Adjust osu!taiko legacy hit target size to match osu!(stable)

This commit is contained in:
Salman Ahmed
2022-04-03 01:21:48 +03:00
parent a2829b4fc7
commit 534cc18ff9

View File

@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
new Sprite new Sprite
{ {
Texture = skin.GetTexture("approachcircle"), Texture = skin.GetTexture("approachcircle"),
Scale = new Vector2(0.73f), Scale = new Vector2(0.83f),
Alpha = 0.47f, // eyeballed to match stable Alpha = 0.47f, // eyeballed to match stable
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
new Sprite new Sprite
{ {
Texture = skin.GetTexture("taikobigcircle"), Texture = skin.GetTexture("taikobigcircle"),
Scale = new Vector2(0.7f), Scale = new Vector2(0.8f),
Alpha = 0.22f, // eyeballed to match stable Alpha = 0.22f, // eyeballed to match stable
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,