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more fixes (almost compiles, except ruleset and manager)
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@ -224,7 +224,7 @@ namespace osu.Game
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dependencies.Cache(RulesetStore = new RulesetStore(realmFactory, Storage));
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// ordering is important here to ensure foreign keys rules are not broken in ModelStore.Cleanup()
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dependencies.Cache(ScoreManager = new ScoreManager(RulesetStore, () => BeatmapManager, Storage, API, realmFactory, Scheduler, Host, () => difficultyCache, LocalConfig));
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dependencies.Cache(ScoreManager = new ScoreManager(RulesetStore, () => BeatmapManager, Storage, realmFactory, Scheduler, Host, () => difficultyCache, LocalConfig));
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dependencies.Cache(BeatmapManager = new BeatmapManager(Storage, realmFactory, RulesetStore, API, Audio, Resources, Host, defaultBeatmap, performOnlineLookups: true));
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dependencies.Cache(BeatmapDownloader = new BeatmapModelDownloader(BeatmapManager, API));
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