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more fixes (almost compiles, except ruleset and manager)
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@ -11,6 +11,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Platform;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Leaderboards;
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using osu.Game.Overlays;
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@ -19,6 +20,7 @@ using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Scoring;
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using osu.Game.Screens.Select.Leaderboards;
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using osu.Game.Stores;
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using osu.Game.Tests.Resources;
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using osu.Game.Users;
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using osuTK;
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@ -43,7 +45,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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dependencies.Cache(rulesetStore = new RulesetStore(ContextFactory));
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dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesetStore, null, dependencies.Get<AudioManager>(), Resources, dependencies.Get<GameHost>(), Beatmap.Default));
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dependencies.Cache(scoreManager = new ScoreManager(rulesetStore, () => beatmapManager, LocalStorage, ContextFactory, Scheduler));
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dependencies.Cache(scoreManager = new ScoreManager(dependencies.Get<RealmRulesetStore>(), () => beatmapManager, LocalStorage, dependencies.Get<RealmContextFactory>(), Scheduler));
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return dependencies;
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}
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