mirror of
https://github.com/osukey/osukey.git
synced 2025-08-04 15:16:38 +09:00
Allow basic timeline selection temporal movement
This commit is contained in:
@ -173,7 +173,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
[Resolved]
|
||||
private EditorBeatmap beatmap { get; set; }
|
||||
|
||||
public (Vector2 position, double time) GetSnappedPosition(Vector2 position, double time) => (position, time);
|
||||
public (Vector2 position, double time) GetSnappedPosition(Vector2 position, double time) => (position, (position.X / Content.DrawWidth) * track.Length);
|
||||
|
||||
public float GetBeatSnapDistanceAt(double referenceTime)
|
||||
{
|
||||
|
Reference in New Issue
Block a user