mirror of
https://github.com/osukey/osukey.git
synced 2025-08-07 00:23:59 +09:00
Merge branch 'master' into fix-ios-import
This commit is contained in:
0
.gitmodules
vendored
0
.gitmodules
vendored
@ -1,2 +0,0 @@
|
|||||||
language: csharp
|
|
||||||
solution: osu.sln
|
|
@ -34,7 +34,7 @@ If you are not interested in developing the game, you can still consume our [bin
|
|||||||
| ------------- | ------------- |
|
| ------------- | ------------- |
|
||||||
|
|
||||||
- **Linux** users are recommended to self-compile until we have official deployment in place.
|
- **Linux** users are recommended to self-compile until we have official deployment in place.
|
||||||
- **iOS** users can join the [TestFlight beta program](https://t.co/PasE1zrHhw) (note that due to high demand this is regularly full).
|
- **iOS** users can join the [TestFlight beta program](https://testflight.apple.com/join/2tLcjWlF) (note that due to high demand this is regularly full).
|
||||||
- **Android** users can self-compile, and expect a public beta soon.
|
- **Android** users can self-compile, and expect a public beta soon.
|
||||||
|
|
||||||
If your platform is not listed above, there is still a chance you can manually build it by following the instructions below.
|
If your platform is not listed above, there is still a chance you can manually build it by following the instructions below.
|
||||||
|
@ -62,7 +62,7 @@
|
|||||||
<Reference Include="Java.Interop" />
|
<Reference Include="Java.Interop" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.809.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.730.0" />
|
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.809.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Keep the same as last row.
|
/// Keep the same as last row.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
ForceStack = 1 << 0,
|
ForceStack = 1,
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Keep different from last row.
|
/// Keep different from last row.
|
||||||
|
@ -100,7 +100,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private Cached subtractionCache = new Cached();
|
private readonly Cached subtractionCache = new Cached();
|
||||||
|
|
||||||
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
|
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
|
||||||
{
|
{
|
||||||
|
@ -8,7 +8,6 @@ using osu.Framework.MathUtils;
|
|||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Rulesets.Osu.UI;
|
|
||||||
using osu.Game.Tests.Beatmaps;
|
using osu.Game.Tests.Beatmaps;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Tests
|
namespace osu.Game.Rulesets.Osu.Tests
|
||||||
@ -23,6 +22,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
[TestCase("slider-ticks")]
|
[TestCase("slider-ticks")]
|
||||||
[TestCase("repeat-slider")]
|
[TestCase("repeat-slider")]
|
||||||
[TestCase("uneven-repeat-slider")]
|
[TestCase("uneven-repeat-slider")]
|
||||||
|
[TestCase("old-stacking")]
|
||||||
public void Test(string name) => base.Test(name);
|
public void Test(string name) => base.Test(name);
|
||||||
|
|
||||||
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
|
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
|
||||||
@ -31,22 +31,22 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
{
|
{
|
||||||
case Slider slider:
|
case Slider slider:
|
||||||
foreach (var nested in slider.NestedHitObjects)
|
foreach (var nested in slider.NestedHitObjects)
|
||||||
yield return createConvertValue(nested);
|
yield return createConvertValue((OsuHitObject)nested);
|
||||||
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
yield return createConvertValue(hitObject);
|
yield return createConvertValue((OsuHitObject)hitObject);
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
ConvertValue createConvertValue(HitObject obj) => new ConvertValue
|
ConvertValue createConvertValue(OsuHitObject obj) => new ConvertValue
|
||||||
{
|
{
|
||||||
StartTime = obj.StartTime,
|
StartTime = obj.StartTime,
|
||||||
EndTime = (obj as IHasEndTime)?.EndTime ?? obj.StartTime,
|
EndTime = (obj as IHasEndTime)?.EndTime ?? obj.StartTime,
|
||||||
X = (obj as IHasPosition)?.X ?? OsuPlayfield.BASE_SIZE.X / 2,
|
X = obj.StackedPosition.X,
|
||||||
Y = (obj as IHasPosition)?.Y ?? OsuPlayfield.BASE_SIZE.Y / 2,
|
Y = obj.StackedPosition.Y
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -6,6 +6,7 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Beatmaps
|
namespace osu.Game.Rulesets.Osu.Beatmaps
|
||||||
{
|
{
|
||||||
@ -208,17 +209,22 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
|
|||||||
if (beatmap.HitObjects[j].StartTime - stackThreshold > startTime)
|
if (beatmap.HitObjects[j].StartTime - stackThreshold > startTime)
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
// The start position of the hitobject, or the position at the end of the path if the hitobject is a slider
|
||||||
|
Vector2 position2 = currHitObject is Slider currSlider
|
||||||
|
? currSlider.Position + currSlider.Path.PositionAt(1)
|
||||||
|
: currHitObject.Position;
|
||||||
|
|
||||||
if (Vector2Extensions.Distance(beatmap.HitObjects[j].Position, currHitObject.Position) < stack_distance)
|
if (Vector2Extensions.Distance(beatmap.HitObjects[j].Position, currHitObject.Position) < stack_distance)
|
||||||
{
|
{
|
||||||
currHitObject.StackHeight++;
|
currHitObject.StackHeight++;
|
||||||
startTime = (beatmap.HitObjects[j] as IHasEndTime)?.EndTime ?? beatmap.HitObjects[i].StartTime;
|
startTime = (beatmap.HitObjects[j] as IHasEndTime)?.EndTime ?? beatmap.HitObjects[j].StartTime;
|
||||||
}
|
}
|
||||||
else if (Vector2Extensions.Distance(beatmap.HitObjects[j].Position, currHitObject.EndPosition) < stack_distance)
|
else if (Vector2Extensions.Distance(beatmap.HitObjects[j].Position, position2) < stack_distance)
|
||||||
{
|
{
|
||||||
//Case for sliders - bump notes down and right, rather than up and left.
|
//Case for sliders - bump notes down and right, rather than up and left.
|
||||||
sliderStack++;
|
sliderStack++;
|
||||||
beatmap.HitObjects[j].StackHeight -= sliderStack;
|
beatmap.HitObjects[j].StackHeight -= sliderStack;
|
||||||
startTime = (beatmap.HitObjects[j] as IHasEndTime)?.EndTime ?? beatmap.HitObjects[i].StartTime;
|
startTime = (beatmap.HitObjects[j] as IHasEndTime)?.EndTime ?? beatmap.HitObjects[j].StartTime;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,13 +2,19 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Input.StateChanges;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
|
using osu.Game.Rulesets.Osu.Replays;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Mods
|
namespace osu.Game.Rulesets.Osu.Mods
|
||||||
{
|
{
|
||||||
public class OsuModAutopilot : Mod
|
public class OsuModAutopilot : Mod, IApplicableFailOverride, IUpdatableByPlayfield, IApplicableToDrawableRuleset<OsuHitObject>
|
||||||
{
|
{
|
||||||
public override string Name => "Autopilot";
|
public override string Name => "Autopilot";
|
||||||
public override string Acronym => "AP";
|
public override string Acronym => "AP";
|
||||||
@ -17,5 +23,40 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
public override string Description => @"Automatic cursor movement - just follow the rhythm.";
|
public override string Description => @"Automatic cursor movement - just follow the rhythm.";
|
||||||
public override double ScoreMultiplier => 1;
|
public override double ScoreMultiplier => 1;
|
||||||
public override Type[] IncompatibleMods => new[] { typeof(OsuModSpunOut), typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail), typeof(ModAutoplay) };
|
public override Type[] IncompatibleMods => new[] { typeof(OsuModSpunOut), typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail), typeof(ModAutoplay) };
|
||||||
|
|
||||||
|
public bool AllowFail => false;
|
||||||
|
|
||||||
|
private OsuInputManager inputManager;
|
||||||
|
|
||||||
|
private List<OsuReplayFrame> replayFrames;
|
||||||
|
|
||||||
|
private int currentFrame;
|
||||||
|
|
||||||
|
public void Update(Playfield playfield)
|
||||||
|
{
|
||||||
|
if (currentFrame == replayFrames.Count - 1) return;
|
||||||
|
|
||||||
|
double time = playfield.Time.Current;
|
||||||
|
|
||||||
|
// Very naive implementation of autopilot based on proximity to replay frames.
|
||||||
|
// TODO: this needs to be based on user interactions to better match stable (pausing until judgement is registered).
|
||||||
|
if (Math.Abs(replayFrames[currentFrame + 1].Time - time) <= Math.Abs(replayFrames[currentFrame].Time - time))
|
||||||
|
{
|
||||||
|
currentFrame++;
|
||||||
|
new MousePositionAbsoluteInput { Position = playfield.ToScreenSpace(replayFrames[currentFrame].Position) }.Apply(inputManager.CurrentState, inputManager);
|
||||||
|
}
|
||||||
|
|
||||||
|
// TODO: Implement the functionality to automatically spin spinners
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ApplyToDrawableRuleset(DrawableRuleset<OsuHitObject> drawableRuleset)
|
||||||
|
{
|
||||||
|
// Grab the input manager to disable the user's cursor, and for future use
|
||||||
|
inputManager = (OsuInputManager)drawableRuleset.KeyBindingInputManager;
|
||||||
|
inputManager.AllowUserCursorMovement = false;
|
||||||
|
|
||||||
|
// Generate the replay frames the cursor should follow
|
||||||
|
replayFrames = new OsuAutoGenerator(drawableRuleset.Beatmap).Generate().Frames.Cast<OsuReplayFrame>().ToList();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|||||||
var spanProgress = slider.ProgressAt(completionProgress);
|
var spanProgress = slider.ProgressAt(completionProgress);
|
||||||
|
|
||||||
double start = 0;
|
double start = 0;
|
||||||
double end = SnakingIn.Value ? MathHelper.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / slider.TimeFadeIn, 0, 1) : 1;
|
double end = SnakingIn.Value ? MathHelper.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / (slider.TimePreempt / 3), 0, 1) : 1;
|
||||||
|
|
||||||
if (span >= slider.SpanCount() - 1)
|
if (span >= slider.SpanCount() - 1)
|
||||||
{
|
{
|
||||||
|
@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Osu.Objects
|
|||||||
base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
|
base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
|
||||||
|
|
||||||
TimePreempt = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450);
|
TimePreempt = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450);
|
||||||
TimeFadeIn = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1200, 800, 300);
|
TimeFadeIn = 400; // as per osu-stable
|
||||||
|
|
||||||
Scale = (1.0f - 0.7f * (difficulty.CircleSize - 5) / 5) / 2;
|
Scale = (1.0f - 0.7f * (difficulty.CircleSize - 5) / 5) / 2;
|
||||||
}
|
}
|
||||||
|
@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Osu.Objects
|
|||||||
public double EndTime => StartTime + this.SpanCount() * Path.Distance / Velocity;
|
public double EndTime => StartTime + this.SpanCount() * Path.Distance / Velocity;
|
||||||
public double Duration => EndTime - StartTime;
|
public double Duration => EndTime - StartTime;
|
||||||
|
|
||||||
private Cached<Vector2> endPositionCache;
|
private readonly Cached<Vector2> endPositionCache = new Cached<Vector2>();
|
||||||
|
|
||||||
public override Vector2 EndPosition => endPositionCache.IsValid ? endPositionCache.Value : endPositionCache.Value = Position + this.CurvePositionAt(1);
|
public override Vector2 EndPosition => endPositionCache.IsValid ? endPositionCache.Value : endPositionCache.Value = Position + this.CurvePositionAt(1);
|
||||||
|
|
||||||
|
@ -18,6 +18,12 @@ namespace osu.Game.Rulesets.Osu
|
|||||||
set => ((OsuKeyBindingContainer)KeyBindingContainer).AllowUserPresses = value;
|
set => ((OsuKeyBindingContainer)KeyBindingContainer).AllowUserPresses = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Whether the user's cursor movement events should be accepted.
|
||||||
|
/// Can be used to block only movement while still accepting button input.
|
||||||
|
/// </summary>
|
||||||
|
public bool AllowUserCursorMovement { get; set; } = true;
|
||||||
|
|
||||||
protected override RulesetKeyBindingContainer CreateKeyBindingContainer(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique)
|
protected override RulesetKeyBindingContainer CreateKeyBindingContainer(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique)
|
||||||
=> new OsuKeyBindingContainer(ruleset, variant, unique);
|
=> new OsuKeyBindingContainer(ruleset, variant, unique);
|
||||||
|
|
||||||
@ -26,6 +32,13 @@ namespace osu.Game.Rulesets.Osu
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override bool Handle(UIEvent e)
|
||||||
|
{
|
||||||
|
if (e is MouseMoveEvent && !AllowUserCursorMovement) return false;
|
||||||
|
|
||||||
|
return base.Handle(e);
|
||||||
|
}
|
||||||
|
|
||||||
private class OsuKeyBindingContainer : RulesetKeyBindingContainer
|
private class OsuKeyBindingContainer : RulesetKeyBindingContainer
|
||||||
{
|
{
|
||||||
public bool AllowUserPresses = true;
|
public bool AllowUserPresses = true;
|
||||||
|
@ -0,0 +1,278 @@
|
|||||||
|
{
|
||||||
|
"Mappings": [{
|
||||||
|
"StartTime": 32165,
|
||||||
|
"Objects": [{
|
||||||
|
"StartTime": 32165,
|
||||||
|
"EndTime": 32165,
|
||||||
|
"X": 32,
|
||||||
|
"Y": 320
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 32517,
|
||||||
|
"Objects": [{
|
||||||
|
"StartTime": 32517,
|
||||||
|
"EndTime": 32517,
|
||||||
|
"X": 246.396057,
|
||||||
|
"Y": 182.396057
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 32605,
|
||||||
|
"Objects": [{
|
||||||
|
"StartTime": 32605,
|
||||||
|
"EndTime": 32605,
|
||||||
|
"X": 249.597382,
|
||||||
|
"Y": 185.597382
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 32693,
|
||||||
|
"Objects": [{
|
||||||
|
"StartTime": 32693,
|
||||||
|
"EndTime": 32693,
|
||||||
|
"X": 252.798691,
|
||||||
|
"Y": 188.798691
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 32781,
|
||||||
|
"Objects": [{
|
||||||
|
"StartTime": 32781,
|
||||||
|
"EndTime": 32781,
|
||||||
|
"X": 256,
|
||||||
|
"Y": 192
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 33248,
|
||||||
|
"Objects": [{
|
||||||
|
"StartTime": 33248,
|
||||||
|
"EndTime": 33248,
|
||||||
|
"X": 39.3960648,
|
||||||
|
"Y": 76.3960648
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 33307,
|
||||||
|
"Objects": [{
|
||||||
|
"StartTime": 33307,
|
||||||
|
"EndTime": 33307,
|
||||||
|
"X": 42.5973778,
|
||||||
|
"Y": 79.597374
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 33383,
|
||||||
|
"Objects": [{
|
||||||
|
"StartTime": 33383,
|
||||||
|
"EndTime": 33383,
|
||||||
|
"X": 45.798687,
|
||||||
|
"Y": 82.79869
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 33459,
|
||||||
|
"Objects": [{
|
||||||
|
"StartTime": 33459,
|
||||||
|
"EndTime": 33459,
|
||||||
|
"X": 49,
|
||||||
|
"Y": 86
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 33635,
|
||||||
|
"EndTime": 33635,
|
||||||
|
"X": 123.847847,
|
||||||
|
"Y": 85.7988
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 33811,
|
||||||
|
"EndTime": 33811,
|
||||||
|
"X": 198.6957,
|
||||||
|
"Y": 85.5975952
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 33988,
|
||||||
|
"EndTime": 33988,
|
||||||
|
"X": 273.9688,
|
||||||
|
"Y": 85.39525
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 34164,
|
||||||
|
"EndTime": 34164,
|
||||||
|
"X": 348.816681,
|
||||||
|
"Y": 85.19404
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 34246,
|
||||||
|
"EndTime": 34246,
|
||||||
|
"X": 398.998718,
|
||||||
|
"Y": 85.05914
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 34341,
|
||||||
|
"Objects": [{
|
||||||
|
"StartTime": 34341,
|
||||||
|
"EndTime": 34341,
|
||||||
|
"X": 401.201324,
|
||||||
|
"Y": 88.20131
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 34400,
|
||||||
|
"Objects": [{
|
||||||
|
"StartTime": 34400,
|
||||||
|
"EndTime": 34400,
|
||||||
|
"X": 404.402618,
|
||||||
|
"Y": 91.402626
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 34459,
|
||||||
|
"Objects": [{
|
||||||
|
"StartTime": 34459,
|
||||||
|
"EndTime": 34459,
|
||||||
|
"X": 407.603943,
|
||||||
|
"Y": 94.6039352
|
||||||
|
}]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 34989,
|
||||||
|
"Objects": [{
|
||||||
|
"StartTime": 34989,
|
||||||
|
"EndTime": 34989,
|
||||||
|
"X": 163,
|
||||||
|
"Y": 138
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 35018,
|
||||||
|
"EndTime": 35018,
|
||||||
|
"X": 188,
|
||||||
|
"Y": 138
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 35106,
|
||||||
|
"Objects": [{
|
||||||
|
"StartTime": 35106,
|
||||||
|
"EndTime": 35106,
|
||||||
|
"X": 163,
|
||||||
|
"Y": 138
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 35135,
|
||||||
|
"EndTime": 35135,
|
||||||
|
"X": 188,
|
||||||
|
"Y": 138
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 35224,
|
||||||
|
"Objects": [{
|
||||||
|
"StartTime": 35224,
|
||||||
|
"EndTime": 35224,
|
||||||
|
"X": 163,
|
||||||
|
"Y": 138
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 35253,
|
||||||
|
"EndTime": 35253,
|
||||||
|
"X": 188,
|
||||||
|
"Y": 138
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 35695,
|
||||||
|
"Objects": [{
|
||||||
|
"StartTime": 35695,
|
||||||
|
"EndTime": 35695,
|
||||||
|
"X": 166,
|
||||||
|
"Y": 76
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 35871,
|
||||||
|
"EndTime": 35871,
|
||||||
|
"X": 240.99855,
|
||||||
|
"Y": 75.53417
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 36011,
|
||||||
|
"EndTime": 36011,
|
||||||
|
"X": 315.9971,
|
||||||
|
"Y": 75.0683441
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 36106,
|
||||||
|
"Objects": [{
|
||||||
|
"StartTime": 36106,
|
||||||
|
"EndTime": 36106,
|
||||||
|
"X": 315,
|
||||||
|
"Y": 75
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 36282,
|
||||||
|
"EndTime": 36282,
|
||||||
|
"X": 240.001526,
|
||||||
|
"Y": 75.47769
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 36422,
|
||||||
|
"EndTime": 36422,
|
||||||
|
"X": 165.003052,
|
||||||
|
"Y": 75.95539
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 36518,
|
||||||
|
"Objects": [{
|
||||||
|
"StartTime": 36518,
|
||||||
|
"EndTime": 36518,
|
||||||
|
"X": 166,
|
||||||
|
"Y": 76
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 36694,
|
||||||
|
"EndTime": 36694,
|
||||||
|
"X": 240.99855,
|
||||||
|
"Y": 75.53417
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 36834,
|
||||||
|
"EndTime": 36834,
|
||||||
|
"X": 315.9971,
|
||||||
|
"Y": 75.0683441
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 36929,
|
||||||
|
"Objects": [{
|
||||||
|
"StartTime": 36929,
|
||||||
|
"EndTime": 36929,
|
||||||
|
"X": 315,
|
||||||
|
"Y": 75
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 37105,
|
||||||
|
"EndTime": 37105,
|
||||||
|
"X": 240.001526,
|
||||||
|
"Y": 75.47769
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 37245,
|
||||||
|
"EndTime": 37245,
|
||||||
|
"X": 165.003052,
|
||||||
|
"Y": 75.95539
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
@ -0,0 +1,40 @@
|
|||||||
|
osu file format v3
|
||||||
|
|
||||||
|
[Difficulty]
|
||||||
|
HPDrainRate:3
|
||||||
|
CircleSize:5
|
||||||
|
OverallDifficulty:8
|
||||||
|
ApproachRate:8
|
||||||
|
SliderMultiplier:1.5
|
||||||
|
SliderTickRate:2
|
||||||
|
|
||||||
|
[TimingPoints]
|
||||||
|
48,352.941176470588,4,1,1,100,1,0
|
||||||
|
|
||||||
|
[HitObjects]
|
||||||
|
// Hit circles
|
||||||
|
32,320,32165,5,2,0:0:0:0:
|
||||||
|
256,192,32517,5,0,0:0:0:0:
|
||||||
|
256,192,32605,1,0,0:0:0:0:
|
||||||
|
256,192,32693,1,0,0:0:0:0:
|
||||||
|
256,192,32781,1,0,0:0:0:0:
|
||||||
|
|
||||||
|
// Hit circles on slider endpoints
|
||||||
|
49,86,33248,1,0,0:0:0:0:
|
||||||
|
49,86,33307,1,0,0:0:0:0:
|
||||||
|
49,86,33383,1,0,0:0:0:0:
|
||||||
|
49,86,33459,2,0,L|421:85,1,350
|
||||||
|
398,85,34341,1,0,0:0:0:0:
|
||||||
|
398,85,34400,1,0,0:0:0:0:
|
||||||
|
398,85,34459,1,0,0:0:0:0:
|
||||||
|
|
||||||
|
// Sliders
|
||||||
|
163,138,34989,2,0,L|196:138,1,25
|
||||||
|
163,138,35106,2,0,L|196:138,1,25
|
||||||
|
163,138,35224,2,0,L|196:138,1,25
|
||||||
|
|
||||||
|
// Reversed sliders
|
||||||
|
166,76,35695,2,0,L|327:75,1,150
|
||||||
|
315,75,36106,2,0,L|158:76,1,150
|
||||||
|
166,76,36518,2,0,L|327:75,1,150
|
||||||
|
315,75,36929,2,0,L|158:76,1,150
|
@ -13,13 +13,15 @@ namespace osu.Game.Rulesets.Osu.UI
|
|||||||
protected override Container<Drawable> Content => content;
|
protected override Container<Drawable> Content => content;
|
||||||
private readonly Container content;
|
private readonly Container content;
|
||||||
|
|
||||||
|
private const float playfield_size_adjust = 0.8f;
|
||||||
|
|
||||||
public OsuPlayfieldAdjustmentContainer()
|
public OsuPlayfieldAdjustmentContainer()
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre;
|
Anchor = Anchor.Centre;
|
||||||
Origin = Anchor.Centre;
|
Origin = Anchor.Centre;
|
||||||
|
|
||||||
// Calculated from osu!stable as 512 (default gamefield size) / 640 (default window size)
|
// Calculated from osu!stable as 512 (default gamefield size) / 640 (default window size)
|
||||||
Size = new Vector2(0.8f);
|
Size = new Vector2(playfield_size_adjust);
|
||||||
|
|
||||||
InternalChild = new Container
|
InternalChild = new Container
|
||||||
{
|
{
|
||||||
@ -41,7 +43,19 @@ namespace osu.Game.Rulesets.Osu.UI
|
|||||||
{
|
{
|
||||||
base.Update();
|
base.Update();
|
||||||
|
|
||||||
|
// The following calculation results in a constant of 1.6 when OsuPlayfieldAdjustmentContainer
|
||||||
|
// is consuming the full game_size. This matches the osu-stable "magic ratio".
|
||||||
|
//
|
||||||
|
// game_size = DrawSizePreservingFillContainer.TargetSize = new Vector2(1024, 768)
|
||||||
|
//
|
||||||
|
// Parent is a 4:3 aspect enforced, using height as the constricting dimension
|
||||||
|
// Parent.ChildSize.X = min(game_size.X, game_size.Y * (4 / 3)) * playfield_size_adjust
|
||||||
|
// Parent.ChildSize.X = 819.2
|
||||||
|
//
|
||||||
|
// Scale = 819.2 / 512
|
||||||
|
// Scale = 1.6
|
||||||
Scale = new Vector2(Parent.ChildSize.X / OsuPlayfield.BASE_SIZE.X);
|
Scale = new Vector2(Parent.ChildSize.X / OsuPlayfield.BASE_SIZE.X);
|
||||||
|
// Size = 0.625
|
||||||
Size = Vector2.Divide(Vector2.One, Scale);
|
Size = Vector2.Divide(Vector2.One, Scale);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -482,5 +482,17 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
|||||||
Assert.AreEqual(hitObjects[0].Samples[0].Bank, hitObjects[0].Samples[1].Bank);
|
Assert.AreEqual(hitObjects[0].Samples[0].Bank, hitObjects[0].Samples[1].Bank);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestInvalidEventStillPasses()
|
||||||
|
{
|
||||||
|
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
|
||||||
|
|
||||||
|
using (var badResStream = TestResources.OpenResource("invalid-events.osu"))
|
||||||
|
using (var badStream = new StreamReader(badResStream))
|
||||||
|
{
|
||||||
|
Assert.DoesNotThrow(() => decoder.Decode(badStream));
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
14
osu.Game.Tests/Resources/invalid-events.osu
Normal file
14
osu.Game.Tests/Resources/invalid-events.osu
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
osu file format v14
|
||||||
|
|
||||||
|
[Events]
|
||||||
|
bad,event,this,should,fail
|
||||||
|
//Background and Video events
|
||||||
|
0,0,"machinetop_background.jpg",0,0
|
||||||
|
//Break Periods
|
||||||
|
2,122474,140135
|
||||||
|
//Storyboard Layer 0 (Background)
|
||||||
|
this,is,also,bad
|
||||||
|
//Storyboard Layer 1 (Fail)
|
||||||
|
//Storyboard Layer 2 (Pass)
|
||||||
|
//Storyboard Layer 3 (Foreground)
|
||||||
|
//Storyboard Sound Samples
|
@ -119,14 +119,14 @@ namespace osu.Game.Tests.Visual.Background
|
|||||||
{
|
{
|
||||||
performFullSetup();
|
performFullSetup();
|
||||||
createFakeStoryboard();
|
createFakeStoryboard();
|
||||||
AddStep("Storyboard Enabled", () =>
|
AddStep("Enable Storyboard", () =>
|
||||||
{
|
{
|
||||||
player.ReplacesBackground.Value = true;
|
player.ReplacesBackground.Value = true;
|
||||||
player.StoryboardEnabled.Value = true;
|
player.StoryboardEnabled.Value = true;
|
||||||
});
|
});
|
||||||
waitForDim();
|
waitForDim();
|
||||||
AddAssert("Background is invisible, storyboard is visible", () => songSelect.IsBackgroundInvisible() && player.IsStoryboardVisible);
|
AddAssert("Background is invisible, storyboard is visible", () => songSelect.IsBackgroundInvisible() && player.IsStoryboardVisible);
|
||||||
AddStep("Storyboard Disabled", () =>
|
AddStep("Disable Storyboard", () =>
|
||||||
{
|
{
|
||||||
player.ReplacesBackground.Value = false;
|
player.ReplacesBackground.Value = false;
|
||||||
player.StoryboardEnabled.Value = false;
|
player.StoryboardEnabled.Value = false;
|
||||||
@ -149,22 +149,44 @@ namespace osu.Game.Tests.Visual.Background
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Check if the <see cref="UserDimContainer"/> is properly accepting user-defined visual changes at all.
|
/// Ensure <see cref="UserDimContainer"/> is properly accepting user-defined visual changes for a background.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Test]
|
[Test]
|
||||||
public void DisableUserDimTest()
|
public void DisableUserDimBackgroundTest()
|
||||||
{
|
{
|
||||||
performFullSetup();
|
performFullSetup();
|
||||||
waitForDim();
|
waitForDim();
|
||||||
AddAssert("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied());
|
AddAssert("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied());
|
||||||
AddStep("EnableUserDim disabled", () => songSelect.DimEnabled.Value = false);
|
AddStep("Enable user dim", () => songSelect.DimEnabled.Value = false);
|
||||||
waitForDim();
|
waitForDim();
|
||||||
AddAssert("Screen is undimmed and user blur removed", () => songSelect.IsBackgroundUndimmed() && songSelect.IsUserBlurDisabled());
|
AddAssert("Screen is undimmed and user blur removed", () => songSelect.IsBackgroundUndimmed() && songSelect.IsUserBlurDisabled());
|
||||||
AddStep("EnableUserDim enabled", () => songSelect.DimEnabled.Value = true);
|
AddStep("Disable user dim", () => songSelect.DimEnabled.Value = true);
|
||||||
waitForDim();
|
waitForDim();
|
||||||
AddAssert("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied());
|
AddAssert("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ensure <see cref="UserDimContainer"/> is properly accepting user-defined visual changes for a storyboard.
|
||||||
|
/// </summary>
|
||||||
|
[Test]
|
||||||
|
public void DisableUserDimStoryboardTest()
|
||||||
|
{
|
||||||
|
performFullSetup();
|
||||||
|
createFakeStoryboard();
|
||||||
|
AddStep("Enable Storyboard", () =>
|
||||||
|
{
|
||||||
|
player.ReplacesBackground.Value = true;
|
||||||
|
player.StoryboardEnabled.Value = true;
|
||||||
|
});
|
||||||
|
AddStep("Enable user dim", () => player.DimmableStoryboard.EnableUserDim.Value = true);
|
||||||
|
AddStep("Set dim level to 1", () => songSelect.DimLevel.Value = 1f);
|
||||||
|
waitForDim();
|
||||||
|
AddAssert("Storyboard is invisible", () => !player.IsStoryboardVisible);
|
||||||
|
AddStep("Disable user dim", () => player.DimmableStoryboard.EnableUserDim.Value = false);
|
||||||
|
waitForDim();
|
||||||
|
AddAssert("Storyboard is visible", () => player.IsStoryboardVisible);
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Check if the visual settings container retains dim and blur when pausing
|
/// Check if the visual settings container retains dim and blur when pausing
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -1,8 +1,11 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Timing;
|
||||||
using osu.Game.Beatmaps.Timing;
|
using osu.Game.Beatmaps.Timing;
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
|
|
||||||
@ -11,78 +14,172 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestSceneBreakOverlay : OsuTestScene
|
public class TestSceneBreakOverlay : OsuTestScene
|
||||||
{
|
{
|
||||||
private readonly BreakOverlay breakOverlay;
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(BreakOverlay),
|
||||||
|
};
|
||||||
|
|
||||||
|
private readonly TestBreakOverlay breakOverlay;
|
||||||
|
|
||||||
|
private readonly IReadOnlyList<BreakPeriod> testBreaks = new List<BreakPeriod>
|
||||||
|
{
|
||||||
|
new BreakPeriod
|
||||||
|
{
|
||||||
|
StartTime = 1000,
|
||||||
|
EndTime = 5000,
|
||||||
|
},
|
||||||
|
new BreakPeriod
|
||||||
|
{
|
||||||
|
StartTime = 6000,
|
||||||
|
EndTime = 13500,
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
public TestSceneBreakOverlay()
|
public TestSceneBreakOverlay()
|
||||||
{
|
{
|
||||||
Child = breakOverlay = new BreakOverlay(true);
|
Add(breakOverlay = new TestBreakOverlay(true));
|
||||||
|
|
||||||
AddStep("2s break", () => startBreak(2000));
|
|
||||||
AddStep("5s break", () => startBreak(5000));
|
|
||||||
AddStep("10s break", () => startBreak(10000));
|
|
||||||
AddStep("15s break", () => startBreak(15000));
|
|
||||||
AddStep("2s, 2s", startMultipleBreaks);
|
|
||||||
AddStep("0.5s, 0.7s, 1s, 2s", startAnotherMultipleBreaks);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void startBreak(double duration)
|
[Test]
|
||||||
|
public void TestShowBreaks()
|
||||||
{
|
{
|
||||||
breakOverlay.Breaks = new List<BreakPeriod>
|
setClock(false);
|
||||||
|
|
||||||
|
addShowBreakStep(2);
|
||||||
|
addShowBreakStep(5);
|
||||||
|
addShowBreakStep(15);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestNoEffectsBreak()
|
||||||
|
{
|
||||||
|
var shortBreak = new BreakPeriod { EndTime = 500 };
|
||||||
|
|
||||||
|
setClock(true);
|
||||||
|
loadBreaksStep("short break", new[] { shortBreak });
|
||||||
|
|
||||||
|
addBreakSeeks(shortBreak, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestMultipleBreaks()
|
||||||
|
{
|
||||||
|
setClock(true);
|
||||||
|
loadBreaksStep("multiple breaks", testBreaks);
|
||||||
|
|
||||||
|
foreach (var b in testBreaks)
|
||||||
|
addBreakSeeks(b, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestRewindBreaks()
|
||||||
|
{
|
||||||
|
setClock(true);
|
||||||
|
loadBreaksStep("multiple breaks", testBreaks);
|
||||||
|
|
||||||
|
foreach (var b in testBreaks.Reverse())
|
||||||
|
addBreakSeeks(b, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestSkipBreaks()
|
||||||
|
{
|
||||||
|
setClock(true);
|
||||||
|
loadBreaksStep("multiple breaks", testBreaks);
|
||||||
|
|
||||||
|
seekAndAssertBreak("seek to break start", testBreaks[1].StartTime, true);
|
||||||
|
AddAssert("is skipped to break #2", () => breakOverlay.CurrentBreakIndex == 1);
|
||||||
|
|
||||||
|
seekAndAssertBreak("seek to break middle", testBreaks[1].StartTime + testBreaks[1].Duration / 2, true);
|
||||||
|
seekAndAssertBreak("seek to break end", testBreaks[1].EndTime, false);
|
||||||
|
seekAndAssertBreak("seek to break after end", testBreaks[1].EndTime + 500, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void addShowBreakStep(double seconds)
|
||||||
|
{
|
||||||
|
AddStep($"show '{seconds}s' break", () => breakOverlay.Breaks = new List<BreakPeriod>
|
||||||
{
|
{
|
||||||
new BreakPeriod
|
new BreakPeriod
|
||||||
{
|
{
|
||||||
StartTime = Clock.CurrentTime,
|
StartTime = Clock.CurrentTime,
|
||||||
EndTime = Clock.CurrentTime + duration,
|
EndTime = Clock.CurrentTime + seconds * 1000,
|
||||||
}
|
}
|
||||||
};
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
private void startMultipleBreaks()
|
private void setClock(bool useManual)
|
||||||
{
|
{
|
||||||
double currentTime = Clock.CurrentTime;
|
AddStep($"set {(useManual ? "manual" : "realtime")} clock", () => breakOverlay.SwitchClock(useManual));
|
||||||
|
|
||||||
breakOverlay.Breaks = new List<BreakPeriod>
|
|
||||||
{
|
|
||||||
new BreakPeriod
|
|
||||||
{
|
|
||||||
StartTime = currentTime,
|
|
||||||
EndTime = currentTime + 2000,
|
|
||||||
},
|
|
||||||
new BreakPeriod
|
|
||||||
{
|
|
||||||
StartTime = currentTime + 4000,
|
|
||||||
EndTime = currentTime + 6000,
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void startAnotherMultipleBreaks()
|
private void loadBreaksStep(string breakDescription, IReadOnlyList<BreakPeriod> breaks)
|
||||||
{
|
{
|
||||||
double currentTime = Clock.CurrentTime;
|
AddStep($"load {breakDescription}", () => breakOverlay.Breaks = breaks);
|
||||||
|
seekAndAssertBreak("seek back to 0", 0, false);
|
||||||
breakOverlay.Breaks = new List<BreakPeriod>
|
}
|
||||||
{
|
|
||||||
new BreakPeriod // Duration is less than 650 - too short to appear
|
private void addBreakSeeks(BreakPeriod b, bool isReversed)
|
||||||
{
|
{
|
||||||
StartTime = currentTime,
|
if (isReversed)
|
||||||
EndTime = currentTime + 500,
|
{
|
||||||
},
|
seekAndAssertBreak("seek to break after end", b.EndTime + 500, false);
|
||||||
new BreakPeriod
|
seekAndAssertBreak("seek to break end", b.EndTime, false);
|
||||||
{
|
seekAndAssertBreak("seek to break middle", b.StartTime + b.Duration / 2, b.HasEffect);
|
||||||
StartTime = currentTime + 1500,
|
seekAndAssertBreak("seek to break start", b.StartTime, b.HasEffect);
|
||||||
EndTime = currentTime + 2200,
|
}
|
||||||
},
|
else
|
||||||
new BreakPeriod
|
{
|
||||||
{
|
seekAndAssertBreak("seek to break start", b.StartTime, b.HasEffect);
|
||||||
StartTime = currentTime + 3200,
|
seekAndAssertBreak("seek to break middle", b.StartTime + b.Duration / 2, b.HasEffect);
|
||||||
EndTime = currentTime + 4200,
|
seekAndAssertBreak("seek to break end", b.EndTime, false);
|
||||||
},
|
seekAndAssertBreak("seek to break after end", b.EndTime + 500, false);
|
||||||
new BreakPeriod
|
}
|
||||||
{
|
}
|
||||||
StartTime = currentTime + 5200,
|
|
||||||
EndTime = currentTime + 7200,
|
private void seekAndAssertBreak(string seekStepDescription, double time, bool shouldBeBreak)
|
||||||
|
{
|
||||||
|
AddStep(seekStepDescription, () => breakOverlay.ManualClockTime = time);
|
||||||
|
AddAssert($"is{(!shouldBeBreak ? " not" : string.Empty)} break time", () =>
|
||||||
|
{
|
||||||
|
breakOverlay.ProgressTime();
|
||||||
|
return breakOverlay.IsBreakTime.Value == shouldBeBreak;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private class TestBreakOverlay : BreakOverlay
|
||||||
|
{
|
||||||
|
private readonly FramedClock framedManualClock;
|
||||||
|
private readonly ManualClock manualClock;
|
||||||
|
private IFrameBasedClock originalClock;
|
||||||
|
|
||||||
|
public new int CurrentBreakIndex => base.CurrentBreakIndex;
|
||||||
|
|
||||||
|
public double ManualClockTime
|
||||||
|
{
|
||||||
|
get => manualClock.CurrentTime;
|
||||||
|
set => manualClock.CurrentTime = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public TestBreakOverlay(bool letterboxing)
|
||||||
|
: base(letterboxing)
|
||||||
|
{
|
||||||
|
framedManualClock = new FramedClock(manualClock = new ManualClock());
|
||||||
|
ProcessCustomClock = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ProgressTime()
|
||||||
|
{
|
||||||
|
framedManualClock.ProcessFrame();
|
||||||
|
Update();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SwitchClock(bool setManual) => Clock = setManual ? framedManualClock : originalClock;
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
originalClock = Clock;
|
||||||
}
|
}
|
||||||
};
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -69,28 +69,22 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
AddStep("null user", () => graph.User.Value = null);
|
AddStep("null user", () => graph.Statistics.Value = null);
|
||||||
AddStep("rank only", () =>
|
AddStep("rank only", () =>
|
||||||
{
|
{
|
||||||
graph.User.Value = new User
|
graph.Statistics.Value = new UserStatistics
|
||||||
{
|
|
||||||
Statistics = new UserStatistics
|
|
||||||
{
|
{
|
||||||
Ranks = new UserStatistics.UserRanks { Global = 123456 },
|
Ranks = new UserStatistics.UserRanks { Global = 123456 },
|
||||||
PP = 12345,
|
PP = 12345,
|
||||||
}
|
|
||||||
};
|
};
|
||||||
});
|
});
|
||||||
|
|
||||||
AddStep("with rank history", () =>
|
AddStep("with rank history", () =>
|
||||||
{
|
{
|
||||||
graph.User.Value = new User
|
graph.Statistics.Value = new UserStatistics
|
||||||
{
|
|
||||||
Statistics = new UserStatistics
|
|
||||||
{
|
{
|
||||||
Ranks = new UserStatistics.UserRanks { Global = 89000 },
|
Ranks = new UserStatistics.UserRanks { Global = 89000 },
|
||||||
PP = 12345,
|
PP = 12345,
|
||||||
},
|
|
||||||
RankHistory = new User.RankHistoryData
|
RankHistory = new User.RankHistoryData
|
||||||
{
|
{
|
||||||
Data = data,
|
Data = data,
|
||||||
@ -100,13 +94,10 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
|
|
||||||
AddStep("with zero values", () =>
|
AddStep("with zero values", () =>
|
||||||
{
|
{
|
||||||
graph.User.Value = new User
|
graph.Statistics.Value = new UserStatistics
|
||||||
{
|
|
||||||
Statistics = new UserStatistics
|
|
||||||
{
|
{
|
||||||
Ranks = new UserStatistics.UserRanks { Global = 89000 },
|
Ranks = new UserStatistics.UserRanks { Global = 89000 },
|
||||||
PP = 12345,
|
PP = 12345,
|
||||||
},
|
|
||||||
RankHistory = new User.RankHistoryData
|
RankHistory = new User.RankHistoryData
|
||||||
{
|
{
|
||||||
Data = dataWithZeros,
|
Data = dataWithZeros,
|
||||||
@ -116,13 +107,10 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
|
|
||||||
AddStep("small amount of data", () =>
|
AddStep("small amount of data", () =>
|
||||||
{
|
{
|
||||||
graph.User.Value = new User
|
graph.Statistics.Value = new UserStatistics
|
||||||
{
|
|
||||||
Statistics = new UserStatistics
|
|
||||||
{
|
{
|
||||||
Ranks = new UserStatistics.UserRanks { Global = 12000 },
|
Ranks = new UserStatistics.UserRanks { Global = 12000 },
|
||||||
PP = 12345,
|
PP = 12345,
|
||||||
},
|
|
||||||
RankHistory = new User.RankHistoryData
|
RankHistory = new User.RankHistoryData
|
||||||
{
|
{
|
||||||
Data = smallData,
|
Data = smallData,
|
||||||
@ -132,13 +120,10 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
|
|
||||||
AddStep("graph with edges", () =>
|
AddStep("graph with edges", () =>
|
||||||
{
|
{
|
||||||
graph.User.Value = new User
|
graph.Statistics.Value = new UserStatistics
|
||||||
{
|
|
||||||
Statistics = new UserStatistics
|
|
||||||
{
|
{
|
||||||
Ranks = new UserStatistics.UserRanks { Global = 12000 },
|
Ranks = new UserStatistics.UserRanks { Global = 12000 },
|
||||||
PP = 12345,
|
PP = 12345,
|
||||||
},
|
|
||||||
RankHistory = new User.RankHistoryData
|
RankHistory = new User.RankHistoryData
|
||||||
{
|
{
|
||||||
Data = edgyData,
|
Data = edgyData,
|
||||||
|
@ -50,13 +50,13 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
{
|
{
|
||||||
Current = 727,
|
Current = 727,
|
||||||
Progress = 69,
|
Progress = 69,
|
||||||
}
|
|
||||||
},
|
},
|
||||||
RankHistory = new User.RankHistoryData
|
RankHistory = new User.RankHistoryData
|
||||||
{
|
{
|
||||||
Mode = @"osu",
|
Mode = @"osu",
|
||||||
Data = Enumerable.Range(2345, 45).Concat(Enumerable.Range(2109, 40)).ToArray()
|
Data = Enumerable.Range(2345, 45).Concat(Enumerable.Range(2109, 40)).ToArray()
|
||||||
},
|
},
|
||||||
|
},
|
||||||
Badges = new[]
|
Badges = new[]
|
||||||
{
|
{
|
||||||
new Badge
|
new Badge
|
||||||
|
109
osu.Game.Tests/Visual/Online/TestSceneUserRequest.cs
Normal file
109
osu.Game.Tests/Visual/Online/TestSceneUserRequest.cs
Normal file
@ -0,0 +1,109 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Online.API;
|
||||||
|
using osu.Game.Online.API.Requests;
|
||||||
|
using osu.Game.Rulesets;
|
||||||
|
using osu.Game.Rulesets.Mania;
|
||||||
|
using osu.Game.Users;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Game.Rulesets.Taiko;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Online
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
public class TestSceneUserRequest : OsuTestScene
|
||||||
|
{
|
||||||
|
[Resolved]
|
||||||
|
private IAPIProvider api { get; set; }
|
||||||
|
|
||||||
|
private readonly Bindable<User> user = new Bindable<User>();
|
||||||
|
private GetUserRequest request;
|
||||||
|
private readonly DimmedLoadingLayer loading;
|
||||||
|
|
||||||
|
public TestSceneUserRequest()
|
||||||
|
{
|
||||||
|
Add(new Container
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new UserTestContainer
|
||||||
|
{
|
||||||
|
User = { BindTarget = user }
|
||||||
|
},
|
||||||
|
loading = new DimmedLoadingLayer
|
||||||
|
{
|
||||||
|
Alpha = 0
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
AddStep(@"local user", () => getUser());
|
||||||
|
AddStep(@"local user with taiko ruleset", () => getUser(ruleset: new TaikoRuleset().RulesetInfo));
|
||||||
|
AddStep(@"cookiezi", () => getUser(124493));
|
||||||
|
AddStep(@"cookiezi with mania ruleset", () => getUser(124493, new ManiaRuleset().RulesetInfo));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void getUser(long? userId = null, RulesetInfo ruleset = null)
|
||||||
|
{
|
||||||
|
loading.Show();
|
||||||
|
|
||||||
|
request?.Cancel();
|
||||||
|
request = new GetUserRequest(userId, ruleset);
|
||||||
|
request.Success += user =>
|
||||||
|
{
|
||||||
|
this.user.Value = user;
|
||||||
|
loading.Hide();
|
||||||
|
};
|
||||||
|
api.Queue(request);
|
||||||
|
}
|
||||||
|
|
||||||
|
private class UserTestContainer : FillFlowContainer
|
||||||
|
{
|
||||||
|
public readonly Bindable<User> User = new Bindable<User>();
|
||||||
|
|
||||||
|
public UserTestContainer()
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both;
|
||||||
|
Direction = FillDirection.Vertical;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
User.BindValueChanged(onUserUpdate, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void onUserUpdate(ValueChangedEvent<User> user)
|
||||||
|
{
|
||||||
|
Clear();
|
||||||
|
|
||||||
|
AddRange(new Drawable[]
|
||||||
|
{
|
||||||
|
new SpriteText
|
||||||
|
{
|
||||||
|
Text = $@"Username: {user.NewValue?.Username}"
|
||||||
|
},
|
||||||
|
new SpriteText
|
||||||
|
{
|
||||||
|
Text = $@"RankedScore: {user.NewValue?.Statistics.RankedScore}"
|
||||||
|
},
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -82,14 +82,13 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
|
|
||||||
var easierMods = instance.GetModsFor(ModType.DifficultyReduction);
|
var easierMods = instance.GetModsFor(ModType.DifficultyReduction);
|
||||||
var harderMods = instance.GetModsFor(ModType.DifficultyIncrease);
|
var harderMods = instance.GetModsFor(ModType.DifficultyIncrease);
|
||||||
var assistMods = instance.GetModsFor(ModType.Automation);
|
|
||||||
|
|
||||||
var noFailMod = easierMods.FirstOrDefault(m => m is OsuModNoFail);
|
var noFailMod = easierMods.FirstOrDefault(m => m is OsuModNoFail);
|
||||||
var hiddenMod = harderMods.FirstOrDefault(m => m is OsuModHidden);
|
var hiddenMod = harderMods.FirstOrDefault(m => m is OsuModHidden);
|
||||||
|
|
||||||
var doubleTimeMod = harderMods.OfType<MultiMod>().FirstOrDefault(m => m.Mods.Any(a => a is OsuModDoubleTime));
|
var doubleTimeMod = harderMods.OfType<MultiMod>().FirstOrDefault(m => m.Mods.Any(a => a is OsuModDoubleTime));
|
||||||
|
|
||||||
var autoPilotMod = assistMods.FirstOrDefault(m => m is OsuModAutopilot);
|
var spunOutMod = easierMods.FirstOrDefault(m => m is OsuModSpunOut);
|
||||||
|
|
||||||
var easy = easierMods.FirstOrDefault(m => m is OsuModEasy);
|
var easy = easierMods.FirstOrDefault(m => m is OsuModEasy);
|
||||||
var hardRock = harderMods.FirstOrDefault(m => m is OsuModHardRock);
|
var hardRock = harderMods.FirstOrDefault(m => m is OsuModHardRock);
|
||||||
@ -101,7 +100,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
testMultiplierTextColour(noFailMod, modSelect.LowMultiplierColour);
|
testMultiplierTextColour(noFailMod, modSelect.LowMultiplierColour);
|
||||||
testMultiplierTextColour(hiddenMod, modSelect.HighMultiplierColour);
|
testMultiplierTextColour(hiddenMod, modSelect.HighMultiplierColour);
|
||||||
|
|
||||||
testUnimplementedMod(autoPilotMod);
|
testUnimplementedMod(spunOutMod);
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
<PackageReference Include="DeepEqual" Version="2.0.0" />
|
<PackageReference Include="DeepEqual" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -7,7 +7,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
|
@ -88,7 +88,7 @@ namespace osu.Game.Tournament.Screens.Ladder
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
private Cached layout = new Cached();
|
private readonly Cached layout = new Cached();
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
{
|
{
|
||||||
|
@ -60,5 +60,7 @@ namespace osu.Game.Beatmaps
|
|||||||
public class Beatmap : Beatmap<HitObject>
|
public class Beatmap : Beatmap<HitObject>
|
||||||
{
|
{
|
||||||
public new Beatmap Clone() => (Beatmap)base.Clone();
|
public new Beatmap Clone() => (Beatmap)base.Clone();
|
||||||
|
|
||||||
|
public override string ToString() => BeatmapInfo?.ToString() ?? base.ToString();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -5,7 +5,6 @@ using System;
|
|||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.IO.File;
|
using osu.Framework.IO.File;
|
||||||
using osu.Framework.Logging;
|
|
||||||
using osu.Game.Beatmaps.Timing;
|
using osu.Game.Beatmaps.Timing;
|
||||||
using osu.Game.Rulesets.Objects.Legacy;
|
using osu.Game.Rulesets.Objects.Legacy;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
@ -290,8 +289,9 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
string[] split = line.Split(',');
|
string[] split = line.Split(',');
|
||||||
|
|
||||||
EventType type;
|
EventType type;
|
||||||
|
|
||||||
if (!Enum.TryParse(split[0], out type))
|
if (!Enum.TryParse(split[0], out type))
|
||||||
throw new InvalidDataException($@"Unknown event type {split[0]}");
|
throw new InvalidDataException($@"Unknown event type: {split[0]}");
|
||||||
|
|
||||||
switch (type)
|
switch (type)
|
||||||
{
|
{
|
||||||
@ -318,8 +318,6 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
}
|
}
|
||||||
|
|
||||||
private void handleTimingPoint(string line)
|
private void handleTimingPoint(string line)
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
{
|
||||||
string[] split = line.Split(',');
|
string[] split = line.Split(',');
|
||||||
|
|
||||||
@ -395,15 +393,6 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
AutoGenerated = timingChange
|
AutoGenerated = timingChange
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
catch (FormatException)
|
|
||||||
{
|
|
||||||
Logger.Log("A timing point could not be parsed correctly and will be ignored", LoggingTarget.Runtime, LogLevel.Important);
|
|
||||||
}
|
|
||||||
catch (OverflowException)
|
|
||||||
{
|
|
||||||
Logger.Log("A timing point could not be parsed correctly and will be ignored", LoggingTarget.Runtime, LogLevel.Important);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void handleTimingControlPoint(TimingControlPoint newPoint)
|
private void handleTimingControlPoint(TimingControlPoint newPoint)
|
||||||
{
|
{
|
||||||
|
@ -36,7 +36,7 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
{
|
{
|
||||||
if (!Enum.TryParse(line.Substring(1, line.Length - 2), out section))
|
if (!Enum.TryParse(line.Substring(1, line.Length - 2), out section))
|
||||||
{
|
{
|
||||||
Logger.Log($"Unknown section \"{line}\" in {output}");
|
Logger.Log($"Unknown section \"{line}\" in \"{output}\"");
|
||||||
section = Section.None;
|
section = Section.None;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -49,7 +49,7 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
Logger.Error(e, $"Failed to process line \"{line}\" into {output}");
|
Logger.Log($"Failed to process line \"{line}\" into \"{output}\": {e.Message}", LoggingTarget.Runtime, LogLevel.Important);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -82,8 +82,9 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
storyboardSprite = null;
|
storyboardSprite = null;
|
||||||
|
|
||||||
EventType type;
|
EventType type;
|
||||||
|
|
||||||
if (!Enum.TryParse(split[0], out type))
|
if (!Enum.TryParse(split[0], out type))
|
||||||
throw new InvalidDataException($@"Unknown event type {split[0]}");
|
throw new InvalidDataException($@"Unknown event type: {split[0]}");
|
||||||
|
|
||||||
switch (type)
|
switch (type)
|
||||||
{
|
{
|
||||||
|
@ -9,7 +9,7 @@ namespace osu.Game.Beatmaps.Legacy
|
|||||||
public enum LegacyMods
|
public enum LegacyMods
|
||||||
{
|
{
|
||||||
None = 0,
|
None = 0,
|
||||||
NoFail = 1 << 0,
|
NoFail = 1,
|
||||||
Easy = 1 << 1,
|
Easy = 1 << 1,
|
||||||
TouchDevice = 1 << 2,
|
TouchDevice = 1 << 2,
|
||||||
Hidden = 1 << 3,
|
Hidden = 1 << 3,
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Game.Screens.Play;
|
||||||
|
|
||||||
namespace osu.Game.Beatmaps.Timing
|
namespace osu.Game.Beatmaps.Timing
|
||||||
{
|
{
|
||||||
public class BreakPeriod
|
public class BreakPeriod
|
||||||
@ -35,6 +37,6 @@ namespace osu.Game.Beatmaps.Timing
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="time">The time to check in milliseconds.</param>
|
/// <param name="time">The time to check in milliseconds.</param>
|
||||||
/// <returns>Whether the time falls within this <see cref="BreakPeriod"/>.</returns>
|
/// <returns>Whether the time falls within this <see cref="BreakPeriod"/>.</returns>
|
||||||
public bool Contains(double time) => time >= StartTime && time <= EndTime;
|
public bool Contains(double time) => time >= StartTime && time <= EndTime - BreakOverlay.BREAK_FADE_DURATION;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -31,10 +31,21 @@ namespace osu.Game.Database
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <typeparam name="TModel">The model type.</typeparam>
|
/// <typeparam name="TModel">The model type.</typeparam>
|
||||||
/// <typeparam name="TFileModel">The associated file join type.</typeparam>
|
/// <typeparam name="TFileModel">The associated file join type.</typeparam>
|
||||||
public abstract class ArchiveModelManager<TModel, TFileModel> : ArchiveModelManager, ICanAcceptFiles, IModelManager<TModel>
|
public abstract class ArchiveModelManager<TModel, TFileModel> : ICanAcceptFiles, IModelManager<TModel>
|
||||||
where TModel : class, IHasFiles<TFileModel>, IHasPrimaryKey, ISoftDelete
|
where TModel : class, IHasFiles<TFileModel>, IHasPrimaryKey, ISoftDelete
|
||||||
where TFileModel : INamedFileInfo, new()
|
where TFileModel : INamedFileInfo, new()
|
||||||
{
|
{
|
||||||
|
private const int import_queue_request_concurrency = 1;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A singleton scheduler shared by all <see cref="ArchiveModelManager{TModel,TFileModel}"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// This scheduler generally performs IO and CPU intensive work so concurrency is limited harshly.
|
||||||
|
/// It is mainly being used as a queue mechanism for large imports.
|
||||||
|
/// </remarks>
|
||||||
|
private static readonly ThreadedTaskScheduler import_scheduler = new ThreadedTaskScheduler(import_queue_request_concurrency, nameof(ArchiveModelManager<TModel, TFileModel>));
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Set an endpoint for notifications to be posted to.
|
/// Set an endpoint for notifications to be posted to.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -336,7 +347,7 @@ namespace osu.Game.Database
|
|||||||
|
|
||||||
flushEvents(true);
|
flushEvents(true);
|
||||||
return item;
|
return item;
|
||||||
}, cancellationToken, TaskCreationOptions.HideScheduler, IMPORT_SCHEDULER).Unwrap();
|
}, cancellationToken, TaskCreationOptions.HideScheduler, import_scheduler).Unwrap();
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Perform an update of the specified item.
|
/// Perform an update of the specified item.
|
||||||
@ -646,18 +657,4 @@ namespace osu.Game.Database
|
|||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
}
|
}
|
||||||
|
|
||||||
public abstract class ArchiveModelManager
|
|
||||||
{
|
|
||||||
private const int import_queue_request_concurrency = 1;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// A singleton scheduler shared by all <see cref="ArchiveModelManager{TModel,TFileModel}"/>.
|
|
||||||
/// </summary>
|
|
||||||
/// <remarks>
|
|
||||||
/// This scheduler generally performs IO and CPU intensive work so concurrency is limited harshly.
|
|
||||||
/// It is mainly being used as a queue mechanism for large imports.
|
|
||||||
/// </remarks>
|
|
||||||
protected static readonly ThreadedTaskScheduler IMPORT_SCHEDULER = new ThreadedTaskScheduler(import_queue_request_concurrency, nameof(ArchiveModelManager));
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
@ -191,7 +191,7 @@ namespace osu.Game.Graphics.Backgrounds
|
|||||||
private readonly List<TriangleParticle> parts = new List<TriangleParticle>();
|
private readonly List<TriangleParticle> parts = new List<TriangleParticle>();
|
||||||
private Vector2 size;
|
private Vector2 size;
|
||||||
|
|
||||||
private TriangleBatch<TexturedVertex2D> vertexBatch;
|
private QuadBatch<TexturedVertex2D> vertexBatch;
|
||||||
|
|
||||||
public TrianglesDrawNode(Triangles source)
|
public TrianglesDrawNode(Triangles source)
|
||||||
: base(source)
|
: base(source)
|
||||||
@ -217,7 +217,7 @@ namespace osu.Game.Graphics.Backgrounds
|
|||||||
if (Source.AimCount > 0 && (vertexBatch == null || vertexBatch.Size != Source.AimCount))
|
if (Source.AimCount > 0 && (vertexBatch == null || vertexBatch.Size != Source.AimCount))
|
||||||
{
|
{
|
||||||
vertexBatch?.Dispose();
|
vertexBatch?.Dispose();
|
||||||
vertexBatch = new TriangleBatch<TexturedVertex2D>(Source.AimCount, 1);
|
vertexBatch = new QuadBatch<TexturedVertex2D>(Source.AimCount, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
shader.Bind();
|
shader.Bind();
|
||||||
|
@ -6,7 +6,6 @@ using osu.Framework.Bindables;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
using osuTK.Graphics;
|
|
||||||
|
|
||||||
namespace osu.Game.Graphics.Containers
|
namespace osu.Game.Graphics.Containers
|
||||||
{
|
{
|
||||||
@ -36,6 +35,8 @@ namespace osu.Game.Graphics.Containers
|
|||||||
|
|
||||||
protected Bindable<bool> ShowStoryboard { get; private set; }
|
protected Bindable<bool> ShowStoryboard { get; private set; }
|
||||||
|
|
||||||
|
protected double DimLevel => EnableUserDim.Value ? UserDimLevel.Value : 0;
|
||||||
|
|
||||||
protected override Container<Drawable> Content => dimContent;
|
protected override Container<Drawable> Content => dimContent;
|
||||||
|
|
||||||
private Container dimContent { get; }
|
private Container dimContent { get; }
|
||||||
@ -78,8 +79,8 @@ namespace osu.Game.Graphics.Containers
|
|||||||
{
|
{
|
||||||
ContentDisplayed = ShowDimContent;
|
ContentDisplayed = ShowDimContent;
|
||||||
|
|
||||||
dimContent.FadeTo((ContentDisplayed) ? 1 : 0, BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
dimContent.FadeTo(ContentDisplayed ? 1 : 0, BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
||||||
dimContent.FadeColour(EnableUserDim.Value ? OsuColour.Gray(1 - (float)UserDimLevel.Value) : Color4.White, BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
dimContent.FadeColour(OsuColour.Gray(1 - (float)DimLevel), BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -22,8 +22,8 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
|
|
||||||
Child = button = new TwoLayerButton
|
Child = button = new TwoLayerButton
|
||||||
{
|
{
|
||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.TopLeft,
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.TopLeft,
|
||||||
Text = @"back",
|
Text = @"back",
|
||||||
Icon = OsuIcon.LeftCircle,
|
Icon = OsuIcon.LeftCircle,
|
||||||
Action = () => Action?.Invoke()
|
Action = () => Action?.Invoke()
|
||||||
|
@ -110,7 +110,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
[Flags]
|
[Flags]
|
||||||
public enum BarDirection
|
public enum BarDirection
|
||||||
{
|
{
|
||||||
LeftToRight = 1 << 0,
|
LeftToRight = 1,
|
||||||
RightToLeft = 1 << 1,
|
RightToLeft = 1 << 1,
|
||||||
TopToBottom = 1 << 2,
|
TopToBottom = 1 << 2,
|
||||||
BottomToTop = 1 << 3,
|
BottomToTop = 1 << 3,
|
||||||
|
@ -93,7 +93,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
return base.Invalidate(invalidation, source, shallPropagate);
|
return base.Invalidate(invalidation, source, shallPropagate);
|
||||||
}
|
}
|
||||||
|
|
||||||
private Cached pathCached = new Cached();
|
private readonly Cached pathCached = new Cached();
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
{
|
{
|
||||||
|
@ -15,7 +15,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
{
|
{
|
||||||
public const float ICON_WIDTH = ICON_SIZE + icon_spacing;
|
public const float ICON_WIDTH = ICON_SIZE + icon_spacing;
|
||||||
|
|
||||||
protected const float ICON_SIZE = 25;
|
public const float ICON_SIZE = 25;
|
||||||
|
|
||||||
private SpriteIcon iconSprite;
|
private SpriteIcon iconSprite;
|
||||||
private readonly OsuSpriteText titleText, pageText;
|
private readonly OsuSpriteText titleText, pageText;
|
||||||
|
64
osu.Game/Graphics/UserInterface/ScreenTitleTextureIcon.cs
Normal file
64
osu.Game/Graphics/UserInterface/ScreenTitleTextureIcon.cs
Normal file
@ -0,0 +1,64 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Graphics.UserInterface
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// A custom icon class for use with <see cref="ScreenTitle.CreateIcon()"/> based off a texture resource.
|
||||||
|
/// </summary>
|
||||||
|
public class ScreenTitleTextureIcon : CompositeDrawable
|
||||||
|
{
|
||||||
|
private const float circle_allowance = 0.8f;
|
||||||
|
|
||||||
|
private readonly string textureName;
|
||||||
|
|
||||||
|
public ScreenTitleTextureIcon(string textureName)
|
||||||
|
{
|
||||||
|
this.textureName = textureName;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(TextureStore textures, OsuColour colours)
|
||||||
|
{
|
||||||
|
Size = new Vector2(ScreenTitle.ICON_SIZE / circle_allowance);
|
||||||
|
|
||||||
|
InternalChildren = new Drawable[]
|
||||||
|
{
|
||||||
|
new CircularContainer
|
||||||
|
{
|
||||||
|
Masking = true,
|
||||||
|
BorderColour = colours.Violet,
|
||||||
|
BorderThickness = 3,
|
||||||
|
MaskingSmoothness = 1,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Sprite
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Texture = textures.Get(textureName),
|
||||||
|
Size = new Vector2(circle_allowance),
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
},
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = colours.Violet,
|
||||||
|
Alpha = 0,
|
||||||
|
AlwaysPresent = true,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -15,6 +15,7 @@ using System;
|
|||||||
using osu.Framework.Graphics.Effects;
|
using osu.Framework.Graphics.Effects;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
|
using osu.Game.Screens.Select;
|
||||||
|
|
||||||
namespace osu.Game.Graphics.UserInterface
|
namespace osu.Game.Graphics.UserInterface
|
||||||
{
|
{
|
||||||
@ -28,7 +29,9 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
private const int transform_time = 600;
|
private const int transform_time = 600;
|
||||||
private const int pulse_length = 250;
|
private const int pulse_length = 250;
|
||||||
|
|
||||||
private const float shear = 0.1f;
|
private const float shear_width = 5f;
|
||||||
|
|
||||||
|
private static readonly Vector2 shear = new Vector2(shear_width / Footer.HEIGHT, 0);
|
||||||
|
|
||||||
public static readonly Vector2 SIZE_EXTENDED = new Vector2(140, 50);
|
public static readonly Vector2 SIZE_EXTENDED = new Vector2(140, 50);
|
||||||
public static readonly Vector2 SIZE_RETRACTED = new Vector2(100, 50);
|
public static readonly Vector2 SIZE_RETRACTED = new Vector2(100, 50);
|
||||||
@ -56,7 +59,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
c1.Origin = c1.Anchor = value.HasFlag(Anchor.x2) ? Anchor.TopLeft : Anchor.TopRight;
|
c1.Origin = c1.Anchor = value.HasFlag(Anchor.x2) ? Anchor.TopLeft : Anchor.TopRight;
|
||||||
c2.Origin = c2.Anchor = value.HasFlag(Anchor.x2) ? Anchor.TopRight : Anchor.TopLeft;
|
c2.Origin = c2.Anchor = value.HasFlag(Anchor.x2) ? Anchor.TopRight : Anchor.TopLeft;
|
||||||
|
|
||||||
X = value.HasFlag(Anchor.x2) ? SIZE_RETRACTED.X * shear * 0.5f : 0;
|
X = value.HasFlag(Anchor.x2) ? SIZE_RETRACTED.X * shear.X * 0.5f : 0;
|
||||||
|
|
||||||
Remove(c1);
|
Remove(c1);
|
||||||
Remove(c2);
|
Remove(c2);
|
||||||
@ -70,6 +73,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
public TwoLayerButton()
|
public TwoLayerButton()
|
||||||
{
|
{
|
||||||
Size = SIZE_RETRACTED;
|
Size = SIZE_RETRACTED;
|
||||||
|
Shear = shear;
|
||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
@ -82,7 +86,6 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
new Container
|
new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Shear = new Vector2(shear, 0),
|
|
||||||
Masking = true,
|
Masking = true,
|
||||||
MaskingSmoothness = 2,
|
MaskingSmoothness = 2,
|
||||||
EdgeEffect = new EdgeEffectParameters
|
EdgeEffect = new EdgeEffectParameters
|
||||||
@ -105,6 +108,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
|
Shear = -shear,
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -119,7 +123,6 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
new Container
|
new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Shear = new Vector2(shear, 0),
|
|
||||||
Masking = true,
|
Masking = true,
|
||||||
MaskingSmoothness = 2,
|
MaskingSmoothness = 2,
|
||||||
EdgeEffect = new EdgeEffectParameters
|
EdgeEffect = new EdgeEffectParameters
|
||||||
@ -144,6 +147,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
{
|
{
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
|
Shear = -shear,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -188,7 +192,6 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
var flash = new Box
|
var flash = new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Shear = new Vector2(shear, 0),
|
|
||||||
Colour = Color4.White.Opacity(0.5f),
|
Colour = Color4.White.Opacity(0.5f),
|
||||||
};
|
};
|
||||||
Add(flash);
|
Add(flash);
|
||||||
|
@ -2,18 +2,21 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
|
using osu.Game.Rulesets;
|
||||||
|
|
||||||
namespace osu.Game.Online.API.Requests
|
namespace osu.Game.Online.API.Requests
|
||||||
{
|
{
|
||||||
public class GetUserRequest : APIRequest<User>
|
public class GetUserRequest : APIRequest<User>
|
||||||
{
|
{
|
||||||
private readonly long? userId;
|
private readonly long? userId;
|
||||||
|
private readonly RulesetInfo ruleset;
|
||||||
|
|
||||||
public GetUserRequest(long? userId = null)
|
public GetUserRequest(long? userId = null, RulesetInfo ruleset = null)
|
||||||
{
|
{
|
||||||
this.userId = userId;
|
this.userId = userId;
|
||||||
|
this.ruleset = ruleset;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override string Target => userId.HasValue ? $@"users/{userId}" : @"me";
|
protected override string Target => userId.HasValue ? $@"users/{userId}/{ruleset?.ShortName}" : $@"me/{ruleset?.ShortName}";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,7 +2,9 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using osu.Framework.IO.Network;
|
||||||
using osu.Game.Online.API.Requests.Responses;
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
|
using osu.Game.Rulesets;
|
||||||
|
|
||||||
namespace osu.Game.Online.API.Requests
|
namespace osu.Game.Online.API.Requests
|
||||||
{
|
{
|
||||||
@ -10,12 +12,24 @@ namespace osu.Game.Online.API.Requests
|
|||||||
{
|
{
|
||||||
private readonly long userId;
|
private readonly long userId;
|
||||||
private readonly ScoreType type;
|
private readonly ScoreType type;
|
||||||
|
private readonly RulesetInfo ruleset;
|
||||||
|
|
||||||
public GetUserScoresRequest(long userId, ScoreType type, int page = 0, int itemsPerPage = 5)
|
public GetUserScoresRequest(long userId, ScoreType type, int page = 0, int itemsPerPage = 5, RulesetInfo ruleset = null)
|
||||||
: base(page, itemsPerPage)
|
: base(page, itemsPerPage)
|
||||||
{
|
{
|
||||||
this.userId = userId;
|
this.userId = userId;
|
||||||
this.type = type;
|
this.type = type;
|
||||||
|
this.ruleset = ruleset;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override WebRequest CreateWebRequest()
|
||||||
|
{
|
||||||
|
var req = base.CreateWebRequest();
|
||||||
|
|
||||||
|
if (ruleset != null)
|
||||||
|
req.AddParameter("mode", ruleset.ShortName);
|
||||||
|
|
||||||
|
return req;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override string Target => $@"users/{userId}/scores/{type.ToString().ToLowerInvariant()}";
|
protected override string Target => $@"users/{userId}/scores/{type.ToString().ToLowerInvariant()}";
|
||||||
|
@ -213,8 +213,27 @@ namespace osu.Game.Online.Chat
|
|||||||
PostMessage(content, true);
|
PostMessage(content, true);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
case "join":
|
||||||
|
if (string.IsNullOrWhiteSpace(content))
|
||||||
|
{
|
||||||
|
target.AddNewMessages(new ErrorMessage("Usage: /join [channel]"));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
var channel = availableChannels.Where(c => c.Name == content || c.Name == $"#{content}").FirstOrDefault();
|
||||||
|
|
||||||
|
if (channel == null)
|
||||||
|
{
|
||||||
|
target.AddNewMessages(new ErrorMessage($"Channel '{content}' not found."));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
JoinChannel(channel);
|
||||||
|
CurrentChannel.Value = channel;
|
||||||
|
break;
|
||||||
|
|
||||||
case "help":
|
case "help":
|
||||||
target.AddNewMessages(new InfoMessage("Supported commands: /help, /me [action]"));
|
target.AddNewMessages(new InfoMessage("Supported commands: /help, /me [action], /join [channel]"));
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
|
@ -8,7 +8,7 @@ namespace osu.Game.Online.Chat
|
|||||||
public ErrorMessage(string message)
|
public ErrorMessage(string message)
|
||||||
: base(message)
|
: base(message)
|
||||||
{
|
{
|
||||||
Sender.Colour = @"ff0000";
|
// todo: this should likely be styled differently in the future.
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -132,7 +132,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
|||||||
|
|
||||||
Scores = null;
|
Scores = null;
|
||||||
|
|
||||||
if (beatmap?.OnlineBeatmapID.HasValue != true)
|
if (beatmap?.OnlineBeatmapID.HasValue != true || beatmap.Status <= BeatmapSetOnlineStatus.Pending)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
loadingAnimation.Show();
|
loadingAnimation.Show();
|
||||||
|
@ -7,13 +7,11 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Online.API.Requests.Responses;
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
using osuTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Changelog
|
namespace osu.Game.Overlays.Changelog
|
||||||
{
|
{
|
||||||
@ -123,48 +121,7 @@ namespace osu.Game.Overlays.Changelog
|
|||||||
AccentColour = colours.Violet;
|
AccentColour = colours.Violet;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override Drawable CreateIcon() => new ChangelogIcon();
|
protected override Drawable CreateIcon() => new ScreenTitleTextureIcon(@"Icons/changelog");
|
||||||
|
|
||||||
internal class ChangelogIcon : CompositeDrawable
|
|
||||||
{
|
|
||||||
private const float circle_allowance = 0.8f;
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(TextureStore textures, OsuColour colours)
|
|
||||||
{
|
|
||||||
Size = new Vector2(ICON_SIZE / circle_allowance);
|
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
|
||||||
{
|
|
||||||
new CircularContainer
|
|
||||||
{
|
|
||||||
Masking = true,
|
|
||||||
BorderColour = colours.Violet,
|
|
||||||
BorderThickness = 3,
|
|
||||||
MaskingSmoothness = 1,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new Sprite
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Texture = textures.Get(@"Icons/changelog"),
|
|
||||||
Size = new Vector2(circle_allowance),
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
},
|
|
||||||
new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Colour = colours.Violet,
|
|
||||||
Alpha = 0,
|
|
||||||
AlwaysPresent = true,
|
|
||||||
},
|
|
||||||
}
|
|
||||||
},
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -256,6 +256,9 @@ namespace osu.Game.Overlays
|
|||||||
loadedChannels.Add(loaded);
|
loadedChannels.Add(loaded);
|
||||||
LoadComponentAsync(loaded, l =>
|
LoadComponentAsync(loaded, l =>
|
||||||
{
|
{
|
||||||
|
if (currentChannel.Value != e.NewValue)
|
||||||
|
return;
|
||||||
|
|
||||||
loading.Hide();
|
loading.Hide();
|
||||||
|
|
||||||
currentChannelContainer.Clear(false);
|
currentChannelContainer.Clear(false);
|
||||||
@ -381,7 +384,18 @@ namespace osu.Game.Overlays
|
|||||||
foreach (Channel channel in channels)
|
foreach (Channel channel in channels)
|
||||||
{
|
{
|
||||||
ChannelTabControl.RemoveChannel(channel);
|
ChannelTabControl.RemoveChannel(channel);
|
||||||
loadedChannels.Remove(loadedChannels.Find(c => c.Channel == channel));
|
|
||||||
|
var loaded = loadedChannels.Find(c => c.Channel == channel);
|
||||||
|
|
||||||
|
if (loaded != null)
|
||||||
|
{
|
||||||
|
loadedChannels.Remove(loaded);
|
||||||
|
|
||||||
|
// Because the container is only cleared in the async load callback of a new channel, it is forcefully cleared
|
||||||
|
// to ensure that the previous channel doesn't get updated after it's disposed
|
||||||
|
currentChannelContainer.Remove(loaded);
|
||||||
|
loaded.Dispose();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -96,7 +96,7 @@ namespace osu.Game.Overlays.Mods
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
foregroundIcon.Highlighted = Selected;
|
foregroundIcon.Highlighted.Value = Selected;
|
||||||
|
|
||||||
SelectionChanged?.Invoke(SelectedMod);
|
SelectionChanged?.Invoke(SelectedMod);
|
||||||
return true;
|
return true;
|
||||||
|
@ -31,7 +31,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
|||||||
|
|
||||||
private KeyValuePair<int, int>[] ranks;
|
private KeyValuePair<int, int>[] ranks;
|
||||||
private int dayIndex;
|
private int dayIndex;
|
||||||
public Bindable<User> User = new Bindable<User>();
|
public readonly Bindable<UserStatistics> Statistics = new Bindable<UserStatistics>();
|
||||||
|
|
||||||
public RankGraph()
|
public RankGraph()
|
||||||
{
|
{
|
||||||
@ -56,8 +56,6 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
|||||||
};
|
};
|
||||||
|
|
||||||
graph.OnBallMove += i => dayIndex = i;
|
graph.OnBallMove += i => dayIndex = i;
|
||||||
|
|
||||||
User.ValueChanged += userChanged;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
@ -66,18 +64,25 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
|||||||
graph.LineColour = colours.Yellow;
|
graph.LineColour = colours.Yellow;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void userChanged(ValueChangedEvent<User> e)
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
Statistics.BindValueChanged(statistics => updateStatistics(statistics.NewValue), true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateStatistics(UserStatistics statistics)
|
||||||
{
|
{
|
||||||
placeholder.FadeIn(fade_duration, Easing.Out);
|
placeholder.FadeIn(fade_duration, Easing.Out);
|
||||||
|
|
||||||
if (e.NewValue?.Statistics?.Ranks.Global == null)
|
if (statistics?.Ranks.Global == null)
|
||||||
{
|
{
|
||||||
graph.FadeOut(fade_duration, Easing.Out);
|
graph.FadeOut(fade_duration, Easing.Out);
|
||||||
ranks = null;
|
ranks = null;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
int[] userRanks = e.NewValue.RankHistory?.Data ?? new[] { e.NewValue.Statistics.Ranks.Global.Value };
|
int[] userRanks = statistics.RankHistory?.Data ?? new[] { statistics.Ranks.Global.Value };
|
||||||
ranks = userRanks.Select((x, index) => new KeyValuePair<int, int>(index, x)).Where(x => x.Value != 0).ToArray();
|
ranks = userRanks.Select((x, index) => new KeyValuePair<int, int>(index, x)).Where(x => x.Value != 0).ToArray();
|
||||||
|
|
||||||
if (ranks.Length > 1)
|
if (ranks.Length > 1)
|
||||||
@ -191,7 +196,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public string TooltipText => User.Value?.Statistics?.Ranks.Global == null ? "" : $"#{ranks[dayIndex].Value:#,##0}|{ranked_days - ranks[dayIndex].Key + 1}";
|
public string TooltipText => Statistics.Value?.Ranks.Global == null ? "" : $"#{ranks[dayIndex].Value:#,##0}|{ranked_days - ranks[dayIndex].Key + 1}";
|
||||||
|
|
||||||
public ITooltip GetCustomTooltip() => new RankGraphTooltip();
|
public ITooltip GetCustomTooltip() => new RankGraphTooltip();
|
||||||
|
|
||||||
|
@ -179,7 +179,7 @@ namespace osu.Game.Overlays.Profile.Header
|
|||||||
detailGlobalRank.Content = user?.Statistics?.Ranks.Global?.ToString("\\##,##0") ?? "-";
|
detailGlobalRank.Content = user?.Statistics?.Ranks.Global?.ToString("\\##,##0") ?? "-";
|
||||||
detailCountryRank.Content = user?.Statistics?.Ranks.Country?.ToString("\\##,##0") ?? "-";
|
detailCountryRank.Content = user?.Statistics?.Ranks.Country?.ToString("\\##,##0") ?? "-";
|
||||||
|
|
||||||
rankGraph.User.Value = user;
|
rankGraph.Statistics.Value = user?.Statistics;
|
||||||
}
|
}
|
||||||
|
|
||||||
private class ScoreRankInfo : CompositeDrawable
|
private class ScoreRankInfo : CompositeDrawable
|
||||||
|
@ -193,6 +193,12 @@ namespace osu.Game.Rulesets.Mods
|
|||||||
|
|
||||||
shader.Unbind();
|
shader.Unbind();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void Dispose(bool isDisposing)
|
||||||
|
{
|
||||||
|
base.Dispose(isDisposing);
|
||||||
|
quadBatch?.Dispose();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -10,7 +10,6 @@ using osu.Game.Beatmaps.Formats;
|
|||||||
using osu.Game.Audio;
|
using osu.Game.Audio;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
using osu.Framework.Logging;
|
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.MathUtils;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Objects.Legacy
|
namespace osu.Game.Rulesets.Objects.Legacy
|
||||||
@ -40,8 +39,6 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
|||||||
|
|
||||||
[CanBeNull]
|
[CanBeNull]
|
||||||
public override HitObject Parse(string text)
|
public override HitObject Parse(string text)
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
{
|
||||||
string[] split = text.Split(',');
|
string[] split = text.Split(',');
|
||||||
|
|
||||||
@ -219,10 +216,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (result == null)
|
if (result == null)
|
||||||
{
|
throw new InvalidDataException($"Unknown hit object type: {split[3]}");
|
||||||
Logger.Log($"Unknown hit object type: {type}. Skipped.", level: LogLevel.Error);
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
result.StartTime = startTime;
|
result.StartTime = startTime;
|
||||||
|
|
||||||
@ -233,17 +227,6 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
|||||||
|
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
catch (FormatException)
|
|
||||||
{
|
|
||||||
Logger.Log("A hitobject could not be parsed correctly and will be ignored", LoggingTarget.Runtime, LogLevel.Important);
|
|
||||||
}
|
|
||||||
catch (OverflowException)
|
|
||||||
{
|
|
||||||
Logger.Log("A hitobject could not be parsed correctly and will be ignored", LoggingTarget.Runtime, LogLevel.Important);
|
|
||||||
}
|
|
||||||
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void readCustomSampleBanks(string str, SampleBankInfo bankInfo)
|
private void readCustomSampleBanks(string str, SampleBankInfo bankInfo)
|
||||||
{
|
{
|
||||||
|
@ -8,7 +8,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
|||||||
[Flags]
|
[Flags]
|
||||||
internal enum ConvertHitObjectType
|
internal enum ConvertHitObjectType
|
||||||
{
|
{
|
||||||
Circle = 1 << 0,
|
Circle = 1,
|
||||||
Slider = 1 << 1,
|
Slider = 1 << 1,
|
||||||
NewCombo = 1 << 2,
|
NewCombo = 1 << 2,
|
||||||
Spinner = 1 << 3,
|
Spinner = 1 << 3,
|
||||||
|
@ -313,6 +313,9 @@ namespace osu.Game.Rulesets.Scoring
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Applies the score change of a <see cref="JudgementResult"/> to this <see cref="ScoreProcessor"/>.
|
/// Applies the score change of a <see cref="JudgementResult"/> to this <see cref="ScoreProcessor"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// Any changes applied via this method can be reverted via <see cref="RevertResult"/>.
|
||||||
|
/// </remarks>
|
||||||
/// <param name="result">The <see cref="JudgementResult"/> to apply.</param>
|
/// <param name="result">The <see cref="JudgementResult"/> to apply.</param>
|
||||||
protected virtual void ApplyResult(JudgementResult result)
|
protected virtual void ApplyResult(JudgementResult result)
|
||||||
{
|
{
|
||||||
@ -357,7 +360,7 @@ namespace osu.Game.Rulesets.Scoring
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Reverts the score change of a <see cref="JudgementResult"/> that was applied to this <see cref="ScoreProcessor"/>.
|
/// Reverts the score change of a <see cref="JudgementResult"/> that was applied to this <see cref="ScoreProcessor"/> via <see cref="ApplyResult"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="result">The judgement scoring result.</param>
|
/// <param name="result">The judgement scoring result.</param>
|
||||||
protected virtual void RevertResult(JudgementResult result)
|
protected virtual void RevertResult(JudgementResult result)
|
||||||
|
@ -11,11 +11,14 @@ using osu.Framework.Graphics.Sprites;
|
|||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.UI
|
namespace osu.Game.Rulesets.UI
|
||||||
{
|
{
|
||||||
public class ModIcon : Container, IHasTooltip
|
public class ModIcon : Container, IHasTooltip
|
||||||
{
|
{
|
||||||
|
public readonly BindableBool Highlighted = new BindableBool();
|
||||||
|
|
||||||
private readonly SpriteIcon modIcon;
|
private readonly SpriteIcon modIcon;
|
||||||
private readonly SpriteIcon background;
|
private readonly SpriteIcon background;
|
||||||
|
|
||||||
@ -97,26 +100,12 @@ namespace osu.Game.Rulesets.UI
|
|||||||
highlightedColour = colours.PinkLight;
|
highlightedColour = colours.PinkLight;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
applyStyle();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool highlighted;
|
protected override void LoadComplete()
|
||||||
|
|
||||||
public bool Highlighted
|
|
||||||
{
|
{
|
||||||
get => highlighted;
|
base.LoadComplete();
|
||||||
|
Highlighted.BindValueChanged(highlighted => background.Colour = highlighted.NewValue ? highlightedColour : backgroundColour, true);
|
||||||
set
|
|
||||||
{
|
|
||||||
highlighted = value;
|
|
||||||
applyStyle();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void applyStyle()
|
|
||||||
{
|
|
||||||
background.Colour = highlighted ? highlightedColour : backgroundColour;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
|
|||||||
[Resolved]
|
[Resolved]
|
||||||
private IScrollingInfo scrollingInfo { get; set; }
|
private IScrollingInfo scrollingInfo { get; set; }
|
||||||
|
|
||||||
private Cached initialStateCache = new Cached();
|
private readonly Cached initialStateCache = new Cached();
|
||||||
|
|
||||||
public ScrollingHitObjectContainer()
|
public ScrollingHitObjectContainer()
|
||||||
{
|
{
|
||||||
|
@ -1,9 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
namespace osu.Game.Screens.Direct
|
|
||||||
{
|
|
||||||
public class OnlineListing : ScreenWhiteBox
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
@ -14,7 +14,6 @@ using osu.Game.Graphics.Containers;
|
|||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
using osu.Game.Screens.Backgrounds;
|
using osu.Game.Screens.Backgrounds;
|
||||||
using osu.Game.Screens.Charts;
|
using osu.Game.Screens.Charts;
|
||||||
using osu.Game.Screens.Direct;
|
|
||||||
using osu.Game.Screens.Edit;
|
using osu.Game.Screens.Edit;
|
||||||
using osu.Game.Screens.Multi;
|
using osu.Game.Screens.Multi;
|
||||||
using osu.Game.Screens.Select;
|
using osu.Game.Screens.Select;
|
||||||
@ -65,7 +64,6 @@ namespace osu.Game.Screens.Menu
|
|||||||
buttons = new ButtonSystem
|
buttons = new ButtonSystem
|
||||||
{
|
{
|
||||||
OnChart = delegate { this.Push(new ChartListing()); },
|
OnChart = delegate { this.Push(new ChartListing()); },
|
||||||
OnDirect = delegate { this.Push(new OnlineListing()); },
|
|
||||||
OnEdit = delegate { this.Push(new Editor()); },
|
OnEdit = delegate { this.Push(new Editor()); },
|
||||||
OnSolo = onSolo,
|
OnSolo = onSolo,
|
||||||
OnMulti = delegate { this.Push(new Multiplayer()); },
|
OnMulti = delegate { this.Push(new Multiplayer()); },
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
@ -15,7 +16,11 @@ namespace osu.Game.Screens.Play
|
|||||||
{
|
{
|
||||||
public class BreakOverlay : Container
|
public class BreakOverlay : Container
|
||||||
{
|
{
|
||||||
private const double fade_duration = BreakPeriod.MIN_BREAK_DURATION / 2;
|
/// <summary>
|
||||||
|
/// The duration of the break overlay fading.
|
||||||
|
/// </summary>
|
||||||
|
public const double BREAK_FADE_DURATION = BreakPeriod.MIN_BREAK_DURATION / 2;
|
||||||
|
|
||||||
private const float remaining_time_container_max_size = 0.3f;
|
private const float remaining_time_container_max_size = 0.3f;
|
||||||
private const int vertical_margin = 25;
|
private const int vertical_margin = 25;
|
||||||
|
|
||||||
@ -29,12 +34,27 @@ namespace osu.Game.Screens.Play
|
|||||||
set
|
set
|
||||||
{
|
{
|
||||||
breaks = value;
|
breaks = value;
|
||||||
|
|
||||||
|
// reset index in case the new breaks list is smaller than last one
|
||||||
|
isBreakTime.Value = false;
|
||||||
|
CurrentBreakIndex = 0;
|
||||||
|
|
||||||
|
if (IsLoaded)
|
||||||
initializeBreaks();
|
initializeBreaks();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public override bool RemoveCompletedTransforms => false;
|
public override bool RemoveCompletedTransforms => false;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Whether the gameplay is currently in a break.
|
||||||
|
/// </summary>
|
||||||
|
public IBindable<bool> IsBreakTime => isBreakTime;
|
||||||
|
|
||||||
|
protected int CurrentBreakIndex;
|
||||||
|
|
||||||
|
private readonly BindableBool isBreakTime = new BindableBool();
|
||||||
|
|
||||||
private readonly Container remainingTimeAdjustmentBox;
|
private readonly Container remainingTimeAdjustmentBox;
|
||||||
private readonly Container remainingTimeBox;
|
private readonly Container remainingTimeBox;
|
||||||
private readonly RemainingTimeCounter remainingTimeCounter;
|
private readonly RemainingTimeCounter remainingTimeCounter;
|
||||||
@ -109,10 +129,36 @@ namespace osu.Game.Screens.Play
|
|||||||
initializeBreaks();
|
initializeBreaks();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
updateBreakTimeBindable();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateBreakTimeBindable()
|
||||||
|
{
|
||||||
|
if (breaks == null || breaks.Count == 0)
|
||||||
|
return;
|
||||||
|
|
||||||
|
var time = Clock.CurrentTime;
|
||||||
|
|
||||||
|
if (time > breaks[CurrentBreakIndex].EndTime)
|
||||||
|
{
|
||||||
|
while (time > breaks[CurrentBreakIndex].EndTime && CurrentBreakIndex < breaks.Count - 1)
|
||||||
|
CurrentBreakIndex++;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
while (time < breaks[CurrentBreakIndex].StartTime && CurrentBreakIndex > 0)
|
||||||
|
CurrentBreakIndex--;
|
||||||
|
}
|
||||||
|
|
||||||
|
var currentBreak = breaks[CurrentBreakIndex];
|
||||||
|
isBreakTime.Value = currentBreak.HasEffect && currentBreak.Contains(time);
|
||||||
|
}
|
||||||
|
|
||||||
private void initializeBreaks()
|
private void initializeBreaks()
|
||||||
{
|
{
|
||||||
if (!IsLoaded) return; // we need a clock.
|
|
||||||
|
|
||||||
FinishTransforms(true);
|
FinishTransforms(true);
|
||||||
Scheduler.CancelDelayedTasks();
|
Scheduler.CancelDelayedTasks();
|
||||||
|
|
||||||
@ -125,25 +171,25 @@ namespace osu.Game.Screens.Play
|
|||||||
|
|
||||||
using (BeginAbsoluteSequence(b.StartTime, true))
|
using (BeginAbsoluteSequence(b.StartTime, true))
|
||||||
{
|
{
|
||||||
fadeContainer.FadeIn(fade_duration);
|
fadeContainer.FadeIn(BREAK_FADE_DURATION);
|
||||||
breakArrows.Show(fade_duration);
|
breakArrows.Show(BREAK_FADE_DURATION);
|
||||||
|
|
||||||
remainingTimeAdjustmentBox
|
remainingTimeAdjustmentBox
|
||||||
.ResizeWidthTo(remaining_time_container_max_size, fade_duration, Easing.OutQuint)
|
.ResizeWidthTo(remaining_time_container_max_size, BREAK_FADE_DURATION, Easing.OutQuint)
|
||||||
.Delay(b.Duration - fade_duration)
|
.Delay(b.Duration - BREAK_FADE_DURATION)
|
||||||
.ResizeWidthTo(0);
|
.ResizeWidthTo(0);
|
||||||
|
|
||||||
remainingTimeBox
|
remainingTimeBox
|
||||||
.ResizeWidthTo(0, b.Duration - fade_duration)
|
.ResizeWidthTo(0, b.Duration - BREAK_FADE_DURATION)
|
||||||
.Then()
|
.Then()
|
||||||
.ResizeWidthTo(1);
|
.ResizeWidthTo(1);
|
||||||
|
|
||||||
remainingTimeCounter.CountTo(b.Duration).CountTo(0, b.Duration);
|
remainingTimeCounter.CountTo(b.Duration).CountTo(0, b.Duration);
|
||||||
|
|
||||||
using (BeginDelayedSequence(b.Duration - fade_duration, true))
|
using (BeginDelayedSequence(b.Duration - BREAK_FADE_DURATION, true))
|
||||||
{
|
{
|
||||||
fadeContainer.FadeOut(fade_duration);
|
fadeContainer.FadeOut(BREAK_FADE_DURATION);
|
||||||
breakArrows.Hide(fade_duration);
|
breakArrows.Hide(BREAK_FADE_DURATION);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -33,7 +33,7 @@ namespace osu.Game.Screens.Play
|
|||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool ShowDimContent => ShowStoryboard.Value && UserDimLevel.Value < 1;
|
protected override bool ShowDimContent => ShowStoryboard.Value && DimLevel < 1;
|
||||||
|
|
||||||
private void initializeStoryboard(bool async)
|
private void initializeStoryboard(bool async)
|
||||||
{
|
{
|
||||||
|
@ -66,6 +66,8 @@ namespace osu.Game.Screens.Play
|
|||||||
|
|
||||||
private SampleChannel sampleRestart;
|
private SampleChannel sampleRestart;
|
||||||
|
|
||||||
|
private BreakOverlay breakOverlay;
|
||||||
|
|
||||||
protected ScoreProcessor ScoreProcessor { get; private set; }
|
protected ScoreProcessor ScoreProcessor { get; private set; }
|
||||||
protected DrawableRuleset DrawableRuleset { get; private set; }
|
protected DrawableRuleset DrawableRuleset { get; private set; }
|
||||||
|
|
||||||
@ -134,7 +136,7 @@ namespace osu.Game.Screens.Play
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
new BreakOverlay(working.Beatmap.BeatmapInfo.LetterboxInBreaks, ScoreProcessor)
|
breakOverlay = new BreakOverlay(working.Beatmap.BeatmapInfo.LetterboxInBreaks, ScoreProcessor)
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
@ -255,7 +257,7 @@ namespace osu.Game.Screens.Play
|
|||||||
private void performImmediateExit()
|
private void performImmediateExit()
|
||||||
{
|
{
|
||||||
// if a restart has been requested, cancel any pending completion (user has shown intent to restart).
|
// if a restart has been requested, cancel any pending completion (user has shown intent to restart).
|
||||||
onCompletionEvent = null;
|
completionProgressDelegate?.Cancel();
|
||||||
|
|
||||||
ValidForResume = false;
|
ValidForResume = false;
|
||||||
|
|
||||||
@ -275,20 +277,16 @@ namespace osu.Game.Screens.Play
|
|||||||
|
|
||||||
sampleRestart?.Play();
|
sampleRestart?.Play();
|
||||||
|
|
||||||
// if a restart has been requested, cancel any pending completion (user has shown intent to restart).
|
|
||||||
onCompletionEvent = null;
|
|
||||||
|
|
||||||
ValidForResume = false;
|
|
||||||
RestartRequested?.Invoke();
|
RestartRequested?.Invoke();
|
||||||
this.Exit();
|
performImmediateExit();
|
||||||
}
|
}
|
||||||
|
|
||||||
private ScheduledDelegate onCompletionEvent;
|
private ScheduledDelegate completionProgressDelegate;
|
||||||
|
|
||||||
private void onCompletion()
|
private void onCompletion()
|
||||||
{
|
{
|
||||||
// Only show the completion screen if the player hasn't failed
|
// Only show the completion screen if the player hasn't failed
|
||||||
if (ScoreProcessor.HasFailed || onCompletionEvent != null)
|
if (ScoreProcessor.HasFailed || completionProgressDelegate != null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
ValidForResume = false;
|
ValidForResume = false;
|
||||||
@ -297,7 +295,7 @@ namespace osu.Game.Screens.Play
|
|||||||
|
|
||||||
using (BeginDelayedSequence(1000))
|
using (BeginDelayedSequence(1000))
|
||||||
{
|
{
|
||||||
onCompletionEvent = Schedule(delegate
|
completionProgressDelegate = Schedule(delegate
|
||||||
{
|
{
|
||||||
if (!this.IsCurrentScreen()) return;
|
if (!this.IsCurrentScreen()) return;
|
||||||
|
|
||||||
@ -306,8 +304,6 @@ namespace osu.Game.Screens.Play
|
|||||||
scoreManager.Import(score).Wait();
|
scoreManager.Import(score).Wait();
|
||||||
|
|
||||||
this.Push(CreateResults(score));
|
this.Push(CreateResults(score));
|
||||||
|
|
||||||
onCompletionEvent = null;
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -417,8 +413,7 @@ namespace osu.Game.Screens.Play
|
|||||||
PauseOverlay.Hide();
|
PauseOverlay.Hide();
|
||||||
|
|
||||||
// breaks and time-based conditions may allow instant resume.
|
// breaks and time-based conditions may allow instant resume.
|
||||||
double time = GameplayClockContainer.GameplayClock.CurrentTime;
|
if (breakOverlay.IsBreakTime.Value || GameplayClockContainer.GameplayClock.CurrentTime < Beatmap.Value.Beatmap.HitObjects.First().StartTime)
|
||||||
if (Beatmap.Value.Beatmap.Breaks.Any(b => b.Contains(time)) || time < Beatmap.Value.Beatmap.HitObjects.First().StartTime)
|
|
||||||
completeResume();
|
completeResume();
|
||||||
else
|
else
|
||||||
DrawableRuleset.RequestResume(completeResume);
|
DrawableRuleset.RequestResume(completeResume);
|
||||||
@ -471,10 +466,10 @@ namespace osu.Game.Screens.Play
|
|||||||
|
|
||||||
public override bool OnExiting(IScreen next)
|
public override bool OnExiting(IScreen next)
|
||||||
{
|
{
|
||||||
if (onCompletionEvent != null)
|
if (completionProgressDelegate != null && !completionProgressDelegate.Cancelled && !completionProgressDelegate.Completed)
|
||||||
{
|
{
|
||||||
// Proceed to result screen if beatmap already finished playing
|
// proceed to result screen if beatmap already finished playing
|
||||||
onCompletionEvent.RunTask();
|
completionProgressDelegate.RunTask();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -75,7 +75,7 @@ namespace osu.Game.Screens.Play
|
|||||||
return base.Invalidate(invalidation, source, shallPropagate);
|
return base.Invalidate(invalidation, source, shallPropagate);
|
||||||
}
|
}
|
||||||
|
|
||||||
private Cached layout = new Cached();
|
private readonly Cached layout = new Cached();
|
||||||
private ScheduledDelegate scheduledCreate;
|
private ScheduledDelegate scheduledCreate;
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
|
@ -93,8 +93,8 @@ namespace osu.Game.Screens.Select
|
|||||||
}
|
}
|
||||||
|
|
||||||
private readonly List<float> yPositions = new List<float>();
|
private readonly List<float> yPositions = new List<float>();
|
||||||
private Cached itemsCache = new Cached();
|
private readonly Cached itemsCache = new Cached();
|
||||||
private Cached scrollPositionCache = new Cached();
|
private readonly Cached scrollPositionCache = new Cached();
|
||||||
|
|
||||||
private readonly Container<DrawableCarouselItem> scrollableContent;
|
private readonly Container<DrawableCarouselItem> scrollableContent;
|
||||||
|
|
||||||
|
@ -94,7 +94,7 @@ namespace osu.Game.Screens.Select
|
|||||||
buttons = new FillFlowContainer<FooterButton>
|
buttons = new FillFlowContainer<FooterButton>
|
||||||
{
|
{
|
||||||
Direction = FillDirection.Horizontal,
|
Direction = FillDirection.Horizontal,
|
||||||
Spacing = new Vector2(0.2f, 0),
|
Spacing = new Vector2(-FooterButton.SHEAR_WIDTH, 0),
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -17,7 +17,9 @@ namespace osu.Game.Screens.Select
|
|||||||
{
|
{
|
||||||
public class FooterButton : OsuClickableContainer
|
public class FooterButton : OsuClickableContainer
|
||||||
{
|
{
|
||||||
private static readonly Vector2 shearing = new Vector2(0.15f, 0);
|
public static readonly float SHEAR_WIDTH = 7.5f;
|
||||||
|
|
||||||
|
protected static readonly Vector2 SHEAR = new Vector2(SHEAR_WIDTH / Footer.HEIGHT, 0);
|
||||||
|
|
||||||
public string Text
|
public string Text
|
||||||
{
|
{
|
||||||
@ -59,37 +61,35 @@ namespace osu.Game.Screens.Select
|
|||||||
private readonly Box box;
|
private readonly Box box;
|
||||||
private readonly Box light;
|
private readonly Box light;
|
||||||
|
|
||||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => box.ReceivePositionalInputAt(screenSpacePos);
|
|
||||||
|
|
||||||
public FooterButton()
|
public FooterButton()
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both;
|
AutoSizeAxes = Axes.Both;
|
||||||
|
Shear = SHEAR;
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
TextContainer = new Container
|
|
||||||
{
|
|
||||||
Size = new Vector2(100, 50),
|
|
||||||
Child = SpriteText = new OsuSpriteText
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
}
|
|
||||||
},
|
|
||||||
box = new Box
|
box = new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Shear = shearing,
|
|
||||||
EdgeSmoothness = new Vector2(2, 0),
|
EdgeSmoothness = new Vector2(2, 0),
|
||||||
Colour = Color4.White,
|
Colour = Color4.White,
|
||||||
Alpha = 0,
|
Alpha = 0,
|
||||||
},
|
},
|
||||||
light = new Box
|
light = new Box
|
||||||
{
|
{
|
||||||
Shear = shearing,
|
|
||||||
Height = 4,
|
Height = 4,
|
||||||
EdgeSmoothness = new Vector2(2, 0),
|
EdgeSmoothness = new Vector2(2, 0),
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
},
|
},
|
||||||
|
TextContainer = new Container
|
||||||
|
{
|
||||||
|
Size = new Vector2(100 - SHEAR_WIDTH, 50),
|
||||||
|
Shear = -SHEAR,
|
||||||
|
Child = SpriteText = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
}
|
||||||
|
},
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -32,6 +32,7 @@ namespace osu.Game.Screens.Select
|
|||||||
{
|
{
|
||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
|
Shear = -SHEAR,
|
||||||
Child = modDisplay = new FooterModDisplay
|
Child = modDisplay = new FooterModDisplay
|
||||||
{
|
{
|
||||||
DisplayUnrankedText = false,
|
DisplayUnrankedText = false,
|
||||||
|
@ -20,6 +20,7 @@ using osu.Game.Graphics;
|
|||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
@ -360,6 +361,10 @@ namespace osu.Game.Skinning
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A sprite which is displayed within the playfield, but historically was not considered part of the playfield.
|
||||||
|
/// Performs scale adjustment to undo the scale applied by <see cref="PlayfieldAdjustmentContainer"/> (osu! ruleset specifically).
|
||||||
|
/// </summary>
|
||||||
private class NonPlayfieldSprite : Sprite
|
private class NonPlayfieldSprite : Sprite
|
||||||
{
|
{
|
||||||
public override Texture Texture
|
public override Texture Texture
|
||||||
@ -368,7 +373,8 @@ namespace osu.Game.Skinning
|
|||||||
set
|
set
|
||||||
{
|
{
|
||||||
if (value != null)
|
if (value != null)
|
||||||
value.ScaleAdjust *= 2f;
|
// stable "magic ratio". see OsuPlayfieldAdjustmentContainer for full explanation.
|
||||||
|
value.ScaleAdjust *= 1.6f;
|
||||||
base.Texture = value;
|
base.Texture = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -15,10 +15,10 @@ namespace osu.Game.Storyboards
|
|||||||
public IEnumerable<TypedCommand> Commands => commands.OrderBy(c => c.StartTime);
|
public IEnumerable<TypedCommand> Commands => commands.OrderBy(c => c.StartTime);
|
||||||
public bool HasCommands => commands.Count > 0;
|
public bool HasCommands => commands.Count > 0;
|
||||||
|
|
||||||
private Cached<double> startTimeBacking;
|
private readonly Cached<double> startTimeBacking = new Cached<double>();
|
||||||
public double StartTime => startTimeBacking.IsValid ? startTimeBacking : startTimeBacking.Value = HasCommands ? commands.Min(c => c.StartTime) : double.MinValue;
|
public double StartTime => startTimeBacking.IsValid ? startTimeBacking : startTimeBacking.Value = HasCommands ? commands.Min(c => c.StartTime) : double.MinValue;
|
||||||
|
|
||||||
private Cached<double> endTimeBacking;
|
private readonly Cached<double> endTimeBacking = new Cached<double>();
|
||||||
public double EndTime => endTimeBacking.IsValid ? endTimeBacking : endTimeBacking.Value = HasCommands ? commands.Max(c => c.EndTime) : double.MaxValue;
|
public double EndTime => endTimeBacking.IsValid ? endTimeBacking : endTimeBacking.Value = HasCommands ? commands.Max(c => c.EndTime) : double.MaxValue;
|
||||||
|
|
||||||
public T StartValue => HasCommands ? commands.OrderBy(c => c.StartTime).First().StartValue : default;
|
public T StartValue => HasCommands ? commands.OrderBy(c => c.StartTime).First().StartValue : default;
|
||||||
|
@ -159,7 +159,10 @@ namespace osu.Game.Users
|
|||||||
}
|
}
|
||||||
|
|
||||||
[JsonProperty(@"rankHistory")]
|
[JsonProperty(@"rankHistory")]
|
||||||
public RankHistoryData RankHistory;
|
private RankHistoryData rankHistory
|
||||||
|
{
|
||||||
|
set => Statistics.RankHistory = value;
|
||||||
|
}
|
||||||
|
|
||||||
[JsonProperty("badges")]
|
[JsonProperty("badges")]
|
||||||
public Badge[] Badges;
|
public Badge[] Badges;
|
||||||
@ -184,6 +187,7 @@ namespace osu.Game.Users
|
|||||||
public static readonly User SYSTEM_USER = new User
|
public static readonly User SYSTEM_USER = new User
|
||||||
{
|
{
|
||||||
Username = "system",
|
Username = "system",
|
||||||
|
Colour = @"9c0101",
|
||||||
Id = 0
|
Id = 0
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -4,6 +4,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
using osu.Game.Scoring;
|
using osu.Game.Scoring;
|
||||||
|
using static osu.Game.Users.User;
|
||||||
|
|
||||||
namespace osu.Game.Users
|
namespace osu.Game.Users
|
||||||
{
|
{
|
||||||
@ -113,5 +114,7 @@ namespace osu.Game.Users
|
|||||||
[JsonProperty(@"country")]
|
[JsonProperty(@"country")]
|
||||||
public int? Country;
|
public int? Country;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public RankHistoryData RankHistory;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -14,8 +14,8 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
|
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.809.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2019.730.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2019.809.0" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.23.0" />
|
<PackageReference Include="SharpCompress" Version="0.23.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||||
|
@ -104,9 +104,9 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.1" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.1" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.809.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2019.730.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2019.809.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.730.0" />
|
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.809.0" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||||
|
Reference in New Issue
Block a user