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Modify osu! logo to use new CircularContainer.
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@ -17,7 +17,8 @@ namespace osu.Game.GameModes.Menu
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/// </summary>
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public partial class OsuLogo : AutoSizeContainer
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{
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private SpriteCircular logo;
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private Sprite logo;
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private CircularContainer logoContainer;
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private Container logoBounceContainer;
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private MenuVisualisation vis;
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@ -29,6 +30,11 @@ namespace osu.Game.GameModes.Menu
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private Container rippleContainer;
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public override bool Contains(Vector2 screenSpacePos)
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{
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return logoContainer.Contains(screenSpacePos);
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}
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public bool Ripple
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{
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get { return rippleContainer.Alpha > 0; }
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@ -38,11 +44,6 @@ namespace osu.Game.GameModes.Menu
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}
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}
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public override bool Contains(Vector2 screenSpacePos)
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{
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return logo.Contains(screenSpacePos);
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}
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public bool Interactive = true;
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public OsuLogo()
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@ -56,10 +57,17 @@ namespace osu.Game.GameModes.Menu
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{
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Children = new Drawable[]
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{
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logo = new SpriteCircular()
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logoContainer = new CircularContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre
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Children = new[]
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{
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logo = new Sprite
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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},
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},
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},
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rippleContainer = new Container
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{
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