public void TestBeatmapSetWithGuestDifficulty() { - AddStep("show map", () => overlay.ShowBeatmapSet(createBeatmapSetWithGuestDiff())); - AddStep("move mouse to host diff", () => + AddStep("show map", () => overlay.ShowBeatmapSet(createBeatmapSetWithGuestDifficulty())); + AddStep("move mouse to host difficulty", () => { InputManager.MoveMouseTo(overlay.ChildrenOfType().ElementAt(0)); }); AddAssert("guest mapper information not shown", () => overlay.ChildrenOfType().Single().ChildrenOfType().All(s => s.Text != "BanchoBot")); - AddStep("move mouse to guest diff", () => + AddStep("move mouse to guest difficulty", () => { InputManager.MoveMouseTo(overlay.ChildrenOfType().ElementAt(1)); }); @@ -337,7 +337,7 @@ namespace osu.Game.Tests.Visual.Online return beatmapSet; } - private APIBeatmapSet createBeatmapSetWithGuestDiff() + private APIBeatmapSet createBeatmapSetWithGuestDifficulty() { var set = getBeatmapSet();