Merge pull request #23103 from Joehuu/normalise-overlay-padding

Normalise horizontal padding on overlays
This commit is contained in:
Dean Herbert
2023-04-10 23:48:59 +09:00
committed by GitHub
33 changed files with 44 additions and 46 deletions

View File

@ -97,8 +97,8 @@ namespace osu.Game.Overlays.BeatmapSet
Padding = new MarginPadding
{
Vertical = BeatmapSetOverlay.Y_PADDING,
Left = BeatmapSetOverlay.X_PADDING,
Right = BeatmapSetOverlay.X_PADDING + BeatmapSetOverlay.RIGHT_WIDTH,
Left = WaveOverlayContainer.HORIZONTAL_PADDING,
Right = WaveOverlayContainer.HORIZONTAL_PADDING + BeatmapSetOverlay.RIGHT_WIDTH,
},
Children = new Drawable[]
{
@ -170,7 +170,7 @@ namespace osu.Game.Overlays.BeatmapSet
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding { Top = BeatmapSetOverlay.Y_PADDING, Right = BeatmapSetOverlay.X_PADDING },
Margin = new MarginPadding { Top = BeatmapSetOverlay.Y_PADDING, Right = WaveOverlayContainer.HORIZONTAL_PADDING },
Direction = FillDirection.Vertical,
Spacing = new Vector2(10),
Children = new Drawable[]

View File

@ -55,7 +55,7 @@ namespace osu.Game.Overlays.BeatmapSet
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = 15, Horizontal = BeatmapSetOverlay.X_PADDING },
Padding = new MarginPadding { Top = 15, Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING },
Children = new Drawable[]
{
new Container

View File

@ -116,7 +116,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Padding = new MarginPadding { Horizontal = 50 },
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING },
Margin = new MarginPadding { Vertical = 20 },
Children = new Drawable[]
{