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Adjust osu!taiko legacy hit target size to match osu!(stable)
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@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
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new Sprite
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new Sprite
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{
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{
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Texture = skin.GetTexture("approachcircle"),
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Texture = skin.GetTexture("approachcircle"),
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Scale = new Vector2(0.73f),
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Scale = new Vector2(0.83f),
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Alpha = 0.47f, // eyeballed to match stable
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Alpha = 0.47f, // eyeballed to match stable
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
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new Sprite
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new Sprite
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{
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{
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Texture = skin.GetTexture("taikobigcircle"),
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Texture = skin.GetTexture("taikobigcircle"),
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Scale = new Vector2(0.7f),
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Scale = new Vector2(0.8f),
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Alpha = 0.22f, // eyeballed to match stable
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Alpha = 0.22f, // eyeballed to match stable
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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