fix some error that smoogipoo says

This commit is contained in:
ANDY840119-PC\andy840119
2018-01-03 22:58:08 +09:00
parent edb1401f00
commit 5326f71ed9
6 changed files with 52 additions and 59 deletions

View File

@ -8,6 +8,7 @@ using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Objects.Drawables;
@ -21,7 +22,7 @@ namespace osu.Game.Rulesets.Mania.UI
/// <summary>
/// list mania column group
/// </summary>
private readonly FillFlowContainer<ManiaColumnGroup> listColumnGroup;
private readonly FillFlowContainer<ManiaColumnStage> listColumnStages;
/// <summary>
/// Whether this playfield should be inverted. This flips everything inside the playfield.
@ -33,10 +34,10 @@ namespace osu.Game.Rulesets.Mania.UI
/// </summary>
public SpecialColumnPosition SpecialColumnPosition
{
get => listColumnGroup.FirstOrDefault()?.SpecialColumnPosition ?? SpecialColumnPosition.Normal;
get => listColumnStages.FirstOrDefault()?.SpecialColumnPosition ?? SpecialColumnPosition.Normal;
set
{
foreach (var singleGroup in listColumnGroup)
foreach (var singleGroup in listColumnStages)
{
singleGroup.SpecialColumnPosition = value;
}
@ -48,25 +49,25 @@ namespace osu.Game.Rulesets.Mania.UI
get
{
var list = new List<Column>();
foreach (var single in listColumnGroup)
foreach (var stage in listColumnStages)
{
list.AddRange(single.Columns);
list.AddRange(stage.Columns);
}
return list;
}
}
public ManiaPlayfield(int columnCount, bool coop)
public ManiaPlayfield(List<StageDefinition> stages)
: base(Axes.Y)
{
if (columnCount <= 0)
if (stages.Count <= 0)
throw new ArgumentException("Can't have zero or fewer columns.");
Inverted.Value = true;
InternalChildren = new Drawable[]
{
listColumnGroup = new FillFlowContainer<ManiaColumnGroup>
listColumnStages = new FillFlowContainer<ManiaColumnStage>
{
Direction = FillDirection.Horizontal,
RelativeSizeAxes = Axes.Y,
@ -76,39 +77,27 @@ namespace osu.Game.Rulesets.Mania.UI
}
};
int numberOfGroup = 1;
if (coop)
numberOfGroup = 2;
for (int i = 0; i < numberOfGroup; i++)
{
var group = new ManiaColumnGroup(columnCount / numberOfGroup);
listColumnGroup.Add(group);
}
foreach (var single in listColumnGroup)
{
single.VisibleTimeRange.BindTo(VisibleTimeRange);
AddNested(single);
}
var currentAction = ManiaAction.Key1;
for (int i = 0; i < columnCount; i++)
{
var c = new Column
{
//c.Action = c.IsSpecial ? ManiaAction.Special : currentAction++;
Action = currentAction++
};
/*
c.IsSpecial = isSpecialColumn(i);
topLevelContainer.Add(c.TopLevelContainer.CreateProxy());
columns.Add(c);
*/
getFallDownControlContainerByActualColumn(i).AddColumn(c);
AddNested(c);
foreach (var stage in stages)
{
var group = new ManiaColumnStage(stage.Columns);
group.VisibleTimeRange.BindTo(VisibleTimeRange);
listColumnStages.Add(group);
AddNested(group);
for (int i = 0; i < stage.Columns; i++)
{
var c = new Column
{
//c.Action = c.IsSpecial ? ManiaAction.Special : currentAction++;
Action = currentAction++
};
group.AddColumn(c);
AddNested(c);
}
}
Inverted.ValueChanged += invertedChanged;
@ -120,7 +109,7 @@ namespace osu.Game.Rulesets.Mania.UI
Scale = new Vector2(1, newValue ? -1 : 1);
//judgements.Scale = Scale;
foreach (var single in listColumnGroup)
foreach (var single in listColumnStages)
{
single.Judgements.Scale = Scale;
}
@ -130,7 +119,7 @@ namespace osu.Game.Rulesets.Mania.UI
{
var maniaObject = (ManiaHitObject)judgedObject.HitObject;
int column = maniaObject.Column;
Columns[maniaObject.Column].OnJudgement(judgedObject, judgement);
Columns[column].OnJudgement(judgedObject, judgement);
getFallDownControlContainerByActualColumn(column).AddJudgement(judgement);
}
@ -139,17 +128,16 @@ namespace osu.Game.Rulesets.Mania.UI
public void Add(BarLine barline)
{
//HitObjects.Add(new DrawableBarLine(barline));
foreach (var single in listColumnGroup)
foreach (var single in listColumnStages)
{
single.HitObjects.Add(new DrawableBarLine(barline));
}
}
private ManiaColumnGroup getFallDownControlContainerByActualColumn(int actualColumn)
private ManiaColumnStage getFallDownControlContainerByActualColumn(int actualColumn)
{
int sum = 0;
foreach (var single in listColumnGroup)
foreach (var single in listColumnStages)
{
sum = sum + single.ColumnCount;
if (sum > actualColumn)