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Use ToUpperInvariant
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@ -6,7 +6,6 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using osu.Framework.Allocation;
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@ -52,7 +51,7 @@ namespace osu.Game.Overlays.Settings
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{
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new OsuSpriteText
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{
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Text = Header.ToUpper(CultureInfo.InvariantCulture),
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Text = Header.ToUpperInvariant(),
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Margin = new MarginPadding { Bottom = 10, Left = SettingsOverlay.CONTENT_MARGINS, Right = SettingsOverlay.CONTENT_MARGINS },
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Font = @"Exo2.0-Black",
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},
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