Use ToUpperInvariant

This commit is contained in:
Dean Herbert
2018-07-24 14:42:06 +02:00
parent ab9340f4be
commit 5364a6148a
11 changed files with 15 additions and 26 deletions

View File

@ -6,7 +6,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using osu.Framework.Allocation;
@ -52,7 +51,7 @@ namespace osu.Game.Overlays.Settings
{
new OsuSpriteText
{
Text = Header.ToUpper(CultureInfo.InvariantCulture),
Text = Header.ToUpperInvariant(),
Margin = new MarginPadding { Bottom = 10, Left = SettingsOverlay.CONTENT_MARGINS, Right = SettingsOverlay.CONTENT_MARGINS },
Font = @"Exo2.0-Black",
},