From 531b107a98544c79c27a16c2e962d7c69a92d4d6 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 25 Jun 2019 17:29:37 +0900 Subject: [PATCH] Exit match before exiting multiplayer --- osu.Game/Screens/Multi/Multiplayer.cs | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/osu.Game/Screens/Multi/Multiplayer.cs b/osu.Game/Screens/Multi/Multiplayer.cs index a56d153646..9ffd620e55 100644 --- a/osu.Game/Screens/Multi/Multiplayer.cs +++ b/osu.Game/Screens/Multi/Multiplayer.cs @@ -212,6 +212,12 @@ namespace osu.Game.Screens.Multi public override bool OnExiting(IScreen next) { + if (!(screenStack.CurrentScreen is LoungeSubScreen)) + { + screenStack.Exit(); + return true; + } + waves.Hide(); this.Delay(WaveContainer.DISAPPEAR_DURATION).FadeOut();