diff --git a/.github/dependabot.yml b/.github/dependabot.yml index 9e9af23b27..814fc81f51 100644 --- a/.github/dependabot.yml +++ b/.github/dependabot.yml @@ -5,7 +5,7 @@ updates: schedule: interval: monthly time: "17:00" - open-pull-requests-limit: 99 + open-pull-requests-limit: 0 # disabled until https://github.com/dependabot/dependabot-core/issues/369 is resolved. ignore: - dependency-name: Microsoft.EntityFrameworkCore.Design versions: diff --git a/.github/workflows/ci.yml b/.github/workflows/ci.yml index 2a3b2fd978..68f8ef51ef 100644 --- a/.github/workflows/ci.yml +++ b/.github/workflows/ci.yml @@ -52,22 +52,29 @@ jobs: build-only-android: name: Build only (Android) - runs-on: windows-latest + runs-on: macos-latest timeout-minutes: 60 steps: - name: Checkout uses: actions/checkout@v2 + # Pin Xamarin.Android version to 11.2 for now to avoid build failures caused by a Xamarin-side regression. + # See: https://github.com/xamarin/xamarin-android/issues/6284 + # This can be removed/reverted when the fix makes it to upstream and is deployed on github runners. + - name: Set default Xamarin SDK version + run: | + $VM_ASSETS/select-xamarin-sdk-v2.sh --mono=6.12 --android=11.2 + - name: Install .NET 5.0.x uses: actions/setup-dotnet@v1 with: dotnet-version: "5.0.x" - - name: Setup MSBuild - uses: microsoft/setup-msbuild@v1 - + # Contrary to seemingly any other msbuild, msbuild running on macOS/Mono + # cannot accept .sln(f) files as arguments. + # Build just the main game for now. - name: Build - run: msbuild osu.Android.slnf /restore /p:Configuration=Debug + run: msbuild osu.Android/osu.Android.csproj /restore /p:Configuration=Debug build-only-ios: # While this workflow technically *can* run, it fails as iOS builds are blocked by multiple issues. diff --git a/osu.Android.props b/osu.Android.props index 4f9f83f199..f7b7b6fb23 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -51,8 +51,8 @@ - - + + diff --git a/osu.Game.Rulesets.Catch.Tests/Editor/Checks/TestCheckBananaShowerGap.cs b/osu.Game.Rulesets.Catch.Tests/Editor/Checks/TestCheckBananaShowerGap.cs new file mode 100644 index 0000000000..055c8429d7 --- /dev/null +++ b/osu.Game.Rulesets.Catch.Tests/Editor/Checks/TestCheckBananaShowerGap.cs @@ -0,0 +1,118 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.Linq; +using NUnit.Framework; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Catch.Edit.Checks; +using osu.Game.Rulesets.Catch.Objects; +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Objects; +using osu.Game.Tests.Beatmaps; + +namespace osu.Game.Rulesets.Catch.Tests.Editor.Checks +{ + [TestFixture] + public class TestCheckBananaShowerGap + { + private CheckBananaShowerGap check; + + [SetUp] + public void Setup() + { + check = new CheckBananaShowerGap(); + } + + [Test] + public void TestAllowedSpinnerGaps() + { + assertOk(mockBeatmap(250, 1000, 1250), DifficultyRating.Easy); + assertOk(mockBeatmap(250, 1000, 1250), DifficultyRating.Normal); + assertOk(mockBeatmap(125, 1000, 1250), DifficultyRating.Hard); + assertOk(mockBeatmap(125, 1000, 1125), DifficultyRating.Insane); + assertOk(mockBeatmap(62, 1000, 1125), DifficultyRating.Expert); + assertOk(mockBeatmap(62, 1000, 1125), DifficultyRating.ExpertPlus); + } + + [Test] + public void TestDisallowedSpinnerGapStart() + { + assertTooShortSpinnerStart(mockBeatmap(249, 1000, 1250), DifficultyRating.Easy); + assertTooShortSpinnerStart(mockBeatmap(249, 1000, 1250), DifficultyRating.Normal); + assertTooShortSpinnerStart(mockBeatmap(124, 1000, 1250), DifficultyRating.Hard); + assertTooShortSpinnerStart(mockBeatmap(124, 1000, 1250), DifficultyRating.Insane); + assertTooShortSpinnerStart(mockBeatmap(61, 1000, 1250), DifficultyRating.Expert); + assertTooShortSpinnerStart(mockBeatmap(61, 1000, 1250), DifficultyRating.ExpertPlus); + } + + [Test] + public void TestDisallowedSpinnerGapEnd() + { + assertTooShortSpinnerEnd(mockBeatmap(250, 1000, 1249), DifficultyRating.Easy); + assertTooShortSpinnerEnd(mockBeatmap(250, 1000, 1249), DifficultyRating.Normal); + assertTooShortSpinnerEnd(mockBeatmap(125, 1000, 1249), DifficultyRating.Hard); + assertTooShortSpinnerEnd(mockBeatmap(125, 1000, 1124), DifficultyRating.Insane); + assertTooShortSpinnerEnd(mockBeatmap(62, 1000, 1124), DifficultyRating.Expert); + assertTooShortSpinnerEnd(mockBeatmap(62, 1000, 1124), DifficultyRating.ExpertPlus); + } + + [Test] + public void TestConsecutiveSpinners() + { + var spinnerConsecutiveBeatmap = new Beatmap + { + HitObjects = new List + { + new BananaShower { StartTime = 0, EndTime = 100, X = 0 }, + new BananaShower { StartTime = 101, EndTime = 200, X = 0 }, + new BananaShower { StartTime = 201, EndTime = 300, X = 0 } + } + }; + + assertOk(spinnerConsecutiveBeatmap, DifficultyRating.Easy); + assertOk(spinnerConsecutiveBeatmap, DifficultyRating.Normal); + assertOk(spinnerConsecutiveBeatmap, DifficultyRating.Hard); + assertOk(spinnerConsecutiveBeatmap, DifficultyRating.Insane); + assertOk(spinnerConsecutiveBeatmap, DifficultyRating.Expert); + assertOk(spinnerConsecutiveBeatmap, DifficultyRating.ExpertPlus); + } + + private Beatmap mockBeatmap(double bananaShowerStart, double bananaShowerEnd, double nextFruitStart) + { + return new Beatmap + { + HitObjects = new List + { + new Fruit { StartTime = 0, X = 0 }, + new BananaShower { StartTime = bananaShowerStart, EndTime = bananaShowerEnd, X = 0 }, + new Fruit { StartTime = nextFruitStart, X = 0 } + } + }; + } + + private void assertOk(IBeatmap beatmap, DifficultyRating difficultyRating) + { + var context = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap), difficultyRating); + Assert.That(check.Run(context), Is.Empty); + } + + private void assertTooShortSpinnerStart(IBeatmap beatmap, DifficultyRating difficultyRating) + { + var context = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap), difficultyRating); + var issues = check.Run(context).ToList(); + + Assert.That(issues, Has.Count.EqualTo(1)); + Assert.That(issues.All(issue => issue.Template is CheckBananaShowerGap.IssueTemplateBananaShowerStartGap)); + } + + private void assertTooShortSpinnerEnd(IBeatmap beatmap, DifficultyRating difficultyRating) + { + var context = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap), difficultyRating); + var issues = check.Run(context).ToList(); + + Assert.That(issues, Has.Count.EqualTo(1)); + Assert.That(issues.All(issue => issue.Template is CheckBananaShowerGap.IssueTemplateBananaShowerEndGap)); + } + } +} diff --git a/osu.Game.Rulesets.Catch.Tests/Mods/TestSceneCatchModNoScope.cs b/osu.Game.Rulesets.Catch.Tests/Mods/TestSceneCatchModNoScope.cs new file mode 100644 index 0000000000..bbe543e73e --- /dev/null +++ b/osu.Game.Rulesets.Catch.Tests/Mods/TestSceneCatchModNoScope.cs @@ -0,0 +1,110 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using NUnit.Framework; +using osu.Framework.Utils; +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.Timing; +using osu.Game.Rulesets.Catch.Mods; +using osu.Game.Rulesets.Catch.Objects; +using osu.Game.Rulesets.Catch.UI; +using osu.Game.Rulesets.Objects; +using osu.Game.Tests.Visual; + +namespace osu.Game.Rulesets.Catch.Tests.Mods +{ + public class TestSceneCatchModNoScope : ModTestScene + { + protected override Ruleset CreatePlayerRuleset() => new CatchRuleset(); + + [Test] + public void TestVisibleDuringBreak() + { + CreateModTest(new ModTestData + { + Mod = new CatchModNoScope + { + HiddenComboCount = { Value = 0 }, + }, + Autoplay = true, + PassCondition = () => true, + Beatmap = new Beatmap + { + HitObjects = new List + { + new Fruit + { + X = CatchPlayfield.CENTER_X, + StartTime = 1000, + }, + new Fruit + { + X = CatchPlayfield.CENTER_X, + StartTime = 5000, + } + }, + Breaks = new List + { + new BreakPeriod(2000, 4000), + } + } + }); + + AddUntilStep("wait for catcher to hide", () => catcherAlphaAlmostEquals(0)); + AddUntilStep("wait for start of break", isBreak); + AddUntilStep("wait for catcher to show", () => catcherAlphaAlmostEquals(1)); + AddUntilStep("wait for end of break", () => !isBreak()); + AddUntilStep("wait for catcher to hide", () => catcherAlphaAlmostEquals(0)); + } + + [Test] + public void TestVisibleAfterComboBreak() + { + CreateModTest(new ModTestData + { + Mod = new CatchModNoScope + { + HiddenComboCount = { Value = 2 }, + }, + Autoplay = true, + PassCondition = () => true, + Beatmap = new Beatmap + { + HitObjects = new List + { + new Fruit + { + X = 0, + StartTime = 1000, + }, + new Fruit + { + X = CatchPlayfield.CENTER_X, + StartTime = 3000, + }, + new Fruit + { + X = CatchPlayfield.WIDTH, + StartTime = 5000, + }, + } + } + }); + + AddAssert("catcher must start visible", () => catcherAlphaAlmostEquals(1)); + AddUntilStep("wait for combo", () => Player.ScoreProcessor.Combo.Value >= 2); + AddAssert("catcher must dim after combo", () => !catcherAlphaAlmostEquals(1)); + AddStep("break combo", () => Player.ScoreProcessor.Combo.Value = 0); + AddUntilStep("wait for catcher to show", () => catcherAlphaAlmostEquals(1)); + } + + private bool isBreak() => Player.IsBreakTime.Value; + + private bool catcherAlphaAlmostEquals(float alpha) + { + var playfield = (CatchPlayfield)Player.DrawableRuleset.Playfield; + return Precision.AlmostEquals(playfield.CatcherArea.Alpha, alpha); + } + } +} diff --git a/osu.Game.Rulesets.Catch/CatchRuleset.cs b/osu.Game.Rulesets.Catch/CatchRuleset.cs index 9fee6b2bc1..93240d312b 100644 --- a/osu.Game.Rulesets.Catch/CatchRuleset.cs +++ b/osu.Game.Rulesets.Catch/CatchRuleset.cs @@ -133,6 +133,7 @@ namespace osu.Game.Rulesets.Catch new MultiMod(new ModWindUp(), new ModWindDown()), new CatchModFloatingFruits(), new CatchModMuted(), + new CatchModNoScope(), }; default: @@ -188,5 +189,7 @@ namespace osu.Game.Rulesets.Catch public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new CatchReplayFrame(); public override HitObjectComposer CreateHitObjectComposer() => new CatchHitObjectComposer(this); + + public override IBeatmapVerifier CreateBeatmapVerifier() => new CatchBeatmapVerifier(); } } diff --git a/osu.Game.Rulesets.Catch/Edit/CatchBeatmapVerifier.cs b/osu.Game.Rulesets.Catch/Edit/CatchBeatmapVerifier.cs new file mode 100644 index 0000000000..c7a41a4e22 --- /dev/null +++ b/osu.Game.Rulesets.Catch/Edit/CatchBeatmapVerifier.cs @@ -0,0 +1,24 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.Linq; +using osu.Game.Rulesets.Catch.Edit.Checks; +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Edit.Checks.Components; + +namespace osu.Game.Rulesets.Catch.Edit +{ + public class CatchBeatmapVerifier : IBeatmapVerifier + { + private readonly List checks = new List + { + new CheckBananaShowerGap() + }; + + public IEnumerable Run(BeatmapVerifierContext context) + { + return checks.SelectMany(check => check.Run(context)); + } + } +} diff --git a/osu.Game.Rulesets.Catch/Edit/Checks/CheckBananaShowerGap.cs b/osu.Game.Rulesets.Catch/Edit/Checks/CheckBananaShowerGap.cs new file mode 100644 index 0000000000..4b2933c0e1 --- /dev/null +++ b/osu.Game.Rulesets.Catch/Edit/Checks/CheckBananaShowerGap.cs @@ -0,0 +1,102 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Catch.Objects; +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Edit.Checks.Components; +using osu.Game.Rulesets.Objects; + +namespace osu.Game.Rulesets.Catch.Edit.Checks +{ + /// + /// Check the spinner/banana shower gaps specified in the osu!catch difficulty specific ranking criteria. + /// + public class CheckBananaShowerGap : ICheck + { + private static readonly Dictionary spinner_delta_threshold = new Dictionary + { + [DifficultyRating.Easy] = (250, 250), + [DifficultyRating.Normal] = (250, 250), + [DifficultyRating.Hard] = (125, 250), + [DifficultyRating.Insane] = (125, 125), + [DifficultyRating.Expert] = (62, 125), + [DifficultyRating.ExpertPlus] = (62, 125) + }; + + public CheckMetadata Metadata { get; } = new CheckMetadata(CheckCategory.Compose, "Too short spinner gap"); + + public IEnumerable PossibleTemplates => new IssueTemplate[] + { + new IssueTemplateBananaShowerStartGap(this), + new IssueTemplateBananaShowerEndGap(this) + }; + + public IEnumerable Run(BeatmapVerifierContext context) + { + var hitObjects = context.Beatmap.HitObjects; + (int expectedStartDelta, int expectedEndDelta) = spinner_delta_threshold[context.InterpretedDifficulty]; + + for (int i = 0; i < hitObjects.Count - 1; ++i) + { + if (!(hitObjects[i] is BananaShower bananaShower)) + continue; + + // Skip if the previous hitobject is a banana shower, consecutive spinners are allowed + if (i != 0 && hitObjects[i - 1] is CatchHitObject previousHitObject && !(previousHitObject is BananaShower)) + { + double spinnerStartDelta = bananaShower.StartTime - previousHitObject.GetEndTime(); + + if (spinnerStartDelta < expectedStartDelta) + { + yield return new IssueTemplateBananaShowerStartGap(this) + .Create(spinnerStartDelta, expectedStartDelta, bananaShower, previousHitObject); + } + } + + // Skip if the next hitobject is a banana shower, consecutive spinners are allowed + if (hitObjects[i + 1] is CatchHitObject nextHitObject && !(nextHitObject is BananaShower)) + { + double spinnerEndDelta = nextHitObject.StartTime - bananaShower.EndTime; + + if (spinnerEndDelta < expectedEndDelta) + { + yield return new IssueTemplateBananaShowerEndGap(this) + .Create(spinnerEndDelta, expectedEndDelta, bananaShower, nextHitObject); + } + } + } + } + + public abstract class IssueTemplateBananaShowerGap : IssueTemplate + { + protected IssueTemplateBananaShowerGap(ICheck check, IssueType issueType, string unformattedMessage) + : base(check, issueType, unformattedMessage) + { + } + + public Issue Create(double deltaTime, int expectedDeltaTime, params HitObject[] hitObjects) + { + return new Issue(hitObjects, this, Math.Floor(deltaTime), expectedDeltaTime); + } + } + + public class IssueTemplateBananaShowerStartGap : IssueTemplateBananaShowerGap + { + public IssueTemplateBananaShowerStartGap(ICheck check) + : base(check, IssueType.Problem, "There is only {0} ms between the start of the spinner and the last object, it should not be less than {1} ms.") + { + } + } + + public class IssueTemplateBananaShowerEndGap : IssueTemplateBananaShowerGap + { + public IssueTemplateBananaShowerEndGap(ICheck check) + : base(check, IssueType.Problem, "There is only {0} ms between the end of the spinner and the next object, it should not be less than {1} ms.") + { + } + } + } +} diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModNoScope.cs b/osu.Game.Rulesets.Catch/Mods/CatchModNoScope.cs new file mode 100644 index 0000000000..a24a6227fe --- /dev/null +++ b/osu.Game.Rulesets.Catch/Mods/CatchModNoScope.cs @@ -0,0 +1,40 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Bindables; +using osu.Game.Rulesets.Mods; +using osu.Framework.Utils; +using osu.Game.Configuration; +using osu.Game.Overlays.Settings; +using osu.Game.Rulesets.Catch.UI; +using osu.Game.Rulesets.UI; + +namespace osu.Game.Rulesets.Catch.Mods +{ + public class CatchModNoScope : ModNoScope, IUpdatableByPlayfield + { + public override string Description => "Where's the catcher?"; + + [SettingSource( + "Hidden at combo", + "The combo count at which the catcher becomes completely hidden", + SettingControlType = typeof(SettingsSlider) + )] + public override BindableInt HiddenComboCount { get; } = new BindableInt + { + Default = 10, + Value = 10, + MinValue = 0, + MaxValue = 50, + }; + + public void Update(Playfield playfield) + { + var catchPlayfield = (CatchPlayfield)playfield; + bool shouldAlwaysShowCatcher = IsBreakTime.Value; + float targetAlpha = shouldAlwaysShowCatcher ? 1 : ComboBasedAlpha; + catchPlayfield.CatcherArea.Alpha = (float)Interpolation.Lerp(catchPlayfield.CatcherArea.Alpha, targetAlpha, Math.Clamp(catchPlayfield.Time.Elapsed / TRANSITION_DURATION, 0, 1)); + } + } +} diff --git a/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneManiaComposeScreen.cs b/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneManiaComposeScreen.cs index 0f520215a1..24d2a786a0 100644 --- a/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneManiaComposeScreen.cs +++ b/osu.Game.Rulesets.Mania.Tests/Editor/TestSceneManiaComposeScreen.cs @@ -22,6 +22,9 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor [Resolved] private SkinManager skins { get; set; } + [Cached] + private EditorClipboard clipboard = new EditorClipboard(); + [SetUpSteps] public void SetUpSteps() { diff --git a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderStreamConversion.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderStreamConversion.cs new file mode 100644 index 0000000000..559d612037 --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderStreamConversion.cs @@ -0,0 +1,185 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using NUnit.Framework; +using osu.Framework.Utils; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Screens.Edit; +using osuTK; +using osuTK.Input; + +namespace osu.Game.Rulesets.Osu.Tests.Editor +{ + public class TestSceneSliderStreamConversion : TestSceneOsuEditor + { + private BindableBeatDivisor beatDivisor => (BindableBeatDivisor)Editor.Dependencies.Get(typeof(BindableBeatDivisor)); + + [Test] + public void TestSimpleConversion() + { + Slider slider = null; + + AddStep("select first slider", () => + { + slider = (Slider)EditorBeatmap.HitObjects.First(h => h is Slider); + EditorClock.Seek(slider.StartTime); + EditorBeatmap.SelectedHitObjects.Add(slider); + }); + + convertToStream(); + + AddAssert("stream created", () => streamCreatedFor(slider, + (time: 0, pathPosition: 0), + (time: 0.25, pathPosition: 0.25), + (time: 0.5, pathPosition: 0.5), + (time: 0.75, pathPosition: 0.75), + (time: 1, pathPosition: 1))); + + AddStep("undo", () => Editor.Undo()); + AddAssert("slider restored", () => sliderRestored(slider)); + + AddStep("select first slider", () => + { + slider = (Slider)EditorBeatmap.HitObjects.First(h => h is Slider); + EditorClock.Seek(slider.StartTime); + EditorBeatmap.SelectedHitObjects.Add(slider); + }); + AddStep("change beat divisor", () => beatDivisor.Value = 8); + + convertToStream(); + AddAssert("stream created", () => streamCreatedFor(slider, + (time: 0, pathPosition: 0), + (time: 0.125, pathPosition: 0.125), + (time: 0.25, pathPosition: 0.25), + (time: 0.375, pathPosition: 0.375), + (time: 0.5, pathPosition: 0.5), + (time: 0.625, pathPosition: 0.625), + (time: 0.75, pathPosition: 0.75), + (time: 0.875, pathPosition: 0.875), + (time: 1, pathPosition: 1))); + } + + [Test] + public void TestConversionWithNonMatchingDivisor() + { + Slider slider = null; + + AddStep("select second slider", () => + { + slider = (Slider)EditorBeatmap.HitObjects.Where(h => h is Slider).ElementAt(1); + EditorClock.Seek(slider.StartTime); + EditorBeatmap.SelectedHitObjects.Add(slider); + }); + AddStep("change beat divisor", () => beatDivisor.Value = 3); + + convertToStream(); + + AddAssert("stream created", () => streamCreatedFor(slider, + (time: 0, pathPosition: 0), + (time: 2 / 3d, pathPosition: 2 / 3d))); + } + + [Test] + public void TestConversionWithRepeats() + { + Slider slider = null; + + AddStep("select first slider with repeats", () => + { + slider = (Slider)EditorBeatmap.HitObjects.First(h => h is Slider s && s.RepeatCount > 0); + EditorClock.Seek(slider.StartTime); + EditorBeatmap.SelectedHitObjects.Add(slider); + }); + AddStep("change beat divisor", () => beatDivisor.Value = 2); + + convertToStream(); + + AddAssert("stream created", () => streamCreatedFor(slider, + (time: 0, pathPosition: 0), + (time: 0.25, pathPosition: 0.5), + (time: 0.5, pathPosition: 1), + (time: 0.75, pathPosition: 0.5), + (time: 1, pathPosition: 0))); + } + + [Test] + public void TestConversionPreservesSliderProperties() + { + Slider slider = null; + + AddStep("select second new-combo-starting slider", () => + { + slider = (Slider)EditorBeatmap.HitObjects.Where(h => h is Slider s && s.NewCombo).ElementAt(1); + EditorClock.Seek(slider.StartTime); + EditorBeatmap.SelectedHitObjects.Add(slider); + }); + + convertToStream(); + + AddAssert("stream created", () => streamCreatedFor(slider, + (time: 0, pathPosition: 0), + (time: 0.25, pathPosition: 0.25), + (time: 0.5, pathPosition: 0.5), + (time: 0.75, pathPosition: 0.75), + (time: 1, pathPosition: 1))); + + AddStep("undo", () => Editor.Undo()); + AddAssert("slider restored", () => sliderRestored(slider)); + } + + private void convertToStream() + { + AddStep("convert to stream", () => + { + InputManager.PressKey(Key.LControl); + InputManager.PressKey(Key.LShift); + InputManager.Key(Key.F); + InputManager.ReleaseKey(Key.LShift); + InputManager.ReleaseKey(Key.LControl); + }); + } + + private bool streamCreatedFor(Slider slider, params (double time, double pathPosition)[] expectedCircles) + { + if (EditorBeatmap.HitObjects.Contains(slider)) + return false; + + foreach ((double expectedTime, double expectedPathPosition) in expectedCircles) + { + double time = slider.StartTime + slider.Duration * expectedTime; + Vector2 position = slider.Position + slider.Path.PositionAt(expectedPathPosition); + + if (!EditorBeatmap.HitObjects.OfType().Any(h => matches(h, time, position, slider.NewCombo && expectedTime == 0))) + return false; + } + + return true; + + bool matches(HitCircle circle, double time, Vector2 position, bool startsNewCombo) => + Precision.AlmostEquals(circle.StartTime, time, 1) + && Precision.AlmostEquals(circle.Position, position, 0.01f) + && circle.NewCombo == startsNewCombo + && circle.Samples.SequenceEqual(slider.HeadCircle.Samples) + && circle.SampleControlPoint.IsRedundant(slider.SampleControlPoint); + } + + private bool sliderRestored(Slider slider) + { + var objects = EditorBeatmap.HitObjects.Where(h => h.StartTime >= slider.StartTime && h.GetEndTime() <= slider.EndTime).ToList(); + + if (objects.Count > 1) + return false; + + var hitObject = objects.Single(); + if (!(hitObject is Slider restoredSlider)) + return false; + + return Precision.AlmostEquals(slider.StartTime, restoredSlider.StartTime) + && Precision.AlmostEquals(slider.GetEndTime(), restoredSlider.GetEndTime()) + && Precision.AlmostEquals(slider.Position, restoredSlider.Position, 0.01f) + && Precision.AlmostEquals(slider.EndPosition, restoredSlider.EndPosition, 0.01f); + } + } +} diff --git a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModNoScope.cs b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModNoScope.cs index 0d0fefe0ff..8e226c7ded 100644 --- a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModNoScope.cs +++ b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModNoScope.cs @@ -137,7 +137,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods AddAssert("cursor must start visible", () => cursorAlphaAlmostEquals(1)); AddUntilStep("wait for combo", () => Player.ScoreProcessor.Combo.Value >= 2); AddAssert("cursor must dim after combo", () => !cursorAlphaAlmostEquals(1)); - AddStep("break combo", () => Player.ScoreProcessor.Combo.Set(0)); + AddStep("break combo", () => Player.ScoreProcessor.Combo.Value = 0); AddUntilStep("wait for cursor to show", () => cursorAlphaAlmostEquals(1)); } diff --git a/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs index b0e173e752..9148f0715c 100644 --- a/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs +++ b/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs @@ -15,13 +15,13 @@ namespace osu.Game.Rulesets.Osu.Tests { protected override string ResourceAssembly => "osu.Game.Rulesets.Osu"; - [TestCase(6.6975550434910005d, "diffcalc-test")] - [TestCase(1.4670676815251105d, "zero-length-sliders")] + [TestCase(6.6972307565739273d, "diffcalc-test")] + [TestCase(1.4484754139145539d, "zero-length-sliders")] public void Test(double expected, string name) => base.Test(expected, name); - [TestCase(8.9389769779826267d, "diffcalc-test")] - [TestCase(1.7786917985891204d, "zero-length-sliders")] + [TestCase(8.9382559208689809d, "diffcalc-test")] + [TestCase(1.7548875851757628d, "zero-length-sliders")] public void TestClockRateAdjusted(double expected, string name) => Test(expected, name, new OsuModDoubleTime()); diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs index a08fe3b7c5..e0a216c8e0 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs @@ -10,6 +10,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty public double AimStrain { get; set; } public double SpeedStrain { get; set; } public double FlashlightRating { get; set; } + public double SliderFactor { get; set; } public double ApproachRate { get; set; } public double OverallDifficulty { get; set; } public double DrainRate { get; set; } diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs index b0a764dc4d..558ddc16ef 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs @@ -34,8 +34,11 @@ namespace osu.Game.Rulesets.Osu.Difficulty return new OsuDifficultyAttributes { Mods = mods, Skills = skills }; double aimRating = Math.Sqrt(skills[0].DifficultyValue()) * difficulty_multiplier; - double speedRating = Math.Sqrt(skills[1].DifficultyValue()) * difficulty_multiplier; - double flashlightRating = Math.Sqrt(skills[2].DifficultyValue()) * difficulty_multiplier; + double aimRatingNoSliders = Math.Sqrt(skills[1].DifficultyValue()) * difficulty_multiplier; + double speedRating = Math.Sqrt(skills[2].DifficultyValue()) * difficulty_multiplier; + double flashlightRating = Math.Sqrt(skills[3].DifficultyValue()) * difficulty_multiplier; + + double sliderFactor = aimRating > 0 ? aimRatingNoSliders / aimRating : 1; if (mods.Any(h => h is OsuModRelax)) speedRating = 0.0; @@ -74,6 +77,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty AimStrain = aimRating, SpeedStrain = speedRating, FlashlightRating = flashlightRating, + SliderFactor = sliderFactor, ApproachRate = preempt > 1200 ? (1800 - preempt) / 120 : (1200 - preempt) / 150 + 5, OverallDifficulty = (80 - hitWindowGreat) / 6, DrainRate = drainRate, @@ -108,7 +112,8 @@ namespace osu.Game.Rulesets.Osu.Difficulty return new Skill[] { - new Aim(mods), + new Aim(mods, true), + new Aim(mods, false), new Speed(mods, hitWindowGreat), new Flashlight(mods) }; diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs index a9d9ff6985..8d45c7a8cc 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs @@ -125,6 +125,16 @@ namespace osu.Game.Rulesets.Osu.Difficulty aimValue *= 1.0 + 0.04 * (12.0 - Attributes.ApproachRate); } + // We assume 15% of sliders in a map are difficult since there's no way to tell from the performance calculator. + double estimateDifficultSliders = Attributes.SliderCount * 0.15; + + if (Attributes.SliderCount > 0) + { + double estimateSliderEndsDropped = Math.Clamp(Math.Min(countOk + countMeh + countMiss, Attributes.MaxCombo - scoreMaxCombo), 0, estimateDifficultSliders); + double sliderNerfFactor = (1 - Attributes.SliderFactor) * Math.Pow(1 - estimateSliderEndsDropped / estimateDifficultSliders, 3) + Attributes.SliderFactor; + aimValue *= sliderNerfFactor; + } + aimValue *= accuracy; // It is important to also consider accuracy difficulty when doing that. aimValue *= 0.98 + Math.Pow(Attributes.OverallDifficulty, 2) / 2500; diff --git a/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs b/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs index cbaad93bed..d073d751d0 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs @@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing private const int normalized_radius = 50; // Change radius to 50 to make 100 the diameter. Easier for mental maths. private const int min_delta_time = 25; private const float maximum_slider_radius = normalized_radius * 2.4f; - private const float assumed_slider_radius = normalized_radius * 1.65f; + private const float assumed_slider_radius = normalized_radius * 1.8f; protected new OsuHitObject BaseObject => (OsuHitObject)base.BaseObject; diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs index 4c40a49396..2a8d2ce759 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs @@ -14,11 +14,14 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills /// public class Aim : OsuStrainSkill { - public Aim(Mod[] mods) + public Aim(Mod[] mods, bool withSliders) : base(mods) { + this.withSliders = withSliders; } + private readonly bool withSliders; + protected override int HistoryLength => 2; private const double wide_angle_multiplier = 1.5; @@ -44,7 +47,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills double currVelocity = osuCurrObj.JumpDistance / osuCurrObj.StrainTime; // But if the last object is a slider, then we extend the travel velocity through the slider into the current object. - if (osuLastObj.BaseObject is Slider) + if (osuLastObj.BaseObject is Slider && withSliders) { double movementVelocity = osuCurrObj.MovementDistance / osuCurrObj.MovementTime; // calculate the movement velocity from slider end to current object double travelVelocity = osuCurrObj.TravelDistance / osuCurrObj.TravelTime; // calculate the slider velocity from slider head to slider end. @@ -55,7 +58,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills // As above, do the same for the previous hitobject. double prevVelocity = osuLastObj.JumpDistance / osuLastObj.StrainTime; - if (osuLastLastObj.BaseObject is Slider) + if (osuLastLastObj.BaseObject is Slider && withSliders) { double movementVelocity = osuLastObj.MovementDistance / osuLastObj.MovementTime; double travelVelocity = osuLastObj.TravelDistance / osuLastObj.TravelTime; @@ -135,7 +138,8 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills aimStrain += Math.Max(acuteAngleBonus * acute_angle_multiplier, wideAngleBonus * wide_angle_multiplier + velocityChangeBonus * velocity_change_multiplier); // Add in additional slider velocity bonus. - aimStrain += sliderBonus * slider_multiplier; + if (withSliders) + aimStrain += sliderBonus * slider_multiplier; return aimStrain; } diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs index a7fadfb67f..17a62fc61c 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs @@ -11,9 +11,12 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.UserInterface; using osu.Framework.Input.Events; +using osu.Framework.Utils; +using osu.Game.Beatmaps.ControlPoints; using osu.Game.Graphics.UserInterface; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; @@ -47,6 +50,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders [Resolved(CanBeNull = true)] private IEditorChangeHandler changeHandler { get; set; } + [Resolved(CanBeNull = true)] + private BindableBeatDivisor beatDivisor { get; set; } + public override Quad SelectionQuad => BodyPiece.ScreenSpaceDrawQuad; private readonly BindableList controlPoints = new BindableList(); @@ -173,6 +179,20 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders } } + protected override bool OnKeyDown(KeyDownEvent e) + { + if (!IsSelected) + return false; + + if (e.Key == Key.F && e.ControlPressed && e.ShiftPressed) + { + convertToStream(); + return true; + } + + return false; + } + private int addControlPoint(Vector2 position) { position -= HitObject.Position; @@ -234,9 +254,56 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders editorBeatmap?.Update(HitObject); } + private void convertToStream() + { + if (editorBeatmap == null || changeHandler == null || beatDivisor == null) + return; + + var timingPoint = editorBeatmap.ControlPointInfo.TimingPointAt(HitObject.StartTime); + double streamSpacing = timingPoint.BeatLength / beatDivisor.Value; + + changeHandler.BeginChange(); + + int i = 0; + double time = HitObject.StartTime; + + while (!Precision.DefinitelyBigger(time, HitObject.GetEndTime(), 1)) + { + // positionWithRepeats is a fractional number in the range of [0, HitObject.SpanCount()] + // and indicates how many fractional spans of a slider have passed up to time. + double positionWithRepeats = (time - HitObject.StartTime) / HitObject.Duration * HitObject.SpanCount(); + double pathPosition = positionWithRepeats - (int)positionWithRepeats; + // every second span is in the reverse direction - need to reverse the path position. + if (Precision.AlmostBigger(positionWithRepeats % 2, 1)) + pathPosition = 1 - pathPosition; + + Vector2 position = HitObject.Position + HitObject.Path.PositionAt(pathPosition); + + var samplePoint = (SampleControlPoint)HitObject.SampleControlPoint.DeepClone(); + samplePoint.Time = time; + + editorBeatmap.Add(new HitCircle + { + StartTime = time, + Position = position, + NewCombo = i == 0 && HitObject.NewCombo, + SampleControlPoint = samplePoint, + Samples = HitObject.HeadCircle.Samples.Select(s => s.With()).ToList() + }); + + i += 1; + time = HitObject.StartTime + i * streamSpacing; + } + + editorBeatmap.Remove(HitObject); + + changeHandler.EndChange(); + } + public override MenuItem[] ContextMenuItems => new MenuItem[] { new OsuMenuItem("Add control point", MenuItemType.Standard, () => addControlPoint(rightClickPosition)), + new OsuMenuItem("Convert to stream", MenuItemType.Destructive, convertToStream), }; // Always refer to the drawable object's slider body so subsequent movement deltas are calculated with updated positions. diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModNoScope.cs b/osu.Game.Rulesets.Osu/Mods/OsuModNoScope.cs index 501c0a55bd..8e377ea632 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModNoScope.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModNoScope.cs @@ -4,52 +4,29 @@ using System; using System.Linq; using osu.Framework.Bindables; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Sprites; -using osu.Framework.Localisation; using osu.Framework.Utils; using osu.Game.Beatmaps; using osu.Game.Configuration; -using osu.Game.Graphics.UserInterface; using osu.Game.Overlays.Settings; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.UI; -using osu.Game.Rulesets.Scoring; -using osu.Game.Scoring; -using osu.Game.Screens.Play; using osu.Game.Utils; namespace osu.Game.Rulesets.Osu.Mods { - public class OsuModNoScope : Mod, IUpdatableByPlayfield, IApplicableToScoreProcessor, IApplicableToPlayer, IApplicableToBeatmap + public class OsuModNoScope : ModNoScope, IUpdatableByPlayfield, IApplicableToBeatmap { - /// - /// Slightly higher than the cutoff for . - /// - private const float min_alpha = 0.0002f; - - private const float transition_duration = 100; - - public override string Name => "No Scope"; - public override string Acronym => "NS"; - public override ModType Type => ModType.Fun; - public override IconUsage? Icon => FontAwesome.Solid.EyeSlash; public override string Description => "Where's the cursor?"; - public override double ScoreMultiplier => 1; - private BindableNumber currentCombo; - private IBindable isBreakTime; private PeriodTracker spinnerPeriods; - private float comboBasedAlpha; - [SettingSource( "Hidden at combo", "The combo count at which the cursor becomes completely hidden", SettingControlType = typeof(SettingsSlider) )] - public BindableInt HiddenComboCount { get; } = new BindableInt + public override BindableInt HiddenComboCount { get; } = new BindableInt { Default = 10, Value = 10, @@ -57,39 +34,16 @@ namespace osu.Game.Rulesets.Osu.Mods MaxValue = 50, }; - public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank; - - public void ApplyToPlayer(Player player) - { - isBreakTime = player.IsBreakTime.GetBoundCopy(); - } - public void ApplyToBeatmap(IBeatmap beatmap) { - spinnerPeriods = new PeriodTracker(beatmap.HitObjects.OfType().Select(b => new Period(b.StartTime - transition_duration, b.EndTime))); + spinnerPeriods = new PeriodTracker(beatmap.HitObjects.OfType().Select(b => new Period(b.StartTime - TRANSITION_DURATION, b.EndTime))); } - public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor) + public void Update(Playfield playfield) { - if (HiddenComboCount.Value == 0) return; - - currentCombo = scoreProcessor.Combo.GetBoundCopy(); - currentCombo.BindValueChanged(combo => - { - comboBasedAlpha = Math.Max(min_alpha, 1 - (float)combo.NewValue / HiddenComboCount.Value); - }, true); + bool shouldAlwaysShowCursor = IsBreakTime.Value || spinnerPeriods.IsInAny(playfield.Clock.CurrentTime); + float targetAlpha = shouldAlwaysShowCursor ? 1 : ComboBasedAlpha; + playfield.Cursor.Alpha = (float)Interpolation.Lerp(playfield.Cursor.Alpha, targetAlpha, Math.Clamp(playfield.Time.Elapsed / TRANSITION_DURATION, 0, 1)); } - - public virtual void Update(Playfield playfield) - { - bool shouldAlwaysShowCursor = isBreakTime.Value || spinnerPeriods.IsInAny(playfield.Clock.CurrentTime); - float targetAlpha = shouldAlwaysShowCursor ? 1 : comboBasedAlpha; - playfield.Cursor.Alpha = (float)Interpolation.Lerp(playfield.Cursor.Alpha, targetAlpha, Math.Clamp(playfield.Time.Elapsed / transition_duration, 0, 1)); - } - } - - public class HiddenComboSlider : OsuSliderBar - { - public override LocalisableString TooltipText => Current.Value == 0 ? "always hidden" : base.TooltipText; } } diff --git a/osu.Game.Rulesets.Taiko.Tests/Editor/TestSceneEditorSaving.cs b/osu.Game.Rulesets.Taiko.Tests/Editor/TestSceneEditorSaving.cs new file mode 100644 index 0000000000..42ab84714a --- /dev/null +++ b/osu.Game.Rulesets.Taiko.Tests/Editor/TestSceneEditorSaving.cs @@ -0,0 +1,91 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using NUnit.Framework; +using osu.Framework.Input; +using osu.Framework.Testing; +using osu.Framework.Utils; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Taiko.Beatmaps; +using osu.Game.Screens.Edit; +using osu.Game.Screens.Edit.Setup; +using osu.Game.Screens.Menu; +using osu.Game.Screens.Select; +using osu.Game.Tests.Visual; +using osuTK.Input; + +namespace osu.Game.Rulesets.Taiko.Tests.Editor +{ + public class TestSceneEditorSaving : OsuGameTestScene + { + private Screens.Edit.Editor editor => Game.ChildrenOfType().FirstOrDefault(); + + private EditorBeatmap editorBeatmap => (EditorBeatmap)editor.Dependencies.Get(typeof(EditorBeatmap)); + + /// + /// Tests the general expected flow of creating a new beatmap, saving it, then loading it back from song select. + /// Emphasis is placed on , since taiko has special handling for it to keep compatibility with stable. + /// + [Test] + public void TestNewBeatmapSaveThenLoad() + { + AddStep("set default beatmap", () => Game.Beatmap.SetDefault()); + AddStep("set taiko ruleset", () => Ruleset.Value = new TaikoRuleset().RulesetInfo); + + PushAndConfirm(() => new EditorLoader()); + + AddUntilStep("wait for editor load", () => editor?.IsLoaded == true); + + AddUntilStep("wait for metadata screen load", () => editor.ChildrenOfType().FirstOrDefault()?.IsLoaded == true); + + // We intentionally switch away from the metadata screen, else there is a feedback loop with the textbox handling which causes metadata changes below to get overwritten. + + AddStep("Enter compose mode", () => InputManager.Key(Key.F1)); + AddUntilStep("Wait for compose mode load", () => editor.ChildrenOfType().FirstOrDefault()?.IsLoaded == true); + + AddStep("Set slider multiplier", () => editorBeatmap.Difficulty.SliderMultiplier = 2); + AddStep("Set artist and title", () => + { + editorBeatmap.BeatmapInfo.Metadata.Artist = "artist"; + editorBeatmap.BeatmapInfo.Metadata.Title = "title"; + }); + AddStep("Set difficulty name", () => editorBeatmap.BeatmapInfo.DifficultyName = "difficulty"); + + checkMutations(); + + AddStep("Save", () => InputManager.Keys(PlatformAction.Save)); + + checkMutations(); + + AddStep("Exit", () => InputManager.Key(Key.Escape)); + + AddUntilStep("Wait for main menu", () => Game.ScreenStack.CurrentScreen is MainMenu); + + PushAndConfirm(() => new PlaySongSelect()); + + AddUntilStep("Wait for beatmap selected", () => !Game.Beatmap.IsDefault); + AddStep("Open options", () => InputManager.Key(Key.F3)); + AddStep("Enter editor", () => InputManager.Key(Key.Number5)); + + AddUntilStep("Wait for editor load", () => editor != null); + + checkMutations(); + } + + private void checkMutations() + { + AddAssert("Beatmap has correct slider multiplier", () => + { + // we can only assert value correctness on TaikoMultiplierAppliedDifficulty, because that is the final difficulty converted taiko beatmaps use. + // therefore, ensure that we have that difficulty type by calling .CopyFrom(), which is a no-op if the type is already correct. + var taikoDifficulty = new TaikoBeatmapConverter.TaikoMultiplierAppliedDifficulty(); + taikoDifficulty.CopyFrom(editorBeatmap.Difficulty); + return Precision.AlmostEquals(taikoDifficulty.SliderMultiplier, 2); + }); + AddAssert("Beatmap has correct metadata", () => editorBeatmap.BeatmapInfo.Metadata.Artist == "artist" && editorBeatmap.BeatmapInfo.Metadata.Title == "title"); + AddAssert("Beatmap has correct difficulty name", () => editorBeatmap.BeatmapInfo.DifficultyName == "difficulty"); + } + } +} diff --git a/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs b/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs index 94dfb67d93..9b2e9fedc5 100644 --- a/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs +++ b/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs @@ -191,7 +191,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps protected override Beatmap CreateBeatmap() => new TaikoBeatmap(); - private class TaikoMultiplierAppliedDifficulty : BeatmapDifficulty + internal class TaikoMultiplierAppliedDifficulty : BeatmapDifficulty { public TaikoMultiplierAppliedDifficulty(IBeatmapDifficultyInfo difficulty) { @@ -209,7 +209,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps { base.CopyTo(other); if (!(other is TaikoMultiplierAppliedDifficulty)) - SliderMultiplier /= LegacyBeatmapEncoder.LEGACY_TAIKO_VELOCITY_MULTIPLIER; + other.SliderMultiplier /= LegacyBeatmapEncoder.LEGACY_TAIKO_VELOCITY_MULTIPLIER; } public override void CopyFrom(IBeatmapDifficultyInfo other) diff --git a/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs b/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs index 0bd7c19200..677aaf6f78 100644 --- a/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs +++ b/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs @@ -113,11 +113,11 @@ namespace osu.Game.Tests.Beatmaps.Formats Assert.AreEqual("Soleily", metadata.Artist); Assert.AreEqual("Soleily", metadata.ArtistUnicode); Assert.AreEqual("Gamu", metadata.Author.Username); - Assert.AreEqual("Insane", beatmapInfo.Version); + Assert.AreEqual("Insane", beatmapInfo.DifficultyName); Assert.AreEqual(string.Empty, metadata.Source); Assert.AreEqual("MBC7 Unisphere 地球ヤバイEP Chikyu Yabai", metadata.Tags); - Assert.AreEqual(557821, beatmapInfo.OnlineBeatmapID); - Assert.AreEqual(241526, beatmapInfo.BeatmapSet.OnlineBeatmapSetID); + Assert.AreEqual(557821, beatmapInfo.OnlineID); + Assert.AreEqual(241526, beatmapInfo.BeatmapSet.OnlineID); } } diff --git a/osu.Game.Tests/Beatmaps/Formats/OsuJsonDecoderTest.cs b/osu.Game.Tests/Beatmaps/Formats/OsuJsonDecoderTest.cs index 37c1dfc657..bfd6ff0314 100644 --- a/osu.Game.Tests/Beatmaps/Formats/OsuJsonDecoderTest.cs +++ b/osu.Game.Tests/Beatmaps/Formats/OsuJsonDecoderTest.cs @@ -31,7 +31,7 @@ namespace osu.Game.Tests.Beatmaps.Formats { var beatmap = decodeAsJson(normal); var meta = beatmap.BeatmapInfo.Metadata; - Assert.AreEqual(241526, beatmap.BeatmapInfo.BeatmapSet.OnlineBeatmapSetID); + Assert.AreEqual(241526, beatmap.BeatmapInfo.BeatmapSet.OnlineID); Assert.AreEqual("Soleily", meta.Artist); Assert.AreEqual("Soleily", meta.ArtistUnicode); Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile); diff --git a/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs b/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs index 5e8d741356..e00d7a1115 100644 --- a/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs +++ b/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs @@ -18,6 +18,7 @@ using osu.Game.Beatmaps; using osu.Game.Database; using osu.Game.IO; using osu.Game.Online.API.Requests.Responses; +using osu.Game.Overlays.Notifications; using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Scoring; @@ -387,6 +388,41 @@ namespace osu.Game.Tests.Beatmaps.IO } } + [Test] + public async Task TestModelCreationFailureDoesntReturn() + { + using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(ImportBeatmapTest))) + { + try + { + var osu = LoadOsuIntoHost(host); + var importer = osu.Dependencies.Get(); + + var progressNotification = new ImportProgressNotification(); + + var zipStream = new MemoryStream(); + + using (var zip = ZipArchive.Create()) + zip.SaveTo(zipStream, new ZipWriterOptions(CompressionType.Deflate)); + + var imported = await importer.Import( + progressNotification, + new ImportTask(zipStream, string.Empty) + ); + + checkBeatmapSetCount(osu, 0); + checkBeatmapCount(osu, 0); + + Assert.IsEmpty(imported); + Assert.AreEqual(ProgressNotificationState.Cancelled, progressNotification.State); + } + finally + { + host.Exit(); + } + } + } + [Test] public async Task TestRollbackOnFailure() { @@ -408,8 +444,8 @@ namespace osu.Game.Tests.Beatmaps.IO var manager = osu.Dependencies.Get(); // ReSharper disable once AccessToModifiedClosure - manager.ItemUpdated.BindValueChanged(_ => Interlocked.Increment(ref itemAddRemoveFireCount)); - manager.ItemRemoved.BindValueChanged(_ => Interlocked.Increment(ref itemAddRemoveFireCount)); + manager.ItemUpdated += _ => Interlocked.Increment(ref itemAddRemoveFireCount); + manager.ItemRemoved += _ => Interlocked.Increment(ref itemAddRemoveFireCount); var imported = await LoadOszIntoOsu(osu); @@ -506,7 +542,7 @@ namespace osu.Game.Tests.Beatmaps.IO var imported = await LoadOszIntoOsu(osu); foreach (var b in imported.Beatmaps) - b.OnlineBeatmapID = null; + b.OnlineID = null; osu.Dependencies.Get().Update(imported); @@ -545,19 +581,19 @@ namespace osu.Game.Tests.Beatmaps.IO var toImport = new BeatmapSetInfo { - OnlineBeatmapSetID = 1, + OnlineID = 1, Metadata = metadata, Beatmaps = new List { new BeatmapInfo { - OnlineBeatmapID = 2, + OnlineID = 2, Metadata = metadata, BaseDifficulty = difficulty }, new BeatmapInfo { - OnlineBeatmapID = 2, + OnlineID = 2, Metadata = metadata, Status = BeatmapSetOnlineStatus.Loved, BaseDifficulty = difficulty @@ -570,8 +606,8 @@ namespace osu.Game.Tests.Beatmaps.IO var imported = await manager.Import(toImport); Assert.NotNull(imported); - Assert.AreEqual(null, imported.Value.Beatmaps[0].OnlineBeatmapID); - Assert.AreEqual(null, imported.Value.Beatmaps[1].OnlineBeatmapID); + Assert.AreEqual(null, imported.Value.Beatmaps[0].OnlineID); + Assert.AreEqual(null, imported.Value.Beatmaps[1].OnlineID); } finally { @@ -790,12 +826,12 @@ namespace osu.Game.Tests.Beatmaps.IO // Update via the beatmap, not the beatmap info, to ensure correct linking BeatmapSetInfo setToUpdate = manager.GetAllUsableBeatmapSets()[0]; Beatmap beatmapToUpdate = (Beatmap)manager.GetWorkingBeatmap(setToUpdate.Beatmaps.First(b => b.RulesetID == 0)).Beatmap; - beatmapToUpdate.BeatmapInfo.Version = "updated"; + beatmapToUpdate.BeatmapInfo.DifficultyName = "updated"; manager.Update(setToUpdate); BeatmapInfo updatedInfo = manager.QueryBeatmap(b => b.ID == beatmapToUpdate.BeatmapInfo.ID); - Assert.That(updatedInfo.Version, Is.EqualTo("updated")); + Assert.That(updatedInfo.DifficultyName, Is.EqualTo("updated")); } finally { @@ -863,7 +899,7 @@ namespace osu.Game.Tests.Beatmaps.IO var beatmap = working.Beatmap; - beatmap.BeatmapInfo.Version = "difficulty"; + beatmap.BeatmapInfo.DifficultyName = "difficulty"; beatmap.BeatmapInfo.Metadata = new BeatmapMetadata { Artist = "Artist/With\\Slashes", @@ -1020,13 +1056,13 @@ namespace osu.Game.Tests.Beatmaps.IO { IEnumerable resultSets = null; var store = osu.Dependencies.Get(); - waitForOrAssert(() => (resultSets = store.QueryBeatmapSets(s => s.OnlineBeatmapSetID == 241526)).Any(), + waitForOrAssert(() => (resultSets = store.QueryBeatmapSets(s => s.OnlineID == 241526)).Any(), @"BeatmapSet did not import to the database in allocated time.", timeout); // ensure we were stored to beatmap database backing... Assert.IsTrue(resultSets.Count() == 1, $@"Incorrect result count found ({resultSets.Count()} but should be 1)."); - IEnumerable queryBeatmaps() => store.QueryBeatmaps(s => s.BeatmapSet.OnlineBeatmapSetID == 241526 && s.BaseDifficultyID > 0); - IEnumerable queryBeatmapSets() => store.QueryBeatmapSets(s => s.OnlineBeatmapSetID == 241526); + IEnumerable queryBeatmaps() => store.QueryBeatmaps(s => s.BeatmapSet.OnlineID == 241526 && s.BaseDifficultyID > 0); + IEnumerable queryBeatmapSets() => store.QueryBeatmapSets(s => s.OnlineID == 241526); // if we don't re-check here, the set will be inserted but the beatmaps won't be present yet. waitForOrAssert(() => queryBeatmaps().Count() == 12, @@ -1042,7 +1078,7 @@ namespace osu.Game.Tests.Beatmaps.IO var set = queryBeatmapSets().First(); foreach (BeatmapInfo b in set.Beatmaps) - Assert.IsTrue(set.Beatmaps.Any(c => c.OnlineBeatmapID == b.OnlineBeatmapID)); + Assert.IsTrue(set.Beatmaps.Any(c => c.OnlineID == b.OnlineID)); Assert.IsTrue(set.Beatmaps.Count > 0); var beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 0))?.Beatmap; Assert.IsTrue(beatmap?.HitObjects.Any() == true); diff --git a/osu.Game.Tests/Beatmaps/IO/OszArchiveReaderTest.cs b/osu.Game.Tests/Beatmaps/IO/OszArchiveReaderTest.cs index eaf5d107ca..b2ab1eeaa6 100644 --- a/osu.Game.Tests/Beatmaps/IO/OszArchiveReaderTest.cs +++ b/osu.Game.Tests/Beatmaps/IO/OszArchiveReaderTest.cs @@ -56,7 +56,7 @@ namespace osu.Game.Tests.Beatmaps.IO var meta = beatmap.Metadata; - Assert.AreEqual(241526, beatmap.BeatmapInfo.BeatmapSet.OnlineBeatmapSetID); + Assert.AreEqual(241526, beatmap.BeatmapInfo.BeatmapSet.OnlineID); Assert.AreEqual("Soleily", meta.Artist); Assert.AreEqual("Soleily", meta.ArtistUnicode); Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile); diff --git a/osu.Game.Tests/Beatmaps/ToStringFormattingTest.cs b/osu.Game.Tests/Beatmaps/ToStringFormattingTest.cs index da7f32a2d3..4a7d7505ad 100644 --- a/osu.Game.Tests/Beatmaps/ToStringFormattingTest.cs +++ b/osu.Game.Tests/Beatmaps/ToStringFormattingTest.cs @@ -52,7 +52,7 @@ namespace osu.Game.Tests.Beatmaps Title = "title", Author = new APIUser { Username = "creator" } }, - Version = "difficulty" + DifficultyName = "difficulty" }; Assert.That(beatmap.ToString(), Is.EqualTo("artist - title (creator) [difficulty]")); diff --git a/osu.Game.Tests/Database/BeatmapImporterTests.cs b/osu.Game.Tests/Database/BeatmapImporterTests.cs index e1fe1e224e..88d16c8a36 100644 --- a/osu.Game.Tests/Database/BeatmapImporterTests.cs +++ b/osu.Game.Tests/Database/BeatmapImporterTests.cs @@ -16,6 +16,7 @@ using osu.Game.Beatmaps; using osu.Game.Database; using osu.Game.IO.Archives; using osu.Game.Models; +using osu.Game.Overlays.Notifications; using osu.Game.Stores; using osu.Game.Tests.Resources; using Realms; @@ -367,6 +368,34 @@ namespace osu.Game.Tests.Database }); } + [Test] + public void TestModelCreationFailureDoesntReturn() + { + RunTestWithRealmAsync(async (realmFactory, storage) => + { + using var importer = new BeatmapImporter(realmFactory, storage); + using var store = new RealmRulesetStore(realmFactory, storage); + + var progressNotification = new ImportProgressNotification(); + + var zipStream = new MemoryStream(); + + using (var zip = ZipArchive.Create()) + zip.SaveTo(zipStream, new ZipWriterOptions(CompressionType.Deflate)); + + var imported = await importer.Import( + progressNotification, + new ImportTask(zipStream, string.Empty) + ); + + checkBeatmapSetCount(realmFactory.Context, 0); + checkBeatmapCount(realmFactory.Context, 0); + + Assert.IsEmpty(imported); + Assert.AreEqual(ProgressNotificationState.Cancelled, progressNotification.State); + }); + } + [Test] public void TestRollbackOnFailure() { diff --git a/osu.Game.Tests/Database/TestRealmKeyBindingStore.cs b/osu.Game.Tests/Database/TestRealmKeyBindingStore.cs index f10b11733e..860828ae81 100644 --- a/osu.Game.Tests/Database/TestRealmKeyBindingStore.cs +++ b/osu.Game.Tests/Database/TestRealmKeyBindingStore.cs @@ -6,6 +6,7 @@ using System.Collections.Generic; using System.IO; using System.Linq; using NUnit.Framework; +using osu.Framework.Input; using osu.Framework.Input.Bindings; using osu.Framework.Platform; using osu.Game.Database; @@ -33,7 +34,7 @@ namespace osu.Game.Tests.Database storage = new NativeStorage(directory.FullName); realmContextFactory = new RealmContextFactory(storage, "test"); - keyBindingStore = new RealmKeyBindingStore(realmContextFactory); + keyBindingStore = new RealmKeyBindingStore(realmContextFactory, new ReadableKeyCombinationProvider()); } [Test] diff --git a/osu.Game.Tests/Editing/Checks/CheckBackgroundQualityTest.cs b/osu.Game.Tests/Editing/Checks/CheckBackgroundQualityTest.cs index 2918dde2db..05bfae7e63 100644 --- a/osu.Game.Tests/Editing/Checks/CheckBackgroundQualityTest.cs +++ b/osu.Game.Tests/Editing/Checks/CheckBackgroundQualityTest.cs @@ -54,7 +54,7 @@ namespace osu.Game.Tests.Editing.Checks { // While this is a problem, it is out of scope for this check and is caught by a different one. beatmap.Metadata.BackgroundFile = string.Empty; - var context = getContext(null, System.Array.Empty()); + var context = getContext(null, new MemoryStream(System.Array.Empty())); Assert.That(check.Run(context), Is.Empty); } @@ -103,7 +103,7 @@ namespace osu.Game.Tests.Editing.Checks [Test] public void TestTooUncompressed() { - var context = getContext(new Texture(1920, 1080), new byte[1024 * 1024 * 3]); + var context = getContext(new Texture(1920, 1080), new MemoryStream(new byte[1024 * 1024 * 3])); var issues = check.Run(context).ToList(); @@ -111,19 +111,32 @@ namespace osu.Game.Tests.Editing.Checks Assert.That(issues.Single().Template is CheckBackgroundQuality.IssueTemplateTooUncompressed); } - private BeatmapVerifierContext getContext(Texture background, [CanBeNull] byte[] fileBytes = null) + [Test] + public void TestStreamClosed() { - return new BeatmapVerifierContext(beatmap, getMockWorkingBeatmap(background, fileBytes).Object); + var background = new Texture(1920, 1080); + var stream = new Mock(new byte[1024 * 1024]); + + var context = getContext(background, stream.Object); + + Assert.That(check.Run(context), Is.Empty); + + stream.Verify(x => x.Close(), Times.Once()); + } + + private BeatmapVerifierContext getContext(Texture background, [CanBeNull] Stream stream = null) + { + return new BeatmapVerifierContext(beatmap, getMockWorkingBeatmap(background, stream).Object); } /// - /// Returns the mock of the working beatmap with the given background and filesize. + /// Returns the mock of the working beatmap with the given background and its file stream. /// /// The texture of the background. - /// The bytes that represent the background file. - private Mock getMockWorkingBeatmap(Texture background, [CanBeNull] byte[] fileBytes = null) + /// The stream representing the background file. + private Mock getMockWorkingBeatmap(Texture background, [CanBeNull] Stream stream = null) { - var stream = new MemoryStream(fileBytes ?? new byte[1024 * 1024]); + stream ??= new MemoryStream(new byte[1024 * 1024]); var mock = new Mock(); mock.SetupGet(w => w.Beatmap).Returns(beatmap); diff --git a/osu.Game.Tests/Models/DisplayStringTest.cs b/osu.Game.Tests/Models/DisplayStringTest.cs new file mode 100644 index 0000000000..95af21eb5f --- /dev/null +++ b/osu.Game.Tests/Models/DisplayStringTest.cs @@ -0,0 +1,133 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Moq; +using NUnit.Framework; +using osu.Game.Beatmaps; +using osu.Game.Extensions; +using osu.Game.Online.API.Requests.Responses; +using osu.Game.Rulesets; +using osu.Game.Scoring; +using osu.Game.Users; + +#nullable enable + +namespace osu.Game.Tests.Models +{ + [TestFixture] + public class DisplayStringTest + { + [Test] + public void TestNull() + { + IBeatmapSetInfo? beatmap = null; + Assert.That(beatmap.GetDisplayString(), Is.EqualTo("null")); + } + + [Test] + public void TestBeatmapSet() + { + var mock = new Mock(); + + mock.Setup(m => m.Metadata!.Artist).Returns("artist"); + mock.Setup(m => m.Metadata!.Title).Returns("title"); + mock.Setup(m => m.Metadata!.Author.Username).Returns("author"); + + Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("artist - title (author)")); + } + + [Test] + public void TestBeatmapSetWithNoAuthor() + { + var mock = new Mock(); + + mock.Setup(m => m.Metadata!.Artist).Returns("artist"); + mock.Setup(m => m.Metadata!.Title).Returns("title"); + mock.Setup(m => m.Metadata!.Author.Username).Returns(string.Empty); + + Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("artist - title")); + } + + [Test] + public void TestBeatmapSetWithNoMetadata() + { + var mock = new Mock(); + + mock.Setup(m => m.Metadata).Returns(new BeatmapMetadata()); + + Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("unknown artist - unknown title")); + } + + [Test] + public void TestBeatmap() + { + var mock = new Mock(); + + mock.Setup(m => m.Metadata.Artist).Returns("artist"); + mock.Setup(m => m.Metadata.Title).Returns("title"); + mock.Setup(m => m.Metadata.Author.Username).Returns("author"); + mock.Setup(m => m.DifficultyName).Returns("difficulty"); + + Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("artist - title (author) [difficulty]")); + } + + [Test] + public void TestMetadata() + { + var mock = new Mock(); + + mock.Setup(m => m.Artist).Returns("artist"); + mock.Setup(m => m.Title).Returns("title"); + mock.Setup(m => m.Author.Username).Returns("author"); + + Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("artist - title (author)")); + } + + [Test] + public void TestScore() + { + var mock = new Mock(); + + mock.Setup(m => m.User).Returns(new APIUser { Username = "user" }); // TODO: temporary. + mock.Setup(m => m.Beatmap.Metadata.Artist).Returns("artist"); + mock.Setup(m => m.Beatmap.Metadata.Title).Returns("title"); + mock.Setup(m => m.Beatmap.Metadata.Author.Username).Returns("author"); + mock.Setup(m => m.Beatmap.DifficultyName).Returns("difficulty"); + + Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("user playing artist - title (author) [difficulty]")); + } + + [Test] + public void TestRuleset() + { + var mock = new Mock(); + + mock.Setup(m => m.Name).Returns("ruleset"); + + Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("ruleset")); + } + + [Test] + public void TestUser() + { + var mock = new Mock(); + + mock.Setup(m => m.Username).Returns("user"); + + Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("user")); + } + + [Test] + public void TestFallback() + { + var fallback = new Fallback(); + + Assert.That(fallback.GetDisplayString(), Is.EqualTo("fallback")); + } + + private class Fallback + { + public override string ToString() => "fallback"; + } + } +} diff --git a/osu.Game.Tests/NonVisual/BeatmapSetInfoEqualityTest.cs b/osu.Game.Tests/NonVisual/BeatmapSetInfoEqualityTest.cs index 9ce7e0a0e0..938edf07c6 100644 --- a/osu.Game.Tests/NonVisual/BeatmapSetInfoEqualityTest.cs +++ b/osu.Game.Tests/NonVisual/BeatmapSetInfoEqualityTest.cs @@ -12,8 +12,8 @@ namespace osu.Game.Tests.NonVisual [Test] public void TestOnlineWithOnline() { - var ourInfo = new BeatmapSetInfo { OnlineBeatmapSetID = 123 }; - var otherInfo = new BeatmapSetInfo { OnlineBeatmapSetID = 123 }; + var ourInfo = new BeatmapSetInfo { OnlineID = 123 }; + var otherInfo = new BeatmapSetInfo { OnlineID = 123 }; Assert.AreEqual(ourInfo, otherInfo); } @@ -30,8 +30,8 @@ namespace osu.Game.Tests.NonVisual [Test] public void TestDatabasedWithOnline() { - var ourInfo = new BeatmapSetInfo { ID = 123, OnlineBeatmapSetID = 12 }; - var otherInfo = new BeatmapSetInfo { OnlineBeatmapSetID = 12 }; + var ourInfo = new BeatmapSetInfo { ID = 123, OnlineID = 12 }; + var otherInfo = new BeatmapSetInfo { OnlineID = 12 }; Assert.AreEqual(ourInfo, otherInfo); } diff --git a/osu.Game.Tests/NonVisual/Filtering/FilterMatchingTest.cs b/osu.Game.Tests/NonVisual/Filtering/FilterMatchingTest.cs index 41939cec3f..ee1feeca8d 100644 --- a/osu.Game.Tests/NonVisual/Filtering/FilterMatchingTest.cs +++ b/osu.Game.Tests/NonVisual/Filtering/FilterMatchingTest.cs @@ -17,7 +17,7 @@ namespace osu.Game.Tests.NonVisual.Filtering private BeatmapInfo getExampleBeatmap() => new BeatmapInfo { Ruleset = new RulesetInfo { ID = 5 }, - StarDifficulty = 4.0d, + StarRating = 4.0d, BaseDifficulty = new BeatmapDifficulty { ApproachRate = 5.0f, @@ -34,7 +34,7 @@ namespace osu.Game.Tests.NonVisual.Filtering Source = "unit tests", Tags = "look for tags too", }, - Version = "version as well", + DifficultyName = "version as well", Length = 2500, BPM = 160, BeatDivisor = 12, @@ -207,8 +207,8 @@ namespace osu.Game.Tests.NonVisual.Filtering public void TestCriteriaMatchingBeatmapIDs(string query, bool filtered) { var beatmap = getExampleBeatmap(); - beatmap.OnlineBeatmapID = 20201010; - beatmap.BeatmapSet = new BeatmapSetInfo { OnlineBeatmapSetID = 1535 }; + beatmap.OnlineID = 20201010; + beatmap.BeatmapSet = new BeatmapSetInfo { OnlineID = 1535 }; var criteria = new FilterCriteria { SearchText = query }; var carouselItem = new CarouselBeatmap(beatmap); diff --git a/osu.Game.Tests/NonVisual/Ranking/UnstableRateTest.cs b/osu.Game.Tests/NonVisual/Ranking/UnstableRateTest.cs index ad6f01881b..103831822c 100644 --- a/osu.Game.Tests/NonVisual/Ranking/UnstableRateTest.cs +++ b/osu.Game.Tests/NonVisual/Ranking/UnstableRateTest.cs @@ -22,7 +22,8 @@ namespace osu.Game.Tests.NonVisual.Ranking var unstableRate = new UnstableRate(events); - Assert.IsTrue(Precision.AlmostEquals(unstableRate.Value, 10 * Math.Sqrt(10))); + Assert.IsNotNull(unstableRate.Value); + Assert.IsTrue(Precision.AlmostEquals(unstableRate.Value.Value, 10 * Math.Sqrt(10))); } [Test] diff --git a/osu.Game.Tests/Online/TestSceneBeatmapManager.cs b/osu.Game.Tests/Online/TestSceneBeatmapManager.cs index 0ae0186770..fc1b4f224d 100644 --- a/osu.Game.Tests/Online/TestSceneBeatmapManager.cs +++ b/osu.Game.Tests/Online/TestSceneBeatmapManager.cs @@ -5,6 +5,7 @@ using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Testing; using osu.Game.Beatmaps; +using osu.Game.Online.API.Requests.Responses; using osu.Game.Overlays.Notifications; using osu.Game.Tests.Visual; @@ -16,7 +17,30 @@ namespace osu.Game.Tests.Online private BeatmapManager beatmaps; private ProgressNotification recentNotification; - private static readonly BeatmapSetInfo test_model = new BeatmapSetInfo { OnlineBeatmapSetID = 1 }; + private static readonly BeatmapSetInfo test_db_model = new BeatmapSetInfo + { + OnlineID = 1, + Metadata = new BeatmapMetadata + { + Artist = "test author", + Title = "test title", + Author = new APIUser + { + Username = "mapper" + } + } + }; + + private static readonly APIBeatmapSet test_online_model = new APIBeatmapSet + { + OnlineID = 2, + Artist = "test author", + Title = "test title", + Author = new APIUser + { + Username = "mapper" + } + }; [BackgroundDependencyLoader] private void load(BeatmapManager beatmaps) @@ -26,25 +50,41 @@ namespace osu.Game.Tests.Online beatmaps.PostNotification = n => recentNotification = n as ProgressNotification; } + private static readonly object[][] notification_test_cases = + { + new object[] { test_db_model }, + new object[] { test_online_model } + }; + + [TestCaseSource(nameof(notification_test_cases))] + public void TestNotificationMessage(IBeatmapSetInfo model) + { + AddStep("clear recent notification", () => recentNotification = null); + AddStep("download beatmap", () => beatmaps.Download(model)); + + AddUntilStep("wait for notification", () => recentNotification != null); + AddUntilStep("notification text correct", () => recentNotification.Text.ToString() == "Downloading test author - test title (mapper)"); + } + [Test] public void TestCancelDownloadFromRequest() { - AddStep("download beatmap", () => beatmaps.Download(test_model)); + AddStep("download beatmap", () => beatmaps.Download(test_db_model)); - AddStep("cancel download from request", () => beatmaps.GetExistingDownload(test_model).Cancel()); + AddStep("cancel download from request", () => beatmaps.GetExistingDownload(test_db_model).Cancel()); - AddUntilStep("is removed from download list", () => beatmaps.GetExistingDownload(test_model) == null); + AddUntilStep("is removed from download list", () => beatmaps.GetExistingDownload(test_db_model) == null); AddAssert("is notification cancelled", () => recentNotification.State == ProgressNotificationState.Cancelled); } [Test] public void TestCancelDownloadFromNotification() { - AddStep("download beatmap", () => beatmaps.Download(test_model)); + AddStep("download beatmap", () => beatmaps.Download(test_db_model)); AddStep("cancel download from notification", () => recentNotification.Close()); - AddUntilStep("is removed from download list", () => beatmaps.GetExistingDownload(test_model) == null); + AddUntilStep("is removed from download list", () => beatmaps.GetExistingDownload(test_db_model) == null); AddAssert("is notification cancelled", () => recentNotification.State == ProgressNotificationState.Cancelled); } } diff --git a/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs b/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs index e3e2304990..b66da028f1 100644 --- a/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs +++ b/osu.Game.Tests/Online/TestSceneOnlinePlayBeatmapAvailabilityTracker.cs @@ -58,7 +58,7 @@ namespace osu.Game.Tests.Online testBeatmapInfo = getTestBeatmapInfo(testBeatmapFile); testBeatmapSet = testBeatmapInfo.BeatmapSet; - var existing = beatmaps.QueryBeatmapSet(s => s.OnlineBeatmapSetID == testBeatmapSet.OnlineBeatmapSetID); + var existing = beatmaps.QueryBeatmapSet(s => s.OnlineID == testBeatmapSet.OnlineID); if (existing != null) beatmaps.Delete(existing); @@ -101,10 +101,10 @@ namespace osu.Game.Tests.Online AddStep("import beatmap", () => beatmaps.Import(testBeatmapFile).Wait()); addAvailabilityCheckStep("state locally available", BeatmapAvailability.LocallyAvailable); - AddStep("delete beatmap", () => beatmaps.Delete(beatmaps.QueryBeatmapSet(b => b.OnlineBeatmapSetID == testBeatmapSet.OnlineBeatmapSetID))); + AddStep("delete beatmap", () => beatmaps.Delete(beatmaps.QueryBeatmapSet(b => b.OnlineID == testBeatmapSet.OnlineID))); addAvailabilityCheckStep("state not downloaded", BeatmapAvailability.NotDownloaded); - AddStep("undelete beatmap", () => beatmaps.Undelete(beatmaps.QueryBeatmapSet(b => b.OnlineBeatmapSetID == testBeatmapSet.OnlineBeatmapSetID))); + AddStep("undelete beatmap", () => beatmaps.Undelete(beatmaps.QueryBeatmapSet(b => b.OnlineID == testBeatmapSet.OnlineID))); addAvailabilityCheckStep("state locally available", BeatmapAvailability.LocallyAvailable); } diff --git a/osu.Game.Tests/Visual/Beatmaps/TestSceneBeatmapCard.cs b/osu.Game.Tests/Visual/Beatmaps/TestSceneBeatmapCard.cs index 2f2594d5ed..0feaa8f480 100644 --- a/osu.Game.Tests/Visual/Beatmaps/TestSceneBeatmapCard.cs +++ b/osu.Game.Tests/Visual/Beatmaps/TestSceneBeatmapCard.cs @@ -9,8 +9,11 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; +using osu.Framework.Testing; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Drawables.Cards; +using osu.Game.Online.API; +using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests.Responses; using osu.Game.Overlays; using osuTK; @@ -20,6 +23,8 @@ namespace osu.Game.Tests.Visual.Beatmaps { public class TestSceneBeatmapCard : OsuTestScene { + private DummyAPIAccess dummyAPI => (DummyAPIAccess)API; + private APIBeatmapSet[] testCases; #region Test case generation @@ -31,22 +36,51 @@ namespace osu.Game.Tests.Visual.Beatmaps normal.HasVideo = true; normal.HasStoryboard = true; + var withStatistics = CreateAPIBeatmapSet(Ruleset.Value); + withStatistics.Title = withStatistics.TitleUnicode = "play favourite stats"; + withStatistics.Status = BeatmapSetOnlineStatus.Approved; + withStatistics.FavouriteCount = 284_239; + withStatistics.PlayCount = 999_001; + withStatistics.Ranked = DateTimeOffset.Now.AddDays(-45); + withStatistics.HypeStatus = new BeatmapSetHypeStatus + { + Current = 34, + Required = 5 + }; + withStatistics.NominationStatus = new BeatmapSetNominationStatus + { + Current = 1, + Required = 2 + }; + var undownloadable = getUndownloadableBeatmapSet(); + undownloadable.LastUpdated = DateTimeOffset.Now.AddYears(-1); var someDifficulties = getManyDifficultiesBeatmapSet(11); + someDifficulties.Title = someDifficulties.TitleUnicode = "favourited"; someDifficulties.Title = someDifficulties.TitleUnicode = "some difficulties"; someDifficulties.Status = BeatmapSetOnlineStatus.Qualified; + someDifficulties.HasFavourited = true; + someDifficulties.FavouriteCount = 1; + someDifficulties.NominationStatus = new BeatmapSetNominationStatus + { + Current = 2, + Required = 2 + }; var manyDifficulties = getManyDifficultiesBeatmapSet(100); manyDifficulties.Status = BeatmapSetOnlineStatus.Pending; var explicitMap = CreateAPIBeatmapSet(Ruleset.Value); + explicitMap.Title = someDifficulties.TitleUnicode = "explicit beatmap"; explicitMap.HasExplicitContent = true; var featuredMap = CreateAPIBeatmapSet(Ruleset.Value); + featuredMap.Title = someDifficulties.TitleUnicode = "featured artist beatmap"; featuredMap.TrackId = 1; var explicitFeaturedMap = CreateAPIBeatmapSet(Ruleset.Value); + explicitFeaturedMap.Title = someDifficulties.TitleUnicode = "explicit featured artist"; explicitFeaturedMap.HasExplicitContent = true; explicitFeaturedMap.TrackId = 2; @@ -59,6 +93,7 @@ namespace osu.Game.Tests.Visual.Beatmaps testCases = new[] { normal, + withStatistics, undownloadable, someDifficulties, manyDifficulties, @@ -134,6 +169,19 @@ namespace osu.Game.Tests.Visual.Beatmaps #endregion + [SetUpSteps] + public void SetUpSteps() + { + AddStep("register request handling", () => dummyAPI.HandleRequest = request => + { + if (!(request is PostBeatmapFavouriteRequest)) + return false; + + request.TriggerSuccess(); + return true; + }); + } + private Drawable createContent(OverlayColourScheme colourScheme, Func creationFunc) { var colourProvider = new OverlayColourProvider(colourScheme); diff --git a/osu.Game.Tests/Visual/Beatmaps/TestSceneBeatmapCardFavouriteButton.cs b/osu.Game.Tests/Visual/Beatmaps/TestSceneBeatmapCardFavouriteButton.cs new file mode 100644 index 0000000000..77c9debef6 --- /dev/null +++ b/osu.Game.Tests/Visual/Beatmaps/TestSceneBeatmapCardFavouriteButton.cs @@ -0,0 +1,86 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Testing; +using osu.Game.Beatmaps.Drawables.Cards.Buttons; +using osu.Game.Online.API; +using osu.Game.Online.API.Requests; +using osu.Game.Online.API.Requests.Responses; +using osu.Game.Overlays; +using osu.Game.Resources.Localisation.Web; +using osuTK; +using osuTK.Input; + +namespace osu.Game.Tests.Visual.Beatmaps +{ + public class TestSceneBeatmapCardFavouriteButton : OsuManualInputManagerTestScene + { + private DummyAPIAccess dummyAPI => (DummyAPIAccess)API; + + [Cached] + private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue); + + [Test] + public void TestInitialState([Values] bool favourited) + { + APIBeatmapSet beatmapSetInfo = null; + FavouriteButton button = null; + + AddStep("create beatmap set", () => + { + beatmapSetInfo = CreateAPIBeatmapSet(Ruleset.Value); + beatmapSetInfo.HasFavourited = favourited; + }); + AddStep("create button", () => Child = button = new FavouriteButton(beatmapSetInfo) { Scale = new Vector2(2) }); + + assertCorrectIcon(favourited); + AddAssert("correct tooltip text", () => button.TooltipText == (favourited ? BeatmapsetsStrings.ShowDetailsUnfavourite : BeatmapsetsStrings.ShowDetailsFavourite)); + } + + [Test] + public void TestRequestHandling() + { + APIBeatmapSet beatmapSetInfo = null; + FavouriteButton button = null; + BeatmapFavouriteAction? lastRequestAction = null; + + AddStep("create beatmap set", () => beatmapSetInfo = CreateAPIBeatmapSet(Ruleset.Value)); + AddStep("create button", () => Child = button = new FavouriteButton(beatmapSetInfo) { Scale = new Vector2(2) }); + + assertCorrectIcon(false); + + AddStep("register request handling", () => dummyAPI.HandleRequest = request => + { + if (!(request is PostBeatmapFavouriteRequest favouriteRequest)) + return false; + + lastRequestAction = favouriteRequest.Action; + request.TriggerSuccess(); + return true; + }); + + AddStep("click icon", () => + { + InputManager.MoveMouseTo(button); + InputManager.Click(MouseButton.Left); + }); + AddUntilStep("favourite request sent", () => lastRequestAction == BeatmapFavouriteAction.Favourite); + assertCorrectIcon(true); + + AddStep("click icon", () => + { + InputManager.MoveMouseTo(button); + InputManager.Click(MouseButton.Left); + }); + AddUntilStep("unfavourite request sent", () => lastRequestAction == BeatmapFavouriteAction.UnFavourite); + assertCorrectIcon(false); + } + + private void assertCorrectIcon(bool favourited) => AddAssert("icon correct", + () => this.ChildrenOfType().Single().Icon.Equals(favourited ? FontAwesome.Solid.Heart : FontAwesome.Regular.Heart)); + } +} diff --git a/osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs b/osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs index 89e20043fb..82b6710a17 100644 --- a/osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs +++ b/osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs @@ -13,10 +13,17 @@ namespace osu.Game.Tests.Visual.Components { public class TestScenePreviewTrackManager : OsuTestScene, IPreviewTrackOwner { - private readonly TestPreviewTrackManager trackManager = new TestPreviewTrackManager(); + private readonly IAdjustableAudioComponent gameTrackAudio = new AudioAdjustments(); + + private readonly TestPreviewTrackManager trackManager; private AudioManager audio; + public TestScenePreviewTrackManager() + { + trackManager = new TestPreviewTrackManager(gameTrackAudio); + } + protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) { var dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); @@ -151,19 +158,19 @@ namespace osu.Game.Tests.Visual.Components audio.VolumeTrack.Value = 1; }); - AddAssert("game not muted", () => audio.Tracks.AggregateVolume.Value != 0); + AddAssert("game not muted", () => gameTrackAudio.AggregateVolume.Value != 0); AddStep("get track", () => Add(owner = new TestTrackOwner(track = getTrack()))); AddUntilStep("wait loaded", () => track.IsLoaded); AddStep("start track", () => track.Start()); - AddAssert("game is muted", () => audio.Tracks.AggregateVolume.Value == 0); + AddAssert("game is muted", () => gameTrackAudio.AggregateVolume.Value == 0); if (stopAnyPlaying) AddStep("stop any playing", () => trackManager.StopAnyPlaying(owner)); else AddStep("stop track", () => track.Stop()); - AddAssert("game not muted", () => audio.Tracks.AggregateVolume.Value != 0); + AddAssert("game not muted", () => gameTrackAudio.AggregateVolume.Value != 0); } [Test] @@ -224,6 +231,11 @@ namespace osu.Game.Tests.Visual.Components public new PreviewTrack CurrentTrack => base.CurrentTrack; + public TestPreviewTrackManager(IAdjustableAudioComponent mainTrackAdjustments) + : base(mainTrackAdjustments) + { + } + protected override TrackManagerPreviewTrack CreatePreviewTrack(IBeatmapSetInfo beatmapSetInfo, ITrackStore trackStore) => new TestPreviewTrack(beatmapSetInfo, trackStore); public override bool UpdateSubTree() diff --git a/osu.Game.Tests/Visual/Editing/TestSceneComposeScreen.cs b/osu.Game.Tests/Visual/Editing/TestSceneComposeScreen.cs index 4813598c9d..9b8567e853 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneComposeScreen.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneComposeScreen.cs @@ -26,6 +26,9 @@ namespace osu.Game.Tests.Visual.Editing } }); + [Cached] + private EditorClipboard clipboard = new EditorClipboard(); + [BackgroundDependencyLoader] private void load() { diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorSaving.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorSaving.cs index af3d9beb69..e1e869cfbf 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneEditorSaving.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorSaving.cs @@ -46,7 +46,7 @@ namespace osu.Game.Tests.Visual.Editing editorBeatmap.BeatmapInfo.Metadata.Artist = "artist"; editorBeatmap.BeatmapInfo.Metadata.Title = "title"; }); - AddStep("Set difficulty name", () => editorBeatmap.BeatmapInfo.Version = "difficulty"); + AddStep("Set difficulty name", () => editorBeatmap.BeatmapInfo.DifficultyName = "difficulty"); AddStep("Add timing point", () => editorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint())); @@ -85,7 +85,7 @@ namespace osu.Game.Tests.Visual.Editing AddAssert("Beatmap contains single hitcircle", () => editorBeatmap.HitObjects.Count == 1); AddAssert("Beatmap has correct overall difficulty", () => editorBeatmap.Difficulty.OverallDifficulty == 7); AddAssert("Beatmap has correct metadata", () => editorBeatmap.BeatmapInfo.Metadata.Artist == "artist" && editorBeatmap.BeatmapInfo.Metadata.Title == "title"); - AddAssert("Beatmap has correct difficulty name", () => editorBeatmap.BeatmapInfo.Version == "difficulty"); + AddAssert("Beatmap has correct difficulty name", () => editorBeatmap.BeatmapInfo.DifficultyName == "difficulty"); } } } diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorTestGameplay.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorTestGameplay.cs new file mode 100644 index 0000000000..160af47a6d --- /dev/null +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorTestGameplay.cs @@ -0,0 +1,192 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Linq; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Screens; +using osu.Framework.Testing; +using osu.Game.Beatmaps; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Osu; +using osu.Game.Screens.Backgrounds; +using osu.Game.Screens.Edit; +using osu.Game.Screens.Edit.Components.Timelines.Summary; +using osu.Game.Screens.Edit.GameplayTest; +using osu.Game.Screens.Play; +using osu.Game.Tests.Beatmaps.IO; +using osuTK.Graphics; +using osuTK.Input; + +namespace osu.Game.Tests.Visual.Editing +{ + public class TestSceneEditorTestGameplay : EditorTestScene + { + protected override bool IsolateSavingFromDatabase => false; + + protected override Ruleset CreateEditorRuleset() => new OsuRuleset(); + + [Resolved] + private OsuGameBase game { get; set; } + + [Resolved] + private BeatmapManager beatmaps { get; set; } + + private BeatmapSetInfo importedBeatmapSet; + + public override void SetUpSteps() + { + AddStep("import test beatmap", () => importedBeatmapSet = ImportBeatmapTest.LoadOszIntoOsu(game).Result); + base.SetUpSteps(); + } + + protected override void LoadEditor() + { + Beatmap.Value = beatmaps.GetWorkingBeatmap(importedBeatmapSet.Beatmaps.First(b => b.RulesetID == 0)); + base.LoadEditor(); + } + + [Test] + public void TestBasicGameplayTest() + { + AddStep("click test gameplay button", () => + { + var button = Editor.ChildrenOfType().Single(); + + InputManager.MoveMouseTo(button); + InputManager.Click(MouseButton.Left); + }); + + EditorPlayer editorPlayer = null; + AddUntilStep("player pushed", () => (editorPlayer = Stack.CurrentScreen as EditorPlayer) != null); + AddStep("exit player", () => editorPlayer.Exit()); + AddUntilStep("current screen is editor", () => Stack.CurrentScreen is Editor); + AddUntilStep("background has correct params", () => + { + var background = this.ChildrenOfType().Single(); + return background.Colour == Color4.DarkGray && background.BlurAmount.Value == 0; + }); + } + + [Test] + public void TestGameplayTestWhenTrackRunning() + { + AddStep("start track", () => EditorClock.Start()); + AddAssert("sample playback enabled", () => !Editor.SamplePlaybackDisabled.Value); + + AddStep("click test gameplay button", () => + { + var button = Editor.ChildrenOfType().Single(); + + InputManager.MoveMouseTo(button); + InputManager.Click(MouseButton.Left); + }); + + EditorPlayer editorPlayer = null; + AddUntilStep("player pushed", () => (editorPlayer = Stack.CurrentScreen as EditorPlayer) != null); + AddAssert("editor track stopped", () => !EditorClock.IsRunning); + AddAssert("sample playback disabled", () => Editor.SamplePlaybackDisabled.Value); + + AddStep("exit player", () => editorPlayer.Exit()); + AddUntilStep("current screen is editor", () => Stack.CurrentScreen is Editor); + AddUntilStep("background has correct params", () => + { + var background = this.ChildrenOfType().Single(); + return background.Colour == Color4.DarkGray && background.BlurAmount.Value == 0; + }); + + AddStep("start track", () => EditorClock.Start()); + AddAssert("sample playback re-enabled", () => !Editor.SamplePlaybackDisabled.Value); + } + + [Test] + public void TestCancelGameplayTestWithUnsavedChanges() + { + AddStep("delete all but first object", () => EditorBeatmap.RemoveRange(EditorBeatmap.HitObjects.Skip(1).ToList())); + + AddStep("click test gameplay button", () => + { + var button = Editor.ChildrenOfType().Single(); + + InputManager.MoveMouseTo(button); + InputManager.Click(MouseButton.Left); + }); + AddUntilStep("save prompt shown", () => DialogOverlay.CurrentDialog is SaveBeforeGameplayTestDialog); + + AddStep("dismiss prompt", () => + { + var button = DialogOverlay.CurrentDialog.Buttons.Last(); + InputManager.MoveMouseTo(button); + InputManager.Click(MouseButton.Left); + }); + + AddWaitStep("wait some", 3); + AddAssert("stayed in editor", () => Stack.CurrentScreen is Editor); + } + + [Test] + public void TestSaveChangesBeforeGameplayTest() + { + AddStep("delete all but first object", () => EditorBeatmap.RemoveRange(EditorBeatmap.HitObjects.Skip(1).ToList())); + // bit of a hack to ensure this test can be ran multiple times without running into UNIQUE constraint failures + AddStep("set unique difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName = Guid.NewGuid().ToString()); + + AddStep("click test gameplay button", () => + { + var button = Editor.ChildrenOfType().Single(); + + InputManager.MoveMouseTo(button); + InputManager.Click(MouseButton.Left); + }); + AddUntilStep("save prompt shown", () => DialogOverlay.CurrentDialog is SaveBeforeGameplayTestDialog); + + AddStep("save changes", () => DialogOverlay.CurrentDialog.PerformOkAction()); + + EditorPlayer editorPlayer = null; + AddUntilStep("player pushed", () => (editorPlayer = Stack.CurrentScreen as EditorPlayer) != null); + AddAssert("beatmap has 1 object", () => editorPlayer.Beatmap.Value.Beatmap.HitObjects.Count == 1); + + AddUntilStep("wait for return to editor", () => Stack.CurrentScreen is Editor); + AddAssert("track stopped", () => !Beatmap.Value.Track.IsRunning); + } + + [Test] + public void TestSharedClockState() + { + AddStep("seek to 00:01:00", () => EditorClock.Seek(60_000)); + AddStep("click test gameplay button", () => + { + var button = Editor.ChildrenOfType().Single(); + + InputManager.MoveMouseTo(button); + InputManager.Click(MouseButton.Left); + }); + + EditorPlayer editorPlayer = null; + AddUntilStep("player pushed", () => (editorPlayer = Stack.CurrentScreen as EditorPlayer) != null); + + GameplayClockContainer gameplayClockContainer = null; + AddStep("fetch gameplay clock", () => gameplayClockContainer = editorPlayer.ChildrenOfType().First()); + AddUntilStep("gameplay clock running", () => gameplayClockContainer.IsRunning); + AddAssert("gameplay time past 00:01:00", () => gameplayClockContainer.CurrentTime >= 60_000); + + double timeAtPlayerExit = 0; + AddWaitStep("wait some", 5); + AddStep("store time before exit", () => timeAtPlayerExit = gameplayClockContainer.CurrentTime); + + AddStep("exit player", () => editorPlayer.Exit()); + AddUntilStep("current screen is editor", () => Stack.CurrentScreen is Editor); + AddAssert("time is past player exit", () => EditorClock.CurrentTime >= timeAtPlayerExit); + } + + public override void TearDownSteps() + { + base.TearDownSteps(); + AddStep("delete imported", () => + { + beatmaps.Delete(importedBeatmapSet); + }); + } + } +} diff --git a/osu.Game.Tests/Visual/Editing/TestSceneHitObjectDifficultyPointAdjustments.cs b/osu.Game.Tests/Visual/Editing/TestSceneHitObjectDifficultyPointAdjustments.cs new file mode 100644 index 0000000000..4012a672ed --- /dev/null +++ b/osu.Game.Tests/Visual/Editing/TestSceneHitObjectDifficultyPointAdjustments.cs @@ -0,0 +1,171 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using Humanizer; +using NUnit.Framework; +using osu.Framework.Testing; +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Osu; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.UI; +using osu.Game.Screens.Edit.Compose.Components.Timeline; +using osu.Game.Screens.Edit.Timing; +using osu.Game.Tests.Beatmaps; +using osuTK; +using osuTK.Input; + +namespace osu.Game.Tests.Visual.Editing +{ + public class TestSceneHitObjectDifficultyPointAdjustments : EditorTestScene + { + protected override Ruleset CreateEditorRuleset() => new OsuRuleset(); + + protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset, false); + + public override void SetUpSteps() + { + base.SetUpSteps(); + + AddStep("add test objects", () => + { + EditorBeatmap.Add(new Slider + { + StartTime = 0, + Position = (OsuPlayfield.BASE_SIZE - new Vector2(0, 100)) / 2, + Path = new SliderPath + { + ControlPoints = + { + new PathControlPoint(new Vector2(0, 0)), + new PathControlPoint(new Vector2(0, 100)) + } + } + }); + + EditorBeatmap.Add(new Slider + { + StartTime = 500, + Position = (OsuPlayfield.BASE_SIZE - new Vector2(100, 0)) / 2, + Path = new SliderPath + { + ControlPoints = + { + new PathControlPoint(new Vector2(0, 0)), + new PathControlPoint(new Vector2(100, 0)) + } + }, + DifficultyControlPoint = new DifficultyControlPoint + { + SliderVelocity = 2 + } + }); + }); + } + + [Test] + public void TestSingleSelection() + { + clickDifficultyPiece(0); + velocityPopoverHasSingleValue(1); + + dismissPopover(); + + // select first object to ensure that difficulty pieces for unselected objects + // work independently from selection state. + AddStep("select first object", () => EditorBeatmap.SelectedHitObjects.Add(EditorBeatmap.HitObjects.First())); + + clickDifficultyPiece(1); + velocityPopoverHasSingleValue(2); + + setVelocityViaPopover(5); + hitObjectHasVelocity(1, 5); + } + + [Test] + public void TestMultipleSelectionWithSameSliderVelocity() + { + AddStep("unify slider velocity", () => + { + foreach (var h in EditorBeatmap.HitObjects) + h.DifficultyControlPoint.SliderVelocity = 1.5; + }); + + AddStep("select both objects", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects)); + clickDifficultyPiece(0); + velocityPopoverHasSingleValue(1.5); + + dismissPopover(); + + clickDifficultyPiece(1); + velocityPopoverHasSingleValue(1.5); + + setVelocityViaPopover(5); + hitObjectHasVelocity(0, 5); + hitObjectHasVelocity(1, 5); + } + + [Test] + public void TestMultipleSelectionWithDifferentSliderVelocity() + { + AddStep("select both objects", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects)); + clickDifficultyPiece(0); + velocityPopoverHasIndeterminateValue(); + + dismissPopover(); + + clickDifficultyPiece(1); + velocityPopoverHasIndeterminateValue(); + + setVelocityViaPopover(3); + hitObjectHasVelocity(0, 3); + hitObjectHasVelocity(1, 3); + } + + private void clickDifficultyPiece(int objectIndex) => AddStep($"click {objectIndex.ToOrdinalWords()} difficulty piece", () => + { + var difficultyPiece = this.ChildrenOfType().Single(piece => piece.HitObject == EditorBeatmap.HitObjects.ElementAt(objectIndex)); + + InputManager.MoveMouseTo(difficultyPiece); + InputManager.Click(MouseButton.Left); + }); + + private void velocityPopoverHasSingleValue(double velocity) => AddUntilStep($"velocity popover has {velocity}", () => + { + var popover = this.ChildrenOfType().SingleOrDefault(); + var slider = popover?.ChildrenOfType>().Single(); + + return slider?.Current.Value == velocity; + }); + + private void velocityPopoverHasIndeterminateValue() => AddUntilStep("velocity popover has indeterminate value", () => + { + var popover = this.ChildrenOfType().SingleOrDefault(); + var slider = popover?.ChildrenOfType>().Single(); + + return slider != null && slider.Current.Value == null; + }); + + private void dismissPopover() + { + AddStep("dismiss popover", () => InputManager.Key(Key.Escape)); + AddUntilStep("wait for dismiss", () => !this.ChildrenOfType().Any(popover => popover.IsPresent)); + } + + private void setVelocityViaPopover(double velocity) => AddStep($"set {velocity} via popover", () => + { + var popover = this.ChildrenOfType().Single(); + var slider = popover.ChildrenOfType>().Single(); + slider.Current.Value = velocity; + }); + + private void hitObjectHasVelocity(int objectIndex, double velocity) => AddAssert($"{objectIndex.ToOrdinalWords()} has velocity {velocity}", () => + { + var h = EditorBeatmap.HitObjects.ElementAt(objectIndex); + return h.DifficultyControlPoint.SliderVelocity == velocity; + }); + } +} diff --git a/osu.Game.Tests/Visual/Editing/TestSceneHitObjectSamplePointAdjustments.cs b/osu.Game.Tests/Visual/Editing/TestSceneHitObjectSamplePointAdjustments.cs new file mode 100644 index 0000000000..dca30a6fc0 --- /dev/null +++ b/osu.Game.Tests/Visual/Editing/TestSceneHitObjectSamplePointAdjustments.cs @@ -0,0 +1,252 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using Humanizer; +using NUnit.Framework; +using osu.Framework.Testing; +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Graphics.UserInterface; +using osu.Game.Graphics.UserInterfaceV2; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Osu; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.UI; +using osu.Game.Screens.Edit.Compose.Components.Timeline; +using osu.Game.Screens.Edit.Timing; +using osu.Game.Tests.Beatmaps; +using osuTK; +using osuTK.Input; + +namespace osu.Game.Tests.Visual.Editing +{ + public class TestSceneHitObjectSamplePointAdjustments : EditorTestScene + { + protected override Ruleset CreateEditorRuleset() => new OsuRuleset(); + + protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset, false); + + public override void SetUpSteps() + { + base.SetUpSteps(); + + AddStep("add test objects", () => + { + EditorBeatmap.Add(new HitCircle + { + StartTime = 0, + Position = (OsuPlayfield.BASE_SIZE - new Vector2(100, 0)) / 2, + SampleControlPoint = new SampleControlPoint + { + SampleBank = "normal", + SampleVolume = 80 + } + }); + + EditorBeatmap.Add(new HitCircle + { + StartTime = 500, + Position = (OsuPlayfield.BASE_SIZE + new Vector2(100, 0)) / 2, + SampleControlPoint = new SampleControlPoint + { + SampleBank = "soft", + SampleVolume = 60 + } + }); + }); + } + + [Test] + public void TestSingleSelection() + { + clickSamplePiece(0); + samplePopoverHasSingleBank("normal"); + samplePopoverHasSingleVolume(80); + + dismissPopover(); + + // select first object to ensure that sample pieces for unselected objects + // work independently from selection state. + AddStep("select first object", () => EditorBeatmap.SelectedHitObjects.Add(EditorBeatmap.HitObjects.First())); + + clickSamplePiece(1); + samplePopoverHasSingleBank("soft"); + samplePopoverHasSingleVolume(60); + + setVolumeViaPopover(90); + hitObjectHasSampleVolume(1, 90); + + setBankViaPopover("drum"); + hitObjectHasSampleBank(1, "drum"); + } + + [Test] + public void TestMultipleSelectionWithSameSampleVolume() + { + AddStep("unify sample volume", () => + { + foreach (var h in EditorBeatmap.HitObjects) + h.SampleControlPoint.SampleVolume = 50; + }); + + AddStep("select both objects", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects)); + clickSamplePiece(0); + samplePopoverHasSingleVolume(50); + + dismissPopover(); + + clickSamplePiece(1); + samplePopoverHasSingleVolume(50); + + setVolumeViaPopover(75); + hitObjectHasSampleVolume(0, 75); + hitObjectHasSampleVolume(1, 75); + } + + [Test] + public void TestMultipleSelectionWithDifferentSampleVolume() + { + AddStep("select both objects", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects)); + clickSamplePiece(0); + samplePopoverHasIndeterminateVolume(); + + dismissPopover(); + + clickSamplePiece(1); + samplePopoverHasIndeterminateVolume(); + + setVolumeViaPopover(30); + hitObjectHasSampleVolume(0, 30); + hitObjectHasSampleVolume(1, 30); + } + + [Test] + public void TestMultipleSelectionWithSameSampleBank() + { + AddStep("unify sample bank", () => + { + foreach (var h in EditorBeatmap.HitObjects) + h.SampleControlPoint.SampleBank = "soft"; + }); + + AddStep("select both objects", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects)); + clickSamplePiece(0); + samplePopoverHasSingleBank("soft"); + + dismissPopover(); + + clickSamplePiece(1); + samplePopoverHasSingleBank("soft"); + + setBankViaPopover(string.Empty); + hitObjectHasSampleBank(0, "soft"); + hitObjectHasSampleBank(1, "soft"); + samplePopoverHasSingleBank("soft"); + + setBankViaPopover("drum"); + hitObjectHasSampleBank(0, "drum"); + hitObjectHasSampleBank(1, "drum"); + samplePopoverHasSingleBank("drum"); + } + + [Test] + public void TestMultipleSelectionWithDifferentSampleBank() + { + AddStep("select both objects", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects)); + clickSamplePiece(0); + samplePopoverHasIndeterminateBank(); + + dismissPopover(); + + clickSamplePiece(1); + samplePopoverHasIndeterminateBank(); + + setBankViaPopover(string.Empty); + hitObjectHasSampleBank(0, "normal"); + hitObjectHasSampleBank(1, "soft"); + samplePopoverHasIndeterminateBank(); + + setBankViaPopover("normal"); + hitObjectHasSampleBank(0, "normal"); + hitObjectHasSampleBank(1, "normal"); + samplePopoverHasSingleBank("normal"); + } + + private void clickSamplePiece(int objectIndex) => AddStep($"click {objectIndex.ToOrdinalWords()} difficulty piece", () => + { + var difficultyPiece = this.ChildrenOfType().Single(piece => piece.HitObject == EditorBeatmap.HitObjects.ElementAt(objectIndex)); + + InputManager.MoveMouseTo(difficultyPiece); + InputManager.Click(MouseButton.Left); + }); + + private void samplePopoverHasSingleVolume(int volume) => AddUntilStep($"sample popover has volume {volume}", () => + { + var popover = this.ChildrenOfType().SingleOrDefault(); + var slider = popover?.ChildrenOfType>().Single(); + + return slider?.Current.Value == volume; + }); + + private void samplePopoverHasIndeterminateVolume() => AddUntilStep("sample popover has indeterminate volume", () => + { + var popover = this.ChildrenOfType().SingleOrDefault(); + var slider = popover?.ChildrenOfType>().Single(); + + return slider != null && slider.Current.Value == null; + }); + + private void samplePopoverHasSingleBank(string bank) => AddUntilStep($"sample popover has bank {bank}", () => + { + var popover = this.ChildrenOfType().SingleOrDefault(); + var textBox = popover?.ChildrenOfType().First(); + + return textBox?.Current.Value == bank && string.IsNullOrEmpty(textBox?.PlaceholderText.ToString()); + }); + + private void samplePopoverHasIndeterminateBank() => AddUntilStep("sample popover has indeterminate bank", () => + { + var popover = this.ChildrenOfType().SingleOrDefault(); + var textBox = popover?.ChildrenOfType().First(); + + return textBox != null && string.IsNullOrEmpty(textBox.Current.Value) && !string.IsNullOrEmpty(textBox.PlaceholderText.ToString()); + }); + + private void dismissPopover() + { + AddStep("dismiss popover", () => InputManager.Key(Key.Escape)); + AddUntilStep("wait for dismiss", () => !this.ChildrenOfType().Any(popover => popover.IsPresent)); + } + + private void setVolumeViaPopover(int volume) => AddStep($"set volume {volume} via popover", () => + { + var popover = this.ChildrenOfType().Single(); + var slider = popover.ChildrenOfType>().Single(); + slider.Current.Value = volume; + }); + + private void hitObjectHasSampleVolume(int objectIndex, int volume) => AddAssert($"{objectIndex.ToOrdinalWords()} has volume {volume}", () => + { + var h = EditorBeatmap.HitObjects.ElementAt(objectIndex); + return h.SampleControlPoint.SampleVolume == volume; + }); + + private void setBankViaPopover(string bank) => AddStep($"set bank {bank} via popover", () => + { + var popover = this.ChildrenOfType().Single(); + var textBox = popover.ChildrenOfType().First(); + textBox.Current.Value = bank; + // force a commit via keyboard. + // this is needed when testing attempting to set empty bank - which should revert to the previous value, but only on commit. + InputManager.ChangeFocus(textBox); + InputManager.Key(Key.Enter); + }); + + private void hitObjectHasSampleBank(int objectIndex, string bank) => AddAssert($"{objectIndex.ToOrdinalWords()} has bank {bank}", () => + { + var h = EditorBeatmap.HitObjects.ElementAt(objectIndex); + return h.SampleControlPoint.SampleBank == bank; + }); + } +} diff --git a/osu.Game.Tests/Visual/Editing/TestSceneSetupScreen.cs b/osu.Game.Tests/Visual/Editing/TestSceneSetupScreen.cs index c3c803ff23..03e78ce854 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneSetupScreen.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneSetupScreen.cs @@ -4,6 +4,7 @@ using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics.Containers; +using osu.Game.Overlays; using osu.Game.Rulesets; using osu.Game.Rulesets.Catch; using osu.Game.Rulesets.Edit; @@ -23,6 +24,9 @@ namespace osu.Game.Tests.Visual.Editing [Cached(typeof(IBeatSnapProvider))] private readonly EditorBeatmap editorBeatmap; + [Cached] + private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue); + public TestSceneSetupScreen() { editorBeatmap = new EditorBeatmap(new OsuBeatmap()); diff --git a/osu.Game.Tests/Visual/Editing/TestSceneTimingScreen.cs b/osu.Game.Tests/Visual/Editing/TestSceneTimingScreen.cs index f961fff1e5..4bbffbdc7a 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneTimingScreen.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneTimingScreen.cs @@ -4,6 +4,7 @@ using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics.Containers; +using osu.Game.Overlays; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Osu; using osu.Game.Screens.Edit; @@ -18,6 +19,9 @@ namespace osu.Game.Tests.Visual.Editing [Cached(typeof(IBeatSnapProvider))] private readonly EditorBeatmap editorBeatmap; + [Cached] + private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue); + protected override bool ScrollUsingMouseWheel => false; public TestSceneTimingScreen() diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneFailAnimation.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneFailAnimation.cs index 36fc6812bd..7167d3120a 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneFailAnimation.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneFailAnimation.cs @@ -31,12 +31,18 @@ namespace osu.Game.Tests.Visual.Gameplay { AddUntilStep("wait for fail", () => Player.HasFailed); AddUntilStep("wait for fail overlay", () => ((FailPlayer)Player).FailOverlay.State.Value == Visibility.Visible); + + // The pause screen and fail animation both ramp frequency. + // This tests to ensure that it doesn't reset during that handoff. + AddAssert("frequency only ever decreased", () => !((FailPlayer)Player).FrequencyIncreased); } private class FailPlayer : TestPlayer { public new FailOverlay FailOverlay => base.FailOverlay; + public bool FrequencyIncreased { get; private set; } + public FailPlayer() : base(false, false) { @@ -47,6 +53,19 @@ namespace osu.Game.Tests.Visual.Gameplay base.LoadComplete(); HealthProcessor.FailConditions += (_, __) => true; } + + private double lastFrequency = double.MaxValue; + + protected override void Update() + { + base.Update(); + + double freq = Beatmap.Value.Track.AggregateFrequency.Value; + + FrequencyIncreased |= freq > lastFrequency; + + lastFrequency = freq; + } } } } diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePerformancePointsCounter.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePerformancePointsCounter.cs index 4c48d52acd..84c7f611af 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePerformancePointsCounter.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePerformancePointsCounter.cs @@ -1,9 +1,10 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using System.Diagnostics; using NUnit.Framework; -using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Testing; using osu.Game.Rulesets; @@ -20,16 +21,17 @@ namespace osu.Game.Tests.Visual.Gameplay { public class TestScenePerformancePointsCounter : OsuTestScene { - [Cached] - private GameplayState gameplayState; + private DependencyProvidingContainer dependencyContainer; - [Cached] + private GameplayState gameplayState; private ScoreProcessor scoreProcessor; private int iteration; + private Bindable lastJudgementResult = new Bindable(); private PerformancePointsCounter counter; - public TestScenePerformancePointsCounter() + [SetUpSteps] + public void SetUpSteps() => AddStep("create components", () => { var ruleset = CreateRuleset(); @@ -38,32 +40,43 @@ namespace osu.Game.Tests.Visual.Gameplay var beatmap = CreateWorkingBeatmap(ruleset.RulesetInfo) .GetPlayableBeatmap(ruleset.RulesetInfo); + lastJudgementResult = new Bindable(); + gameplayState = new GameplayState(beatmap, ruleset); + gameplayState.LastJudgementResult.BindTo(lastJudgementResult); + scoreProcessor = new ScoreProcessor(); - } + + Child = dependencyContainer = new DependencyProvidingContainer + { + RelativeSizeAxes = Axes.Both, + CachedDependencies = new (Type, object)[] + { + (typeof(GameplayState), gameplayState), + (typeof(ScoreProcessor), scoreProcessor) + } + }; + + iteration = 0; + }); protected override Ruleset CreateRuleset() => new OsuRuleset(); - [SetUpSteps] - public void SetUpSteps() + private void createCounter() => AddStep("Create counter", () => { - AddStep("Create counter", () => + dependencyContainer.Child = counter = new PerformancePointsCounter { - iteration = 0; - - Child = counter = new PerformancePointsCounter - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Scale = new Vector2(5), - }; - }); - } + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Scale = new Vector2(5), + }; + }); [Test] public void TestBasicCounting() { int previousValue = 0; + createCounter(); AddAssert("counter displaying zero", () => counter.Current.Value == 0); @@ -86,6 +99,17 @@ namespace osu.Game.Tests.Visual.Gameplay AddUntilStep("counter non-zero", () => counter.Current.Value > 0); } + [Test] + public void TestCounterUpdatesWithJudgementsBeforeCreation() + { + AddRepeatStep("Add judgement", applyOneJudgement, 10); + + createCounter(); + + AddUntilStep("counter non-zero", () => counter.Current.Value > 0); + AddUntilStep("counter opaque", () => counter.Child.Alpha == 1); + } + private void applyOneJudgement() { var scoreInfo = gameplayState.Score.ScoreInfo; @@ -94,13 +118,14 @@ namespace osu.Game.Tests.Visual.Gameplay scoreInfo.Accuracy = 1; scoreInfo.Statistics[HitResult.Great] = iteration * 1000; - scoreProcessor.ApplyResult(new OsuJudgementResult(new HitObject + lastJudgementResult.Value = new OsuJudgementResult(new HitObject { StartTime = iteration * 10000, }, new OsuJudgement()) { Type = HitResult.Perfect, - }); + }; + scoreProcessor.ApplyResult(lastJudgementResult.Value); iteration++; } diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerScoreSubmission.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerScoreSubmission.cs index bf864f844c..cb5058779c 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerScoreSubmission.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerScoreSubmission.cs @@ -215,7 +215,7 @@ namespace osu.Game.Tests.Visual.Gameplay createPlayerTest(false, r => { var beatmap = createTestBeatmap(r); - beatmap.BeatmapInfo.OnlineBeatmapID = null; + beatmap.BeatmapInfo.OnlineID = null; return beatmap; }); diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneReplayDownloadButton.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneReplayDownloadButton.cs index c4a99eeb6c..f47fae33ca 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneReplayDownloadButton.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneReplayDownloadButton.cs @@ -10,6 +10,7 @@ using osu.Game.Scoring; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Testing; +using osu.Game.Database; using osu.Game.Graphics.UserInterface; using osu.Game.Rulesets; using osu.Game.Rulesets.Osu; @@ -113,6 +114,36 @@ namespace osu.Game.Tests.Visual.Gameplay AddAssert("button is not enabled", () => !downloadButton.ChildrenOfType().First().Enabled.Value); } + [Resolved] + private ScoreManager scoreManager { get; set; } + + [Test] + public void TestScoreImportThenDelete() + { + ILive imported = null; + + AddStep("create button without replay", () => + { + Child = downloadButton = new TestReplayDownloadButton(getScoreInfo(false)) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + }; + }); + + AddUntilStep("wait for load", () => downloadButton.IsLoaded); + + AddUntilStep("state is not downloaded", () => downloadButton.State.Value == DownloadState.NotDownloaded); + + AddStep("import score", () => imported = scoreManager.Import(getScoreInfo(true)).Result); + + AddUntilStep("state is available", () => downloadButton.State.Value == DownloadState.LocallyAvailable); + + AddStep("delete score", () => scoreManager.Delete(imported.Value)); + + AddUntilStep("state is not downloaded", () => downloadButton.State.Value == DownloadState.NotDownloaded); + } + [Test] public void CreateButtonWithNoScore() { @@ -144,7 +175,7 @@ namespace osu.Game.Tests.Visual.Gameplay Id = 39828, Username = @"WubWoofWolf", } - }.CreateScoreInfo(rulesets); + }.CreateScoreInfo(rulesets, CreateBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo); } private class TestReplayDownloadButton : ReplayDownloadButton diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSpectator.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSpectator.cs index 20e859dd2b..9fadbe02bd 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneSpectator.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSpectator.cs @@ -61,7 +61,7 @@ namespace osu.Game.Tests.Visual.Gameplay AddStep("import beatmap", () => { importedBeatmap = ImportBeatmapTest.LoadOszIntoOsu(game, virtualTrack: true).Result; - importedBeatmapId = importedBeatmap.Beatmaps.First(b => b.RulesetID == 0).OnlineBeatmapID ?? -1; + importedBeatmapId = importedBeatmap.Beatmaps.First(b => b.RulesetID == 0).OnlineID ?? -1; }); } diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneUnstableRateCounter.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneUnstableRateCounter.cs new file mode 100644 index 0000000000..be20799479 --- /dev/null +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneUnstableRateCounter.cs @@ -0,0 +1,108 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Testing; +using osu.Game.Rulesets.Judgements; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Scoring; +using osu.Game.Rulesets.Scoring; +using osu.Game.Screens.Play.HUD; +using osuTK; + +namespace osu.Game.Tests.Visual.Gameplay +{ + public class TestSceneUnstableRateCounter : OsuTestScene + { + [Cached(typeof(ScoreProcessor))] + private TestScoreProcessor scoreProcessor = new TestScoreProcessor(); + + private readonly OsuHitWindows hitWindows = new OsuHitWindows(); + + private UnstableRateCounter counter; + + private double prev; + + [SetUpSteps] + public void SetUp() + { + AddStep("Reset Score Processor", () => scoreProcessor.Reset()); + } + + [Test] + public void TestBasic() + { + AddStep("Create Display", recreateDisplay); + + // Needs multiples 2 by the nature of UR, and went for 4 to be safe. + // Creates a 250 UR by placing a +25ms then a -25ms judgement, which then results in a 250 UR + AddRepeatStep("Set UR to 250", () => applyJudgement(25, true), 4); + + AddUntilStep("UR = 250", () => counter.Current.Value == 250.0); + + AddRepeatStep("Revert UR", () => + { + scoreProcessor.RevertResult( + new JudgementResult(new HitCircle { HitWindows = hitWindows }, new Judgement()) + { + TimeOffset = 25, + Type = HitResult.Perfect, + }); + }, 4); + + AddUntilStep("UR is 0", () => counter.Current.Value == 0.0); + AddUntilStep("Counter is invalid", () => counter.Child.Alpha == 0.3f); + + //Sets a UR of 0 by creating 10 10ms offset judgements. Since average = offset, UR = 0 + AddRepeatStep("Set UR to 0", () => applyJudgement(10, false), 10); + //Applies a UR of 100 by creating 10 -10ms offset judgements. At the 10th judgement, offset should be 100. + AddRepeatStep("Bring UR to 100", () => applyJudgement(-10, false), 10); + } + + [Test] + public void TestCounterReceivesJudgementsBeforeCreation() + { + AddRepeatStep("Set UR to 250", () => applyJudgement(25, true), 4); + + AddStep("Create Display", recreateDisplay); + + AddUntilStep("UR = 250", () => counter.Current.Value == 250.0); + } + + private void recreateDisplay() + { + Clear(); + + Add(counter = new UnstableRateCounter + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Scale = new Vector2(5), + }); + } + + private void applyJudgement(double offsetMs, bool alt) + { + double placement = offsetMs; + + if (alt) + { + placement = prev > 0 ? -offsetMs : offsetMs; + prev = placement; + } + + scoreProcessor.ApplyResult(new JudgementResult(new HitCircle { HitWindows = hitWindows }, new Judgement()) + { + TimeOffset = placement, + Type = HitResult.Perfect, + }); + } + + private class TestScoreProcessor : ScoreProcessor + { + public void Reset() => base.Reset(false); + } + } +} diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoom.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoom.cs index 721862c177..2c28a1752e 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoom.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoom.cs @@ -59,7 +59,7 @@ namespace osu.Game.Tests.Visual.Multiplayer { BeatmapInfo = { - StarDifficulty = 2.5 + StarRating = 2.5 } }.BeatmapInfo, } @@ -82,7 +82,7 @@ namespace osu.Game.Tests.Visual.Multiplayer { BeatmapInfo = { - StarDifficulty = 2.5, + StarRating = 2.5, Metadata = { Artist = "very very very very very very very very very long artist", @@ -111,7 +111,7 @@ namespace osu.Game.Tests.Visual.Multiplayer { BeatmapInfo = { - StarDifficulty = 2.5 + StarRating = 2.5 } }.BeatmapInfo, } @@ -124,7 +124,7 @@ namespace osu.Game.Tests.Visual.Multiplayer { BeatmapInfo = { - StarDifficulty = 4.5 + StarRating = 4.5 } }.BeatmapInfo, } diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiSpectatorScreen.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiSpectatorScreen.cs index fdd01446b9..b10856b704 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiSpectatorScreen.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiSpectatorScreen.cs @@ -48,7 +48,7 @@ namespace osu.Game.Tests.Visual.Multiplayer { importedSet = ImportBeatmapTest.LoadOszIntoOsu(game, virtualTrack: true).Result; importedBeatmap = importedSet.Beatmaps.First(b => b.RulesetID == 0); - importedBeatmapId = importedBeatmap.OnlineBeatmapID ?? -1; + importedBeatmapId = importedBeatmap.OnlineID ?? -1; } [SetUp] diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerGameplayLeaderboard.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerGameplayLeaderboard.cs index 902629765f..25200560e4 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerGameplayLeaderboard.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerGameplayLeaderboard.cs @@ -57,7 +57,7 @@ namespace osu.Game.Tests.Visual.Multiplayer foreach (int user in users) { - SpectatorClient.StartPlay(user, Beatmap.Value.BeatmapInfo.OnlineBeatmapID ?? 0); + SpectatorClient.StartPlay(user, Beatmap.Value.BeatmapInfo.OnlineID ?? 0); multiplayerUsers.Add(OnlinePlayDependencies.Client.AddUser(new APIUser { Id = user }, true)); } diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerGameplayLeaderboardTeams.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerGameplayLeaderboardTeams.cs index af4e696fce..16a342df8c 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerGameplayLeaderboardTeams.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerGameplayLeaderboardTeams.cs @@ -61,7 +61,7 @@ namespace osu.Game.Tests.Visual.Multiplayer foreach (int user in users) { - SpectatorClient.StartPlay(user, Beatmap.Value.BeatmapInfo.OnlineBeatmapID ?? 0); + SpectatorClient.StartPlay(user, Beatmap.Value.BeatmapInfo.OnlineID ?? 0); var roomUser = OnlinePlayDependencies.Client.AddUser(new APIUser { Id = user }, true); roomUser.MatchState = new TeamVersusUserState diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSongSelect.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSongSelect.cs index 0d6b428cce..aef1fb31d6 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSongSelect.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchSongSelect.cs @@ -57,7 +57,7 @@ namespace osu.Game.Tests.Visual.Multiplayer beatmaps.Add(new BeatmapInfo { Ruleset = rulesets.GetRuleset(i % 4), - OnlineBeatmapID = beatmapId, + OnlineID = beatmapId, Length = length, BPM = bpm, BaseDifficulty = new BeatmapDifficulty() @@ -66,7 +66,7 @@ namespace osu.Game.Tests.Visual.Multiplayer manager.Import(new BeatmapSetInfo { - OnlineBeatmapSetID = 10, + OnlineID = 10, Hash = Guid.NewGuid().ToString().ComputeMD5Hash(), Metadata = new BeatmapMetadata { diff --git a/osu.Game.Tests/Visual/Multiplayer/TestScenePlaylistsSongSelect.cs b/osu.Game.Tests/Visual/Multiplayer/TestScenePlaylistsSongSelect.cs index ba30315663..05f9a94cf7 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestScenePlaylistsSongSelect.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestScenePlaylistsSongSelect.cs @@ -54,8 +54,8 @@ namespace osu.Game.Tests.Visual.Multiplayer beatmaps.Add(new BeatmapInfo { Ruleset = new OsuRuleset().RulesetInfo, - OnlineBeatmapID = beatmapId, - Version = $"{beatmapId} (length {TimeSpan.FromMilliseconds(length):m\\:ss}, bpm {bpm:0.#})", + OnlineID = beatmapId, + DifficultyName = $"{beatmapId} (length {TimeSpan.FromMilliseconds(length):m\\:ss}, bpm {bpm:0.#})", Length = length, BPM = bpm, BaseDifficulty = new BeatmapDifficulty @@ -67,7 +67,7 @@ namespace osu.Game.Tests.Visual.Multiplayer manager.Import(new BeatmapSetInfo { - OnlineBeatmapSetID = 10, + OnlineID = 10, Hash = new MemoryStream(Encoding.UTF8.GetBytes(Guid.NewGuid().ToString())).ComputeMD5Hash(), Metadata = new BeatmapMetadata { diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneStarRatingRangeDisplay.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneStarRatingRangeDisplay.cs index cdeafdc9a3..20db922122 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneStarRatingRangeDisplay.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneStarRatingRangeDisplay.cs @@ -31,8 +31,8 @@ namespace osu.Game.Tests.Visual.Multiplayer { SelectedRoom.Value.Playlist.AddRange(new[] { - new PlaylistItem { Beatmap = { Value = new BeatmapInfo { StarDifficulty = min } } }, - new PlaylistItem { Beatmap = { Value = new BeatmapInfo { StarDifficulty = max } } }, + new PlaylistItem { Beatmap = { Value = new BeatmapInfo { StarRating = min } } }, + new PlaylistItem { Beatmap = { Value = new BeatmapInfo { StarRating = max } } }, }); }); } diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneTeamVersus.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneTeamVersus.cs index ad92886bab..99ff307235 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneTeamVersus.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneTeamVersus.cs @@ -10,6 +10,7 @@ using osu.Framework.Platform; using osu.Framework.Testing; using osu.Game.Beatmaps; using osu.Game.Database; +using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus; using osu.Game.Online.Rooms; using osu.Game.Rulesets; @@ -97,16 +98,24 @@ namespace osu.Game.Tests.Visual.Multiplayer }); AddAssert("user on team 0", () => (client.Room?.Users.FirstOrDefault()?.MatchState as TeamVersusUserState)?.TeamID == 0); + AddStep("add another user", () => client.AddUser(new APIUser { Username = "otheruser", Id = 44 })); - AddStep("press button", () => + AddStep("press own button", () => { InputManager.MoveMouseTo(multiplayerScreenStack.ChildrenOfType().First()); InputManager.Click(MouseButton.Left); }); AddAssert("user on team 1", () => (client.Room?.Users.FirstOrDefault()?.MatchState as TeamVersusUserState)?.TeamID == 1); - AddStep("press button", () => InputManager.Click(MouseButton.Left)); + AddStep("press own button again", () => InputManager.Click(MouseButton.Left)); AddAssert("user on team 0", () => (client.Room?.Users.FirstOrDefault()?.MatchState as TeamVersusUserState)?.TeamID == 0); + + AddStep("press other user's button", () => + { + InputManager.MoveMouseTo(multiplayerScreenStack.ChildrenOfType().ElementAt(1)); + InputManager.Click(MouseButton.Left); + }); + AddAssert("user still on team 0", () => (client.Room?.Users.FirstOrDefault()?.MatchState as TeamVersusUserState)?.TeamID == 0); } [Test] @@ -127,9 +136,13 @@ namespace osu.Game.Tests.Visual.Multiplayer AddAssert("room type is head to head", () => client.Room?.Settings.MatchType == MatchType.HeadToHead); + AddUntilStep("team displays are not displaying teams", () => multiplayerScreenStack.ChildrenOfType().All(d => d.DisplayedTeam == null)); + AddStep("change to team vs", () => client.ChangeSettings(matchType: MatchType.TeamVersus)); AddAssert("room type is team vs", () => client.Room?.Settings.MatchType == MatchType.TeamVersus); + + AddUntilStep("team displays are displaying teams", () => multiplayerScreenStack.ChildrenOfType().All(d => d.DisplayedTeam != null)); } private void createRoom(Func room) diff --git a/osu.Game.Tests/Visual/Navigation/TestScenePerformFromScreen.cs b/osu.Game.Tests/Visual/Navigation/TestScenePerformFromScreen.cs index 4ec76e1e4b..4e1b3bb9bf 100644 --- a/osu.Game.Tests/Visual/Navigation/TestScenePerformFromScreen.cs +++ b/osu.Game.Tests/Visual/Navigation/TestScenePerformFromScreen.cs @@ -174,7 +174,7 @@ namespace osu.Game.Tests.Visual.Navigation { AddStep("import beatmap", () => ImportBeatmapTest.LoadQuickOszIntoOsu(Game).Wait()); PushAndConfirm(() => new TestPlaySongSelect()); - AddUntilStep("beatmap updated", () => Game.Beatmap.Value.BeatmapSetInfo.OnlineBeatmapSetID == 241526); + AddUntilStep("beatmap updated", () => Game.Beatmap.Value.BeatmapSetInfo.OnlineID == 241526); } public class DialogBlockingScreen : OsuScreen diff --git a/osu.Game.Tests/Visual/Navigation/TestScenePresentBeatmap.cs b/osu.Game.Tests/Visual/Navigation/TestScenePresentBeatmap.cs index 5f5ebfccfb..ff976c7bf6 100644 --- a/osu.Game.Tests/Visual/Navigation/TestScenePresentBeatmap.cs +++ b/osu.Game.Tests/Visual/Navigation/TestScenePresentBeatmap.cs @@ -107,20 +107,20 @@ namespace osu.Game.Tests.Visual.Navigation imported = Game.BeatmapManager.Import(new BeatmapSetInfo { Hash = Guid.NewGuid().ToString(), - OnlineBeatmapSetID = i, + OnlineID = i, Metadata = metadata, Beatmaps = new List { new BeatmapInfo { - OnlineBeatmapID = i * 1024, + OnlineID = i * 1024, Metadata = metadata, BaseDifficulty = difficulty, Ruleset = ruleset ?? new OsuRuleset().RulesetInfo }, new BeatmapInfo { - OnlineBeatmapID = i * 2048, + OnlineID = i * 2048, Metadata = metadata, BaseDifficulty = difficulty, Ruleset = ruleset ?? new OsuRuleset().RulesetInfo @@ -145,11 +145,11 @@ namespace osu.Game.Tests.Visual.Navigation private void presentSecondDifficultyAndConfirm(Func getImport, int importedID) { - Predicate pred = b => b.OnlineBeatmapID == importedID * 2048; + Predicate pred = b => b.OnlineID == importedID * 2048; AddStep("present difficulty", () => Game.PresentBeatmap(getImport(), pred)); AddUntilStep("wait for song select", () => Game.ScreenStack.CurrentScreen is Screens.Select.SongSelect); - AddUntilStep("correct beatmap displayed", () => Game.Beatmap.Value.BeatmapInfo.OnlineBeatmapID == importedID * 2048); + AddUntilStep("correct beatmap displayed", () => Game.Beatmap.Value.BeatmapInfo.OnlineID == importedID * 2048); AddAssert("correct ruleset selected", () => Game.Ruleset.Value.ID == getImport().Beatmaps.First().Ruleset.ID); } } diff --git a/osu.Game.Tests/Visual/Navigation/TestScenePresentScore.cs b/osu.Game.Tests/Visual/Navigation/TestScenePresentScore.cs index aca7ada535..72f160c9a9 100644 --- a/osu.Game.Tests/Visual/Navigation/TestScenePresentScore.cs +++ b/osu.Game.Tests/Visual/Navigation/TestScenePresentScore.cs @@ -39,20 +39,20 @@ namespace osu.Game.Tests.Visual.Navigation beatmap = Game.BeatmapManager.Import(new BeatmapSetInfo { Hash = Guid.NewGuid().ToString(), - OnlineBeatmapSetID = 1, + OnlineID = 1, Metadata = metadata, Beatmaps = new List { new BeatmapInfo { - OnlineBeatmapID = 1 * 1024, + OnlineID = 1 * 1024, Metadata = metadata, BaseDifficulty = difficulty, Ruleset = new OsuRuleset().RulesetInfo }, new BeatmapInfo { - OnlineBeatmapID = 1 * 2048, + OnlineID = 1 * 2048, Metadata = metadata, BaseDifficulty = difficulty, Ruleset = new OsuRuleset().RulesetInfo diff --git a/osu.Game.Tests/Visual/Online/TestSceneDirectDownloadButton.cs b/osu.Game.Tests/Visual/Online/TestSceneDirectDownloadButton.cs index 3d828077c8..22a91fa9a3 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneDirectDownloadButton.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneDirectDownloadButton.cs @@ -44,11 +44,11 @@ namespace osu.Game.Tests.Visual.Online AddAssert("button state not downloaded", () => downloadButton.DownloadState == DownloadState.NotDownloaded); AddStep("import soleily", () => beatmaps.Import(TestResources.GetQuickTestBeatmapForImport())); - AddUntilStep("wait for beatmap import", () => beatmaps.GetAllUsableBeatmapSets().Any(b => b.OnlineBeatmapSetID == 241526)); - AddAssert("button state downloaded", () => downloadButton.DownloadState == DownloadState.LocallyAvailable); + AddUntilStep("wait for beatmap import", () => beatmaps.GetAllUsableBeatmapSets().Any(b => b.OnlineID == 241526)); + AddUntilStep("button state downloaded", () => downloadButton.DownloadState == DownloadState.LocallyAvailable); createButtonWithBeatmap(createSoleily()); - AddAssert("button state downloaded", () => downloadButton.DownloadState == DownloadState.LocallyAvailable); + AddUntilStep("button state downloaded", () => downloadButton.DownloadState == DownloadState.LocallyAvailable); ensureSoleilyRemoved(); AddAssert("button state not downloaded", () => downloadButton.DownloadState == DownloadState.NotDownloaded); } @@ -57,7 +57,7 @@ namespace osu.Game.Tests.Visual.Online { AddStep("remove soleily", () => { - var beatmap = beatmaps.QueryBeatmapSet(b => b.OnlineBeatmapSetID == 241526); + var beatmap = beatmaps.QueryBeatmapSet(b => b.OnlineID == 241526); if (beatmap != null) beatmaps.Delete(beatmap); }); diff --git a/osu.Game.Tests/Visual/Online/TestSceneNowPlayingCommand.cs b/osu.Game.Tests/Visual/Online/TestSceneNowPlayingCommand.cs index 366fa8a4af..7a5ee84eb4 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneNowPlayingCommand.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneNowPlayingCommand.cs @@ -64,7 +64,7 @@ namespace osu.Game.Tests.Visual.Online AddStep("Set beatmap", () => Beatmap.Value = new DummyWorkingBeatmap(Audio, null) { - BeatmapInfo = { OnlineBeatmapID = hasOnlineId ? 1234 : (int?)null } + BeatmapInfo = { OnlineID = hasOnlineId ? 1234 : (int?)null } }); AddStep("Run command", () => Add(new NowPlayingCommand())); diff --git a/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsRoomCreation.cs b/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsRoomCreation.cs index cda7e95a46..c5287d4257 100644 --- a/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsRoomCreation.cs +++ b/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsRoomCreation.cs @@ -121,8 +121,8 @@ namespace osu.Game.Tests.Visual.Playlists beatmap.BeatmapInfo.BaseDifficulty.CircleSize = 1; // intentionally increment online IDs to clash with import below. - beatmap.BeatmapInfo.OnlineBeatmapID++; - beatmap.BeatmapInfo.BeatmapSet.OnlineBeatmapSetID++; + beatmap.BeatmapInfo.OnlineID++; + beatmap.BeatmapInfo.BeatmapSet.OnlineID++; importedSet = manager.Import(beatmap.BeatmapInfo.BeatmapSet).Result.Value; }); diff --git a/osu.Game.Tests/Visual/Ranking/TestSceneResultsScreen.cs b/osu.Game.Tests/Visual/Ranking/TestSceneResultsScreen.cs index 8d5d0ba8c7..423c0a048c 100644 --- a/osu.Game.Tests/Visual/Ranking/TestSceneResultsScreen.cs +++ b/osu.Game.Tests/Visual/Ranking/TestSceneResultsScreen.cs @@ -337,7 +337,7 @@ namespace osu.Game.Tests.Visual.Ranking public UnrankedSoloResultsScreen(ScoreInfo score) : base(score, true) { - Score.BeatmapInfo.OnlineBeatmapID = 0; + Score.BeatmapInfo.OnlineID = 0; Score.BeatmapInfo.Status = BeatmapSetOnlineStatus.Pending; } diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneAdvancedStats.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneAdvancedStats.cs index 07e68ef509..d57b3dec5d 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneAdvancedStats.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneAdvancedStats.cs @@ -46,7 +46,7 @@ namespace osu.Game.Tests.Visual.SongSelect OverallDifficulty = 5.7f, ApproachRate = 3.5f }, - StarDifficulty = 4.5f + StarRating = 4.5f }; [Test] @@ -76,7 +76,7 @@ namespace osu.Game.Tests.Visual.SongSelect OverallDifficulty = 4.5f, ApproachRate = 3.1f }, - StarDifficulty = 8 + StarRating = 8 }); AddAssert("first bar text is Key Count", () => advancedStats.ChildrenOfType().First().Text == "Key Count"); diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs index 9a142f3ca8..534442c8b6 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs @@ -435,8 +435,8 @@ namespace osu.Game.Tests.Visual.SongSelect for (int i = 0; i < 3; i++) { var set = createTestBeatmapSet(i); - set.Beatmaps[0].StarDifficulty = 3 - i; - set.Beatmaps[2].StarDifficulty = 6 + i; + set.Beatmaps[0].StarRating = 3 - i; + set.Beatmaps[2].StarRating = 6 + i; sets.Add(set); } @@ -684,9 +684,9 @@ namespace osu.Game.Tests.Visual.SongSelect { set.Beatmaps.Add(new BeatmapInfo { - Version = $"Stars: {i}", + DifficultyName = $"Stars: {i}", Ruleset = new OsuRuleset().RulesetInfo, - StarDifficulty = i, + StarRating = i, }); } @@ -838,7 +838,7 @@ namespace osu.Game.Tests.Visual.SongSelect return new BeatmapSetInfo { ID = id, - OnlineBeatmapSetID = id, + OnlineID = id, Hash = new MemoryStream(Encoding.UTF8.GetBytes(Guid.NewGuid().ToString())).ComputeMD5Hash(), Metadata = new BeatmapMetadata { @@ -867,9 +867,9 @@ namespace osu.Game.Tests.Visual.SongSelect yield return new BeatmapInfo { - OnlineBeatmapID = id++ * 10, - Version = version, - StarDifficulty = diff, + OnlineID = id++ * 10, + DifficultyName = version, + StarRating = diff, Ruleset = new OsuRuleset().RulesetInfo, BaseDifficulty = new BeatmapDifficulty { @@ -884,7 +884,7 @@ namespace osu.Game.Tests.Visual.SongSelect var toReturn = new BeatmapSetInfo { ID = id, - OnlineBeatmapSetID = id, + OnlineID = id, Hash = new MemoryStream(Encoding.UTF8.GetBytes(Guid.NewGuid().ToString())).ComputeMD5Hash(), Metadata = new BeatmapMetadata { @@ -900,11 +900,11 @@ namespace osu.Game.Tests.Visual.SongSelect { toReturn.Beatmaps.Add(new BeatmapInfo { - OnlineBeatmapID = b * 10, + OnlineID = b * 10, Path = $"extra{b}.osu", - Version = $"Extra {b}", + DifficultyName = $"Extra {b}", Ruleset = rulesets.GetRuleset((b - 1) % 4), - StarDifficulty = 2, + StarRating = 2, BaseDifficulty = new BeatmapDifficulty { OverallDifficulty = 3.5f, diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapInfoWedge.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapInfoWedge.cs index 9fa0eab548..1b070c00bf 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapInfoWedge.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapInfoWedge.cs @@ -198,8 +198,8 @@ namespace osu.Game.Tests.Visual.SongSelect Title = $"{ruleset.ShortName}Title" }, Ruleset = ruleset, - StarDifficulty = 6, - Version = $"{ruleset.ShortName}Version", + StarRating = 6, + DifficultyName = $"{ruleset.ShortName}Version", BaseDifficulty = new BeatmapDifficulty() }, HitObjects = objects @@ -219,7 +219,7 @@ namespace osu.Game.Tests.Visual.SongSelect Source = "Verrrrry long Source", Title = "Verrrrry long Title" }, - Version = "Verrrrrrrrrrrrrrrrrrrrrrrrrrrrry long Version", + DifficultyName = "Verrrrrrrrrrrrrrrrrrrrrrrrrrrrry long Version", Status = BeatmapSetOnlineStatus.Graveyard, }, }; diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs index 855a59b5f5..a8a7a5d350 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs @@ -388,7 +388,7 @@ namespace osu.Game.Tests.Visual.SongSelect { leaderboard.BeatmapInfo = new BeatmapInfo { - OnlineBeatmapID = 1113057, + OnlineID = 1113057, Status = status, }; } diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapMetadataDisplay.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapMetadataDisplay.cs index 50ae673c06..9473b058cc 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapMetadataDisplay.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapMetadataDisplay.cs @@ -45,8 +45,8 @@ namespace osu.Game.Tests.Visual.SongSelect { Title = title, }, - Version = version, - StarDifficulty = RNG.NextDouble(0, 10), + DifficultyName = version, + StarRating = RNG.NextDouble(0, 10), } })); } @@ -64,8 +64,8 @@ namespace osu.Game.Tests.Visual.SongSelect { Title = "Heavy beatmap", }, - Version = "10k objects", - StarDifficulty = 99.99f, + DifficultyName = "10k objects", + StarRating = 99.99f, } })); diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapRecommendations.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapRecommendations.cs index 68d5836cac..a0742b862b 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapRecommendations.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapRecommendations.cs @@ -180,16 +180,16 @@ namespace osu.Game.Tests.Visual.SongSelect var beatmapSet = new BeatmapSetInfo { Hash = Guid.NewGuid().ToString(), - OnlineBeatmapSetID = importID, + OnlineID = importID, Metadata = metadata, Beatmaps = difficultyRulesets.Select((ruleset, difficultyIndex) => new BeatmapInfo { - OnlineBeatmapID = importID * 1024 + difficultyIndex, + OnlineID = importID * 1024 + difficultyIndex, Metadata = metadata, BaseDifficulty = new BeatmapDifficulty(), Ruleset = ruleset, - StarDifficulty = difficultyIndex + 1, - Version = $"SR{difficultyIndex + 1}" + StarRating = difficultyIndex + 1, + DifficultyName = $"SR{difficultyIndex + 1}" }).ToList() }; @@ -205,8 +205,8 @@ namespace osu.Game.Tests.Visual.SongSelect AddUntilStep("wait for song select", () => Game.ScreenStack.CurrentScreen is Screens.Select.SongSelect); AddUntilStep("recommended beatmap displayed", () => { - int? expectedID = getImport().Beatmaps[expectedDiff - 1].OnlineBeatmapID; - return Game.Beatmap.Value.BeatmapInfo.OnlineBeatmapID == expectedID; + int? expectedID = getImport().Beatmaps[expectedDiff - 1].OnlineID; + return Game.Beatmap.Value.BeatmapInfo.OnlineID == expectedID; }); } } diff --git a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs index 4861354921..ee5a61f21f 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs @@ -507,13 +507,13 @@ namespace osu.Game.Tests.Visual.SongSelect i.IsFiltered || i.Item.BeatmapInfo.Ruleset.ID == targetRuleset || i.Item.BeatmapInfo.Ruleset.ID == 0); }); - AddUntilStep("carousel has correct", () => songSelect.Carousel.SelectedBeatmapInfo?.OnlineBeatmapID == target.OnlineBeatmapID); - AddUntilStep("game has correct", () => Beatmap.Value.BeatmapInfo.OnlineBeatmapID == target.OnlineBeatmapID); + AddUntilStep("carousel has correct", () => songSelect.Carousel.SelectedBeatmapInfo?.OnlineID == target.OnlineID); + AddUntilStep("game has correct", () => Beatmap.Value.BeatmapInfo.OnlineID == target.OnlineID); AddStep("reset filter text", () => songSelect.FilterControl.ChildrenOfType().First().Text = string.Empty); - AddAssert("game still correct", () => Beatmap.Value?.BeatmapInfo.OnlineBeatmapID == target.OnlineBeatmapID); - AddAssert("carousel still correct", () => songSelect.Carousel.SelectedBeatmapInfo.OnlineBeatmapID == target.OnlineBeatmapID); + AddAssert("game still correct", () => Beatmap.Value?.BeatmapInfo.OnlineID == target.OnlineID); + AddAssert("carousel still correct", () => songSelect.Carousel.SelectedBeatmapInfo.OnlineID == target.OnlineID); } [Test] @@ -544,8 +544,8 @@ namespace osu.Game.Tests.Visual.SongSelect AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo != null); - AddUntilStep("carousel has correct", () => songSelect.Carousel.SelectedBeatmapInfo?.OnlineBeatmapID == target.OnlineBeatmapID); - AddUntilStep("game has correct", () => Beatmap.Value.BeatmapInfo.OnlineBeatmapID == target.OnlineBeatmapID); + AddUntilStep("carousel has correct", () => songSelect.Carousel.SelectedBeatmapInfo?.OnlineID == target.OnlineID); + AddUntilStep("game has correct", () => Beatmap.Value.BeatmapInfo.OnlineID == target.OnlineID); AddStep("set filter text", () => songSelect.FilterControl.ChildrenOfType().First().Text = "nononoo"); @@ -918,8 +918,8 @@ namespace osu.Game.Tests.Visual.SongSelect beatmaps.Add(new BeatmapInfo { Ruleset = getRuleset(), - OnlineBeatmapID = beatmapId, - Version = $"{beatmapId} (length {TimeSpan.FromMilliseconds(length):m\\:ss}, bpm {bpm:0.#})", + OnlineID = beatmapId, + DifficultyName = $"{beatmapId} (length {TimeSpan.FromMilliseconds(length):m\\:ss}, bpm {bpm:0.#})", Length = length, BPM = bpm, BaseDifficulty = new BeatmapDifficulty @@ -931,7 +931,7 @@ namespace osu.Game.Tests.Visual.SongSelect return new BeatmapSetInfo { - OnlineBeatmapSetID = setId, + OnlineID = setId, Hash = new MemoryStream(Encoding.UTF8.GetBytes(Guid.NewGuid().ToString())).ComputeMD5Hash(), Metadata = new BeatmapMetadata { diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneDeleteLocalScore.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneDeleteLocalScore.cs index 07759d598e..7353e47229 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneDeleteLocalScore.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneDeleteLocalScore.cs @@ -69,7 +69,7 @@ namespace osu.Game.Tests.Visual.UserInterface Username = "TestAuthor" }, }, - Version = "Insane" + DifficultyName = "Insane" }, } }, diff --git a/osu.Game/Audio/PreviewTrackManager.cs b/osu.Game/Audio/PreviewTrackManager.cs index ca63add31d..fd9d5a97c6 100644 --- a/osu.Game/Audio/PreviewTrackManager.cs +++ b/osu.Game/Audio/PreviewTrackManager.cs @@ -1,13 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System; -using System.Collections.Generic; -using System.IO; -using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Audio; -using osu.Framework.Audio.Mixing; using osu.Framework.Audio.Track; using osu.Framework.Bindables; using osu.Framework.Graphics; @@ -19,27 +14,26 @@ namespace osu.Game.Audio { public class PreviewTrackManager : Component { + private readonly IAdjustableAudioComponent mainTrackAdjustments; + private readonly BindableDouble muteBindable = new BindableDouble(); [Resolved] private AudioManager audio { get; set; } - private PreviewTrackStore trackStore; + private ITrackStore trackStore; protected TrackManagerPreviewTrack CurrentTrack; - private readonly BindableNumber globalTrackVolumeAdjust = new BindableNumber(OsuGameBase.GLOBAL_TRACK_VOLUME_ADJUST); + public PreviewTrackManager(IAdjustableAudioComponent mainTrackAdjustments) + { + this.mainTrackAdjustments = mainTrackAdjustments; + } [BackgroundDependencyLoader] private void load(AudioManager audioManager) { - // this is a temporary solution to get around muting ourselves. - // todo: update this once we have a BackgroundTrackManager or similar. - trackStore = new PreviewTrackStore(audioManager.TrackMixer, new OnlineStore()); - - audio.AddItem(trackStore); - trackStore.AddAdjustment(AdjustableProperty.Volume, globalTrackVolumeAdjust); - trackStore.AddAdjustment(AdjustableProperty.Volume, audio.VolumeTrack); + trackStore = audioManager.GetTrackStore(new OnlineStore()); } /// @@ -55,7 +49,7 @@ namespace osu.Game.Audio { CurrentTrack?.Stop(); CurrentTrack = track; - audio.Tracks.AddAdjustment(AdjustableProperty.Volume, muteBindable); + mainTrackAdjustments.AddAdjustment(AdjustableProperty.Volume, muteBindable); }); track.Stopped += () => Schedule(() => @@ -64,7 +58,7 @@ namespace osu.Game.Audio return; CurrentTrack = null; - audio.Tracks.RemoveAdjustment(AdjustableProperty.Volume, muteBindable); + mainTrackAdjustments.RemoveAdjustment(AdjustableProperty.Volume, muteBindable); }); return track; @@ -116,52 +110,5 @@ namespace osu.Game.Audio protected override Track GetTrack() => trackManager.Get($"https://b.ppy.sh/preview/{beatmapSetInfo.OnlineID}.mp3"); } - - private class PreviewTrackStore : AudioCollectionManager, ITrackStore - { - private readonly AudioMixer defaultMixer; - private readonly IResourceStore store; - - internal PreviewTrackStore(AudioMixer defaultMixer, IResourceStore store) - { - this.defaultMixer = defaultMixer; - this.store = store; - } - - public Track GetVirtual(double length = double.PositiveInfinity) - { - if (IsDisposed) throw new ObjectDisposedException($"Cannot retrieve items for an already disposed {nameof(PreviewTrackStore)}"); - - var track = new TrackVirtual(length); - AddItem(track); - return track; - } - - public Track Get(string name) - { - if (IsDisposed) throw new ObjectDisposedException($"Cannot retrieve items for an already disposed {nameof(PreviewTrackStore)}"); - - if (string.IsNullOrEmpty(name)) return null; - - var dataStream = store.GetStream(name); - - if (dataStream == null) - return null; - - // Todo: This is quite unsafe. TrackBass shouldn't be exposed as public. - Track track = new TrackBass(dataStream); - - defaultMixer.Add(track); - AddItem(track); - - return track; - } - - public Task GetAsync(string name) => Task.Run(() => Get(name)); - - public Stream GetStream(string name) => store.GetStream(name); - - public IEnumerable GetAvailableResources() => store.GetAvailableResources(); - } } } diff --git a/osu.Game/Beatmaps/Beatmap.cs b/osu.Game/Beatmaps/Beatmap.cs index 98087994b7..f69a10f000 100644 --- a/osu.Game/Beatmaps/Beatmap.cs +++ b/osu.Game/Beatmaps/Beatmap.cs @@ -56,7 +56,7 @@ namespace osu.Game.Beatmaps Title = @"Unknown", AuthorString = @"Unknown Creator", }, - Version = @"Normal", + DifficultyName = @"Normal", BaseDifficulty = Difficulty, }; } diff --git a/osu.Game/Beatmaps/BeatmapDifficultyCache.cs b/osu.Game/Beatmaps/BeatmapDifficultyCache.cs index bbe5ecb0df..dabff0141e 100644 --- a/osu.Game/Beatmaps/BeatmapDifficultyCache.cs +++ b/osu.Game/Beatmaps/BeatmapDifficultyCache.cs @@ -291,7 +291,7 @@ namespace osu.Game.Beatmaps catch (BeatmapInvalidForRulesetException e) { if (rulesetInfo.Equals(beatmapInfo.Ruleset)) - Logger.Error(e, $"Failed to convert {beatmapInfo.OnlineBeatmapID} to the beatmap's default ruleset ({beatmapInfo.Ruleset})."); + Logger.Error(e, $"Failed to convert {beatmapInfo.OnlineID} to the beatmap's default ruleset ({beatmapInfo.Ruleset})."); return new StarDifficulty(); } diff --git a/osu.Game/Beatmaps/BeatmapInfo.cs b/osu.Game/Beatmaps/BeatmapInfo.cs index 01a819dead..602bb22c40 100644 --- a/osu.Game/Beatmaps/BeatmapInfo.cs +++ b/osu.Game/Beatmaps/BeatmapInfo.cs @@ -23,13 +23,14 @@ namespace osu.Game.Beatmaps public int BeatmapVersion; - private int? onlineBeatmapID; + private int? onlineID; [JsonProperty("id")] - public int? OnlineBeatmapID + [Column("OnlineBeatmapID")] + public int? OnlineID { - get => onlineBeatmapID; - set => onlineBeatmapID = value > 0 ? value : null; + get => onlineID; + set => onlineID = value > 0 ? value : null; } [JsonIgnore] @@ -134,12 +135,12 @@ namespace osu.Game.Beatmaps public double TimelineZoom { get; set; } // Metadata - public string Version { get; set; } - - private string versionString => string.IsNullOrEmpty(Version) ? string.Empty : $"[{Version}]"; + [Column("Version")] + public string DifficultyName { get; set; } [JsonProperty("difficulty_rating")] - public double StarDifficulty { get; set; } + [Column("StarDifficulty")] + public double StarRating { get; set; } /// /// Currently only populated for beatmap deletion. Use to query scores. @@ -147,7 +148,7 @@ namespace osu.Game.Beatmaps public List Scores { get; set; } [JsonIgnore] - public DifficultyRating DifficultyRating => BeatmapDifficultyCache.GetDifficultyRating(StarDifficulty); + public DifficultyRating DifficultyRating => BeatmapDifficultyCache.GetDifficultyRating(StarRating); public override string ToString() => this.GetDisplayTitle(); @@ -176,15 +177,12 @@ namespace osu.Game.Beatmaps #region Implementation of IHasOnlineID - public int OnlineID => OnlineBeatmapID ?? -1; + int IHasOnlineID.OnlineID => OnlineID ?? -1; #endregion #region Implementation of IBeatmapInfo - [JsonIgnore] - string IBeatmapInfo.DifficultyName => Version; - [JsonIgnore] IBeatmapMetadataInfo IBeatmapInfo.Metadata => Metadata ?? BeatmapSet?.Metadata ?? new BeatmapMetadata(); @@ -197,9 +195,6 @@ namespace osu.Game.Beatmaps [JsonIgnore] IRulesetInfo IBeatmapInfo.Ruleset => Ruleset; - [JsonIgnore] - double IBeatmapInfo.StarRating => StarDifficulty; - #endregion } } diff --git a/osu.Game/Beatmaps/BeatmapInfoExtensions.cs b/osu.Game/Beatmaps/BeatmapInfoExtensions.cs index 707b588063..eab66b9857 100644 --- a/osu.Game/Beatmaps/BeatmapInfoExtensions.cs +++ b/osu.Game/Beatmaps/BeatmapInfoExtensions.cs @@ -11,7 +11,7 @@ namespace osu.Game.Beatmaps /// /// A user-presentable display title representing this beatmap. /// - public static string GetDisplayTitle(this IBeatmapInfo beatmapInfo) => $"{beatmapInfo.Metadata} {getVersionString(beatmapInfo)}".Trim(); + public static string GetDisplayTitle(this IBeatmapInfo beatmapInfo) => $"{beatmapInfo.Metadata.GetDisplayTitle()} {getVersionString(beatmapInfo)}".Trim(); /// /// A user-presentable display title representing this beatmap, with localisation handling for potentially romanisable fields. diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index 0dc095c40a..48a6663adb 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -10,7 +10,8 @@ using System.Threading; using System.Threading.Tasks; using JetBrains.Annotations; using osu.Framework.Audio; -using osu.Framework.Bindables; +using osu.Framework.Audio.Mixing; +using osu.Framework.Audio.Track; using osu.Framework.IO.Stores; using osu.Framework.Platform; using osu.Framework.Testing; @@ -31,18 +32,23 @@ namespace osu.Game.Beatmaps [ExcludeFromDynamicCompile] public class BeatmapManager : IModelDownloader, IModelManager, IModelFileManager, IModelImporter, IWorkingBeatmapCache, IDisposable { + public ITrackStore BeatmapTrackStore { get; } + private readonly BeatmapModelManager beatmapModelManager; private readonly BeatmapModelDownloader beatmapModelDownloader; private readonly WorkingBeatmapCache workingBeatmapCache; private readonly BeatmapOnlineLookupQueue onlineBeatmapLookupQueue; - public BeatmapManager(Storage storage, IDatabaseContextFactory contextFactory, RulesetStore rulesets, IAPIProvider api, [NotNull] AudioManager audioManager, IResourceStore resources, GameHost host = null, - WorkingBeatmap defaultBeatmap = null, bool performOnlineLookups = false) + public BeatmapManager(Storage storage, IDatabaseContextFactory contextFactory, RulesetStore rulesets, IAPIProvider api, [NotNull] AudioManager audioManager, IResourceStore gameResources, GameHost host = null, WorkingBeatmap defaultBeatmap = null, bool performOnlineLookups = false, AudioMixer mainTrackMixer = null) { + var userResources = new FileStore(contextFactory, storage).Store; + + BeatmapTrackStore = audioManager.GetTrackStore(userResources); + beatmapModelManager = CreateBeatmapModelManager(storage, contextFactory, rulesets, api, host); beatmapModelDownloader = CreateBeatmapModelDownloader(beatmapModelManager, api, host); - workingBeatmapCache = CreateWorkingBeatmapCache(audioManager, resources, new FileStore(contextFactory, storage).Store, defaultBeatmap, host); + workingBeatmapCache = CreateWorkingBeatmapCache(audioManager, gameResources, userResources, defaultBeatmap, host); workingBeatmapCache.BeatmapManager = beatmapModelManager; beatmapModelManager.WorkingBeatmapCache = workingBeatmapCache; @@ -59,8 +65,10 @@ namespace osu.Game.Beatmaps return new BeatmapModelDownloader(modelManager, api, host); } - protected virtual WorkingBeatmapCache CreateWorkingBeatmapCache(AudioManager audioManager, IResourceStore resources, IResourceStore storage, WorkingBeatmap defaultBeatmap, GameHost host) => - new WorkingBeatmapCache(audioManager, resources, storage, defaultBeatmap, host); + protected virtual WorkingBeatmapCache CreateWorkingBeatmapCache(AudioManager audioManager, IResourceStore resources, IResourceStore storage, WorkingBeatmap defaultBeatmap, GameHost host) + { + return new WorkingBeatmapCache(BeatmapTrackStore, audioManager, resources, storage, defaultBeatmap, host); + } protected virtual BeatmapModelManager CreateBeatmapModelManager(Storage storage, IDatabaseContextFactory contextFactory, RulesetStore rulesets, IAPIProvider api, GameHost host) => new BeatmapModelManager(storage, contextFactory, rulesets, host); @@ -101,12 +109,20 @@ namespace osu.Game.Beatmaps /// /// Fired when a single difficulty has been hidden. /// - public IBindable> BeatmapHidden => beatmapModelManager.BeatmapHidden; + public event Action BeatmapHidden + { + add => beatmapModelManager.BeatmapHidden += value; + remove => beatmapModelManager.BeatmapHidden -= value; + } /// /// Fired when a single difficulty has been restored. /// - public IBindable> BeatmapRestored => beatmapModelManager.BeatmapRestored; + public event Action BeatmapRestored + { + add => beatmapModelManager.BeatmapRestored += value; + remove => beatmapModelManager.BeatmapRestored -= value; + } /// /// Saves an file against a given . @@ -198,9 +214,17 @@ namespace osu.Game.Beatmaps return beatmapModelManager.IsAvailableLocally(model); } - public IBindable> ItemUpdated => beatmapModelManager.ItemUpdated; + public event Action ItemUpdated + { + add => beatmapModelManager.ItemUpdated += value; + remove => beatmapModelManager.ItemUpdated -= value; + } - public IBindable> ItemRemoved => beatmapModelManager.ItemRemoved; + public event Action ItemRemoved + { + add => beatmapModelManager.ItemRemoved += value; + remove => beatmapModelManager.ItemRemoved -= value; + } public Task ImportFromStableAsync(StableStorage stableStorage) { @@ -246,9 +270,17 @@ namespace osu.Game.Beatmaps #region Implementation of IModelDownloader - public IBindable>> DownloadBegan => beatmapModelDownloader.DownloadBegan; + public event Action> DownloadBegan + { + add => beatmapModelDownloader.DownloadBegan += value; + remove => beatmapModelDownloader.DownloadBegan -= value; + } - public IBindable>> DownloadFailed => beatmapModelDownloader.DownloadFailed; + public event Action> DownloadFailed + { + add => beatmapModelDownloader.DownloadFailed += value; + remove => beatmapModelDownloader.DownloadFailed -= value; + } public bool Download(IBeatmapSetInfo model, bool minimiseDownloadSize = false) => beatmapModelDownloader.Download(model, minimiseDownloadSize); diff --git a/osu.Game/Beatmaps/BeatmapMetadataInfoExtensions.cs b/osu.Game/Beatmaps/BeatmapMetadataInfoExtensions.cs index 27cd7f8d9a..7aab6a7a9b 100644 --- a/osu.Game/Beatmaps/BeatmapMetadataInfoExtensions.cs +++ b/osu.Game/Beatmaps/BeatmapMetadataInfoExtensions.cs @@ -27,8 +27,12 @@ namespace osu.Game.Beatmaps /// public static string GetDisplayTitle(this IBeatmapMetadataInfo metadataInfo) { - string author = string.IsNullOrEmpty(metadataInfo.Author.Username) ? string.Empty : $"({metadataInfo.Author})"; - return $"{metadataInfo.Artist} - {metadataInfo.Title} {author}".Trim(); + string author = string.IsNullOrEmpty(metadataInfo.Author.Username) ? string.Empty : $" ({metadataInfo.Author.Username})"; + + string artist = string.IsNullOrEmpty(metadataInfo.Artist) ? "unknown artist" : metadataInfo.Artist; + string title = string.IsNullOrEmpty(metadataInfo.Title) ? "unknown title" : metadataInfo.Title; + + return $"{artist} - {title}{author}".Trim(); } /// diff --git a/osu.Game/Beatmaps/BeatmapModelManager.cs b/osu.Game/Beatmaps/BeatmapModelManager.cs index f148d05aca..3becbee0ba 100644 --- a/osu.Game/Beatmaps/BeatmapModelManager.cs +++ b/osu.Game/Beatmaps/BeatmapModelManager.cs @@ -11,7 +11,6 @@ using System.Threading; using System.Threading.Tasks; using Microsoft.EntityFrameworkCore; using osu.Framework.Audio.Track; -using osu.Framework.Bindables; using osu.Framework.Extensions; using osu.Framework.Graphics.Textures; using osu.Framework.Logging; @@ -37,14 +36,12 @@ namespace osu.Game.Beatmaps /// /// Fired when a single difficulty has been hidden. /// - public IBindable> BeatmapHidden => beatmapHidden; - - private readonly Bindable> beatmapHidden = new Bindable>(); + public event Action BeatmapHidden; /// /// Fired when a single difficulty has been restored. /// - public IBindable> BeatmapRestored => beatmapRestored; + public event Action BeatmapRestored; /// /// An online lookup queue component which handles populating online beatmap metadata. @@ -56,8 +53,6 @@ namespace osu.Game.Beatmaps /// public IWorkingBeatmapCache WorkingBeatmapCache { private get; set; } - private readonly Bindable> beatmapRestored = new Bindable>(); - public override IEnumerable HandledExtensions => new[] { ".osz" }; protected override string[] HashableFileTypes => new[] { ".osu" }; @@ -75,8 +70,8 @@ namespace osu.Game.Beatmaps this.rulesets = rulesets; beatmaps = (BeatmapStore)ModelStore; - beatmaps.BeatmapHidden += b => beatmapHidden.Value = new WeakReference(b); - beatmaps.BeatmapRestored += b => beatmapRestored.Value = new WeakReference(b); + beatmaps.BeatmapHidden += b => BeatmapHidden?.Invoke(b); + beatmaps.BeatmapRestored += b => BeatmapRestored?.Invoke(b); beatmaps.ItemRemoved += b => WorkingBeatmapCache?.Invalidate(b); beatmaps.ItemUpdated += obj => WorkingBeatmapCache?.Invalidate(obj); } @@ -99,17 +94,17 @@ namespace osu.Game.Beatmaps validateOnlineIds(beatmapSet); - bool hadOnlineBeatmapIDs = beatmapSet.Beatmaps.Any(b => b.OnlineBeatmapID > 0); + bool hadOnlineIDs = beatmapSet.Beatmaps.Any(b => b.OnlineID > 0); if (OnlineLookupQueue != null) await OnlineLookupQueue.UpdateAsync(beatmapSet, cancellationToken).ConfigureAwait(false); // ensure at least one beatmap was able to retrieve or keep an online ID, else drop the set ID. - if (hadOnlineBeatmapIDs && !beatmapSet.Beatmaps.Any(b => b.OnlineBeatmapID > 0)) + if (hadOnlineIDs && !beatmapSet.Beatmaps.Any(b => b.OnlineID > 0)) { - if (beatmapSet.OnlineBeatmapSetID != null) + if (beatmapSet.OnlineID != null) { - beatmapSet.OnlineBeatmapSetID = null; + beatmapSet.OnlineID = null; LogForModel(beatmapSet, "Disassociating beatmap set ID due to loss of all beatmap IDs"); } } @@ -121,27 +116,27 @@ namespace osu.Game.Beatmaps throw new InvalidOperationException($"Cannot import {nameof(BeatmapInfo)} with null {nameof(BeatmapInfo.BaseDifficulty)}."); // check if a set already exists with the same online id, delete if it does. - if (beatmapSet.OnlineBeatmapSetID != null) + if (beatmapSet.OnlineID != null) { - var existingSetWithSameOnlineID = beatmaps.ConsumableItems.FirstOrDefault(b => b.OnlineBeatmapSetID == beatmapSet.OnlineBeatmapSetID); + var existingSetWithSameOnlineID = beatmaps.ConsumableItems.FirstOrDefault(b => b.OnlineID == beatmapSet.OnlineID); if (existingSetWithSameOnlineID != null) { Delete(existingSetWithSameOnlineID); // in order to avoid a unique key constraint, immediately remove the online ID from the previous set. - existingSetWithSameOnlineID.OnlineBeatmapSetID = null; + existingSetWithSameOnlineID.OnlineID = null; foreach (var b in existingSetWithSameOnlineID.Beatmaps) - b.OnlineBeatmapID = null; + b.OnlineID = null; - LogForModel(beatmapSet, $"Found existing beatmap set with same OnlineBeatmapSetID ({beatmapSet.OnlineBeatmapSetID}). It has been deleted."); + LogForModel(beatmapSet, $"Found existing beatmap set with same OnlineBeatmapSetID ({beatmapSet.OnlineID}). It has been deleted."); } } } private void validateOnlineIds(BeatmapSetInfo beatmapSet) { - var beatmapIds = beatmapSet.Beatmaps.Where(b => b.OnlineBeatmapID.HasValue).Select(b => b.OnlineBeatmapID).ToList(); + var beatmapIds = beatmapSet.Beatmaps.Where(b => b.OnlineID.HasValue).Select(b => b.OnlineID).ToList(); // ensure all IDs are unique if (beatmapIds.GroupBy(b => b).Any(g => g.Count() > 1)) @@ -152,7 +147,7 @@ namespace osu.Game.Beatmaps } // find any existing beatmaps in the database that have matching online ids - var existingBeatmaps = QueryBeatmaps(b => beatmapIds.Contains(b.OnlineBeatmapID)).ToList(); + var existingBeatmaps = QueryBeatmaps(b => beatmapIds.Contains(b.OnlineID)).ToList(); if (existingBeatmaps.Count > 0) { @@ -167,7 +162,7 @@ namespace osu.Game.Beatmaps } } - void resetIds() => beatmapSet.Beatmaps.ForEach(b => b.OnlineBeatmapID = null); + void resetIds() => beatmapSet.Beatmaps.ForEach(b => b.OnlineID = null); } /// @@ -194,7 +189,11 @@ namespace osu.Game.Beatmaps // Difficulty settings must be copied first due to the clone in `Beatmap<>.BeatmapInfo_Set`. // This should hopefully be temporary, assuming said clone is eventually removed. - beatmapInfo.BaseDifficulty.CopyFrom(beatmapContent.Difficulty); + + // Warning: The directionality here is important. Changes have to be copied *from* beatmapContent (which comes from editor and is being saved) + // *to* the beatmapInfo (which is a database model and needs to receive values without the taiko slider velocity multiplier for correct operation). + // CopyTo() will undo such adjustments, while CopyFrom() will not. + beatmapContent.Difficulty.CopyTo(beatmapInfo.BaseDifficulty); // All changes to metadata are made in the provided beatmapInfo, so this should be copied to the `IBeatmap` before encoding. beatmapContent.BeatmapInfo = beatmapInfo; @@ -216,7 +215,7 @@ namespace osu.Game.Beatmaps var fileInfo = setInfo.Files.SingleOrDefault(f => string.Equals(f.Filename, beatmapInfo.Path, StringComparison.OrdinalIgnoreCase)) ?? new BeatmapSetFileInfo(); // metadata may have changed; update the path with the standard format. - beatmapInfo.Path = GetValidFilename($"{metadata.Artist} - {metadata.Title} ({metadata.Author}) [{beatmapInfo.Version}].osu"); + beatmapInfo.Path = GetValidFilename($"{metadata.Artist} - {metadata.Title} ({metadata.Author}) [{beatmapInfo.DifficultyName}].osu"); beatmapInfo.MD5Hash = stream.ComputeMD5Hash(); @@ -243,7 +242,7 @@ namespace osu.Game.Beatmaps if (!base.CanSkipImport(existing, import)) return false; - return existing.Beatmaps.Any(b => b.OnlineBeatmapID != null); + return existing.Beatmaps.Any(b => b.OnlineID != null); } protected override bool CanReuseExisting(BeatmapSetInfo existing, BeatmapSetInfo import) @@ -251,11 +250,11 @@ namespace osu.Game.Beatmaps if (!base.CanReuseExisting(existing, import)) return false; - var existingIds = existing.Beatmaps.Select(b => b.OnlineBeatmapID).OrderBy(i => i); - var importIds = import.Beatmaps.Select(b => b.OnlineBeatmapID).OrderBy(i => i); + var existingIds = existing.Beatmaps.Select(b => b.OnlineID).OrderBy(i => i); + var importIds = import.Beatmaps.Select(b => b.OnlineID).OrderBy(i => i); // force re-import if we are not in a sane state. - return existing.OnlineBeatmapSetID == import.OnlineBeatmapSetID && existingIds.SequenceEqual(importIds); + return existing.OnlineID == import.OnlineID && existingIds.SequenceEqual(importIds); } /// @@ -350,7 +349,7 @@ namespace osu.Game.Beatmaps protected override bool CheckLocalAvailability(BeatmapSetInfo model, IQueryable items) => base.CheckLocalAvailability(model, items) - || (model.OnlineBeatmapSetID != null && items.Any(b => b.OnlineBeatmapSetID == model.OnlineBeatmapSetID)); + || (model.OnlineID != null && items.Any(b => b.OnlineID == model.OnlineID)); protected override BeatmapSetInfo CreateModel(ArchiveReader reader) { @@ -369,7 +368,7 @@ namespace osu.Game.Beatmaps return new BeatmapSetInfo { - OnlineBeatmapSetID = beatmap.BeatmapInfo.BeatmapSet?.OnlineBeatmapSetID, + OnlineID = beatmap.BeatmapInfo.BeatmapSet?.OnlineID, Beatmaps = new List(), Metadata = beatmap.Metadata, DateAdded = DateTimeOffset.UtcNow @@ -408,7 +407,7 @@ namespace osu.Game.Beatmaps beatmap.BeatmapInfo.Ruleset = ruleset; // TODO: this should be done in a better place once we actually need to dynamically update it. - beatmap.BeatmapInfo.StarDifficulty = ruleset?.CreateInstance().CreateDifficultyCalculator(new DummyConversionBeatmap(beatmap)).Calculate().StarRating ?? 0; + beatmap.BeatmapInfo.StarRating = ruleset?.CreateInstance().CreateDifficultyCalculator(new DummyConversionBeatmap(beatmap)).Calculate().StarRating ?? 0; beatmap.BeatmapInfo.Length = calculateLength(beatmap); beatmap.BeatmapInfo.BPM = 60000 / beatmap.GetMostCommonBeatLength(); diff --git a/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs b/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs index b05ad9a1dd..7c80d8ad56 100644 --- a/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs +++ b/osu.Game/Beatmaps/BeatmapOnlineLookupQueue.cs @@ -84,8 +84,8 @@ namespace osu.Game.Beatmaps { beatmapInfo.Status = res.Status; beatmapInfo.BeatmapSet.Status = res.BeatmapSet?.Status ?? BeatmapSetOnlineStatus.None; - beatmapInfo.BeatmapSet.OnlineBeatmapSetID = res.OnlineBeatmapSetID; - beatmapInfo.OnlineBeatmapID = res.OnlineID; + beatmapInfo.BeatmapSet.OnlineID = res.OnlineBeatmapSetID; + beatmapInfo.OnlineID = res.OnlineID; if (beatmapInfo.Metadata != null) beatmapInfo.Metadata.AuthorID = res.AuthorID; @@ -103,7 +103,7 @@ namespace osu.Game.Beatmaps void fail(Exception e) { - beatmapInfo.OnlineBeatmapID = null; + beatmapInfo.OnlineID = null; logForModel(set, $"Online retrieval failed for {beatmapInfo} ({e.Message})"); } } @@ -161,7 +161,7 @@ namespace osu.Game.Beatmaps if (string.IsNullOrEmpty(beatmapInfo.MD5Hash) && string.IsNullOrEmpty(beatmapInfo.Path) - && beatmapInfo.OnlineBeatmapID == null) + && beatmapInfo.OnlineID == null) return false; try @@ -172,10 +172,10 @@ namespace osu.Game.Beatmaps using (var cmd = db.CreateCommand()) { - cmd.CommandText = "SELECT beatmapset_id, beatmap_id, approved, user_id FROM osu_beatmaps WHERE checksum = @MD5Hash OR beatmap_id = @OnlineBeatmapID OR filename = @Path"; + cmd.CommandText = "SELECT beatmapset_id, beatmap_id, approved, user_id FROM osu_beatmaps WHERE checksum = @MD5Hash OR beatmap_id = @OnlineID OR filename = @Path"; cmd.Parameters.Add(new SqliteParameter("@MD5Hash", beatmapInfo.MD5Hash)); - cmd.Parameters.Add(new SqliteParameter("@OnlineBeatmapID", beatmapInfo.OnlineBeatmapID ?? (object)DBNull.Value)); + cmd.Parameters.Add(new SqliteParameter("@OnlineID", beatmapInfo.OnlineID ?? (object)DBNull.Value)); cmd.Parameters.Add(new SqliteParameter("@Path", beatmapInfo.Path)); using (var reader = cmd.ExecuteReader()) @@ -186,8 +186,8 @@ namespace osu.Game.Beatmaps beatmapInfo.Status = status; beatmapInfo.BeatmapSet.Status = status; - beatmapInfo.BeatmapSet.OnlineBeatmapSetID = reader.GetInt32(0); - beatmapInfo.OnlineBeatmapID = reader.GetInt32(1); + beatmapInfo.BeatmapSet.OnlineID = reader.GetInt32(0); + beatmapInfo.OnlineID = reader.GetInt32(1); if (beatmapInfo.Metadata != null) beatmapInfo.Metadata.AuthorID = reader.GetInt32(3); diff --git a/osu.Game/Beatmaps/BeatmapSetHypeStatus.cs b/osu.Game/Beatmaps/BeatmapSetHypeStatus.cs new file mode 100644 index 0000000000..8a576e396a --- /dev/null +++ b/osu.Game/Beatmaps/BeatmapSetHypeStatus.cs @@ -0,0 +1,25 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Newtonsoft.Json; + +namespace osu.Game.Beatmaps +{ + /// + /// Contains information about the current hype status of a beatmap set. + /// + public class BeatmapSetHypeStatus + { + /// + /// The current number of hypes that the set has received. + /// + [JsonProperty(@"current")] + public int Current { get; set; } + + /// + /// The number of hypes required so that the set is eligible for nomination. + /// + [JsonProperty(@"required")] + public int Required { get; set; } + } +} diff --git a/osu.Game/Beatmaps/BeatmapSetInfo.cs b/osu.Game/Beatmaps/BeatmapSetInfo.cs index 638366c580..f42e6876e3 100644 --- a/osu.Game/Beatmaps/BeatmapSetInfo.cs +++ b/osu.Game/Beatmaps/BeatmapSetInfo.cs @@ -16,12 +16,13 @@ namespace osu.Game.Beatmaps { public int ID { get; set; } - private int? onlineBeatmapSetID; + private int? onlineID; - public int? OnlineBeatmapSetID + [Column("OnlineBeatmapSetID")] + public int? OnlineID { - get => onlineBeatmapSetID; - set => onlineBeatmapSetID = value > 0 ? value : null; + get => onlineID; + set => onlineID = value > 0 ? value : null; } public DateTimeOffset DateAdded { get; set; } @@ -38,7 +39,7 @@ namespace osu.Game.Beatmaps /// /// The maximum star difficulty of all beatmaps in this set. /// - public double MaxStarDifficulty => Beatmaps?.Max(b => b.StarDifficulty) ?? 0; + public double MaxStarDifficulty => Beatmaps?.Max(b => b.StarRating) ?? 0; /// /// The maximum playable length in milliseconds of all beatmaps in this set. @@ -74,8 +75,8 @@ namespace osu.Game.Beatmaps if (ID != 0 && other.ID != 0) return ID == other.ID; - if (OnlineBeatmapSetID.HasValue && other.OnlineBeatmapSetID.HasValue) - return OnlineBeatmapSetID == other.OnlineBeatmapSetID; + if (OnlineID.HasValue && other.OnlineID.HasValue) + return OnlineID == other.OnlineID; if (!string.IsNullOrEmpty(Hash) && !string.IsNullOrEmpty(other.Hash)) return Hash == other.Hash; @@ -85,7 +86,7 @@ namespace osu.Game.Beatmaps #region Implementation of IHasOnlineID - public int OnlineID => OnlineBeatmapSetID ?? -1; + int IHasOnlineID.OnlineID => OnlineID ?? -1; #endregion diff --git a/osu.Game/Beatmaps/BeatmapSetNominationStatus.cs b/osu.Game/Beatmaps/BeatmapSetNominationStatus.cs new file mode 100644 index 0000000000..6a19616a97 --- /dev/null +++ b/osu.Game/Beatmaps/BeatmapSetNominationStatus.cs @@ -0,0 +1,25 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Newtonsoft.Json; + +namespace osu.Game.Beatmaps +{ + /// + /// Contains information about the current nomination status of a beatmap set. + /// + public class BeatmapSetNominationStatus + { + /// + /// The current number of nominations that the set has received. + /// + [JsonProperty(@"current")] + public int Current { get; set; } + + /// + /// The number of nominations required so that the map is eligible for qualification. + /// + [JsonProperty(@"required")] + public int Required { get; set; } + } +} diff --git a/osu.Game/Beatmaps/DifficultyRecommender.cs b/osu.Game/Beatmaps/DifficultyRecommender.cs index 86f5e0dabf..a2bd7c6ce9 100644 --- a/osu.Game/Beatmaps/DifficultyRecommender.cs +++ b/osu.Game/Beatmaps/DifficultyRecommender.cs @@ -64,7 +64,7 @@ namespace osu.Game.Beatmaps BeatmapInfo beatmapInfo = beatmaps.Where(b => b.Ruleset.Equals(r)).OrderBy(b => { - double difference = b.StarDifficulty - recommendation; + double difference = b.StarRating - recommendation; return difference >= 0 ? difference * 2 : difference * -1; // prefer easier over harder }).FirstOrDefault(); diff --git a/osu.Game/Beatmaps/Drawables/Cards/BeatmapCard.cs b/osu.Game/Beatmaps/Drawables/Cards/BeatmapCard.cs index 8136ebbd70..71376c28f1 100644 --- a/osu.Game/Beatmaps/Drawables/Cards/BeatmapCard.cs +++ b/osu.Game/Beatmaps/Drawables/Cards/BeatmapCard.cs @@ -1,13 +1,17 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Collections.Generic; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Events; using osu.Framework.Localisation; +using osu.Game.Beatmaps.Drawables.Cards.Buttons; +using osu.Game.Beatmaps.Drawables.Cards.Statistics; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; @@ -19,6 +23,7 @@ using osuTK; using osu.Game.Overlays.BeatmapListing.Panels; using osu.Game.Resources.Localisation.Web; using osuTK.Graphics; +using DownloadButton = osu.Game.Beatmaps.Drawables.Cards.Buttons.DownloadButton; namespace osu.Game.Beatmaps.Drawables.Cards { @@ -31,15 +36,19 @@ namespace osu.Game.Beatmaps.Drawables.Cards private const float corner_radius = 10; private readonly APIBeatmapSet beatmapSet; + private readonly Bindable favouriteState; private UpdateableOnlineBeatmapSetCover leftCover; - private FillFlowContainer iconArea; + private FillFlowContainer leftIconArea; + + private Container rightButtonArea; private Container mainContent; private BeatmapCardContentBackground mainContentBackground; private GridContainer titleContainer; private GridContainer artistContainer; + private FillFlowContainer statisticsContainer; [Resolved] private OverlayColourProvider colourProvider { get; set; } @@ -48,6 +57,7 @@ namespace osu.Game.Beatmaps.Drawables.Cards : base(HoverSampleSet.Submit) { this.beatmapSet = beatmapSet; + favouriteState = new Bindable(new BeatmapSetFavouriteState(beatmapSet.HasFavourited, beatmapSet.FavouriteCount)); } [BackgroundDependencyLoader] @@ -76,7 +86,7 @@ namespace osu.Game.Beatmaps.Drawables.Cards RelativeSizeAxes = Axes.Both, OnlineInfo = beatmapSet }, - iconArea = new FillFlowContainer + leftIconArea = new FillFlowContainer { Margin = new MarginPadding(5), AutoSizeAxes = Axes.Both, @@ -85,6 +95,27 @@ namespace osu.Game.Beatmaps.Drawables.Cards } } }, + rightButtonArea = new Container + { + Name = @"Right (button) area", + Width = 30, + RelativeSizeAxes = Axes.Y, + Origin = Anchor.TopRight, + Anchor = Anchor.TopRight, + Child = new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Direction = FillDirection.Vertical, + Spacing = new Vector2(0, 14), + Children = new BeatmapCardIconButton[] + { + new FavouriteButton(beatmapSet) { Current = favouriteState }, + new DownloadButton(beatmapSet) + } + } + }, mainContent = new Container { Name = @"Main content", @@ -176,6 +207,15 @@ namespace osu.Game.Beatmaps.Drawables.Cards d.AddText("mapped by ", t => t.Colour = colourProvider.Content2); d.AddUserLink(beatmapSet.Author); }), + statisticsContainer = new FillFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(10, 0), + Alpha = 0, + ChildrenEnumerable = createStatistics() + } } }, new FillFlowContainer @@ -214,10 +254,10 @@ namespace osu.Game.Beatmaps.Drawables.Cards }; if (beatmapSet.HasVideo) - iconArea.Add(new IconPill(FontAwesome.Solid.Film)); + leftIconArea.Add(new IconPill(FontAwesome.Solid.Film)); if (beatmapSet.HasStoryboard) - iconArea.Add(new IconPill(FontAwesome.Solid.Image)); + leftIconArea.Add(new IconPill(FontAwesome.Solid.Image)); if (beatmapSet.HasExplicitContent) { @@ -265,6 +305,24 @@ namespace osu.Game.Beatmaps.Drawables.Cards return BeatmapsetsStrings.ShowDetailsByArtist(romanisableArtist); } + private IEnumerable createStatistics() + { + if (beatmapSet.HypeStatus != null) + yield return new HypesStatistic(beatmapSet.HypeStatus); + + // web does not show nominations unless hypes are also present. + // see: https://github.com/ppy/osu-web/blob/8ed7d071fd1d3eaa7e43cf0e4ff55ca2fef9c07c/resources/assets/lib/beatmapset-panel.tsx#L443 + if (beatmapSet.HypeStatus != null && beatmapSet.NominationStatus != null) + yield return new NominationsStatistic(beatmapSet.NominationStatus); + + yield return new FavouritesStatistic(beatmapSet) { Current = favouriteState }; + yield return new PlayCountStatistic(beatmapSet); + + var dateStatistic = BeatmapCardDateStatistic.CreateFor(beatmapSet); + if (dateStatistic != null) + yield return dateStatistic; + } + private void updateState() { float targetWidth = width - height; @@ -275,6 +333,8 @@ namespace osu.Game.Beatmaps.Drawables.Cards mainContentBackground.Dimmed.Value = IsHovered; leftCover.FadeColour(IsHovered ? OsuColour.Gray(0.2f) : Color4.White, TRANSITION_DURATION, Easing.OutQuint); + statisticsContainer.FadeTo(IsHovered ? 1 : 0, TRANSITION_DURATION, Easing.OutQuint); + rightButtonArea.FadeTo(IsHovered ? 1 : 0, TRANSITION_DURATION, Easing.OutQuint); } } } diff --git a/osu.Game/Beatmaps/Drawables/Cards/BeatmapSetFavouriteState.cs b/osu.Game/Beatmaps/Drawables/Cards/BeatmapSetFavouriteState.cs new file mode 100644 index 0000000000..82523cc865 --- /dev/null +++ b/osu.Game/Beatmaps/Drawables/Cards/BeatmapSetFavouriteState.cs @@ -0,0 +1,31 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Beatmaps.Drawables.Cards.Buttons; +using osu.Game.Beatmaps.Drawables.Cards.Statistics; + +namespace osu.Game.Beatmaps.Drawables.Cards +{ + /// + /// Stores the current favourite state of a beatmap set. + /// Used to coordinate between and . + /// + public readonly struct BeatmapSetFavouriteState + { + /// + /// Whether the currently logged-in user has favourited this beatmap. + /// + public bool Favourited { get; } + + /// + /// The number of favourites that the beatmap set has received, including the currently logged-in user. + /// + public int FavouriteCount { get; } + + public BeatmapSetFavouriteState(bool favourited, int favouriteCount) + { + Favourited = favourited; + FavouriteCount = favouriteCount; + } + } +} diff --git a/osu.Game/Beatmaps/Drawables/Cards/Buttons/BeatmapCardIconButton.cs b/osu.Game/Beatmaps/Drawables/Cards/Buttons/BeatmapCardIconButton.cs new file mode 100644 index 0000000000..155259d859 --- /dev/null +++ b/osu.Game/Beatmaps/Drawables/Cards/Buttons/BeatmapCardIconButton.cs @@ -0,0 +1,46 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; +using osu.Game.Graphics.Containers; +using osu.Game.Overlays; +using osuTK; + +namespace osu.Game.Beatmaps.Drawables.Cards.Buttons +{ + public abstract class BeatmapCardIconButton : OsuHoverContainer + { + protected readonly SpriteIcon Icon; + + private float size; + + public new float Size + { + get => size; + set + { + size = value; + Icon.Size = new Vector2(size); + } + } + + protected BeatmapCardIconButton() + { + Add(Icon = new SpriteIcon()); + + AutoSizeAxes = Axes.Both; + Size = 12; + } + + [BackgroundDependencyLoader] + private void load(OverlayColourProvider colourProvider) + { + Anchor = Origin = Anchor.Centre; + + IdleColour = colourProvider.Light1; + HoverColour = colourProvider.Content1; + } + } +} diff --git a/osu.Game/Beatmaps/Drawables/Cards/Buttons/DownloadButton.cs b/osu.Game/Beatmaps/Drawables/Cards/Buttons/DownloadButton.cs new file mode 100644 index 0000000000..00c0ccc3ce --- /dev/null +++ b/osu.Game/Beatmaps/Drawables/Cards/Buttons/DownloadButton.cs @@ -0,0 +1,18 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics.Sprites; +using osu.Game.Online.API.Requests.Responses; + +namespace osu.Game.Beatmaps.Drawables.Cards.Buttons +{ + public class DownloadButton : BeatmapCardIconButton + { + public DownloadButton(APIBeatmapSet beatmapSet) + { + Icon.Icon = FontAwesome.Solid.FileDownload; + } + + // TODO: implement behaviour + } +} diff --git a/osu.Game/Beatmaps/Drawables/Cards/Buttons/FavouriteButton.cs b/osu.Game/Beatmaps/Drawables/Cards/Buttons/FavouriteButton.cs new file mode 100644 index 0000000000..9fed2fde6f --- /dev/null +++ b/osu.Game/Beatmaps/Drawables/Cards/Buttons/FavouriteButton.cs @@ -0,0 +1,86 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.UserInterface; +using osu.Game.Online.API.Requests.Responses; +using osu.Framework.Logging; +using osu.Game.Online.API; +using osu.Game.Online.API.Requests; +using osu.Game.Resources.Localisation.Web; + +namespace osu.Game.Beatmaps.Drawables.Cards.Buttons +{ + public class FavouriteButton : BeatmapCardIconButton, IHasCurrentValue + { + private readonly BindableWithCurrent current; + + public Bindable Current + { + get => current.Current; + set => current.Current = value; + } + + private readonly APIBeatmapSet beatmapSet; + + private PostBeatmapFavouriteRequest favouriteRequest; + + [Resolved] + private IAPIProvider api { get; set; } + + public FavouriteButton(APIBeatmapSet beatmapSet) + { + current = new BindableWithCurrent(new BeatmapSetFavouriteState(beatmapSet.HasFavourited, beatmapSet.FavouriteCount)); + this.beatmapSet = beatmapSet; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + Action = toggleFavouriteStatus; + current.BindValueChanged(_ => updateState(), true); + } + + private void toggleFavouriteStatus() + { + var actionType = current.Value.Favourited ? BeatmapFavouriteAction.UnFavourite : BeatmapFavouriteAction.Favourite; + + favouriteRequest?.Cancel(); + favouriteRequest = new PostBeatmapFavouriteRequest(beatmapSet.OnlineID, actionType); + + Enabled.Value = false; + favouriteRequest.Success += () => + { + bool favourited = actionType == BeatmapFavouriteAction.Favourite; + + current.Value = new BeatmapSetFavouriteState(favourited, current.Value.FavouriteCount + (favourited ? 1 : -1)); + + Enabled.Value = true; + }; + favouriteRequest.Failure += e => + { + Logger.Error(e, $"Failed to {actionType.ToString().ToLower()} beatmap: {e.Message}"); + Enabled.Value = true; + }; + + api.Queue(favouriteRequest); + } + + private void updateState() + { + if (current.Value.Favourited) + { + Icon.Icon = FontAwesome.Solid.Heart; + TooltipText = BeatmapsetsStrings.ShowDetailsUnfavourite; + } + else + { + Icon.Icon = FontAwesome.Regular.Heart; + TooltipText = BeatmapsetsStrings.ShowDetailsFavourite; + } + } + } +} diff --git a/osu.Game/Beatmaps/Drawables/Cards/Statistics/BeatmapCardDateStatistic.cs b/osu.Game/Beatmaps/Drawables/Cards/Statistics/BeatmapCardDateStatistic.cs new file mode 100644 index 0000000000..8f2c4b538c --- /dev/null +++ b/osu.Game/Beatmaps/Drawables/Cards/Statistics/BeatmapCardDateStatistic.cs @@ -0,0 +1,55 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable enable + +using System; +using osu.Framework.Extensions.LocalisationExtensions; +using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.Sprites; +using osu.Game.Graphics; + +namespace osu.Game.Beatmaps.Drawables.Cards.Statistics +{ + public class BeatmapCardDateStatistic : BeatmapCardStatistic + { + private readonly DateTimeOffset dateTime; + + private BeatmapCardDateStatistic(DateTimeOffset dateTime) + { + this.dateTime = dateTime; + + Icon = FontAwesome.Regular.CheckCircle; + Text = dateTime.ToLocalisableString(@"d MMM yyyy"); + } + + public override object TooltipContent => dateTime; + public override ITooltip GetCustomTooltip() => new DateTooltip(); + + public static BeatmapCardDateStatistic? CreateFor(IBeatmapSetOnlineInfo beatmapSetInfo) + { + var displayDate = displayDateFor(beatmapSetInfo); + + if (displayDate == null) + return null; + + return new BeatmapCardDateStatistic(displayDate.Value); + } + + private static DateTimeOffset? displayDateFor(IBeatmapSetOnlineInfo beatmapSetInfo) + { + // reference: https://github.com/ppy/osu-web/blob/ef432c11719fd1207bec5f9194b04f0033bdf02c/resources/assets/lib/beatmapset-panel.tsx#L36-L44 + switch (beatmapSetInfo.Status) + { + case BeatmapSetOnlineStatus.Ranked: + case BeatmapSetOnlineStatus.Approved: + case BeatmapSetOnlineStatus.Loved: + case BeatmapSetOnlineStatus.Qualified: + return beatmapSetInfo.Ranked; + + default: + return beatmapSetInfo.LastUpdated; + } + } + } +} diff --git a/osu.Game/Beatmaps/Drawables/Cards/Statistics/BeatmapCardStatistic.cs b/osu.Game/Beatmaps/Drawables/Cards/Statistics/BeatmapCardStatistic.cs new file mode 100644 index 0000000000..f46926284f --- /dev/null +++ b/osu.Game/Beatmaps/Drawables/Cards/Statistics/BeatmapCardStatistic.cs @@ -0,0 +1,80 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Overlays; +using osuTK; + +namespace osu.Game.Beatmaps.Drawables.Cards.Statistics +{ + /// + /// A single statistic shown on a beatmap card. + /// + public abstract class BeatmapCardStatistic : CompositeDrawable, IHasTooltip, IHasCustomTooltip + { + protected IconUsage Icon + { + get => spriteIcon.Icon; + set => spriteIcon.Icon = value; + } + + protected LocalisableString Text + { + get => spriteText.Text; + set => spriteText.Text = value; + } + + public LocalisableString TooltipText { get; protected set; } + + private readonly SpriteIcon spriteIcon; + private readonly OsuSpriteText spriteText; + + protected BeatmapCardStatistic() + { + AutoSizeAxes = Axes.Both; + + InternalChild = new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(5, 0), + Children = new Drawable[] + { + spriteIcon = new SpriteIcon + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Size = new Vector2(10), + Margin = new MarginPadding { Top = 1 } + }, + spriteText = new OsuSpriteText + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Font = OsuFont.Default.With(size: 14) + } + } + }; + } + + [BackgroundDependencyLoader] + private void load(OverlayColourProvider colourProvider) + { + spriteIcon.Colour = colourProvider.Content2; + } + + #region Tooltip implementation + + public virtual ITooltip GetCustomTooltip() => null; + public virtual object TooltipContent => null; + + #endregion + } +} diff --git a/osu.Game/Beatmaps/Drawables/Cards/Statistics/FavouritesStatistic.cs b/osu.Game/Beatmaps/Drawables/Cards/Statistics/FavouritesStatistic.cs new file mode 100644 index 0000000000..d924fd938b --- /dev/null +++ b/osu.Game/Beatmaps/Drawables/Cards/Statistics/FavouritesStatistic.cs @@ -0,0 +1,44 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Humanizer; +using osu.Framework.Bindables; +using osu.Framework.Extensions.LocalisationExtensions; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.UserInterface; +using osu.Game.Resources.Localisation.Web; + +namespace osu.Game.Beatmaps.Drawables.Cards.Statistics +{ + /// + /// Shows the number of favourites that a beatmap set has received. + /// + public class FavouritesStatistic : BeatmapCardStatistic, IHasCurrentValue + { + private readonly BindableWithCurrent current; + + public Bindable Current + { + get => current.Current; + set => current.Current = value; + } + + public FavouritesStatistic(IBeatmapSetOnlineInfo onlineInfo) + { + current = new BindableWithCurrent(new BeatmapSetFavouriteState(onlineInfo.HasFavourited, onlineInfo.FavouriteCount)); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + current.BindValueChanged(_ => updateState(), true); + } + + private void updateState() + { + Icon = current.Value.Favourited ? FontAwesome.Solid.Heart : FontAwesome.Regular.Heart; + Text = current.Value.FavouriteCount.ToMetric(decimals: 1); + TooltipText = BeatmapsStrings.PanelFavourites(current.Value.FavouriteCount.ToLocalisableString(@"N0")); + } + } +} diff --git a/osu.Game/Beatmaps/Drawables/Cards/Statistics/HypesStatistic.cs b/osu.Game/Beatmaps/Drawables/Cards/Statistics/HypesStatistic.cs new file mode 100644 index 0000000000..3fe31c7a41 --- /dev/null +++ b/osu.Game/Beatmaps/Drawables/Cards/Statistics/HypesStatistic.cs @@ -0,0 +1,22 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Extensions.LocalisationExtensions; +using osu.Framework.Graphics.Sprites; +using osu.Game.Resources.Localisation.Web; + +namespace osu.Game.Beatmaps.Drawables.Cards.Statistics +{ + /// + /// Shows the number of current hypes that a map has received, as well as the number of hypes required for nomination. + /// + public class HypesStatistic : BeatmapCardStatistic + { + public HypesStatistic(BeatmapSetHypeStatus hypeStatus) + { + Icon = FontAwesome.Solid.Bullhorn; + Text = hypeStatus.Current.ToLocalisableString(); + TooltipText = BeatmapsStrings.HypeRequiredText(hypeStatus.Current.ToLocalisableString(), hypeStatus.Required.ToLocalisableString()); + } + } +} diff --git a/osu.Game/Beatmaps/Drawables/Cards/Statistics/NominationsStatistic.cs b/osu.Game/Beatmaps/Drawables/Cards/Statistics/NominationsStatistic.cs new file mode 100644 index 0000000000..f09269a615 --- /dev/null +++ b/osu.Game/Beatmaps/Drawables/Cards/Statistics/NominationsStatistic.cs @@ -0,0 +1,22 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Extensions.LocalisationExtensions; +using osu.Framework.Graphics.Sprites; +using osu.Game.Resources.Localisation.Web; + +namespace osu.Game.Beatmaps.Drawables.Cards.Statistics +{ + /// + /// Shows the number of current nominations that a map has received, as well as the number of nominations required for qualification. + /// + public class NominationsStatistic : BeatmapCardStatistic + { + public NominationsStatistic(BeatmapSetNominationStatus nominationStatus) + { + Icon = FontAwesome.Solid.ThumbsUp; + Text = nominationStatus.Current.ToLocalisableString(); + TooltipText = BeatmapsStrings.NominationsRequiredText(nominationStatus.Current.ToLocalisableString(), nominationStatus.Required.ToLocalisableString()); + } + } +} diff --git a/osu.Game/Beatmaps/Drawables/Cards/Statistics/PlayCountStatistic.cs b/osu.Game/Beatmaps/Drawables/Cards/Statistics/PlayCountStatistic.cs new file mode 100644 index 0000000000..d8f0c36bd9 --- /dev/null +++ b/osu.Game/Beatmaps/Drawables/Cards/Statistics/PlayCountStatistic.cs @@ -0,0 +1,23 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Humanizer; +using osu.Framework.Extensions.LocalisationExtensions; +using osu.Framework.Graphics.Sprites; +using osu.Game.Resources.Localisation.Web; + +namespace osu.Game.Beatmaps.Drawables.Cards.Statistics +{ + /// + /// Shows the number of times the given beatmap set has been played. + /// + public class PlayCountStatistic : BeatmapCardStatistic + { + public PlayCountStatistic(IBeatmapSetOnlineInfo onlineInfo) + { + Icon = FontAwesome.Regular.PlayCircle; + Text = onlineInfo.PlayCount.ToMetric(decimals: 1); + TooltipText = BeatmapsStrings.PanelPlaycount(onlineInfo.PlayCount.ToLocalisableString(@"N0")); + } + } +} diff --git a/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs index bef2d78f21..65d050e608 100644 --- a/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs +++ b/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs @@ -251,7 +251,7 @@ namespace osu.Game.Beatmaps.Formats break; case @"Version": - beatmap.BeatmapInfo.Version = pair.Value; + beatmap.BeatmapInfo.DifficultyName = pair.Value; break; case @"Source": @@ -263,11 +263,11 @@ namespace osu.Game.Beatmaps.Formats break; case @"BeatmapID": - beatmap.BeatmapInfo.OnlineBeatmapID = Parsing.ParseInt(pair.Value); + beatmap.BeatmapInfo.OnlineID = Parsing.ParseInt(pair.Value); break; case @"BeatmapSetID": - beatmap.BeatmapInfo.BeatmapSet = new BeatmapSetInfo { OnlineBeatmapSetID = Parsing.ParseInt(pair.Value) }; + beatmap.BeatmapInfo.BeatmapSet = new BeatmapSetInfo { OnlineID = Parsing.ParseInt(pair.Value) }; break; } } diff --git a/osu.Game/Beatmaps/Formats/LegacyBeatmapEncoder.cs b/osu.Game/Beatmaps/Formats/LegacyBeatmapEncoder.cs index 9117da5d32..49853418d6 100644 --- a/osu.Game/Beatmaps/Formats/LegacyBeatmapEncoder.cs +++ b/osu.Game/Beatmaps/Formats/LegacyBeatmapEncoder.cs @@ -130,11 +130,11 @@ namespace osu.Game.Beatmaps.Formats writer.WriteLine(FormattableString.Invariant($"Artist: {beatmap.Metadata.Artist}")); if (!string.IsNullOrEmpty(beatmap.Metadata.ArtistUnicode)) writer.WriteLine(FormattableString.Invariant($"ArtistUnicode: {beatmap.Metadata.ArtistUnicode}")); writer.WriteLine(FormattableString.Invariant($"Creator: {beatmap.Metadata.Author.Username}")); - writer.WriteLine(FormattableString.Invariant($"Version: {beatmap.BeatmapInfo.Version}")); + writer.WriteLine(FormattableString.Invariant($"Version: {beatmap.BeatmapInfo.DifficultyName}")); if (!string.IsNullOrEmpty(beatmap.Metadata.Source)) writer.WriteLine(FormattableString.Invariant($"Source: {beatmap.Metadata.Source}")); if (!string.IsNullOrEmpty(beatmap.Metadata.Tags)) writer.WriteLine(FormattableString.Invariant($"Tags: {beatmap.Metadata.Tags}")); - if (beatmap.BeatmapInfo.OnlineBeatmapID != null) writer.WriteLine(FormattableString.Invariant($"BeatmapID: {beatmap.BeatmapInfo.OnlineBeatmapID}")); - if (beatmap.BeatmapInfo.BeatmapSet?.OnlineBeatmapSetID != null) writer.WriteLine(FormattableString.Invariant($"BeatmapSetID: {beatmap.BeatmapInfo.BeatmapSet.OnlineBeatmapSetID}")); + if (beatmap.BeatmapInfo.OnlineID != null) writer.WriteLine(FormattableString.Invariant($"BeatmapID: {beatmap.BeatmapInfo.OnlineID}")); + if (beatmap.BeatmapInfo.BeatmapSet?.OnlineID != null) writer.WriteLine(FormattableString.Invariant($"BeatmapSetID: {beatmap.BeatmapInfo.BeatmapSet.OnlineID}")); } private void handleDifficulty(TextWriter writer) diff --git a/osu.Game/Beatmaps/IBeatmapSetOnlineInfo.cs b/osu.Game/Beatmaps/IBeatmapSetOnlineInfo.cs index 6def6ec21d..2982cf9c3a 100644 --- a/osu.Game/Beatmaps/IBeatmapSetOnlineInfo.cs +++ b/osu.Game/Beatmaps/IBeatmapSetOnlineInfo.cs @@ -102,5 +102,19 @@ namespace osu.Game.Beatmaps /// Total vote counts of user ratings on a scale of 0..10 where 0 is unused (probably will be fixed at API?). /// int[]? Ratings { get; } + + /// + /// Contains the current hype status of the beatmap set. + /// Non-null only for , , and sets. + /// + /// + /// See: https://github.com/ppy/osu-web/blob/93930cd02cfbd49724929912597c727c9fbadcd1/app/Models/Beatmapset.php#L155 + /// + BeatmapSetHypeStatus? HypeStatus { get; } + + /// + /// Contains the current nomination status of the beatmap set. + /// + BeatmapSetNominationStatus? NominationStatus { get; } } } diff --git a/osu.Game/Beatmaps/IWorkingBeatmap.cs b/osu.Game/Beatmaps/IWorkingBeatmap.cs index ed100d1876..39f6ad7b58 100644 --- a/osu.Game/Beatmaps/IWorkingBeatmap.cs +++ b/osu.Game/Beatmaps/IWorkingBeatmap.cs @@ -17,33 +17,69 @@ namespace osu.Game.Beatmaps { public interface IWorkingBeatmap { + IBeatmapInfo BeatmapInfo { get; } + + IBeatmapSetInfo BeatmapSetInfo { get; } + + IBeatmapMetadataInfo Metadata { get; } + /// - /// Retrieves the which this represents. + /// Whether the Beatmap has finished loading. + /// + public bool BeatmapLoaded { get; } + + /// + /// Whether the Background has finished loading. + /// + public bool BackgroundLoaded { get; } + + /// + /// Whether the Waveform has finished loading. + /// + public bool WaveformLoaded { get; } + + /// + /// Whether the Storyboard has finished loading. + /// + public bool StoryboardLoaded { get; } + + /// + /// Whether the Skin has finished loading. + /// + public bool SkinLoaded { get; } + + /// + /// Whether the Track has finished loading. + /// + public bool TrackLoaded { get; } + + /// + /// Retrieves the which this represents. /// IBeatmap Beatmap { get; } /// - /// Retrieves the background for this . + /// Retrieves the background for this . /// Texture Background { get; } /// - /// Retrieves the for the of this . + /// Retrieves the for the of this . /// Waveform Waveform { get; } /// - /// Retrieves the which this provides. + /// Retrieves the which this provides. /// Storyboard Storyboard { get; } /// - /// Retrieves the which this provides. + /// Retrieves the which this provides. /// ISkin Skin { get; } /// - /// Retrieves the which this has loaded. + /// Retrieves the which this has loaded. /// Track Track { get; } @@ -67,7 +103,7 @@ namespace osu.Game.Beatmaps /// /// /// In a standard game context, the loading of the track is managed solely by MusicController, which will - /// automatically load the track of the current global IBindable WorkingBeatmap. + /// automatically load the track of the current global IBindable IWorkingBeatmap. /// As such, this method should only be called in very special scenarios, such as external tests or apps which are /// outside of the game context. /// @@ -79,5 +115,20 @@ namespace osu.Game.Beatmaps /// /// The storage path to the file. Stream GetStream(string storagePath); + + /// + /// Beings loading the contents of this asynchronously. + /// + public void BeginAsyncLoad(); + + /// + /// Cancels the asynchronous loading of the contents of this . + /// + public void CancelAsyncLoad(); + + /// + /// Reads the correct track restart point from beatmap metadata and sets looping to enabled. + /// + void PrepareTrackForPreviewLooping(); } } diff --git a/osu.Game/Beatmaps/WorkingBeatmap.cs b/osu.Game/Beatmaps/WorkingBeatmap.cs index 0527acca8f..b4db4b9f9f 100644 --- a/osu.Game/Beatmaps/WorkingBeatmap.cs +++ b/osu.Game/Beatmaps/WorkingBeatmap.cs @@ -27,9 +27,7 @@ namespace osu.Game.Beatmaps public abstract class WorkingBeatmap : IWorkingBeatmap { public readonly BeatmapInfo BeatmapInfo; - public readonly BeatmapSetInfo BeatmapSetInfo; - public readonly BeatmapMetadata Metadata; protected AudioManager AudioManager { get; } @@ -89,6 +87,9 @@ namespace osu.Game.Beatmaps IBeatmapConverter converter = CreateBeatmapConverter(Beatmap, rulesetInstance); + if (rulesetInstance == null) + throw new RulesetLoadException("Creating ruleset instance failed when attempting to create playable beatmap."); + // Check if the beatmap can be converted if (Beatmap.HitObjects.Count > 0 && !converter.CanConvert()) throw new BeatmapInvalidForRulesetException($"{nameof(Beatmaps.Beatmap)} can not be converted for the ruleset (ruleset: {ruleset.InstantiationInfo}, converter: {converter})."); @@ -173,17 +174,8 @@ namespace osu.Game.Beatmaps private CancellationTokenSource loadCancellation = new CancellationTokenSource(); - /// - /// Beings loading the contents of this asynchronously. - /// - public void BeginAsyncLoad() - { - loadBeatmapAsync(); - } + public void BeginAsyncLoad() => loadBeatmapAsync(); - /// - /// Cancels the asynchronous loading of the contents of this . - /// public void CancelAsyncLoad() { lock (beatmapFetchLock) @@ -231,6 +223,10 @@ namespace osu.Game.Beatmaps public virtual bool BeatmapLoaded => beatmapLoadTask?.IsCompleted ?? false; + IBeatmapInfo IWorkingBeatmap.BeatmapInfo => BeatmapInfo; + IBeatmapMetadataInfo IWorkingBeatmap.Metadata => Metadata; + IBeatmapSetInfo IWorkingBeatmap.BeatmapSetInfo => BeatmapSetInfo; + public IBeatmap Beatmap { get @@ -270,9 +266,6 @@ namespace osu.Game.Beatmaps [NotNull] public Track LoadTrack() => loadedTrack = GetBeatmapTrack() ?? GetVirtualTrack(1000); - /// - /// Reads the correct track restart point from beatmap metadata and sets looping to enabled. - /// public void PrepareTrackForPreviewLooping() { Track.Looping = true; diff --git a/osu.Game/Beatmaps/WorkingBeatmapCache.cs b/osu.Game/Beatmaps/WorkingBeatmapCache.cs index 11257e3abc..0af28902a0 100644 --- a/osu.Game/Beatmaps/WorkingBeatmapCache.cs +++ b/osu.Game/Beatmaps/WorkingBeatmapCache.cs @@ -41,7 +41,7 @@ namespace osu.Game.Beatmaps [CanBeNull] private readonly GameHost host; - public WorkingBeatmapCache([NotNull] AudioManager audioManager, IResourceStore resources, IResourceStore files, WorkingBeatmap defaultBeatmap = null, GameHost host = null) + public WorkingBeatmapCache(ITrackStore trackStore, AudioManager audioManager, IResourceStore resources, IResourceStore files, WorkingBeatmap defaultBeatmap = null, GameHost host = null) { DefaultBeatmap = defaultBeatmap; @@ -50,7 +50,7 @@ namespace osu.Game.Beatmaps this.host = host; this.files = files; largeTextureStore = new LargeTextureStore(host?.CreateTextureLoaderStore(files)); - trackStore = audioManager.GetTrackStore(files); + this.trackStore = trackStore; } public void Invalidate(BeatmapSetInfo info) diff --git a/osu.Game/Database/ArchiveModelManager.cs b/osu.Game/Database/ArchiveModelManager.cs index d2f9ee1dc1..e8b6996869 100644 --- a/osu.Game/Database/ArchiveModelManager.cs +++ b/osu.Game/Database/ArchiveModelManager.cs @@ -10,12 +10,12 @@ using System.Threading.Tasks; using Humanizer; using JetBrains.Annotations; using Microsoft.EntityFrameworkCore; -using osu.Framework.Bindables; using osu.Framework.Extensions; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Logging; using osu.Framework.Platform; using osu.Framework.Threading; +using osu.Game.Extensions; using osu.Game.IO; using osu.Game.IO.Archives; using osu.Game.IPC; @@ -63,17 +63,13 @@ namespace osu.Game.Database /// Fired when a new or updated becomes available in the database. /// This is not guaranteed to run on the update thread. /// - public IBindable> ItemUpdated => itemUpdated; - - private readonly Bindable> itemUpdated = new Bindable>(); + public event Action ItemUpdated; /// /// Fired when a is removed from the database. /// This is not guaranteed to run on the update thread. /// - public IBindable> ItemRemoved => itemRemoved; - - private readonly Bindable> itemRemoved = new Bindable>(); + public event Action ItemRemoved; public virtual IEnumerable HandledExtensions => new[] { @".zip" }; @@ -93,8 +89,8 @@ namespace osu.Game.Database ContextFactory = contextFactory; ModelStore = modelStore; - ModelStore.ItemUpdated += item => handleEvent(() => itemUpdated.Value = new WeakReference(item)); - ModelStore.ItemRemoved += item => handleEvent(() => itemRemoved.Value = new WeakReference(item)); + ModelStore.ItemUpdated += item => handleEvent(() => ItemUpdated?.Invoke(item)); + ModelStore.ItemRemoved += item => handleEvent(() => ItemRemoved?.Invoke(item)); exportStorage = storage.GetStorageForDirectory(@"exports"); @@ -197,7 +193,7 @@ namespace osu.Game.Database else { notification.CompletionText = imported.Count == 1 - ? $"Imported {imported.First().Value}!" + ? $"Imported {imported.First().Value.GetDisplayString()}!" : $"Imported {imported.Count} {HumanisedModelName}s!"; if (imported.Count > 0 && PostImport != null) @@ -268,7 +264,7 @@ namespace osu.Game.Database model = CreateModel(archive); if (model == null) - return Task.FromResult>(new EntityFrameworkLive(null)); + return Task.FromResult>(null); } catch (TaskCanceledException) { diff --git a/osu.Game/Database/IModelDownloader.cs b/osu.Game/Database/IModelDownloader.cs index 3c57a277ba..81fba14244 100644 --- a/osu.Game/Database/IModelDownloader.cs +++ b/osu.Game/Database/IModelDownloader.cs @@ -3,7 +3,6 @@ using System; using osu.Game.Online.API; -using osu.Framework.Bindables; namespace osu.Game.Database { @@ -18,13 +17,13 @@ namespace osu.Game.Database /// Fired when a download begins. /// This is NOT run on the update thread and should be scheduled. /// - IBindable>> DownloadBegan { get; } + event Action> DownloadBegan; /// /// Fired when a download is interrupted, either due to user cancellation or failure. /// This is NOT run on the update thread and should be scheduled. /// - IBindable>> DownloadFailed { get; } + event Action> DownloadFailed; /// /// Begin a download for the requested . diff --git a/osu.Game/Database/IModelImporter.cs b/osu.Game/Database/IModelImporter.cs index 5d0a044578..d00cfb2035 100644 --- a/osu.Game/Database/IModelImporter.cs +++ b/osu.Game/Database/IModelImporter.cs @@ -7,6 +7,8 @@ using System.Threading.Tasks; using osu.Game.IO.Archives; using osu.Game.Overlays.Notifications; +#nullable enable + namespace osu.Game.Database { /// @@ -26,7 +28,7 @@ namespace osu.Game.Database /// Whether this is a low priority import. /// An optional cancellation token. /// The imported model, if successful. - Task> Import(ImportTask task, bool lowPriority = false, CancellationToken cancellationToken = default); + Task?> Import(ImportTask task, bool lowPriority = false, CancellationToken cancellationToken = default); /// /// Silently import an item from an . @@ -34,7 +36,7 @@ namespace osu.Game.Database /// The archive to be imported. /// Whether this is a low priority import. /// An optional cancellation token. - Task> Import(ArchiveReader archive, bool lowPriority = false, CancellationToken cancellationToken = default); + Task?> Import(ArchiveReader archive, bool lowPriority = false, CancellationToken cancellationToken = default); /// /// Silently import an item from a . @@ -43,7 +45,7 @@ namespace osu.Game.Database /// An optional archive to use for model population. /// Whether this is a low priority import. /// An optional cancellation token. - Task> Import(TModel item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default); + Task?> Import(TModel item, ArchiveReader? archive = null, bool lowPriority = false, CancellationToken cancellationToken = default); /// /// A user displayable name for the model type associated with this manager. diff --git a/osu.Game/Database/IModelManager.cs b/osu.Game/Database/IModelManager.cs index 0be927322d..15ad455f21 100644 --- a/osu.Game/Database/IModelManager.cs +++ b/osu.Game/Database/IModelManager.cs @@ -5,7 +5,6 @@ using System; using System.Collections.Generic; using System.IO; using System.Threading.Tasks; -using osu.Framework.Bindables; using osu.Game.IO; namespace osu.Game.Database @@ -18,16 +17,14 @@ namespace osu.Game.Database where TModel : class { /// - /// A bindable which contains a weak reference to the last item that was updated. - /// This is not thread-safe and should be scheduled locally if consumed from a drawable component. + /// Fired when an item is updated. /// - IBindable> ItemUpdated { get; } + event Action ItemUpdated; /// - /// A bindable which contains a weak reference to the last item that was removed. - /// This is not thread-safe and should be scheduled locally if consumed from a drawable component. + /// Fired when an item is removed. /// - IBindable> ItemRemoved { get; } + event Action ItemRemoved; /// /// This is a temporary method and will likely be replaced by a full-fledged (and more correctly placed) migration process in the future. diff --git a/osu.Game/Database/ImportTask.cs b/osu.Game/Database/ImportTask.cs index 1433a567a9..1fb5a42630 100644 --- a/osu.Game/Database/ImportTask.cs +++ b/osu.Game/Database/ImportTask.cs @@ -47,10 +47,30 @@ namespace osu.Game.Database /// public ArchiveReader GetReader() { - if (Stream != null) - return new ZipArchiveReader(Stream, Path); + return Stream != null + ? getReaderFrom(Stream) + : getReaderFrom(Path); + } - return getReaderFrom(Path); + /// + /// Creates an from a stream. + /// + /// A seekable stream containing the archive content. + /// A reader giving access to the archive's content. + private ArchiveReader getReaderFrom(Stream stream) + { + if (!(stream is MemoryStream memoryStream)) + { + // This isn't used in any current path. May need to reconsider for performance reasons (ie. if we don't expect the incoming stream to be copied out). + byte[] buffer = new byte[stream.Length]; + stream.Read(buffer, 0, (int)stream.Length); + memoryStream = new MemoryStream(buffer); + } + + if (ZipUtils.IsZipArchive(memoryStream)) + return new ZipArchiveReader(memoryStream, Path); + + return new LegacyByteArrayReader(memoryStream.ToArray(), Path); } /// diff --git a/osu.Game/Database/ModelDownloader.cs b/osu.Game/Database/ModelDownloader.cs index e44ae21ed6..43ba62dfe0 100644 --- a/osu.Game/Database/ModelDownloader.cs +++ b/osu.Game/Database/ModelDownloader.cs @@ -6,9 +6,9 @@ using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Humanizer; -using osu.Framework.Bindables; using osu.Framework.Logging; using osu.Framework.Platform; +using osu.Game.Extensions; using osu.Game.Online.API; using osu.Game.Overlays.Notifications; @@ -20,13 +20,9 @@ namespace osu.Game.Database { public Action PostNotification { protected get; set; } - public IBindable>> DownloadBegan => downloadBegan; + public event Action> DownloadBegan; - private readonly Bindable>> downloadBegan = new Bindable>>(); - - public IBindable>> DownloadFailed => downloadFailed; - - private readonly Bindable>> downloadFailed = new Bindable>>(); + public event Action> DownloadFailed; private readonly IModelImporter importer; private readonly IAPIProvider api; @@ -55,7 +51,7 @@ namespace osu.Game.Database DownloadNotification notification = new DownloadNotification { - Text = $"Downloading {request.Model}", + Text = $"Downloading {request.Model.GetDisplayString()}", }; request.DownloadProgressed += progress => @@ -73,7 +69,7 @@ namespace osu.Game.Database // for now a failed import will be marked as a failed download for simplicity. if (!imported.Any()) - downloadFailed.Value = new WeakReference>(request); + DownloadFailed?.Invoke(request); CurrentDownloads.Remove(request); }, TaskCreationOptions.LongRunning); @@ -92,14 +88,14 @@ namespace osu.Game.Database api.PerformAsync(request); - downloadBegan.Value = new WeakReference>(request); + DownloadBegan?.Invoke(request); return true; void triggerFailure(Exception error) { CurrentDownloads.Remove(request); - downloadFailed.Value = new WeakReference>(request); + DownloadFailed?.Invoke(request); notification.State = ProgressNotificationState.Cancelled; diff --git a/osu.Game/Database/OsuDbContext.cs b/osu.Game/Database/OsuDbContext.cs index 1d8322aadd..d8d2cb8981 100644 --- a/osu.Game/Database/OsuDbContext.cs +++ b/osu.Game/Database/OsuDbContext.cs @@ -125,11 +125,11 @@ namespace osu.Game.Database { base.OnModelCreating(modelBuilder); - modelBuilder.Entity().HasIndex(b => b.OnlineBeatmapID).IsUnique(); + modelBuilder.Entity().HasIndex(b => b.OnlineID).IsUnique(); modelBuilder.Entity().HasIndex(b => b.MD5Hash); modelBuilder.Entity().HasIndex(b => b.Hash); - modelBuilder.Entity().HasIndex(b => b.OnlineBeatmapSetID).IsUnique(); + modelBuilder.Entity().HasIndex(b => b.OnlineID).IsUnique(); modelBuilder.Entity().HasIndex(b => b.DeletePending); modelBuilder.Entity().HasIndex(b => b.Hash).IsUnique(); diff --git a/osu.Game/Database/RealmContextFactory.cs b/osu.Game/Database/RealmContextFactory.cs index 20667bb3d1..42ae986921 100644 --- a/osu.Game/Database/RealmContextFactory.cs +++ b/osu.Game/Database/RealmContextFactory.cs @@ -209,7 +209,13 @@ namespace osu.Game.Database case 9: // Pretty pointless to do this as beatmaps aren't really loaded via realm yet, but oh well. - var oldMetadata = migration.OldRealm.DynamicApi.All(getMappedOrOriginalName(typeof(RealmBeatmapMetadata))); + string metadataClassName = getMappedOrOriginalName(typeof(RealmBeatmapMetadata)); + + // May be coming from a version before `RealmBeatmapMetadata` existed. + if (!migration.OldRealm.Schema.TryFindObjectSchema(metadataClassName, out _)) + return; + + var oldMetadata = migration.OldRealm.DynamicApi.All(metadataClassName); var newMetadata = migration.NewRealm.All(); int metadataCount = newMetadata.Count(); diff --git a/osu.Game/Extensions/ModelExtensions.cs b/osu.Game/Extensions/ModelExtensions.cs new file mode 100644 index 0000000000..d8e0938d46 --- /dev/null +++ b/osu.Game/Extensions/ModelExtensions.cs @@ -0,0 +1,61 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Beatmaps; +using osu.Game.Rulesets; +using osu.Game.Scoring; +using osu.Game.Users; + +namespace osu.Game.Extensions +{ + public static class ModelExtensions + { + /// + /// Returns a user-facing string representing the . + /// + /// + /// + /// Non-interface types without special handling will fall back to . + /// + /// + /// Warning: This method is _purposefully_ not called GetDisplayTitle() like the others, because otherwise + /// extension method type inference rules cause this method to call itself and cause a stack overflow. + /// + /// + public static string GetDisplayString(this object model) + { + string result = null; + + switch (model) + { + case IBeatmapSetInfo beatmapSetInfo: + result = beatmapSetInfo.Metadata?.GetDisplayTitle(); + break; + + case IBeatmapInfo beatmapInfo: + result = beatmapInfo.GetDisplayTitle(); + break; + + case IBeatmapMetadataInfo metadataInfo: + result = metadataInfo.GetDisplayTitle(); + break; + + case IScoreInfo scoreInfo: + result = scoreInfo.GetDisplayTitle(); + break; + + case IRulesetInfo rulesetInfo: + result = rulesetInfo.Name; + break; + + case IUser user: + result = user.Username; + break; + } + + // fallback in case none of the above happens to match. + result ??= model?.ToString() ?? @"null"; + return result; + } + } +} diff --git a/osu.Game/Graphics/Containers/LinkFlowContainer.cs b/osu.Game/Graphics/Containers/LinkFlowContainer.cs index 41b7df228e..1d286d3487 100644 --- a/osu.Game/Graphics/Containers/LinkFlowContainer.cs +++ b/osu.Game/Graphics/Containers/LinkFlowContainer.cs @@ -46,7 +46,7 @@ namespace osu.Game.Graphics.Containers AddText(text[previousLinkEnd..link.Index]); string displayText = text.Substring(link.Index, link.Length); - string linkArgument = link.Argument; + object linkArgument = link.Argument; string tooltip = displayText == link.Url ? null : link.Url; AddLink(displayText, link.Action, linkArgument, tooltip); @@ -62,16 +62,16 @@ namespace osu.Game.Graphics.Containers public void AddLink(LocalisableString text, Action action, string tooltipText = null, Action creationParameters = null) => createLink(CreateChunkFor(text, true, CreateSpriteText, creationParameters), new LinkDetails(LinkAction.Custom, string.Empty), tooltipText, action); - public void AddLink(LocalisableString text, LinkAction action, string argument, string tooltipText = null, Action creationParameters = null) + public void AddLink(LocalisableString text, LinkAction action, object argument, string tooltipText = null, Action creationParameters = null) => createLink(CreateChunkFor(text, true, CreateSpriteText, creationParameters), new LinkDetails(action, argument), tooltipText); - public void AddLink(IEnumerable text, LinkAction action, string linkArgument, string tooltipText = null) + public void AddLink(IEnumerable text, LinkAction action, object linkArgument, string tooltipText = null) { createLink(new TextPartManual(text), new LinkDetails(action, linkArgument), tooltipText); } public void AddUserLink(IUser user, Action creationParameters = null) - => createLink(CreateChunkFor(user.Username, true, CreateSpriteText, creationParameters), new LinkDetails(LinkAction.OpenUserProfile, user.OnlineID.ToString()), "view profile"); + => createLink(CreateChunkFor(user.Username, true, CreateSpriteText, creationParameters), new LinkDetails(LinkAction.OpenUserProfile, user), "view profile"); private void createLink(ITextPart textPart, LinkDetails link, LocalisableString tooltipText, Action action = null) { @@ -83,7 +83,7 @@ namespace osu.Game.Graphics.Containers game.HandleLink(link); // fallback to handle cases where OsuGame is not available, ie. tournament client. else if (link.Action == LinkAction.External) - host.OpenUrlExternally(link.Argument); + host.OpenUrlExternally(link.Argument.ToString()); }; AddPart(new TextLink(textPart, tooltipText, onClickAction)); diff --git a/osu.Game/Graphics/OsuColour.cs b/osu.Game/Graphics/OsuColour.cs index 3aa4dbf1d8..d3afb21933 100644 --- a/osu.Game/Graphics/OsuColour.cs +++ b/osu.Game/Graphics/OsuColour.cs @@ -52,15 +52,18 @@ namespace osu.Game.Graphics public Color4 ForStarDifficulty(double starDifficulty) => ColourUtils.SampleFromLinearGradient(new[] { - (1.5f, Color4Extensions.FromHex("4fc0ff")), + (0.1f, Color4Extensions.FromHex("aaaaaa")), + (0.1f, Color4Extensions.FromHex("4290fb")), + (1.25f, Color4Extensions.FromHex("4fc0ff")), (2.0f, Color4Extensions.FromHex("4fffd5")), (2.5f, Color4Extensions.FromHex("7cff4f")), - (3.25f, Color4Extensions.FromHex("f6f05c")), - (4.5f, Color4Extensions.FromHex("ff8068")), - (6.0f, Color4Extensions.FromHex("ff3c71")), - (7.0f, Color4Extensions.FromHex("6563de")), - (8.0f, Color4Extensions.FromHex("18158e")), - (8.0f, Color4.Black), + (3.3f, Color4Extensions.FromHex("f6f05c")), + (4.2f, Color4Extensions.FromHex("ff8068")), + (4.9f, Color4Extensions.FromHex("ff4e6f")), + (5.8f, Color4Extensions.FromHex("c645b8")), + (6.7f, Color4Extensions.FromHex("6563de")), + (7.7f, Color4Extensions.FromHex("18158e")), + (9.0f, Color4.Black), }, (float)Math.Round(starDifficulty, 2, MidpointRounding.AwayFromZero)); /// diff --git a/osu.Game/Graphics/UserInterface/OsuSliderBar.cs b/osu.Game/Graphics/UserInterface/OsuSliderBar.cs index d4310dc901..333ae4f832 100644 --- a/osu.Game/Graphics/UserInterface/OsuSliderBar.cs +++ b/osu.Game/Graphics/UserInterface/OsuSliderBar.cs @@ -19,6 +19,7 @@ using osu.Framework.Input.Events; using osu.Framework.Localisation; using osu.Framework.Utils; using osu.Game.Overlays; +using osu.Game.Utils; namespace osu.Game.Graphics.UserInterface { @@ -219,7 +220,7 @@ namespace osu.Game.Graphics.UserInterface decimal decimalPrecision = normalise(CurrentNumber.Precision.ToDecimal(NumberFormatInfo.InvariantInfo), max_decimal_digits); // Find the number of significant digits (we could have less than 5 after normalize()) - int significantDigits = findPrecision(decimalPrecision); + int significantDigits = FormatUtils.FindPrecision(decimalPrecision); TooltipText = floatValue.ToString($"N{significantDigits}"); } @@ -248,23 +249,5 @@ namespace osu.Game.Graphics.UserInterface /// The normalised decimal. private decimal normalise(decimal d, int sd) => decimal.Parse(Math.Round(d, sd).ToString(string.Concat("0.", new string('#', sd)), CultureInfo.InvariantCulture), CultureInfo.InvariantCulture); - - /// - /// Finds the number of digits after the decimal. - /// - /// The value to find the number of decimal digits for. - /// The number decimal digits. - private int findPrecision(decimal d) - { - int precision = 0; - - while (d != Math.Round(d)) - { - d *= 10; - precision++; - } - - return precision; - } } } diff --git a/osu.Game/IO/Archives/LegacyByteArrayReader.cs b/osu.Game/IO/Archives/LegacyByteArrayReader.cs index 0c3620403f..ea8ff3bbe0 100644 --- a/osu.Game/IO/Archives/LegacyByteArrayReader.cs +++ b/osu.Game/IO/Archives/LegacyByteArrayReader.cs @@ -7,7 +7,7 @@ using System.IO; namespace osu.Game.IO.Archives { /// - /// Allows reading a single file from the provided stream. + /// Allows reading a single file from the provided byte array. /// public class LegacyByteArrayReader : ArchiveReader { diff --git a/osu.Game/Input/Bindings/GlobalActionContainer.cs b/osu.Game/Input/Bindings/GlobalActionContainer.cs index 22446634c1..c71cb6a00a 100644 --- a/osu.Game/Input/Bindings/GlobalActionContainer.cs +++ b/osu.Game/Input/Bindings/GlobalActionContainer.cs @@ -76,6 +76,7 @@ namespace osu.Game.Input.Bindings new KeyBinding(new[] { InputKey.J }, GlobalAction.EditorNudgeLeft), new KeyBinding(new[] { InputKey.K }, GlobalAction.EditorNudgeRight), new KeyBinding(new[] { InputKey.G }, GlobalAction.EditorCycleGridDisplayMode), + new KeyBinding(new[] { InputKey.F5 }, GlobalAction.EditorTestGameplay), }; public IEnumerable InGameKeyBindings => new[] @@ -288,6 +289,9 @@ namespace osu.Game.Input.Bindings ToggleChatFocus, [LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorCycleGridDisplayMode))] - EditorCycleGridDisplayMode + EditorCycleGridDisplayMode, + + [LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorTestGameplay))] + EditorTestGameplay } } diff --git a/osu.Game/Input/RealmKeyBindingStore.cs b/osu.Game/Input/RealmKeyBindingStore.cs index c65e36e478..046969579c 100644 --- a/osu.Game/Input/RealmKeyBindingStore.cs +++ b/osu.Game/Input/RealmKeyBindingStore.cs @@ -3,6 +3,7 @@ using System.Collections.Generic; using System.Linq; +using osu.Framework.Input; using osu.Framework.Input.Bindings; using osu.Game.Database; using osu.Game.Input.Bindings; @@ -16,10 +17,12 @@ namespace osu.Game.Input public class RealmKeyBindingStore { private readonly RealmContextFactory realmFactory; + private readonly ReadableKeyCombinationProvider keyCombinationProvider; - public RealmKeyBindingStore(RealmContextFactory realmFactory) + public RealmKeyBindingStore(RealmContextFactory realmFactory, ReadableKeyCombinationProvider keyCombinationProvider) { this.realmFactory = realmFactory; + this.keyCombinationProvider = keyCombinationProvider; } /// @@ -35,7 +38,7 @@ namespace osu.Game.Input { foreach (var action in context.All().Where(b => b.RulesetID == null && (GlobalAction)b.ActionInt == globalAction)) { - string str = action.KeyCombination.ReadableString(); + string str = keyCombinationProvider.GetReadableString(action.KeyCombination); // even if found, the readable string may be empty for an unbound action. if (str.Length > 0) diff --git a/osu.Game/Localisation/GlobalActionKeyBindingStrings.cs b/osu.Game/Localisation/GlobalActionKeyBindingStrings.cs index 06f1b094bf..35a0c2ae74 100644 --- a/osu.Game/Localisation/GlobalActionKeyBindingStrings.cs +++ b/osu.Game/Localisation/GlobalActionKeyBindingStrings.cs @@ -169,6 +169,11 @@ namespace osu.Game.Localisation /// public static LocalisableString EditorCycleGridDisplayMode => new TranslatableString(getKey(@"editor_cycle_grid_display_mode"), @"Cycle grid display mode"); + /// + /// "Test gameplay" + /// + public static LocalisableString EditorTestGameplay => new TranslatableString(getKey(@"editor_test_gameplay"), @"Test gameplay"); + /// /// "Hold for HUD" /// diff --git a/osu.Game/Online/API/Requests/PostBeatmapFavouriteRequest.cs b/osu.Game/Online/API/Requests/PostBeatmapFavouriteRequest.cs index f3724230cb..9fdc3382aa 100644 --- a/osu.Game/Online/API/Requests/PostBeatmapFavouriteRequest.cs +++ b/osu.Game/Online/API/Requests/PostBeatmapFavouriteRequest.cs @@ -8,20 +8,21 @@ namespace osu.Game.Online.API.Requests { public class PostBeatmapFavouriteRequest : APIRequest { + public readonly BeatmapFavouriteAction Action; + private readonly int id; - private readonly BeatmapFavouriteAction action; public PostBeatmapFavouriteRequest(int id, BeatmapFavouriteAction action) { this.id = id; - this.action = action; + Action = action; } protected override WebRequest CreateWebRequest() { var req = base.CreateWebRequest(); req.Method = HttpMethod.Post; - req.AddParameter(@"action", action.ToString().ToLowerInvariant()); + req.AddParameter(@"action", Action.ToString().ToLowerInvariant()); return req; } diff --git a/osu.Game/Online/API/Requests/Responses/APIBeatmapSet.cs b/osu.Game/Online/API/Requests/Responses/APIBeatmapSet.cs index 1ff039a6b4..168e9d5d51 100644 --- a/osu.Game/Online/API/Requests/Responses/APIBeatmapSet.cs +++ b/osu.Game/Online/API/Requests/Responses/APIBeatmapSet.cs @@ -61,6 +61,12 @@ namespace osu.Game.Online.API.Requests.Responses [JsonProperty(@"track_id")] public int? TrackId { get; set; } + [JsonProperty(@"hype")] + public BeatmapSetHypeStatus? HypeStatus { get; set; } + + [JsonProperty(@"nominations_summary")] + public BeatmapSetNominationStatus? NominationStatus { get; set; } + public string Title { get; set; } = string.Empty; [JsonProperty("title_unicode")] diff --git a/osu.Game/Online/BeatmapDownloadTracker.cs b/osu.Game/Online/BeatmapDownloadTracker.cs index 12cbcdbec7..77a8fca1e4 100644 --- a/osu.Game/Online/BeatmapDownloadTracker.cs +++ b/osu.Game/Online/BeatmapDownloadTracker.cs @@ -3,7 +3,6 @@ using System; using osu.Framework.Allocation; -using osu.Framework.Bindables; using osu.Game.Beatmaps; using osu.Game.Online.API; @@ -23,11 +22,6 @@ namespace osu.Game.Online { } - private IBindable>? managerUpdated; - private IBindable>? managerRemoved; - private IBindable>>? managerDownloadBegan; - private IBindable>>? managerDownloadFailed; - [BackgroundDependencyLoader(true)] private void load() { @@ -35,46 +29,30 @@ namespace osu.Game.Online return; // Used to interact with manager classes that don't support interface types. Will eventually be replaced. - var beatmapSetInfo = new BeatmapSetInfo { OnlineBeatmapSetID = TrackedItem.OnlineID }; + var beatmapSetInfo = new BeatmapSetInfo { OnlineID = TrackedItem.OnlineID }; if (Manager.IsAvailableLocally(beatmapSetInfo)) UpdateState(DownloadState.LocallyAvailable); else attachDownload(Manager.GetExistingDownload(beatmapSetInfo)); - managerDownloadBegan = Manager.DownloadBegan.GetBoundCopy(); - managerDownloadBegan.BindValueChanged(downloadBegan); - managerDownloadFailed = Manager.DownloadFailed.GetBoundCopy(); - managerDownloadFailed.BindValueChanged(downloadFailed); - managerUpdated = Manager.ItemUpdated.GetBoundCopy(); - managerUpdated.BindValueChanged(itemUpdated); - managerRemoved = Manager.ItemRemoved.GetBoundCopy(); - managerRemoved.BindValueChanged(itemRemoved); + Manager.DownloadBegan += downloadBegan; + Manager.DownloadFailed += downloadFailed; + Manager.ItemUpdated += itemUpdated; + Manager.ItemRemoved += itemRemoved; } - private void downloadBegan(ValueChangedEvent>> weakRequest) + private void downloadBegan(ArchiveDownloadRequest request) => Schedule(() => { - if (weakRequest.NewValue.TryGetTarget(out var request)) - { - Schedule(() => - { - if (checkEquality(request.Model, TrackedItem)) - attachDownload(request); - }); - } - } + if (checkEquality(request.Model, TrackedItem)) + attachDownload(request); + }); - private void downloadFailed(ValueChangedEvent>> weakRequest) + private void downloadFailed(ArchiveDownloadRequest request) => Schedule(() => { - if (weakRequest.NewValue.TryGetTarget(out var request)) - { - Schedule(() => - { - if (checkEquality(request.Model, TrackedItem)) - attachDownload(null); - }); - } - } + if (checkEquality(request.Model, TrackedItem)) + attachDownload(null); + }); private void attachDownload(ArchiveDownloadRequest? request) { @@ -116,29 +94,17 @@ namespace osu.Game.Online private void onRequestFailure(Exception e) => Schedule(() => attachDownload(null)); - private void itemUpdated(ValueChangedEvent> weakItem) + private void itemUpdated(BeatmapSetInfo item) => Schedule(() => { - if (weakItem.NewValue.TryGetTarget(out var item)) - { - Schedule(() => - { - if (checkEquality(item, TrackedItem)) - UpdateState(DownloadState.LocallyAvailable); - }); - } - } + if (checkEquality(item, TrackedItem)) + UpdateState(DownloadState.LocallyAvailable); + }); - private void itemRemoved(ValueChangedEvent> weakItem) + private void itemRemoved(BeatmapSetInfo item) => Schedule(() => { - if (weakItem.NewValue.TryGetTarget(out var item)) - { - Schedule(() => - { - if (checkEquality(item, TrackedItem)) - UpdateState(DownloadState.NotDownloaded); - }); - } - } + if (checkEquality(item, TrackedItem)) + UpdateState(DownloadState.NotDownloaded); + }); private bool checkEquality(IBeatmapSetInfo x, IBeatmapSetInfo y) => x.OnlineID == y.OnlineID; @@ -148,6 +114,14 @@ namespace osu.Game.Online { base.Dispose(isDisposing); attachDownload(null); + + if (Manager != null) + { + Manager.DownloadBegan -= downloadBegan; + Manager.DownloadFailed -= downloadFailed; + Manager.ItemUpdated -= itemUpdated; + Manager.ItemRemoved -= itemRemoved; + } } #endregion diff --git a/osu.Game/Online/Chat/MessageFormatter.cs b/osu.Game/Online/Chat/MessageFormatter.cs index 5e0f66443b..92911f0f51 100644 --- a/osu.Game/Online/Chat/MessageFormatter.cs +++ b/osu.Game/Online/Chat/MessageFormatter.cs @@ -320,9 +320,9 @@ namespace osu.Game.Online.Chat { public readonly LinkAction Action; - public readonly string Argument; + public readonly object Argument; - public LinkDetails(LinkAction action, string argument) + public LinkDetails(LinkAction action, object argument) { Action = action; Argument = argument; @@ -351,9 +351,9 @@ namespace osu.Game.Online.Chat public int Index; public int Length; public LinkAction Action; - public string Argument; + public object Argument; - public Link(string url, int startIndex, int length, LinkAction action, string argument) + public Link(string url, int startIndex, int length, LinkAction action, object argument) { Url = url; Index = startIndex; diff --git a/osu.Game/Online/Chat/NowPlayingCommand.cs b/osu.Game/Online/Chat/NowPlayingCommand.cs index adb3d88df6..34b12c23e6 100644 --- a/osu.Game/Online/Chat/NowPlayingCommand.cs +++ b/osu.Game/Online/Chat/NowPlayingCommand.cs @@ -57,7 +57,7 @@ namespace osu.Game.Online.Chat break; } - string beatmapString = beatmapInfo.OnlineBeatmapID.HasValue ? $"[{api.WebsiteRootUrl}/b/{beatmapInfo.OnlineBeatmapID} {beatmapInfo}]" : beatmapInfo.ToString(); + string beatmapString = beatmapInfo.OnlineID.HasValue ? $"[{api.WebsiteRootUrl}/b/{beatmapInfo.OnlineID} {beatmapInfo}]" : beatmapInfo.ToString(); channelManager.PostMessage($"is {verb} {beatmapString}", true, target); Expire(); diff --git a/osu.Game/Online/HubClientConnector.cs b/osu.Game/Online/HubClientConnector.cs index e9d6960c71..c79660568c 100644 --- a/osu.Game/Online/HubClientConnector.cs +++ b/osu.Game/Online/HubClientConnector.cs @@ -4,6 +4,7 @@ #nullable enable using System; +using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; using Microsoft.AspNetCore.SignalR.Client; @@ -161,9 +162,10 @@ namespace osu.Game.Online builder.AddNewtonsoftJsonProtocol(options => { options.PayloadSerializerSettings.ReferenceLoopHandling = ReferenceLoopHandling.Ignore; - // TODO: This should only be required to be `TypeNameHandling.Auto`. - // See usage in osu-server-spectator for further documentation as to why this is required. - options.PayloadSerializerSettings.TypeNameHandling = TypeNameHandling.All; + options.PayloadSerializerSettings.Converters = new List + { + new SignalRDerivedTypeWorkaroundJsonConverter(), + }; }); } diff --git a/osu.Game/Online/Multiplayer/MatchRoomState.cs b/osu.Game/Online/Multiplayer/MatchRoomState.cs index edd34fb5a3..30d948f878 100644 --- a/osu.Game/Online/Multiplayer/MatchRoomState.cs +++ b/osu.Game/Online/Multiplayer/MatchRoomState.cs @@ -16,7 +16,6 @@ namespace osu.Game.Online.Multiplayer [Serializable] [MessagePackObject] [Union(0, typeof(TeamVersusRoomState))] // IMPORTANT: Add rules to SignalRUnionWorkaroundResolver for new derived types. - // TODO: abstract breaks json serialisation. attention will be required for iOS support (unless we get messagepack AOT working instead). public abstract class MatchRoomState { } diff --git a/osu.Game/Online/Multiplayer/MatchUserState.cs b/osu.Game/Online/Multiplayer/MatchUserState.cs index 69245deba0..665b64a8b4 100644 --- a/osu.Game/Online/Multiplayer/MatchUserState.cs +++ b/osu.Game/Online/Multiplayer/MatchUserState.cs @@ -16,7 +16,6 @@ namespace osu.Game.Online.Multiplayer [Serializable] [MessagePackObject] [Union(0, typeof(TeamVersusUserState))] // IMPORTANT: Add rules to SignalRUnionWorkaroundResolver for new derived types. - // TODO: abstract breaks json serialisation. attention will be required for iOS support (unless we get messagepack AOT working instead). public abstract class MatchUserState { } diff --git a/osu.Game/Online/Multiplayer/MultiplayerClient.cs b/osu.Game/Online/Multiplayer/MultiplayerClient.cs index 567e59e8a0..68f5dfce6a 100644 --- a/osu.Game/Online/Multiplayer/MultiplayerClient.cs +++ b/osu.Game/Online/Multiplayer/MultiplayerClient.cs @@ -229,7 +229,7 @@ namespace osu.Game.Online.Multiplayer { Value = new BeatmapInfo { - OnlineBeatmapID = Room.Settings.BeatmapID, + OnlineID = Room.Settings.BeatmapID, MD5Hash = Room.Settings.BeatmapChecksum } }, diff --git a/osu.Game/Online/Rooms/OnlinePlayBeatmapAvailabilityTracker.cs b/osu.Game/Online/Rooms/OnlinePlayBeatmapAvailabilityTracker.cs index eb9ea608f7..aa0e37363b 100644 --- a/osu.Game/Online/Rooms/OnlinePlayBeatmapAvailabilityTracker.cs +++ b/osu.Game/Online/Rooms/OnlinePlayBeatmapAvailabilityTracker.cs @@ -113,7 +113,7 @@ namespace osu.Game.Online.Rooms int onlineId = SelectedItem.Value.Beatmap.Value.OnlineID; string checksum = SelectedItem.Value.Beatmap.Value.MD5Hash; - return beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == onlineId && b.MD5Hash == checksum && !b.BeatmapSet.DeletePending) != null; + return beatmapManager.QueryBeatmap(b => b.OnlineID == onlineId && b.MD5Hash == checksum && !b.BeatmapSet.DeletePending) != null; } } } diff --git a/osu.Game/Online/ScoreDownloadTracker.cs b/osu.Game/Online/ScoreDownloadTracker.cs index 9ea6d5b79a..32307fc50e 100644 --- a/osu.Game/Online/ScoreDownloadTracker.cs +++ b/osu.Game/Online/ScoreDownloadTracker.cs @@ -3,7 +3,6 @@ using System; using osu.Framework.Allocation; -using osu.Framework.Bindables; using osu.Game.Online.API; using osu.Game.Scoring; @@ -23,11 +22,6 @@ namespace osu.Game.Online { } - private IBindable>? managerUpdated; - private IBindable>? managerRemoved; - private IBindable>>? managerDownloadBegan; - private IBindable>>? managerDownloadFailed; - [BackgroundDependencyLoader(true)] private void load() { @@ -46,39 +40,23 @@ namespace osu.Game.Online else attachDownload(Manager.GetExistingDownload(scoreInfo)); - managerDownloadBegan = Manager.DownloadBegan.GetBoundCopy(); - managerDownloadBegan.BindValueChanged(downloadBegan); - managerDownloadFailed = Manager.DownloadFailed.GetBoundCopy(); - managerDownloadFailed.BindValueChanged(downloadFailed); - managerUpdated = Manager.ItemUpdated.GetBoundCopy(); - managerUpdated.BindValueChanged(itemUpdated); - managerRemoved = Manager.ItemRemoved.GetBoundCopy(); - managerRemoved.BindValueChanged(itemRemoved); + Manager.DownloadBegan += downloadBegan; + Manager.DownloadFailed += downloadFailed; + Manager.ItemUpdated += itemUpdated; + Manager.ItemRemoved += itemRemoved; } - private void downloadBegan(ValueChangedEvent>> weakRequest) + private void downloadBegan(ArchiveDownloadRequest request) => Schedule(() => { - if (weakRequest.NewValue.TryGetTarget(out var request)) - { - Schedule(() => - { - if (checkEquality(request.Model, TrackedItem)) - attachDownload(request); - }); - } - } + if (checkEquality(request.Model, TrackedItem)) + attachDownload(request); + }); - private void downloadFailed(ValueChangedEvent>> weakRequest) + private void downloadFailed(ArchiveDownloadRequest request) => Schedule(() => { - if (weakRequest.NewValue.TryGetTarget(out var request)) - { - Schedule(() => - { - if (checkEquality(request.Model, TrackedItem)) - attachDownload(null); - }); - } - } + if (checkEquality(request.Model, TrackedItem)) + attachDownload(null); + }); private void attachDownload(ArchiveDownloadRequest? request) { @@ -120,29 +98,17 @@ namespace osu.Game.Online private void onRequestFailure(Exception e) => Schedule(() => attachDownload(null)); - private void itemUpdated(ValueChangedEvent> weakItem) + private void itemUpdated(ScoreInfo item) => Schedule(() => { - if (weakItem.NewValue.TryGetTarget(out var item)) - { - Schedule(() => - { - if (checkEquality(item, TrackedItem)) - UpdateState(DownloadState.LocallyAvailable); - }); - } - } + if (checkEquality(item, TrackedItem)) + UpdateState(DownloadState.LocallyAvailable); + }); - private void itemRemoved(ValueChangedEvent> weakItem) + private void itemRemoved(ScoreInfo item) => Schedule(() => { - if (weakItem.NewValue.TryGetTarget(out var item)) - { - Schedule(() => - { - if (checkEquality(item, TrackedItem)) - UpdateState(DownloadState.NotDownloaded); - }); - } - } + if (checkEquality(item, TrackedItem)) + UpdateState(DownloadState.NotDownloaded); + }); private bool checkEquality(IScoreInfo x, IScoreInfo y) => x.OnlineID == y.OnlineID; @@ -152,6 +118,14 @@ namespace osu.Game.Online { base.Dispose(isDisposing); attachDownload(null); + + if (Manager != null) + { + Manager.DownloadBegan -= downloadBegan; + Manager.DownloadFailed -= downloadFailed; + Manager.ItemUpdated -= itemUpdated; + Manager.ItemRemoved -= itemRemoved; + } } #endregion diff --git a/osu.Game/Online/SignalRDerivedTypeWorkaroundJsonConverter.cs b/osu.Game/Online/SignalRDerivedTypeWorkaroundJsonConverter.cs new file mode 100644 index 0000000000..55516d2223 --- /dev/null +++ b/osu.Game/Online/SignalRDerivedTypeWorkaroundJsonConverter.cs @@ -0,0 +1,60 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable enable +using System; +using System.Linq; +using Newtonsoft.Json; +using Newtonsoft.Json.Linq; + +namespace osu.Game.Online +{ + /// + /// A type of that serializes a subset of types used in multiplayer/spectator communication that + /// derive from a known base type. This is a safe alternative to using or , + /// which are known to have security issues. + /// + public class SignalRDerivedTypeWorkaroundJsonConverter : JsonConverter + { + public override bool CanConvert(Type objectType) => + SignalRUnionWorkaroundResolver.BASE_TYPES.Contains(objectType) || + SignalRUnionWorkaroundResolver.DERIVED_TYPES.Contains(objectType); + + public override object? ReadJson(JsonReader reader, Type objectType, object? o, JsonSerializer jsonSerializer) + { + if (reader.TokenType == JsonToken.Null) + return null; + + JObject obj = JObject.Load(reader); + + string type = (string)obj[@"$dtype"]!; + + var resolvedType = SignalRUnionWorkaroundResolver.DERIVED_TYPES.Single(t => t.Name == type); + + object? instance = Activator.CreateInstance(resolvedType); + + jsonSerializer.Populate(obj["$value"]!.CreateReader(), instance); + + return instance; + } + + public override void WriteJson(JsonWriter writer, object? o, JsonSerializer serializer) + { + if (o == null) + { + writer.WriteNull(); + return; + } + + writer.WriteStartObject(); + + writer.WritePropertyName(@"$dtype"); + serializer.Serialize(writer, o.GetType().Name); + + writer.WritePropertyName(@"$value"); + writer.WriteRawValue(JsonConvert.SerializeObject(o)); + + writer.WriteEndObject(); + } + } +} diff --git a/osu.Game/Online/SignalRUnionWorkaroundResolver.cs b/osu.Game/Online/SignalRUnionWorkaroundResolver.cs index e44da044cc..21413f8285 100644 --- a/osu.Game/Online/SignalRUnionWorkaroundResolver.cs +++ b/osu.Game/Online/SignalRUnionWorkaroundResolver.cs @@ -20,7 +20,22 @@ namespace osu.Game.Online public static readonly MessagePackSerializerOptions OPTIONS = MessagePackSerializerOptions.Standard.WithResolver(new SignalRUnionWorkaroundResolver()); - private static readonly Dictionary formatter_map = new Dictionary + public static readonly IReadOnlyList BASE_TYPES = new[] + { + typeof(MatchServerEvent), + typeof(MatchUserRequest), + typeof(MatchRoomState), + typeof(MatchUserState), + }; + + public static readonly IReadOnlyList DERIVED_TYPES = new[] + { + typeof(ChangeTeamRequest), + typeof(TeamVersusRoomState), + typeof(TeamVersusUserState), + }; + + private static readonly IReadOnlyDictionary formatter_map = new Dictionary { { typeof(TeamVersusUserState), new TypeRedirectingFormatter() }, { typeof(TeamVersusRoomState), new TypeRedirectingFormatter() }, diff --git a/osu.Game/Online/Spectator/SpectatorClient.cs b/osu.Game/Online/Spectator/SpectatorClient.cs index f9366674d8..6b95d288c5 100644 --- a/osu.Game/Online/Spectator/SpectatorClient.cs +++ b/osu.Game/Online/Spectator/SpectatorClient.cs @@ -144,7 +144,7 @@ namespace osu.Game.Online.Spectator IsPlaying = true; // transfer state at point of beginning play - currentState.BeatmapID = score.ScoreInfo.BeatmapInfo.OnlineBeatmapID; + currentState.BeatmapID = score.ScoreInfo.BeatmapInfo.OnlineID; currentState.RulesetID = score.ScoreInfo.RulesetID; currentState.Mods = score.ScoreInfo.Mods.Select(m => new APIMod(m)).ToArray(); diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index ea8682e696..095add399c 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -289,25 +289,27 @@ namespace osu.Game /// The link to load. public void HandleLink(LinkDetails link) => Schedule(() => { + string argString = link.Argument.ToString(); + switch (link.Action) { case LinkAction.OpenBeatmap: // TODO: proper query params handling - if (int.TryParse(link.Argument.Contains('?') ? link.Argument.Split('?')[0] : link.Argument, out int beatmapId)) + if (int.TryParse(argString.Contains('?') ? argString.Split('?')[0] : argString, out int beatmapId)) ShowBeatmap(beatmapId); break; case LinkAction.OpenBeatmapSet: - if (int.TryParse(link.Argument, out int setId)) + if (int.TryParse(argString, out int setId)) ShowBeatmapSet(setId); break; case LinkAction.OpenChannel: - ShowChannel(link.Argument); + ShowChannel(argString); break; case LinkAction.SearchBeatmapSet: - SearchBeatmapSet(link.Argument); + SearchBeatmapSet(argString); break; case LinkAction.OpenEditorTimestamp: @@ -321,26 +323,31 @@ namespace osu.Game break; case LinkAction.External: - OpenUrlExternally(link.Argument); + OpenUrlExternally(argString); break; case LinkAction.OpenUserProfile: - ShowUser(int.TryParse(link.Argument, out int userId) - ? new APIUser { Id = userId } - : new APIUser { Username = link.Argument }); + if (!(link.Argument is IUser user)) + { + user = int.TryParse(argString, out int userId) + ? new APIUser { Id = userId } + : new APIUser { Username = argString }; + } + + ShowUser(user); break; case LinkAction.OpenWiki: - ShowWiki(link.Argument); + ShowWiki(argString); break; case LinkAction.OpenChangelog: - if (string.IsNullOrEmpty(link.Argument)) + if (string.IsNullOrEmpty(argString)) ShowChangelogListing(); else { - string[] changelogArgs = link.Argument.Split("/"); + string[] changelogArgs = argString.Split("/"); ShowChangelogBuild(changelogArgs[0], changelogArgs[1]); } @@ -436,7 +443,7 @@ namespace osu.Game BeatmapSetInfo databasedSet = null; if (beatmap.OnlineID > 0) - databasedSet = BeatmapManager.QueryBeatmapSet(s => s.OnlineBeatmapSetID == beatmap.OnlineID); + databasedSet = BeatmapManager.QueryBeatmapSet(s => s.OnlineID == beatmap.OnlineID); if (beatmap is BeatmapSetInfo localBeatmap) databasedSet ??= BeatmapManager.QueryBeatmapSet(s => s.Hash == localBeatmap.Hash); diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index f6ec22a536..e207d9ce3b 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -40,6 +40,7 @@ using osu.Game.Rulesets; using osu.Game.Rulesets.Mods; using osu.Game.Scoring; using osu.Game.Skinning; +using osu.Game.Stores; using osu.Game.Utils; using RuntimeInfo = osu.Framework.RuntimeInfo; @@ -64,7 +65,7 @@ namespace osu.Game /// /// The maximum volume at which audio tracks should playback. This can be set lower than 1 to create some head-room for sound effects. /// - internal const double GLOBAL_TRACK_VOLUME_ADJUST = 0.8; + private const double global_track_volume_adjust = 0.8; public bool UseDevelopmentServer { get; } @@ -158,7 +159,9 @@ namespace osu.Game private Bindable fpsDisplayVisible; - private readonly BindableNumber globalTrackVolumeAdjust = new BindableNumber(GLOBAL_TRACK_VOLUME_ADJUST); + private readonly BindableNumber globalTrackVolumeAdjust = new BindableNumber(global_track_volume_adjust); + + private RealmRulesetStore realmRulesetStore; public OsuGameBase() { @@ -167,7 +170,7 @@ namespace osu.Game } [BackgroundDependencyLoader] - private void load() + private void load(ReadableKeyCombinationProvider keyCombinationProvider) { try { @@ -206,17 +209,11 @@ namespace osu.Game dependencies.CacheAs(SkinManager); // needs to be done here rather than inside SkinManager to ensure thread safety of CurrentSkinInfo. - SkinManager.ItemRemoved.BindValueChanged(weakRemovedInfo => + SkinManager.ItemRemoved += item => Schedule(() => { - if (weakRemovedInfo.NewValue.TryGetTarget(out var removedInfo)) - { - Schedule(() => - { - // check the removed skin is not the current user choice. if it is, switch back to default. - if (removedInfo.ID == SkinManager.CurrentSkinInfo.Value.ID) - SkinManager.CurrentSkinInfo.Value = SkinInfo.Default; - }); - } + // check the removed skin is not the current user choice. if it is, switch back to default. + if (item.ID == SkinManager.CurrentSkinInfo.Value.ID) + SkinManager.CurrentSkinInfo.Value = SkinInfo.Default; }); EndpointConfiguration endpoints = UseDevelopmentServer ? (EndpointConfiguration)new DevelopmentEndpointConfiguration() : new ProductionEndpointConfiguration(); @@ -237,6 +234,11 @@ namespace osu.Game dependencies.Cache(ScoreManager = new ScoreManager(RulesetStore, () => BeatmapManager, Storage, API, contextFactory, Scheduler, Host, () => difficultyCache, LocalConfig)); dependencies.Cache(BeatmapManager = new BeatmapManager(Storage, contextFactory, RulesetStore, API, Audio, Resources, Host, defaultBeatmap, performOnlineLookups: true)); + // the following realm components are not actively used yet, but initialised and kept up to date for initial testing. + realmRulesetStore = new RealmRulesetStore(realmFactory, Storage); + + dependencies.Cache(realmRulesetStore); + // this should likely be moved to ArchiveModelManager when another case appears where it is necessary // to have inter-dependent model managers. this could be obtained with an IHasForeign interface to // allow lookups to be done on the child (ScoreManager in this case) to perform the cascading delete. @@ -246,17 +248,8 @@ namespace osu.Game return ScoreManager.QueryScores(s => beatmapIds.Contains(s.BeatmapInfo.ID)).ToList(); } - BeatmapManager.ItemRemoved.BindValueChanged(i => - { - if (i.NewValue.TryGetTarget(out var item)) - ScoreManager.Delete(getBeatmapScores(item), true); - }); - - BeatmapManager.ItemUpdated.BindValueChanged(i => - { - if (i.NewValue.TryGetTarget(out var item)) - ScoreManager.Undelete(getBeatmapScores(item), true); - }); + BeatmapManager.ItemRemoved += item => ScoreManager.Delete(getBeatmapScores(item), true); + BeatmapManager.ItemUpdated += item => ScoreManager.Undelete(getBeatmapScores(item), true); dependencies.Cache(difficultyCache = new BeatmapDifficultyCache()); AddInternal(difficultyCache); @@ -316,13 +309,13 @@ namespace osu.Game base.Content.Add(CreateScalingContainer().WithChildren(mainContent)); - KeyBindingStore = new RealmKeyBindingStore(realmFactory); + KeyBindingStore = new RealmKeyBindingStore(realmFactory, keyCombinationProvider); KeyBindingStore.Register(globalBindings, RulesetStore.AvailableRulesets); dependencies.Cache(globalBindings); PreviewTrackManager previewTrackManager; - dependencies.Cache(previewTrackManager = new PreviewTrackManager()); + dependencies.Cache(previewTrackManager = new PreviewTrackManager(BeatmapManager.BeatmapTrackStore)); Add(previewTrackManager); AddInternal(MusicController = new MusicController()); @@ -527,6 +520,8 @@ namespace osu.Game LocalConfig?.Dispose(); contextFactory?.FlushConnections(); + + realmRulesetStore?.Dispose(); realmFactory?.Dispose(); } } diff --git a/osu.Game/Overlays/BeatmapListing/Panels/BeatmapPanelDownloadButton.cs b/osu.Game/Overlays/BeatmapListing/Panels/BeatmapPanelDownloadButton.cs index 5ed49cf384..8c7846783d 100644 --- a/osu.Game/Overlays/BeatmapListing/Panels/BeatmapPanelDownloadButton.cs +++ b/osu.Game/Overlays/BeatmapListing/Panels/BeatmapPanelDownloadButton.cs @@ -80,7 +80,7 @@ namespace osu.Game.Overlays.BeatmapListing.Panels case DownloadState.LocallyAvailable: Predicate findPredicate = null; if (SelectedBeatmap.Value != null) - findPredicate = b => b.OnlineBeatmapID == SelectedBeatmap.Value.OnlineID; + findPredicate = b => b.OnlineID == SelectedBeatmap.Value.OnlineID; game?.PresentBeatmap(beatmapSet, findPredicate); break; diff --git a/osu.Game/Overlays/Chat/ChatLine.cs b/osu.Game/Overlays/Chat/ChatLine.cs index 97cd913b56..87d1b1a3ad 100644 --- a/osu.Game/Overlays/Chat/ChatLine.cs +++ b/osu.Game/Overlays/Chat/ChatLine.cs @@ -209,7 +209,7 @@ namespace osu.Game.Overlays.Chat username.Text = $@"{message.Sender.Username}" + (senderHasBackground || message.IsAction ? "" : ":"); // remove non-existent channels from the link list - message.Links.RemoveAll(link => link.Action == LinkAction.OpenChannel && chatManager?.AvailableChannels.Any(c => c.Name == link.Argument) != true); + message.Links.RemoveAll(link => link.Action == LinkAction.OpenChannel && chatManager?.AvailableChannels.Any(c => c.Name == link.Argument.ToString()) != true); ContentFlow.Clear(); ContentFlow.AddLinks(message.DisplayContent, message.Links); diff --git a/osu.Game/Overlays/MusicController.cs b/osu.Game/Overlays/MusicController.cs index 97c7aaeaeb..829ff5be25 100644 --- a/osu.Game/Overlays/MusicController.cs +++ b/osu.Game/Overlays/MusicController.cs @@ -65,16 +65,11 @@ namespace osu.Game.Overlays [NotNull] public DrawableTrack CurrentTrack { get; private set; } = new DrawableTrack(new TrackVirtual(1000)); - private IBindable> managerUpdated; - private IBindable> managerRemoved; - [BackgroundDependencyLoader] private void load() { - managerUpdated = beatmaps.ItemUpdated.GetBoundCopy(); - managerUpdated.BindValueChanged(beatmapUpdated); - managerRemoved = beatmaps.ItemRemoved.GetBoundCopy(); - managerRemoved.BindValueChanged(beatmapRemoved); + beatmaps.ItemUpdated += beatmapUpdated; + beatmaps.ItemRemoved += beatmapRemoved; beatmapSets.AddRange(beatmaps.GetAllUsableBeatmapSets(IncludedDetails.Minimal, true).OrderBy(_ => RNG.Next())); @@ -110,28 +105,13 @@ namespace osu.Game.Overlays /// public bool TrackLoaded => CurrentTrack.TrackLoaded; - private void beatmapUpdated(ValueChangedEvent> weakSet) + private void beatmapUpdated(BeatmapSetInfo set) => Schedule(() => { - if (weakSet.NewValue.TryGetTarget(out var set)) - { - Schedule(() => - { - beatmapSets.Remove(set); - beatmapSets.Add(set); - }); - } - } + beatmapSets.Remove(set); + beatmapSets.Add(set); + }); - private void beatmapRemoved(ValueChangedEvent> weakSet) - { - if (weakSet.NewValue.TryGetTarget(out var set)) - { - Schedule(() => - { - beatmapSets.RemoveAll(s => s.ID == set.ID); - }); - } - } + private void beatmapRemoved(BeatmapSetInfo set) => Schedule(() => beatmapSets.RemoveAll(s => s.ID == set.ID)); private ScheduledDelegate seekDelegate; @@ -437,6 +417,17 @@ namespace osu.Game.Overlays mod.ApplyToTrack(CurrentTrack); } } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + if (beatmaps != null) + { + beatmaps.ItemUpdated -= beatmapUpdated; + beatmaps.ItemRemoved -= beatmapRemoved; + } + } } public enum TrackChangeDirection diff --git a/osu.Game/Overlays/Notifications/ProgressNotification.cs b/osu.Game/Overlays/Notifications/ProgressNotification.cs index c44b88ad29..5b74bff817 100644 --- a/osu.Game/Overlays/Notifications/ProgressNotification.cs +++ b/osu.Game/Overlays/Notifications/ProgressNotification.cs @@ -23,9 +23,16 @@ namespace osu.Game.Overlays.Notifications { private const float loading_spinner_size = 22; + private LocalisableString text; + public LocalisableString Text { - set => Schedule(() => textDrawable.Text = value); + get => text; + set + { + text = value; + Schedule(() => textDrawable.Text = text); + } } public string CompletionText { get; set; } = "Task has completed!"; diff --git a/osu.Game/Overlays/Profile/Sections/Recent/DrawableRecentActivity.cs b/osu.Game/Overlays/Profile/Sections/Recent/DrawableRecentActivity.cs index 49b46f7e7a..cb8dae0bbc 100644 --- a/osu.Game/Overlays/Profile/Sections/Recent/DrawableRecentActivity.cs +++ b/osu.Game/Overlays/Profile/Sections/Recent/DrawableRecentActivity.cs @@ -216,7 +216,7 @@ namespace osu.Game.Overlays.Profile.Sections.Recent private void addBeatmapsetLink() => content.AddLink(activity.Beatmapset?.Title, LinkAction.OpenBeatmapSet, getLinkArgument(activity.Beatmapset?.Url), creationParameters: t => t.Font = getLinkFont()); - private string getLinkArgument(string url) => MessageFormatter.GetLinkDetails($"{api.APIEndpointUrl}{url}").Argument; + private string getLinkArgument(string url) => MessageFormatter.GetLinkDetails($"{api.APIEndpointUrl}{url}").Argument.ToString(); private FontUsage getLinkFont(FontWeight fontWeight = FontWeight.Regular) => OsuFont.GetFont(size: font_size, weight: fontWeight, italics: true); diff --git a/osu.Game/Overlays/Settings/Sections/Input/KeyBindingRow.cs b/osu.Game/Overlays/Settings/Sections/Input/KeyBindingRow.cs index f44f02d0ed..96a685a9c5 100644 --- a/osu.Game/Overlays/Settings/Sections/Input/KeyBindingRow.cs +++ b/osu.Game/Overlays/Settings/Sections/Input/KeyBindingRow.cs @@ -12,6 +12,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; +using osu.Framework.Input; using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; using osu.Game.Database; @@ -57,13 +58,16 @@ namespace osu.Game.Overlays.Settings.Sections.Input public bool FilteringActive { get; set; } + [Resolved] + private ReadableKeyCombinationProvider keyCombinationProvider { get; set; } + private OsuSpriteText text; private FillFlowContainer cancelAndClearButtons; private FillFlowContainer buttons; private Bindable isDefault { get; } = new BindableBool(true); - public IEnumerable FilterTerms => bindings.Select(b => b.KeyCombination.ReadableString()).Prepend(text.Text.ToString()); + public IEnumerable FilterTerms => bindings.Select(b => keyCombinationProvider.GetReadableString(b.KeyCombination)).Prepend(text.Text.ToString()); public KeyBindingRow(object action, List bindings) { @@ -149,12 +153,12 @@ namespace osu.Game.Overlays.Settings.Sections.Input new CancelButton { Action = finalise }, new ClearButton { Action = clear }, }, - } + }, + new HoverClickSounds() } } } - }, - new HoverClickSounds() + } }; foreach (var b in bindings) @@ -422,6 +426,9 @@ namespace osu.Game.Overlays.Settings.Sections.Input [Resolved] private OverlayColourProvider colourProvider { get; set; } + [Resolved] + private ReadableKeyCombinationProvider keyCombinationProvider { get; set; } + private bool isBinding; public bool IsBinding @@ -470,12 +477,19 @@ namespace osu.Game.Overlays.Settings.Sections.Input Margin = new MarginPadding(5), Anchor = Anchor.Centre, Origin = Anchor.Centre, - Text = keyBinding.KeyCombination.ReadableString(), }, new HoverSounds() }; } + protected override void LoadComplete() + { + base.LoadComplete(); + + keyCombinationProvider.KeymapChanged += updateKeyCombinationText; + updateKeyCombinationText(); + } + [BackgroundDependencyLoader] private void load() { @@ -514,7 +528,22 @@ namespace osu.Game.Overlays.Settings.Sections.Input return; KeyBinding.KeyCombination = newCombination; - Text.Text = KeyBinding.KeyCombination.ReadableString(); + updateKeyCombinationText(); + } + + private void updateKeyCombinationText() + { + Scheduler.AddOnce(updateText); + + void updateText() => Text.Text = keyCombinationProvider.GetReadableString(KeyBinding.KeyCombination); + } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + if (keyCombinationProvider != null) + keyCombinationProvider.KeymapChanged -= updateKeyCombinationText; } } } diff --git a/osu.Game/Overlays/Settings/Sections/SkinSection.cs b/osu.Game/Overlays/Settings/Sections/SkinSection.cs index cf5d70ba91..0714b28b47 100644 --- a/osu.Game/Overlays/Settings/Sections/SkinSection.cs +++ b/osu.Game/Overlays/Settings/Sections/SkinSection.cs @@ -56,9 +56,6 @@ namespace osu.Game.Overlays.Settings.Sections [Resolved] private SkinManager skins { get; set; } - private IBindable> managerUpdated; - private IBindable> managerRemoved; - [BackgroundDependencyLoader(permitNulls: true)] private void load(OsuConfigManager config, [CanBeNull] SkinEditorOverlay skinEditor) { @@ -76,11 +73,8 @@ namespace osu.Game.Overlays.Settings.Sections new ExportSkinButton(), }; - managerUpdated = skins.ItemUpdated.GetBoundCopy(); - managerUpdated.BindValueChanged(itemUpdated); - - managerRemoved = skins.ItemRemoved.GetBoundCopy(); - managerRemoved.BindValueChanged(itemRemoved); + skins.ItemUpdated += itemUpdated; + skins.ItemRemoved += itemRemoved; config.BindWith(OsuSetting.Skin, configBindable); @@ -129,11 +123,7 @@ namespace osu.Game.Overlays.Settings.Sections skinDropdown.Items = skinItems; } - private void itemUpdated(ValueChangedEvent> weakItem) - { - if (weakItem.NewValue.TryGetTarget(out var item)) - Schedule(() => addItem(item)); - } + private void itemUpdated(SkinInfo item) => Schedule(() => addItem(item)); private void addItem(SkinInfo item) { @@ -142,11 +132,7 @@ namespace osu.Game.Overlays.Settings.Sections skinDropdown.Items = newDropdownItems; } - private void itemRemoved(ValueChangedEvent> weakItem) - { - if (weakItem.NewValue.TryGetTarget(out var item)) - Schedule(() => skinDropdown.Items = skinDropdown.Items.Where(i => i.ID != item.ID).ToArray()); - } + private void itemRemoved(SkinInfo item) => Schedule(() => skinDropdown.Items = skinDropdown.Items.Where(i => i.ID != item.ID).ToArray()); private void sortUserSkins(List skinsList) { @@ -155,6 +141,17 @@ namespace osu.Game.Overlays.Settings.Sections Comparer.Create((a, b) => string.Compare(a.Name, b.Name, StringComparison.OrdinalIgnoreCase))); } + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + if (skins != null) + { + skins.ItemUpdated -= itemUpdated; + skins.ItemRemoved -= itemRemoved; + } + } + private class SkinSettingsDropdown : SettingsDropdown { protected override OsuDropdown CreateDropdown() => new SkinDropdownControl(); diff --git a/osu.Game/Overlays/Settings/SettingsHeader.cs b/osu.Game/Overlays/Settings/SettingsHeader.cs index 69b7b69a29..f9ee8df0bd 100644 --- a/osu.Game/Overlays/Settings/SettingsHeader.cs +++ b/osu.Game/Overlays/Settings/SettingsHeader.cs @@ -6,7 +6,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Localisation; using osu.Game.Graphics; -using osu.Game.Graphics.Sprites; +using osu.Game.Graphics.Containers; namespace osu.Game.Overlays.Settings { @@ -29,36 +29,26 @@ namespace osu.Game.Overlays.Settings Children = new Drawable[] { - new FillFlowContainer + new OsuTextFlowContainer { AutoSizeAxes = Axes.Y, RelativeSizeAxes = Axes.X, - Direction = FillDirection.Vertical, - Children = new Drawable[] + Padding = new MarginPadding { - new OsuSpriteText - { - Text = heading, - Font = OsuFont.TorusAlternate.With(size: 40), - Margin = new MarginPadding - { - Left = SettingsPanel.CONTENT_MARGINS, - Top = Toolbar.Toolbar.TOOLTIP_HEIGHT - }, - }, - new OsuSpriteText - { - Colour = colourProvider.Content2, - Text = subheading, - Font = OsuFont.GetFont(size: 18), - Margin = new MarginPadding - { - Left = SettingsPanel.CONTENT_MARGINS, - Bottom = 30 - }, - }, + Horizontal = SettingsPanel.CONTENT_MARGINS, + Top = Toolbar.Toolbar.TOOLTIP_HEIGHT, + Bottom = 30 } - } + }.With(flow => + { + flow.AddText(heading, header => header.Font = OsuFont.TorusAlternate.With(size: 40)); + flow.NewLine(); + flow.AddText(subheading, subheader => + { + subheader.Colour = colourProvider.Content2; + subheader.Font = OsuFont.GetFont(size: 18); + }); + }) }; } } diff --git a/osu.Game/Overlays/Toolbar/ToolbarButton.cs b/osu.Game/Overlays/Toolbar/ToolbarButton.cs index ab37b3b355..b2252a5575 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarButton.cs @@ -11,6 +11,7 @@ using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; +using osu.Framework.Input; using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; using osu.Game.Database; @@ -39,6 +40,9 @@ namespace osu.Game.Overlays.Toolbar [Resolved] private TextureStore textures { get; set; } + [Resolved] + private ReadableKeyCombinationProvider keyCombinationProvider { get; set; } + public void SetIcon(string texture) => SetIcon(new Sprite { @@ -207,7 +211,7 @@ namespace osu.Game.Overlays.Toolbar if (realmKeyBinding != null) { - string keyBindingString = realmKeyBinding.KeyCombination.ReadableString(); + string keyBindingString = keyCombinationProvider.GetReadableString(realmKeyBinding.KeyCombination); if (!string.IsNullOrEmpty(keyBindingString)) keyBindingTooltip.Text = $" ({keyBindingString})"; diff --git a/osu.Game/Rulesets/Edit/Checks/CheckBackgroundQuality.cs b/osu.Game/Rulesets/Edit/Checks/CheckBackgroundQuality.cs index 8fa79e2ee8..7ce2ee802e 100644 --- a/osu.Game/Rulesets/Edit/Checks/CheckBackgroundQuality.cs +++ b/osu.Game/Rulesets/Edit/Checks/CheckBackgroundQuality.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; +using System.IO; using osu.Game.Rulesets.Edit.Checks.Components; namespace osu.Game.Rulesets.Edit.Checks @@ -48,10 +49,14 @@ namespace osu.Game.Rulesets.Edit.Checks yield return new IssueTemplateLowResolution(this).Create(texture.Width, texture.Height); string storagePath = context.Beatmap.BeatmapInfo.BeatmapSet.GetPathForFile(backgroundFile); - double filesizeMb = context.WorkingBeatmap.GetStream(storagePath).Length / (1024d * 1024d); - if (filesizeMb > max_filesize_mb) - yield return new IssueTemplateTooUncompressed(this).Create(filesizeMb); + using (Stream stream = context.WorkingBeatmap.GetStream(storagePath)) + { + double filesizeMb = stream.Length / (1024d * 1024d); + + if (filesizeMb > max_filesize_mb) + yield return new IssueTemplateTooUncompressed(this).Create(filesizeMb); + } } public class IssueTemplateTooHighResolution : IssueTemplate diff --git a/osu.Game/Rulesets/Mods/ModNoScope.cs b/osu.Game/Rulesets/Mods/ModNoScope.cs new file mode 100644 index 0000000000..7a935eb38f --- /dev/null +++ b/osu.Game/Rulesets/Mods/ModNoScope.cs @@ -0,0 +1,62 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; +using osu.Game.Graphics.UserInterface; +using osu.Game.Rulesets.Scoring; +using osu.Game.Scoring; +using osu.Game.Screens.Play; + +namespace osu.Game.Rulesets.Mods +{ + public abstract class ModNoScope : Mod, IApplicableToScoreProcessor, IApplicableToPlayer + { + public override string Name => "No Scope"; + public override string Acronym => "NS"; + public override ModType Type => ModType.Fun; + public override IconUsage? Icon => FontAwesome.Solid.EyeSlash; + public override double ScoreMultiplier => 1; + + /// + /// Slightly higher than the cutoff for . + /// + protected const float MIN_ALPHA = 0.0002f; + + protected const float TRANSITION_DURATION = 100; + + protected BindableNumber CurrentCombo; + + protected IBindable IsBreakTime; + + protected float ComboBasedAlpha; + + public abstract BindableInt HiddenComboCount { get; } + + public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank; + + public void ApplyToPlayer(Player player) + { + IsBreakTime = player.IsBreakTime.GetBoundCopy(); + } + + public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor) + { + if (HiddenComboCount.Value == 0) return; + + CurrentCombo = scoreProcessor.Combo.GetBoundCopy(); + CurrentCombo.BindValueChanged(combo => + { + ComboBasedAlpha = Math.Max(MIN_ALPHA, 1 - (float)combo.NewValue / HiddenComboCount.Value); + }, true); + } + } + + public class HiddenComboSlider : OsuSliderBar + { + public override LocalisableString TooltipText => Current.Value == 0 ? "always hidden" : base.TooltipText; + } +} diff --git a/osu.Game/Rulesets/RulesetLoadException.cs b/osu.Game/Rulesets/RulesetLoadException.cs new file mode 100644 index 0000000000..7c3a4bb75d --- /dev/null +++ b/osu.Game/Rulesets/RulesetLoadException.cs @@ -0,0 +1,15 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; + +namespace osu.Game.Rulesets +{ + public class RulesetLoadException : Exception + { + public RulesetLoadException(string message) + : base(@$"Ruleset could not be loaded ({message})") + { + } + } +} diff --git a/osu.Game/Rulesets/RulesetStore.cs b/osu.Game/Rulesets/RulesetStore.cs index 391bf2c07d..6dd036c0e6 100644 --- a/osu.Game/Rulesets/RulesetStore.cs +++ b/osu.Game/Rulesets/RulesetStore.cs @@ -7,7 +7,6 @@ using System.IO; using System.Linq; using System.Reflection; using osu.Framework; -using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Logging; using osu.Framework.Platform; using osu.Game.Database; @@ -129,12 +128,15 @@ namespace osu.Game.Rulesets { try { - var instanceInfo = ((Ruleset)Activator.CreateInstance(Type.GetType(r.InstantiationInfo).AsNonNull())).RulesetInfo; + var resolvedType = Type.GetType(r.InstantiationInfo) + ?? throw new RulesetLoadException(@"Type could not be resolved"); + + var instanceInfo = (Activator.CreateInstance(resolvedType) as Ruleset)?.RulesetInfo + ?? throw new RulesetLoadException(@"Instantiation failure"); r.Name = instanceInfo.Name; r.ShortName = instanceInfo.ShortName; r.InstantiationInfo = instanceInfo.InstantiationInfo; - r.Available = true; } catch diff --git a/osu.Game/Rulesets/Scoring/HitEventExtensions.cs b/osu.Game/Rulesets/Scoring/HitEventExtensions.cs new file mode 100644 index 0000000000..f645b12483 --- /dev/null +++ b/osu.Game/Rulesets/Scoring/HitEventExtensions.cs @@ -0,0 +1,37 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; + +namespace osu.Game.Rulesets.Scoring +{ + public static class HitEventExtensions + { + /// + /// Calculates the "unstable rate" for a sequence of s. + /// + /// + /// A non-null value if unstable rate could be calculated, + /// and if unstable rate cannot be calculated due to being empty. + /// + public static double? CalculateUnstableRate(this IEnumerable hitEvents) + { + double[] timeOffsets = hitEvents.Where(affectsUnstableRate).Select(ev => ev.TimeOffset).ToArray(); + return 10 * standardDeviation(timeOffsets); + } + + private static bool affectsUnstableRate(HitEvent e) => !(e.HitObject.HitWindows is HitWindows.EmptyHitWindows) && e.Result.IsHit(); + + private static double? standardDeviation(double[] timeOffsets) + { + if (timeOffsets.Length == 0) + return null; + + double mean = timeOffsets.Average(); + double squares = timeOffsets.Select(offset => Math.Pow(offset - mean, 2)).Sum(); + return Math.Sqrt(squares / timeOffsets.Length); + } + } +} diff --git a/osu.Game/Rulesets/Scoring/ScoreProcessor.cs b/osu.Game/Rulesets/Scoring/ScoreProcessor.cs index c1234f8fb3..fc24972b8e 100644 --- a/osu.Game/Rulesets/Scoring/ScoreProcessor.cs +++ b/osu.Game/Rulesets/Scoring/ScoreProcessor.cs @@ -53,6 +53,12 @@ namespace osu.Game.Rulesets.Scoring /// public readonly Bindable Mode = new Bindable(); + /// + /// The s collected during gameplay thus far. + /// Intended for use with various statistics displays. + /// + public IReadOnlyList HitEvents => hitEvents; + /// /// The default portion of awarded for hitting s accurately. Defaults to 30%. /// diff --git a/osu.Game/Scoring/ScoreInfo.cs b/osu.Game/Scoring/ScoreInfo.cs index e5b050fc01..736a939a59 100644 --- a/osu.Game/Scoring/ScoreInfo.cs +++ b/osu.Game/Scoring/ScoreInfo.cs @@ -225,7 +225,7 @@ namespace osu.Game.Scoring return clone; } - public override string ToString() => $"{User} playing {BeatmapInfo}"; + public override string ToString() => this.GetDisplayTitle(); public bool Equals(ScoreInfo other) { diff --git a/osu.Game/Scoring/ScoreInfoExtensions.cs b/osu.Game/Scoring/ScoreInfoExtensions.cs new file mode 100644 index 0000000000..2279337fef --- /dev/null +++ b/osu.Game/Scoring/ScoreInfoExtensions.cs @@ -0,0 +1,15 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Beatmaps; + +namespace osu.Game.Scoring +{ + public static class ScoreInfoExtensions + { + /// + /// A user-presentable display title representing this score. + /// + public static string GetDisplayTitle(this IScoreInfo scoreInfo) => $"{scoreInfo.User.Username} playing {scoreInfo.Beatmap.GetDisplayTitle()}"; + } +} diff --git a/osu.Game/Scoring/ScoreManager.cs b/osu.Game/Scoring/ScoreManager.cs index 676baf511a..9b4216084e 100644 --- a/osu.Game/Scoring/ScoreManager.cs +++ b/osu.Game/Scoring/ScoreManager.cs @@ -246,9 +246,17 @@ namespace osu.Game.Scoring #region Implementation of IModelManager - public IBindable> ItemUpdated => scoreModelManager.ItemUpdated; + public event Action ItemUpdated + { + add => scoreModelManager.ItemUpdated += value; + remove => scoreModelManager.ItemUpdated -= value; + } - public IBindable> ItemRemoved => scoreModelManager.ItemRemoved; + public event Action ItemRemoved + { + add => scoreModelManager.ItemRemoved += value; + remove => scoreModelManager.ItemRemoved -= value; + } public Task ImportFromStableAsync(StableStorage stableStorage) { @@ -348,11 +356,19 @@ namespace osu.Game.Scoring #endregion - #region Implementation of IModelDownloader + #region Implementation of IModelDownloader - public IBindable>> DownloadBegan => scoreModelDownloader.DownloadBegan; + public event Action> DownloadBegan + { + add => scoreModelDownloader.DownloadBegan += value; + remove => scoreModelDownloader.DownloadBegan -= value; + } - public IBindable>> DownloadFailed => scoreModelDownloader.DownloadFailed; + public event Action> DownloadFailed + { + add => scoreModelDownloader.DownloadFailed += value; + remove => scoreModelDownloader.DownloadFailed -= value; + } public bool Download(IScoreInfo model, bool minimiseDownloadSize) => scoreModelDownloader.Download(model, minimiseDownloadSize); diff --git a/osu.Game/Screens/Edit/Components/Menus/DifficultyMenuItem.cs b/osu.Game/Screens/Edit/Components/Menus/DifficultyMenuItem.cs index c458b65607..75dc479c25 100644 --- a/osu.Game/Screens/Edit/Components/Menus/DifficultyMenuItem.cs +++ b/osu.Game/Screens/Edit/Components/Menus/DifficultyMenuItem.cs @@ -13,7 +13,7 @@ namespace osu.Game.Screens.Edit.Components.Menus public BeatmapInfo BeatmapInfo { get; } public DifficultyMenuItem(BeatmapInfo beatmapInfo, bool selected, Action difficultyChangeFunc) - : base(beatmapInfo.Version ?? "(unnamed)", null) + : base(beatmapInfo.DifficultyName ?? "(unnamed)", null) { BeatmapInfo = beatmapInfo; State.Value = selected; diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/TestGameplayButton.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/TestGameplayButton.cs new file mode 100644 index 0000000000..0d7a4ad057 --- /dev/null +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/TestGameplayButton.cs @@ -0,0 +1,34 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Graphics.UserInterface; +using osu.Game.Overlays; + +namespace osu.Game.Screens.Edit.Components.Timelines.Summary +{ + public class TestGameplayButton : OsuButton + { + protected override SpriteText CreateText() => new OsuSpriteText + { + Depth = -1, + Origin = Anchor.Centre, + Anchor = Anchor.Centre, + Font = OsuFont.TorusAlternate.With(weight: FontWeight.Light, size: 24), + Shadow = false + }; + + [BackgroundDependencyLoader] + private void load(OsuColour colours, OverlayColourProvider colourProvider) + { + BackgroundColour = colours.Orange1; + SpriteText.Colour = colourProvider.Background6; + + Text = "Test!"; + } + } +} diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/DifficultyPointPiece.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/DifficultyPointPiece.cs index 21457ea273..b230bab0c2 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/DifficultyPointPiece.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/DifficultyPointPiece.cs @@ -1,9 +1,11 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions; +using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; @@ -14,19 +16,20 @@ using osu.Game.Graphics.Containers; using osu.Game.Graphics.UserInterfaceV2; using osu.Game.Rulesets.Objects; using osu.Game.Screens.Edit.Timing; +using osuTK; namespace osu.Game.Screens.Edit.Compose.Components.Timeline { public class DifficultyPointPiece : HitObjectPointPiece, IHasPopover { - private readonly HitObject hitObject; + public readonly HitObject HitObject; private readonly BindableNumber speedMultiplier; public DifficultyPointPiece(HitObject hitObject) : base(hitObject.DifficultyControlPoint) { - this.hitObject = hitObject; + HitObject = hitObject; speedMultiplier = hitObject.DifficultyControlPoint.SliderVelocityBindable.GetBoundCopy(); } @@ -44,14 +47,13 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline return true; } - public Popover GetPopover() => new DifficultyEditPopover(hitObject); + public Popover GetPopover() => new DifficultyEditPopover(HitObject); public class DifficultyEditPopover : OsuPopover { private readonly HitObject hitObject; - private readonly DifficultyControlPoint point; - private SliderWithTextBoxInput sliderVelocitySlider; + private IndeterminateSliderWithTextBoxInput sliderVelocitySlider; [Resolved(canBeNull: true)] private EditorBeatmap beatmap { get; set; } @@ -59,7 +61,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline public DifficultyEditPopover(HitObject hitObject) { this.hitObject = hitObject; - point = hitObject.DifficultyControlPoint; } [BackgroundDependencyLoader] @@ -72,11 +73,11 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline Width = 200, Direction = FillDirection.Vertical, AutoSizeAxes = Axes.Y, + Spacing = new Vector2(0, 15), Children = new Drawable[] { - sliderVelocitySlider = new SliderWithTextBoxInput("Velocity") + sliderVelocitySlider = new IndeterminateSliderWithTextBoxInput("Velocity", new DifficultyControlPoint().SliderVelocityBindable) { - Current = new DifficultyControlPoint().SliderVelocityBindable, KeyboardStep = 0.1f }, new OsuTextFlowContainer @@ -89,17 +90,37 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline } }; - var selectedPointBindable = point.SliderVelocityBindable; + // if the piece belongs to a currently selected object, assume that the user wants to change all selected objects. + // if the piece belongs to an unselected object, operate on that object alone, independently of the selection. + var relevantObjects = (beatmap.SelectedHitObjects.Contains(hitObject) ? beatmap.SelectedHitObjects : hitObject.Yield()).ToArray(); + var relevantControlPoints = relevantObjects.Select(h => h.DifficultyControlPoint).ToArray(); - // there may be legacy control points, which contain infinite precision for compatibility reasons (see LegacyDifficultyControlPoint). - // generally that level of precision could only be set by externally editing the .osu file, so at the point - // a user is looking to update this within the editor it should be safe to obliterate this additional precision. - double expectedPrecision = new DifficultyControlPoint().SliderVelocityBindable.Precision; - if (selectedPointBindable.Precision < expectedPrecision) - selectedPointBindable.Precision = expectedPrecision; + // even if there are multiple objects selected, we can still display a value if they all have the same value. + var selectedPointBindable = relevantControlPoints.Select(point => point.SliderVelocity).Distinct().Count() == 1 ? relevantControlPoints.First().SliderVelocityBindable : null; - sliderVelocitySlider.Current = selectedPointBindable; - sliderVelocitySlider.Current.BindValueChanged(_ => beatmap?.Update(hitObject)); + if (selectedPointBindable != null) + { + // there may be legacy control points, which contain infinite precision for compatibility reasons (see LegacyDifficultyControlPoint). + // generally that level of precision could only be set by externally editing the .osu file, so at the point + // a user is looking to update this within the editor it should be safe to obliterate this additional precision. + sliderVelocitySlider.Current.Value = selectedPointBindable.Value; + } + + sliderVelocitySlider.Current.BindValueChanged(val => + { + if (val.NewValue == null) + return; + + beatmap.BeginChange(); + + foreach (var h in relevantObjects) + { + h.DifficultyControlPoint.SliderVelocity = val.NewValue.Value; + beatmap.Update(h); + } + + beatmap.EndChange(); + }); } } } diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/SamplePointPiece.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/SamplePointPiece.cs index 6a26f69e41..2cbfe88519 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/SamplePointPiece.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/SamplePointPiece.cs @@ -1,9 +1,14 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable enable + +using System.Collections.Generic; +using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions; +using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; @@ -14,12 +19,13 @@ using osu.Game.Graphics; using osu.Game.Graphics.UserInterfaceV2; using osu.Game.Rulesets.Objects; using osu.Game.Screens.Edit.Timing; +using osuTK; namespace osu.Game.Screens.Edit.Compose.Components.Timeline { public class SamplePointPiece : HitObjectPointPiece, IHasPopover { - private readonly HitObject hitObject; + public readonly HitObject HitObject; private readonly Bindable bank; private readonly BindableNumber volume; @@ -27,7 +33,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline public SamplePointPiece(HitObject hitObject) : base(hitObject.SampleControlPoint) { - this.hitObject = hitObject; + HitObject = hitObject; volume = hitObject.SampleControlPoint.SampleVolumeBindable.GetBoundCopy(); bank = hitObject.SampleControlPoint.SampleBankBindable.GetBoundCopy(); } @@ -50,23 +56,21 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline Label.Text = $"{bank.Value} {volume.Value}"; } - public Popover GetPopover() => new SampleEditPopover(hitObject); + public Popover GetPopover() => new SampleEditPopover(HitObject); public class SampleEditPopover : OsuPopover { private readonly HitObject hitObject; - private readonly SampleControlPoint point; - private LabelledTextBox bank; - private SliderWithTextBoxInput volume; + private LabelledTextBox bank = null!; + private IndeterminateSliderWithTextBoxInput volume = null!; [Resolved(canBeNull: true)] - private EditorBeatmap beatmap { get; set; } + private EditorBeatmap beatmap { get; set; } = null!; public SampleEditPopover(HitObject hitObject) { this.hitObject = hitObject; - point = hitObject.SampleControlPoint; } [BackgroundDependencyLoader] @@ -79,25 +83,84 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline Width = 200, Direction = FillDirection.Vertical, AutoSizeAxes = Axes.Y, + Spacing = new Vector2(0, 10), Children = new Drawable[] { bank = new LabelledTextBox { Label = "Bank Name", }, - volume = new SliderWithTextBoxInput("Volume") - { - Current = new SampleControlPoint().SampleVolumeBindable, - } + volume = new IndeterminateSliderWithTextBoxInput("Volume", new SampleControlPoint().SampleVolumeBindable) } } }; - bank.Current = point.SampleBankBindable; - bank.Current.BindValueChanged(_ => beatmap.Update(hitObject)); + // if the piece belongs to a currently selected object, assume that the user wants to change all selected objects. + // if the piece belongs to an unselected object, operate on that object alone, independently of the selection. + var relevantObjects = (beatmap.SelectedHitObjects.Contains(hitObject) ? beatmap.SelectedHitObjects : hitObject.Yield()).ToArray(); + var relevantControlPoints = relevantObjects.Select(h => h.SampleControlPoint).ToArray(); - volume.Current = point.SampleVolumeBindable; - volume.Current.BindValueChanged(_ => beatmap.Update(hitObject)); + // even if there are multiple objects selected, we can still display sample volume or bank if they all have the same value. + string? commonBank = getCommonBank(relevantControlPoints); + if (!string.IsNullOrEmpty(commonBank)) + bank.Current.Value = commonBank; + + int? commonVolume = getCommonVolume(relevantControlPoints); + if (commonVolume != null) + volume.Current.Value = commonVolume.Value; + + updateBankPlaceholderText(relevantObjects); + bank.Current.BindValueChanged(val => + { + updateBankFor(relevantObjects, val.NewValue); + updateBankPlaceholderText(relevantObjects); + }); + // on commit, ensure that the value is correct by sourcing it from the objects' control points again. + // this ensures that committing empty text causes a revert to the previous value. + bank.OnCommit += (_, __) => bank.Current.Value = getCommonBank(relevantControlPoints); + + volume.Current.BindValueChanged(val => updateVolumeFor(relevantObjects, val.NewValue)); + } + + private static string? getCommonBank(SampleControlPoint[] relevantControlPoints) => relevantControlPoints.Select(point => point.SampleBank).Distinct().Count() == 1 ? relevantControlPoints.First().SampleBank : null; + private static int? getCommonVolume(SampleControlPoint[] relevantControlPoints) => relevantControlPoints.Select(point => point.SampleVolume).Distinct().Count() == 1 ? (int?)relevantControlPoints.First().SampleVolume : null; + + private void updateBankFor(IEnumerable objects, string? newBank) + { + if (string.IsNullOrEmpty(newBank)) + return; + + beatmap.BeginChange(); + + foreach (var h in objects) + { + h.SampleControlPoint.SampleBank = newBank; + beatmap.Update(h); + } + + beatmap.EndChange(); + } + + private void updateBankPlaceholderText(IEnumerable objects) + { + string? commonBank = getCommonBank(objects.Select(h => h.SampleControlPoint).ToArray()); + bank.PlaceholderText = string.IsNullOrEmpty(commonBank) ? "(multiple)" : null; + } + + private void updateVolumeFor(IEnumerable objects, int? newVolume) + { + if (newVolume == null) + return; + + beatmap.BeginChange(); + + foreach (var h in objects) + { + h.SampleControlPoint.SampleVolume = newVolume.Value; + beatmap.Update(h); + } + + beatmap.EndChange(); } } } diff --git a/osu.Game/Screens/Edit/Compose/ComposeScreen.cs b/osu.Game/Screens/Edit/Compose/ComposeScreen.cs index 926a2ad4e0..3b02d42b41 100644 --- a/osu.Game/Screens/Edit/Compose/ComposeScreen.cs +++ b/osu.Game/Screens/Edit/Compose/ComposeScreen.cs @@ -7,29 +7,26 @@ using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Input; -using osu.Framework.Input.Bindings; -using osu.Framework.Input.Events; using osu.Framework.Platform; using osu.Game.Beatmaps; using osu.Game.Extensions; +using osu.Game.IO.Serialization; using osu.Game.Rulesets; using osu.Game.Rulesets.Edit; using osu.Game.Screens.Edit.Compose.Components.Timeline; namespace osu.Game.Screens.Edit.Compose { - public class ComposeScreen : EditorScreenWithTimeline, IKeyBindingHandler + public class ComposeScreen : EditorScreenWithTimeline { - [Resolved] - private IBindable beatmap { get; set; } - [Resolved] private GameHost host { get; set; } [Resolved] private EditorClock clock { get; set; } + private Bindable clipboard { get; set; } + private HitObjectComposer composer; public ComposeScreen() @@ -76,18 +73,65 @@ namespace osu.Game.Screens.Edit.Compose return new EditorSkinProvidingContainer(EditorBeatmap).WithChild(content); } - #region Input Handling - - public bool OnPressed(KeyBindingPressEvent e) + [BackgroundDependencyLoader] + private void load(EditorClipboard clipboard) { - if (e.Action == PlatformAction.Copy) - host.GetClipboard()?.SetText(formatSelectionAsString()); - - return false; + this.clipboard = clipboard.Content.GetBoundCopy(); } - public void OnReleased(KeyBindingReleaseEvent e) + protected override void LoadComplete() { + base.LoadComplete(); + EditorBeatmap.SelectedHitObjects.BindCollectionChanged((_, __) => updateClipboardActionAvailability()); + clipboard.BindValueChanged(_ => updateClipboardActionAvailability(), true); + } + + #region Clipboard operations + + protected override void PerformCut() + { + base.PerformCut(); + + Copy(); + EditorBeatmap.RemoveRange(EditorBeatmap.SelectedHitObjects.ToArray()); + } + + protected override void PerformCopy() + { + base.PerformCopy(); + + clipboard.Value = new ClipboardContent(EditorBeatmap).Serialize(); + + host.GetClipboard()?.SetText(formatSelectionAsString()); + } + + protected override void PerformPaste() + { + base.PerformPaste(); + + var objects = clipboard.Value.Deserialize().HitObjects; + + Debug.Assert(objects.Any()); + + double timeOffset = clock.CurrentTime - objects.Min(o => o.StartTime); + + foreach (var h in objects) + h.StartTime += timeOffset; + + EditorBeatmap.BeginChange(); + + EditorBeatmap.SelectedHitObjects.Clear(); + + EditorBeatmap.AddRange(objects); + EditorBeatmap.SelectedHitObjects.AddRange(objects); + + EditorBeatmap.EndChange(); + } + + private void updateClipboardActionAvailability() + { + CanCut.Value = CanCopy.Value = EditorBeatmap.SelectedHitObjects.Any(); + CanPaste.Value = !string.IsNullOrEmpty(clipboard.Value); } private string formatSelectionAsString() diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index 81b2847443..2a7e2c9cef 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -3,7 +3,6 @@ using System; using System.Collections.Generic; -using System.Diagnostics; using System.Linq; using JetBrains.Annotations; using osu.Framework; @@ -24,7 +23,6 @@ using osu.Game.Graphics; using osu.Game.Graphics.Cursor; using osu.Game.Graphics.UserInterface; using osu.Game.Input.Bindings; -using osu.Game.IO.Serialization; using osu.Game.Online.API; using osu.Game.Overlays; using osu.Game.Rulesets.Edit; @@ -33,11 +31,13 @@ using osu.Game.Screens.Edit.Components.Menus; using osu.Game.Screens.Edit.Components.Timelines.Summary; using osu.Game.Screens.Edit.Compose; using osu.Game.Screens.Edit.Design; +using osu.Game.Screens.Edit.GameplayTest; using osu.Game.Screens.Edit.Setup; using osu.Game.Screens.Edit.Timing; using osu.Game.Screens.Edit.Verify; using osu.Game.Screens.Play; using osu.Game.Users; +using osuTK; using osuTK.Graphics; using osuTK.Input; @@ -92,6 +92,8 @@ namespace osu.Game.Screens.Edit private DependencyContainer dependencies; + private TestGameplayButton testGameplayButton; + private bool isNewBeatmap; protected override UserActivity InitialActivity => new UserActivity.Editing(Beatmap.Value.BeatmapInfo); @@ -105,6 +107,12 @@ namespace osu.Game.Screens.Edit [Resolved] private MusicController music { get; set; } + [Cached] + public readonly EditorClipboard Clipboard = new EditorClipboard(); + + [Cached] + private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue); + public Editor(EditorLoader loader = null) { this.loader = loader; @@ -180,10 +188,6 @@ namespace osu.Game.Screens.Edit OsuMenuItem undoMenuItem; OsuMenuItem redoMenuItem; - EditorMenuItem cutMenuItem; - EditorMenuItem copyMenuItem; - EditorMenuItem pasteMenuItem; - AddInternal(new OsuContextMenuContainer { RelativeSizeAxes = Axes.Both, @@ -265,7 +269,8 @@ namespace osu.Game.Screens.Edit { new Dimension(GridSizeMode.Absolute, 220), new Dimension(), - new Dimension(GridSizeMode.Absolute, 220) + new Dimension(GridSizeMode.Absolute, 220), + new Dimension(GridSizeMode.Absolute, 120), }, Content = new[] { @@ -286,6 +291,13 @@ namespace osu.Game.Screens.Edit RelativeSizeAxes = Axes.Both, Padding = new MarginPadding { Left = 10 }, Child = new PlaybackControl { RelativeSizeAxes = Axes.Both }, + }, + testGameplayButton = new TestGameplayButton + { + RelativeSizeAxes = Axes.Both, + Padding = new MarginPadding { Left = 10 }, + Size = new Vector2(1), + Action = testGameplay } }, } @@ -299,24 +311,33 @@ namespace osu.Game.Screens.Edit changeHandler.CanUndo.BindValueChanged(v => undoMenuItem.Action.Disabled = !v.NewValue, true); changeHandler.CanRedo.BindValueChanged(v => redoMenuItem.Action.Disabled = !v.NewValue, true); - editorBeatmap.SelectedHitObjects.BindCollectionChanged((_, __) => - { - bool hasObjects = editorBeatmap.SelectedHitObjects.Count > 0; - - cutMenuItem.Action.Disabled = !hasObjects; - copyMenuItem.Action.Disabled = !hasObjects; - }, true); - - clipboard.BindValueChanged(content => pasteMenuItem.Action.Disabled = string.IsNullOrEmpty(content.NewValue)); - menuBar.Mode.ValueChanged += onModeChanged; } + protected override void LoadComplete() + { + base.LoadComplete(); + setUpClipboardActionAvailability(); + } + /// /// If the beatmap's track has changed, this method must be called to keep the editor in a valid state. /// public void UpdateClockSource() => clock.ChangeSource(Beatmap.Value.Track); + /// + /// Creates an instance representing the current state of the editor. + /// + /// + /// The next beatmap to be shown, in the case of difficulty switch. + /// indicates that the beatmap will not be changing. + /// + public EditorState GetState([CanBeNull] BeatmapInfo nextBeatmap = null) => new EditorState + { + Time = clock.CurrentTimeAccurate, + ClipboardContent = nextBeatmap == null || editorBeatmap.BeatmapInfo.RulesetID == nextBeatmap.RulesetID ? Clipboard.Content.Value : string.Empty + }; + /// /// Restore the editor to a provided state. /// @@ -324,7 +345,7 @@ namespace osu.Game.Screens.Edit public void RestoreState([NotNull] EditorState state) => Schedule(() => { clock.Seek(state.Time); - clipboard.Value = state.ClipboardContent; + Clipboard.Content.Value = state.ClipboardContent; }); protected void Save() @@ -463,6 +484,10 @@ namespace osu.Game.Screens.Edit menuBar.Mode.Value = EditorScreenMode.Verify; return true; + case GlobalAction.EditorTestGameplay: + testGameplayButton.TriggerClick(); + return true; + default: return false; } @@ -475,7 +500,18 @@ namespace osu.Game.Screens.Edit public override void OnEntering(IScreen last) { base.OnEntering(last); + dimBackground(); + resetTrack(true); + } + public override void OnResuming(IScreen last) + { + base.OnResuming(last); + dimBackground(); + } + + private void dimBackground() + { ApplyToBackground(b => { // todo: temporary. we want to be applying dim using the UserDimContainer eventually. @@ -484,8 +520,6 @@ namespace osu.Game.Screens.Edit b.IgnoreUserSettings.Value = true; b.BlurAmount.Value = 0; }); - - resetTrack(true); } public override bool OnExiting(IScreen next) @@ -517,7 +551,21 @@ namespace osu.Game.Screens.Edit ApplyToBackground(b => b.FadeColour(Color4.White, 500)); resetTrack(); - // To update the game-wide beatmap with any changes, perform a re-fetch on exit. + refetchBeatmap(); + + return base.OnExiting(next); + } + + public override void OnSuspending(IScreen next) + { + base.OnSuspending(next); + clock.Stop(); + refetchBeatmap(); + } + + private void refetchBeatmap() + { + // To update the game-wide beatmap with any changes, perform a re-fetch on exit/suspend. // This is required as the editor makes its local changes via EditorBeatmap // (which are not propagated outwards to a potentially cached WorkingBeatmap). var refetchedBeatmap = beatmapManager.GetWorkingBeatmap(Beatmap.Value.BeatmapInfo); @@ -527,8 +575,6 @@ namespace osu.Game.Screens.Edit Logger.Log("Editor providing re-fetched beatmap post edit session"); Beatmap.Value = refetchedBeatmap; } - - return base.OnExiting(next); } private void confirmExitWithSave() @@ -561,45 +607,37 @@ namespace osu.Game.Screens.Edit this.Exit(); } - private readonly Bindable clipboard = new Bindable(); + #region Clipboard support - protected void Cut() + private EditorMenuItem cutMenuItem; + private EditorMenuItem copyMenuItem; + private EditorMenuItem pasteMenuItem; + + private readonly BindableWithCurrent canCut = new BindableWithCurrent(); + private readonly BindableWithCurrent canCopy = new BindableWithCurrent(); + private readonly BindableWithCurrent canPaste = new BindableWithCurrent(); + + private void setUpClipboardActionAvailability() { - Copy(); - editorBeatmap.RemoveRange(editorBeatmap.SelectedHitObjects.ToArray()); + canCut.Current.BindValueChanged(cut => cutMenuItem.Action.Disabled = !cut.NewValue, true); + canCopy.Current.BindValueChanged(copy => copyMenuItem.Action.Disabled = !copy.NewValue, true); + canPaste.Current.BindValueChanged(paste => pasteMenuItem.Action.Disabled = !paste.NewValue, true); } - protected void Copy() + private void rebindClipboardBindables() { - if (editorBeatmap.SelectedHitObjects.Count == 0) - return; - - clipboard.Value = new ClipboardContent(editorBeatmap).Serialize(); + canCut.Current = currentScreen.CanCut; + canCopy.Current = currentScreen.CanCopy; + canPaste.Current = currentScreen.CanPaste; } - protected void Paste() - { - if (string.IsNullOrEmpty(clipboard.Value)) - return; + protected void Cut() => currentScreen?.Cut(); - var objects = clipboard.Value.Deserialize().HitObjects; + protected void Copy() => currentScreen?.Copy(); - Debug.Assert(objects.Any()); + protected void Paste() => currentScreen?.Paste(); - double timeOffset = clock.CurrentTime - objects.Min(o => o.StartTime); - - foreach (var h in objects) - h.StartTime += timeOffset; - - editorBeatmap.BeginChange(); - - editorBeatmap.SelectedHitObjects.Clear(); - - editorBeatmap.AddRange(objects); - editorBeatmap.SelectedHitObjects.AddRange(objects); - - editorBeatmap.EndChange(); - } + #endregion protected void Undo() => changeHandler.RestoreState(-1); @@ -677,6 +715,7 @@ namespace osu.Game.Screens.Edit finally { updateSampleDisabledState(); + rebindClipboardBindables(); } } @@ -737,7 +776,7 @@ namespace osu.Game.Screens.Edit if (difficultyItems.Count > 0) difficultyItems.Add(new EditorMenuItemSpacer()); - foreach (var beatmap in rulesetBeatmaps.OrderBy(b => b.StarDifficulty)) + foreach (var beatmap in rulesetBeatmaps.OrderBy(b => b.StarRating)) difficultyItems.Add(createDifficultyMenuItem(beatmap)); } @@ -754,11 +793,7 @@ namespace osu.Game.Screens.Edit return new DifficultyMenuItem(beatmapInfo, isCurrentDifficulty, SwitchToDifficulty); } - protected void SwitchToDifficulty(BeatmapInfo nextBeatmap) => loader?.ScheduleDifficultySwitch(nextBeatmap, new EditorState - { - Time = clock.CurrentTimeAccurate, - ClipboardContent = editorBeatmap.BeatmapInfo.RulesetID == nextBeatmap.RulesetID ? clipboard.Value : string.Empty - }); + protected void SwitchToDifficulty(BeatmapInfo nextBeatmap) => loader?.ScheduleDifficultySwitch(nextBeatmap, GetState(nextBeatmap)); private void cancelExit() { @@ -766,6 +801,24 @@ namespace osu.Game.Screens.Edit loader?.CancelPendingDifficultySwitch(); } + private void testGameplay() + { + if (HasUnsavedChanges) + { + dialogOverlay.Push(new SaveBeforeGameplayTestDialog(() => + { + Save(); + pushEditorPlayer(); + })); + } + else + { + pushEditorPlayer(); + } + + void pushEditorPlayer() => this.Push(new EditorPlayerLoader(this)); + } + public double SnapTime(double time, double? referenceTime) => editorBeatmap.SnapTime(time, referenceTime); public double GetBeatLengthAtTime(double referenceTime) => editorBeatmap.GetBeatLengthAtTime(referenceTime); diff --git a/osu.Game/Screens/Edit/EditorClipboard.cs b/osu.Game/Screens/Edit/EditorClipboard.cs new file mode 100644 index 0000000000..f6f0c09e00 --- /dev/null +++ b/osu.Game/Screens/Edit/EditorClipboard.cs @@ -0,0 +1,15 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Bindables; + +namespace osu.Game.Screens.Edit +{ + /// + /// Wraps the contents of the editor clipboard. + /// + public class EditorClipboard + { + public Bindable Content { get; } = new Bindable(); + } +} diff --git a/osu.Game/Screens/Edit/EditorRoundedScreen.cs b/osu.Game/Screens/Edit/EditorRoundedScreen.cs index 508663224d..7f7b3abc2a 100644 --- a/osu.Game/Screens/Edit/EditorRoundedScreen.cs +++ b/osu.Game/Screens/Edit/EditorRoundedScreen.cs @@ -6,6 +6,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; +using osu.Game.Overlays; namespace osu.Game.Screens.Edit { @@ -26,7 +27,7 @@ namespace osu.Game.Screens.Edit } [BackgroundDependencyLoader] - private void load() + private void load(OverlayColourProvider colourProvider) { base.Content.Add(new Container { @@ -41,7 +42,7 @@ namespace osu.Game.Screens.Edit { new Box { - Colour = ColourProvider.Background3, + Colour = colourProvider.Background3, RelativeSizeAxes = Axes.Both, }, roundedContent = new Container diff --git a/osu.Game/Screens/Edit/EditorScreen.cs b/osu.Game/Screens/Edit/EditorScreen.cs index 2810f78835..2837cdcd9a 100644 --- a/osu.Game/Screens/Edit/EditorScreen.cs +++ b/osu.Game/Screens/Edit/EditorScreen.cs @@ -2,10 +2,10 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; -using osu.Game.Overlays; namespace osu.Game.Screens.Edit { @@ -17,9 +17,6 @@ namespace osu.Game.Screens.Edit [Resolved] protected EditorBeatmap EditorBeatmap { get; private set; } - [Cached] - protected readonly OverlayColourProvider ColourProvider; - protected override Container Content => content; private readonly Container content; @@ -33,8 +30,6 @@ namespace osu.Game.Screens.Edit Origin = Anchor.Centre; RelativeSizeAxes = Axes.Both; - ColourProvider = new OverlayColourProvider(OverlayColourScheme.Blue); - InternalChild = content = new PopoverContainer { RelativeSizeAxes = Axes.Both }; } @@ -49,5 +44,54 @@ namespace osu.Game.Screens.Edit this.ScaleTo(0.98f, 200, Easing.OutQuint) .FadeOut(200, Easing.OutQuint); } + + #region Clipboard operations + + public BindableBool CanCut { get; } = new BindableBool(); + + /// + /// Performs a "cut to clipboard" operation appropriate for the given screen. + /// + protected virtual void PerformCut() + { + } + + public void Cut() + { + if (CanCut.Value) + PerformCut(); + } + + public BindableBool CanCopy { get; } = new BindableBool(); + + /// + /// Performs a "copy to clipboard" operation appropriate for the given screen. + /// + protected virtual void PerformCopy() + { + } + + public virtual void Copy() + { + if (CanCopy.Value) + PerformCopy(); + } + + public BindableBool CanPaste { get; } = new BindableBool(); + + /// + /// Performs a "paste from clipboard" operation appropriate for the given screen. + /// + protected virtual void PerformPaste() + { + } + + public virtual void Paste() + { + if (CanPaste.Value) + PerformPaste(); + } + + #endregion } } diff --git a/osu.Game/Screens/Edit/GameplayTest/EditorPlayer.cs b/osu.Game/Screens/Edit/GameplayTest/EditorPlayer.cs new file mode 100644 index 0000000000..f49603c754 --- /dev/null +++ b/osu.Game/Screens/Edit/GameplayTest/EditorPlayer.cs @@ -0,0 +1,66 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Screens; +using osu.Game.Beatmaps; +using osu.Game.Overlays; +using osu.Game.Screens.Play; + +namespace osu.Game.Screens.Edit.GameplayTest +{ + public class EditorPlayer : Player + { + private readonly Editor editor; + private readonly EditorState editorState; + + [Resolved] + private MusicController musicController { get; set; } + + public EditorPlayer(Editor editor) + : base(new PlayerConfiguration { ShowResults = false }) + { + this.editor = editor; + editorState = editor.GetState(); + } + + protected override GameplayClockContainer CreateGameplayClockContainer(WorkingBeatmap beatmap, double gameplayStart) + => new MasterGameplayClockContainer(beatmap, editorState.Time, true); + + protected override void LoadComplete() + { + base.LoadComplete(); + ScoreProcessor.HasCompleted.BindValueChanged(completed => + { + if (completed.NewValue) + Scheduler.AddDelayed(this.Exit, RESULTS_DISPLAY_DELAY); + }); + } + + protected override void PrepareReplay() + { + // don't record replays. + } + + protected override bool CheckModsAllowFailure() => false; // never fail. + + public override void OnEntering(IScreen last) + { + base.OnEntering(last); + + // finish alpha transforms on entering to avoid gameplay starting in a half-hidden state. + // the finish calls are purposefully not propagated to children to avoid messing up their state. + FinishTransforms(); + GameplayClockContainer.FinishTransforms(false, nameof(Alpha)); + } + + public override bool OnExiting(IScreen next) + { + musicController.Stop(); + + editorState.Time = GameplayClockContainer.CurrentTime; + editor.RestoreState(editorState); + return base.OnExiting(next); + } + } +} diff --git a/osu.Game/Screens/Edit/GameplayTest/EditorPlayerLoader.cs b/osu.Game/Screens/Edit/GameplayTest/EditorPlayerLoader.cs new file mode 100644 index 0000000000..addc79ba61 --- /dev/null +++ b/osu.Game/Screens/Edit/GameplayTest/EditorPlayerLoader.cs @@ -0,0 +1,44 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Screens; +using osu.Game.Screens.Menu; +using osu.Game.Screens.Play; + +namespace osu.Game.Screens.Edit.GameplayTest +{ + public class EditorPlayerLoader : PlayerLoader + { + [Resolved] + private OsuLogo osuLogo { get; set; } + + public EditorPlayerLoader(Editor editor) + : base(() => new EditorPlayer(editor)) + { + } + + public override void OnEntering(IScreen last) + { + base.OnEntering(last); + + MetadataInfo.FinishTransforms(true); + } + + protected override void LogoArriving(OsuLogo logo, bool resuming) + { + // call base with resuming forcefully set to true to reduce logo movements. + base.LogoArriving(logo, true); + logo.FinishTransforms(true, nameof(Scale)); + } + + protected override void ContentOut() + { + base.ContentOut(); + osuLogo.FadeOut(CONTENT_OUT_DURATION, Easing.OutQuint); + } + + protected override double PlayerPushDelay => 0; + } +} diff --git a/osu.Game/Screens/Edit/GameplayTest/SaveBeforeGameplayTestDialog.cs b/osu.Game/Screens/Edit/GameplayTest/SaveBeforeGameplayTestDialog.cs new file mode 100644 index 0000000000..9334c74706 --- /dev/null +++ b/osu.Game/Screens/Edit/GameplayTest/SaveBeforeGameplayTestDialog.cs @@ -0,0 +1,32 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Graphics.Sprites; +using osu.Game.Overlays.Dialog; + +namespace osu.Game.Screens.Edit.GameplayTest +{ + public class SaveBeforeGameplayTestDialog : PopupDialog + { + public SaveBeforeGameplayTestDialog(Action saveAndPreview) + { + HeaderText = "The beatmap will be saved in order to test it."; + + Icon = FontAwesome.Regular.Save; + + Buttons = new PopupDialogButton[] + { + new PopupDialogOkButton + { + Text = "Sounds good, let's go!", + Action = saveAndPreview + }, + new PopupDialogCancelButton + { + Text = "Oops, continue editing", + }, + }; + } + } +} diff --git a/osu.Game/Screens/Edit/Setup/MetadataSection.cs b/osu.Game/Screens/Edit/Setup/MetadataSection.cs index 34c2fa8480..0d2b093a2e 100644 --- a/osu.Game/Screens/Edit/Setup/MetadataSection.cs +++ b/osu.Game/Screens/Edit/Setup/MetadataSection.cs @@ -47,7 +47,7 @@ namespace osu.Game.Screens.Edit.Setup Empty(), creatorTextBox = createTextBox("Creator", metadata.Author.Username), - difficultyTextBox = createTextBox("Difficulty Name", Beatmap.BeatmapInfo.Version), + difficultyTextBox = createTextBox("Difficulty Name", Beatmap.BeatmapInfo.DifficultyName), sourceTextBox = createTextBox("Source", metadata.Source), tagsTextBox = createTextBox("Tags", metadata.Tags) }; @@ -111,7 +111,7 @@ namespace osu.Game.Screens.Edit.Setup Beatmap.Metadata.Title = RomanisedTitleTextBox.Current.Value; Beatmap.Metadata.AuthorString = creatorTextBox.Current.Value; - Beatmap.BeatmapInfo.Version = difficultyTextBox.Current.Value; + Beatmap.BeatmapInfo.DifficultyName = difficultyTextBox.Current.Value; Beatmap.Metadata.Source = sourceTextBox.Current.Value; Beatmap.Metadata.Tags = tagsTextBox.Current.Value; } diff --git a/osu.Game/Screens/Edit/Timing/IndeterminateSliderWithTextBoxInput.cs b/osu.Game/Screens/Edit/Timing/IndeterminateSliderWithTextBoxInput.cs new file mode 100644 index 0000000000..14b8c4c9de --- /dev/null +++ b/osu.Game/Screens/Edit/Timing/IndeterminateSliderWithTextBoxInput.cs @@ -0,0 +1,123 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Globalization; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.UserInterface; +using osu.Framework.Localisation; +using osu.Game.Graphics.UserInterfaceV2; +using osu.Game.Overlays.Settings; +using osu.Game.Utils; +using osuTK; + +namespace osu.Game.Screens.Edit.Timing +{ + /// + /// Analogous to , but supports scenarios + /// where multiple objects with multiple different property values are selected + /// by providing an "indeterminate state". + /// + public class IndeterminateSliderWithTextBoxInput : CompositeDrawable, IHasCurrentValue + where T : struct, IEquatable, IComparable, IConvertible + { + /// + /// A custom step value for each key press which actuates a change on this control. + /// + public float KeyboardStep + { + get => slider.KeyboardStep; + set => slider.KeyboardStep = value; + } + + private readonly BindableWithCurrent current = new BindableWithCurrent(); + + public Bindable Current + { + get => current.Current; + set => current.Current = value; + } + + private readonly SettingsSlider slider; + private readonly LabelledTextBox textbox; + + /// + /// Creates an . + /// + /// The label text for the slider and text box. + /// + /// Bindable to use for the slider until a non-null value is set for . + /// In particular, it can be used to control min/max bounds and precision in the case of s. + /// + public IndeterminateSliderWithTextBoxInput(LocalisableString labelText, Bindable indeterminateValue) + { + RelativeSizeAxes = Axes.X; + AutoSizeAxes = Axes.Y; + + InternalChildren = new Drawable[] + { + new FillFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Direction = FillDirection.Vertical, + Spacing = new Vector2(0, 5), + Children = new Drawable[] + { + textbox = new LabelledTextBox + { + Label = labelText, + }, + slider = new SettingsSlider + { + TransferValueOnCommit = true, + RelativeSizeAxes = Axes.X, + Current = indeterminateValue + } + } + }, + }; + + textbox.OnCommit += (t, isNew) => + { + if (!isNew) return; + + try + { + slider.Current.Parse(t.Text); + } + catch + { + // TriggerChange below will restore the previous text value on failure. + } + + // This is run regardless of parsing success as the parsed number may not actually trigger a change + // due to bindable clamping. Even in such a case we want to update the textbox to a sane visual state. + Current.TriggerChange(); + }; + slider.Current.BindValueChanged(val => Current.Value = val.NewValue); + + Current.BindValueChanged(_ => updateState(), true); + } + + private void updateState() + { + if (Current.Value is T nonNullValue) + { + slider.Current.Value = nonNullValue; + + // use the value from the slider to ensure that any precision/min/max set on it via the initial indeterminate value have been applied correctly. + decimal decimalValue = slider.Current.Value.ToDecimal(NumberFormatInfo.InvariantInfo); + textbox.Text = decimalValue.ToString($@"N{FormatUtils.FindPrecision(decimalValue)}"); + textbox.PlaceholderText = string.Empty; + } + else + { + textbox.Text = null; + textbox.PlaceholderText = "(multiple)"; + } + } + } +} diff --git a/osu.Game/Screens/Menu/MainMenu.cs b/osu.Game/Screens/Menu/MainMenu.cs index 221b31f855..3da740b85d 100644 --- a/osu.Game/Screens/Menu/MainMenu.cs +++ b/osu.Game/Screens/Menu/MainMenu.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; @@ -214,10 +215,16 @@ namespace osu.Game.Screens.Menu } else if (!api.IsLoggedIn) { - logo.Action += displayLogin; + // copy out old action to avoid accidentally capturing logo.Action in closure, causing a self-reference loop. + var previousAction = logo.Action; + + // we want to hook into logo.Action to display the login overlay, but also preserve the return value of the old action. + // therefore pass the old action to displayLogin, so that it can return that value. + // this ensures that the OsuLogo sample does not play when it is not desired. + logo.Action = () => displayLogin(previousAction); } - bool displayLogin() + bool displayLogin(Func originalAction) { if (!loginDisplayed.Value) { @@ -225,7 +232,7 @@ namespace osu.Game.Screens.Menu loginDisplayed.Value = true; } - return true; + return originalAction.Invoke(); } } diff --git a/osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs b/osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs index 2cb29262e2..dc928d90e9 100644 --- a/osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs @@ -62,8 +62,6 @@ namespace osu.Game.Screens.OnlinePlay.Match [Resolved(canBeNull: true)] protected OnlinePlayScreen ParentScreen { get; private set; } - private IBindable> managerUpdated; - [Cached] private OnlinePlayBeatmapAvailabilityTracker beatmapAvailabilityTracker { get; set; } @@ -246,8 +244,7 @@ namespace osu.Game.Screens.OnlinePlay.Match SelectedItem.BindValueChanged(_ => Scheduler.AddOnce(selectedItemChanged)); - managerUpdated = beatmapManager.ItemUpdated.GetBoundCopy(); - managerUpdated.BindValueChanged(beatmapUpdated); + beatmapManager.ItemUpdated += beatmapUpdated; UserMods.BindValueChanged(_ => Scheduler.AddOnce(UpdateMods)); } @@ -362,14 +359,14 @@ namespace osu.Game.Screens.OnlinePlay.Match } } - private void beatmapUpdated(ValueChangedEvent> weakSet) => Schedule(updateWorkingBeatmap); + private void beatmapUpdated(BeatmapSetInfo set) => Schedule(updateWorkingBeatmap); private void updateWorkingBeatmap() { var beatmap = SelectedItem.Value?.Beatmap.Value; // Retrieve the corresponding local beatmap, since we can't directly use the playlist's beatmap info - var localBeatmap = beatmap == null ? null : beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == beatmap.OnlineID); + var localBeatmap = beatmap == null ? null : beatmapManager.QueryBeatmap(b => b.OnlineID == beatmap.OnlineID); Beatmap.Value = beatmapManager.GetWorkingBeatmap(localBeatmap); } @@ -431,6 +428,14 @@ namespace osu.Game.Screens.OnlinePlay.Match /// The room to change the settings of. protected abstract RoomSettingsOverlay CreateRoomSettingsOverlay(Room room); + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + if (beatmapManager != null) + beatmapManager.ItemUpdated -= beatmapUpdated; + } + public class UserModSelectButton : PurpleTriangleButton { } diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/TeamDisplay.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/TeamDisplay.cs index 833fbd6605..73aca0acdc 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/TeamDisplay.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/TeamDisplay.cs @@ -29,52 +29,50 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants [Resolved] private OsuColour colours { get; set; } + private OsuClickableContainer clickableContent; + public TeamDisplay(MultiplayerRoomUser user) { this.user = user; RelativeSizeAxes = Axes.Y; - Width = 15; + + AutoSizeAxes = Axes.X; Margin = new MarginPadding { Horizontal = 3 }; - - Alpha = 0; - Scale = new Vector2(0, 1); } [BackgroundDependencyLoader] private void load(AudioManager audio) { - box = new Container + InternalChild = clickableContent = new OsuClickableContainer { - RelativeSizeAxes = Axes.Both, - CornerRadius = 5, - Masking = true, + Width = 15, + Alpha = 0, Scale = new Vector2(0, 1), - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Child = new Box + RelativeSizeAxes = Axes.Y, + Child = box = new Container { - Colour = Color4.White, RelativeSizeAxes = Axes.Both, + CornerRadius = 5, + Masking = true, + Scale = new Vector2(0, 1), Anchor = Anchor.Centre, Origin = Anchor.Centre, + Child = new Box + { + Colour = Color4.White, + RelativeSizeAxes = Axes.Both, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + } } }; if (Client.LocalUser?.Equals(user) == true) { - InternalChild = new OsuClickableContainer - { - RelativeSizeAxes = Axes.Both, - TooltipText = "Change team", - Action = changeTeam, - Child = box - }; - } - else - { - InternalChild = box; + clickableContent.Action = changeTeam; + clickableContent.TooltipText = "Change team"; } sampleTeamSwap = audio.Samples.Get(@"Multiplayer/team-swap"); @@ -88,7 +86,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants }); } - private int? displayedTeam; + public int? DisplayedTeam { get; private set; } protected override void OnRoomUpdated() { @@ -102,28 +100,28 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants int? newTeam = (userRoomState as TeamVersusUserState)?.TeamID; - if (newTeam == displayedTeam) + if (newTeam == DisplayedTeam) return; // only play the sample if an already valid team changes to another valid team. // this avoids playing a sound for each user if the match type is changed to/from a team mode. - if (newTeam != null && displayedTeam != null) + if (newTeam != null && DisplayedTeam != null) sampleTeamSwap?.Play(); - displayedTeam = newTeam; + DisplayedTeam = newTeam; - if (displayedTeam != null) + if (DisplayedTeam != null) { - box.FadeColour(getColourForTeam(displayedTeam.Value), duration, Easing.OutQuint); + box.FadeColour(getColourForTeam(DisplayedTeam.Value), duration, Easing.OutQuint); box.ScaleTo(new Vector2(box.Scale.X < 0 ? 1 : -1, 1), duration, Easing.OutQuint); - this.ScaleTo(Vector2.One, duration, Easing.OutQuint); - this.FadeIn(duration); + clickableContent.ScaleTo(Vector2.One, duration, Easing.OutQuint); + clickableContent.FadeIn(duration); } else { - this.ScaleTo(new Vector2(0, 1), duration, Easing.OutQuint); - this.FadeOut(duration); + clickableContent.ScaleTo(new Vector2(0, 1), duration, Easing.OutQuint); + clickableContent.FadeOut(duration); } } diff --git a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsPlayer.cs b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsPlayer.cs index bdb5ff9bb2..22537c3ce0 100644 --- a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsPlayer.cs +++ b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsPlayer.cs @@ -32,7 +32,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists private void load(IBindable ruleset) { // Sanity checks to ensure that PlaylistsPlayer matches the settings for the current PlaylistItem - if (Beatmap.Value.BeatmapInfo.OnlineBeatmapID != PlaylistItem.Beatmap.Value.OnlineID) + if (Beatmap.Value.BeatmapInfo.OnlineID != PlaylistItem.Beatmap.Value.OnlineID) throw new InvalidOperationException("Current Beatmap does not match PlaylistItem's Beatmap"); if (ruleset.Value.ID != PlaylistItem.Ruleset.Value.ID) diff --git a/osu.Game/Screens/Play/BeatmapMetadataDisplay.cs b/osu.Game/Screens/Play/BeatmapMetadataDisplay.cs index 909f0a2b65..430571e1da 100644 --- a/osu.Game/Screens/Play/BeatmapMetadataDisplay.cs +++ b/osu.Game/Screens/Play/BeatmapMetadataDisplay.cs @@ -126,7 +126,7 @@ namespace osu.Game.Screens.Play { new OsuSpriteText { - Text = beatmap?.BeatmapInfo?.Version, + Text = beatmap?.BeatmapInfo?.DifficultyName, Font = OsuFont.GetFont(size: 26, italics: true), Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, diff --git a/osu.Game/Screens/Play/FailAnimation.cs b/osu.Game/Screens/Play/FailAnimation.cs index f3676baf80..193e1e4129 100644 --- a/osu.Game/Screens/Play/FailAnimation.cs +++ b/osu.Game/Screens/Play/FailAnimation.cs @@ -107,7 +107,8 @@ namespace osu.Game.Screens.Play this.TransformBindableTo(trackFreq, 0, duration).OnComplete(_ => { - RemoveFilters(); + // Don't reset frequency as the pause screen may appear post transform, causing a second frequency sweep. + RemoveFilters(false); OnComplete?.Invoke(); }); @@ -137,15 +138,16 @@ namespace osu.Game.Screens.Play Content.FadeColour(Color4.Gray, duration); } - public void RemoveFilters() + public void RemoveFilters(bool resetTrackFrequency = true) { + if (resetTrackFrequency) + track?.RemoveAdjustment(AdjustableProperty.Frequency, trackFreq); + if (filters.Parent == null) return; RemoveInternal(filters); filters.Dispose(); - - track?.RemoveAdjustment(AdjustableProperty.Frequency, trackFreq); } protected override void Update() diff --git a/osu.Game/Screens/Play/HUD/PerformancePointsCounter.cs b/osu.Game/Screens/Play/HUD/PerformancePointsCounter.cs index dea1964faa..24c6c87c7d 100644 --- a/osu.Game/Screens/Play/HUD/PerformancePointsCounter.cs +++ b/osu.Game/Screens/Play/HUD/PerformancePointsCounter.cs @@ -92,6 +92,9 @@ namespace osu.Game.Screens.Play.HUD scoreProcessor.NewJudgement += onJudgementChanged; scoreProcessor.JudgementReverted += onJudgementChanged; } + + if (gameplayState?.LastJudgementResult.Value != null) + onJudgementChanged(gameplayState.LastJudgementResult.Value); } private bool isValid; @@ -155,7 +158,10 @@ namespace osu.Game.Screens.Play.HUD base.Dispose(isDisposing); if (scoreProcessor != null) + { scoreProcessor.NewJudgement -= onJudgementChanged; + scoreProcessor.JudgementReverted -= onJudgementChanged; + } loadCancellationSource?.Cancel(); } @@ -184,7 +190,7 @@ namespace osu.Game.Screens.Play.HUD { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, - Font = OsuFont.Numeric.With(size: 16) + Font = OsuFont.Numeric.With(size: 16, fixedWidth: true) }, new OsuSpriteText { diff --git a/osu.Game/Screens/Play/HUD/UnstableRateCounter.cs b/osu.Game/Screens/Play/HUD/UnstableRateCounter.cs new file mode 100644 index 0000000000..235f0f01fd --- /dev/null +++ b/osu.Game/Screens/Play/HUD/UnstableRateCounter.cs @@ -0,0 +1,124 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; +using osu.Game.Beatmaps; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Graphics.UserInterface; +using osu.Game.Rulesets.Judgements; +using osu.Game.Rulesets.Scoring; +using osu.Game.Skinning; +using osuTK; + +namespace osu.Game.Screens.Play.HUD +{ + public class UnstableRateCounter : RollingCounter, ISkinnableDrawable + { + public bool UsesFixedAnchor { get; set; } + + protected override double RollingDuration => 750; + + private const float alpha_when_invalid = 0.3f; + private readonly Bindable valid = new Bindable(); + + [Resolved] + private ScoreProcessor scoreProcessor { get; set; } + + public UnstableRateCounter() + { + Current.Value = 0; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours, BeatmapDifficultyCache difficultyCache) + { + Colour = colours.BlueLighter; + valid.BindValueChanged(e => + DrawableCount.FadeTo(e.NewValue ? 1 : alpha_when_invalid, 1000, Easing.OutQuint)); + } + + private bool changesUnstableRate(JudgementResult judgement) + => !(judgement.HitObject.HitWindows is HitWindows.EmptyHitWindows) && judgement.IsHit; + + protected override void LoadComplete() + { + base.LoadComplete(); + + scoreProcessor.NewJudgement += updateDisplay; + scoreProcessor.JudgementReverted += updateDisplay; + updateDisplay(); + } + + private void updateDisplay(JudgementResult _) => Scheduler.AddOnce(updateDisplay); + + private void updateDisplay() + { + double? unstableRate = scoreProcessor.HitEvents.CalculateUnstableRate(); + + valid.Value = unstableRate != null; + if (unstableRate != null) + Current.Value = (int)Math.Round(unstableRate.Value); + } + + protected override IHasText CreateText() => new TextComponent + { + Alpha = alpha_when_invalid, + }; + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + if (scoreProcessor == null) return; + + scoreProcessor.NewJudgement -= updateDisplay; + scoreProcessor.JudgementReverted -= updateDisplay; + } + + private class TextComponent : CompositeDrawable, IHasText + { + public LocalisableString Text + { + get => text.Text; + set => text.Text = value; + } + + private readonly OsuSpriteText text; + + public TextComponent() + { + AutoSizeAxes = Axes.Both; + + InternalChild = new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Spacing = new Vector2(2), + Children = new Drawable[] + { + text = new OsuSpriteText + { + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + Font = OsuFont.Numeric.With(size: 16, fixedWidth: true) + }, + new OsuSpriteText + { + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + Font = OsuFont.Numeric.With(size: 8, fixedWidth: true), + Text = @"UR", + Padding = new MarginPadding { Bottom = 1.5f }, // align baseline better + } + } + }; + } + } + } +} diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs index d852ac2940..57db411571 100644 --- a/osu.Game/Screens/Play/PlayerLoader.cs +++ b/osu.Game/Screens/Play/PlayerLoader.cs @@ -5,6 +5,7 @@ using System; using System.Diagnostics; using System.Threading.Tasks; using JetBrains.Annotations; +using ManagedBass.Fx; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Bindables; @@ -35,7 +36,9 @@ namespace osu.Game.Screens.Play { protected const float BACKGROUND_BLUR = 15; - private const double content_out_duration = 300; + protected const double CONTENT_OUT_DURATION = 300; + + protected virtual double PlayerPushDelay => 1800; public override bool HideOverlaysOnEnter => hideOverlays; @@ -67,6 +70,7 @@ namespace osu.Game.Screens.Play private readonly BindableDouble volumeAdjustment = new BindableDouble(1); private AudioFilter lowPassFilter; + private AudioFilter highPassFilter; protected bool BackgroundBrightnessReduction { @@ -168,7 +172,8 @@ namespace osu.Game.Screens.Play }, idleTracker = new IdleTracker(750), }), - lowPassFilter = new AudioFilter(audio.TrackMixer) + lowPassFilter = new AudioFilter(audio.TrackMixer), + highPassFilter = new AudioFilter(audio.TrackMixer, BQFType.HighPass) }; if (Beatmap.Value.BeatmapInfo.EpilepsyWarning) @@ -210,7 +215,7 @@ namespace osu.Game.Screens.Play // after an initial delay, start the debounced load check. // this will continue to execute even after resuming back on restart. - Scheduler.Add(new ScheduledDelegate(pushWhenLoaded, Clock.CurrentTime + 1800, 0)); + Scheduler.Add(new ScheduledDelegate(pushWhenLoaded, Clock.CurrentTime + PlayerPushDelay, 0)); showMuteWarningIfNeeded(); showBatteryWarningIfNeeded(); @@ -239,18 +244,19 @@ namespace osu.Game.Screens.Play Beatmap.Value.Track.Stop(); Beatmap.Value.Track.RemoveAdjustment(AdjustableProperty.Volume, volumeAdjustment); lowPassFilter.CutoffTo(AudioFilter.MAX_LOWPASS_CUTOFF); + highPassFilter.CutoffTo(0); } public override bool OnExiting(IScreen next) { cancelLoad(); - contentOut(); + ContentOut(); // If the load sequence was interrupted, the epilepsy warning may already be displayed (or in the process of being displayed). epilepsyWarning?.Hide(); // Ensure the screen doesn't expire until all the outwards fade operations have completed. - this.Delay(content_out_duration).FadeOut(); + this.Delay(CONTENT_OUT_DURATION).FadeOut(); ApplyToBackground(b => b.IgnoreUserSettings.Value = true); @@ -266,9 +272,9 @@ namespace osu.Game.Screens.Play const double duration = 300; - if (!resuming) logo.MoveTo(new Vector2(0.5f), duration, Easing.In); + if (!resuming) logo.MoveTo(new Vector2(0.5f), duration, Easing.OutQuint); - logo.ScaleTo(new Vector2(0.15f), duration, Easing.In); + logo.ScaleTo(new Vector2(0.15f), duration, Easing.OutQuint); logo.FadeIn(350); Scheduler.AddDelayed(() => @@ -352,18 +358,20 @@ namespace osu.Game.Screens.Play content.FadeInFromZero(400); content.ScaleTo(1, 650, Easing.OutQuint).Then().Schedule(prepareNewPlayer); lowPassFilter.CutoffTo(1000, 650, Easing.OutQuint); + highPassFilter.CutoffTo(300).Then().CutoffTo(0, 1250); // 1250 is to line up with the appearance of MetadataInfo (750 delay + 500 fade-in) ApplyToBackground(b => b?.FadeColour(Color4.White, 800, Easing.OutQuint)); } - private void contentOut() + protected virtual void ContentOut() { // Ensure the logo is no longer tracking before we scale the content content.StopTracking(); - content.ScaleTo(0.7f, content_out_duration * 2, Easing.OutQuint); - content.FadeOut(content_out_duration, Easing.OutQuint); - lowPassFilter.CutoffTo(AudioFilter.MAX_LOWPASS_CUTOFF, content_out_duration); + content.ScaleTo(0.7f, CONTENT_OUT_DURATION * 2, Easing.OutQuint); + content.FadeOut(CONTENT_OUT_DURATION, Easing.OutQuint); + lowPassFilter.CutoffTo(AudioFilter.MAX_LOWPASS_CUTOFF, CONTENT_OUT_DURATION); + highPassFilter.CutoffTo(0, CONTENT_OUT_DURATION); } private void pushWhenLoaded() @@ -388,9 +396,9 @@ namespace osu.Game.Screens.Play // ensure that once we have reached this "point of no return", readyForPush will be false for all future checks (until a new player instance is prepared). var consumedPlayer = consumePlayer(); - contentOut(); + ContentOut(); - TransformSequence pushSequence = this.Delay(content_out_duration); + TransformSequence pushSequence = this.Delay(CONTENT_OUT_DURATION); // only show if the warning was created (i.e. the beatmap needs it) // and this is not a restart of the map (the warning expires after first load). @@ -412,7 +420,7 @@ namespace osu.Game.Screens.Play else { // This goes hand-in-hand with the restoration of low pass filter in contentOut(). - this.TransformBindableTo(volumeAdjustment, 0, content_out_duration, Easing.OutCubic); + this.TransformBindableTo(volumeAdjustment, 0, CONTENT_OUT_DURATION, Easing.OutCubic); } pushSequence.Schedule(() => diff --git a/osu.Game/Screens/Play/SkipOverlay.cs b/osu.Game/Screens/Play/SkipOverlay.cs index b04fcba0c6..c35548c6b4 100644 --- a/osu.Game/Screens/Play/SkipOverlay.cs +++ b/osu.Game/Screens/Play/SkipOverlay.cs @@ -270,7 +270,7 @@ namespace osu.Game.Screens.Play colourNormal = colours.Yellow; colourHover = colours.YellowDark; - sampleConfirm = audio.Samples.Get(@"SongSelect/confirm-selection"); + sampleConfirm = audio.Samples.Get(@"UI/submit-select"); Children = new Drawable[] { diff --git a/osu.Game/Screens/Play/SoloPlayer.cs b/osu.Game/Screens/Play/SoloPlayer.cs index 675cb71311..6cea75af0a 100644 --- a/osu.Game/Screens/Play/SoloPlayer.cs +++ b/osu.Game/Screens/Play/SoloPlayer.cs @@ -25,7 +25,7 @@ namespace osu.Game.Screens.Play protected override APIRequest CreateTokenRequest() { - if (!(Beatmap.Value.BeatmapInfo.OnlineBeatmapID is int beatmapId)) + if (!(Beatmap.Value.BeatmapInfo.OnlineID is int beatmapId)) return null; if (!(Ruleset.Value.ID is int rulesetId) || Ruleset.Value.ID > ILegacyRuleset.MAX_LEGACY_RULESET_ID) @@ -40,9 +40,9 @@ namespace osu.Game.Screens.Play { var beatmap = score.ScoreInfo.BeatmapInfo; - Debug.Assert(beatmap.OnlineBeatmapID != null); + Debug.Assert(beatmap.OnlineID != null); - int beatmapId = beatmap.OnlineBeatmapID.Value; + int beatmapId = beatmap.OnlineID.Value; return new SubmitSoloScoreRequest(beatmapId, token, score.ScoreInfo); } diff --git a/osu.Game/Screens/Play/SoloSpectator.cs b/osu.Game/Screens/Play/SoloSpectator.cs index 1dcc191c0f..c65d4af2ae 100644 --- a/osu.Game/Screens/Play/SoloSpectator.cs +++ b/osu.Game/Screens/Play/SoloSpectator.cs @@ -241,7 +241,7 @@ namespace osu.Game.Screens.Play if (!automaticDownload.Current.Value) return; - if (beatmaps.IsAvailableLocally(new BeatmapSetInfo { OnlineBeatmapSetID = beatmapSet.OnlineID })) + if (beatmaps.IsAvailableLocally(new BeatmapSetInfo { OnlineID = beatmapSet.OnlineID })) return; beatmaps.Download(beatmapSet); diff --git a/osu.Game/Screens/Ranking/Expanded/ExpandedPanelMiddleContent.cs b/osu.Game/Screens/Ranking/Expanded/ExpandedPanelMiddleContent.cs index 29b9d6164e..e31a182a49 100644 --- a/osu.Game/Screens/Ranking/Expanded/ExpandedPanelMiddleContent.cs +++ b/osu.Game/Screens/Ranking/Expanded/ExpandedPanelMiddleContent.cs @@ -164,7 +164,7 @@ namespace osu.Game.Screens.Ranking.Expanded { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, - Text = beatmap.Version, + Text = beatmap.DifficultyName, Font = OsuFont.Torus.With(size: 16, weight: FontWeight.SemiBold), }, new OsuTextFlowContainer(s => s.Font = OsuFont.Torus.With(size: 12)) diff --git a/osu.Game/Screens/Ranking/SoloResultsScreen.cs b/osu.Game/Screens/Ranking/SoloResultsScreen.cs index 4f4dfa4909..425e6f983b 100644 --- a/osu.Game/Screens/Ranking/SoloResultsScreen.cs +++ b/osu.Game/Screens/Ranking/SoloResultsScreen.cs @@ -27,7 +27,7 @@ namespace osu.Game.Screens.Ranking protected override APIRequest FetchScores(Action> scoresCallback) { - if (Score.BeatmapInfo.OnlineBeatmapID == null || Score.BeatmapInfo.Status <= BeatmapSetOnlineStatus.Pending) + if (Score.BeatmapInfo.OnlineID == null || Score.BeatmapInfo.Status <= BeatmapSetOnlineStatus.Pending) return null; getScoreRequest = new GetScoresRequest(Score.BeatmapInfo, Score.Ruleset); diff --git a/osu.Game/Screens/Ranking/Statistics/UnstableRate.cs b/osu.Game/Screens/Ranking/Statistics/UnstableRate.cs index cd2b292547..0d23490f40 100644 --- a/osu.Game/Screens/Ranking/Statistics/UnstableRate.cs +++ b/osu.Game/Screens/Ranking/Statistics/UnstableRate.cs @@ -1,9 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System; using System.Collections.Generic; -using System.Linq; using osu.Game.Rulesets.Scoring; namespace osu.Game.Screens.Ranking.Statistics @@ -11,7 +9,7 @@ namespace osu.Game.Screens.Ranking.Statistics /// /// Displays the unstable rate statistic for a given play. /// - public class UnstableRate : SimpleStatisticItem + public class UnstableRate : SimpleStatisticItem { /// /// Creates and computes an statistic. @@ -20,21 +18,9 @@ namespace osu.Game.Screens.Ranking.Statistics public UnstableRate(IEnumerable hitEvents) : base("Unstable Rate") { - double[] timeOffsets = hitEvents.Where(e => !(e.HitObject.HitWindows is HitWindows.EmptyHitWindows) && e.Result.IsHit()) - .Select(ev => ev.TimeOffset).ToArray(); - Value = 10 * standardDeviation(timeOffsets); + Value = hitEvents.CalculateUnstableRate(); } - private static double standardDeviation(double[] timeOffsets) - { - if (timeOffsets.Length == 0) - return double.NaN; - - double mean = timeOffsets.Average(); - double squares = timeOffsets.Select(offset => Math.Pow(offset - mean, 2)).Sum(); - return Math.Sqrt(squares / timeOffsets.Length); - } - - protected override string DisplayValue(double value) => double.IsNaN(value) ? "(not available)" : value.ToString("N2"); + protected override string DisplayValue(double? value) => value == null ? "(not available)" : value.Value.ToString(@"N2"); } } diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs index e5e28d2fde..0c593ebea1 100644 --- a/osu.Game/Screens/Select/BeatmapCarousel.cs +++ b/osu.Game/Screens/Select/BeatmapCarousel.cs @@ -143,11 +143,6 @@ namespace osu.Game.Screens.Select private CarouselRoot root; - private IBindable> itemUpdated; - private IBindable> itemRemoved; - private IBindable> itemHidden; - private IBindable> itemRestored; - private readonly DrawablePool setPool = new DrawablePool(100); public BeatmapCarousel() @@ -179,14 +174,10 @@ namespace osu.Game.Screens.Select RightClickScrollingEnabled.ValueChanged += enabled => Scroll.RightMouseScrollbar = enabled.NewValue; RightClickScrollingEnabled.TriggerChange(); - itemUpdated = beatmaps.ItemUpdated.GetBoundCopy(); - itemUpdated.BindValueChanged(beatmapUpdated); - itemRemoved = beatmaps.ItemRemoved.GetBoundCopy(); - itemRemoved.BindValueChanged(beatmapRemoved); - itemHidden = beatmaps.BeatmapHidden.GetBoundCopy(); - itemHidden.BindValueChanged(beatmapHidden); - itemRestored = beatmaps.BeatmapRestored.GetBoundCopy(); - itemRestored.BindValueChanged(beatmapRestored); + beatmaps.ItemUpdated += beatmapUpdated; + beatmaps.ItemRemoved += beatmapRemoved; + beatmaps.BeatmapHidden += beatmapHidden; + beatmaps.BeatmapRestored += beatmapRestored; if (!beatmapSets.Any()) loadBeatmapSets(GetLoadableBeatmaps()); @@ -675,29 +666,10 @@ namespace osu.Game.Screens.Select return (firstIndex, lastIndex); } - private void beatmapRemoved(ValueChangedEvent> weakItem) - { - if (weakItem.NewValue.TryGetTarget(out var item)) - RemoveBeatmapSet(item); - } - - private void beatmapUpdated(ValueChangedEvent> weakItem) - { - if (weakItem.NewValue.TryGetTarget(out var item)) - UpdateBeatmapSet(item); - } - - private void beatmapRestored(ValueChangedEvent> weakItem) - { - if (weakItem.NewValue.TryGetTarget(out var b)) - UpdateBeatmapSet(beatmaps.QueryBeatmapSet(s => s.ID == b.BeatmapSetInfoID)); - } - - private void beatmapHidden(ValueChangedEvent> weakItem) - { - if (weakItem.NewValue.TryGetTarget(out var b)) - UpdateBeatmapSet(beatmaps.QueryBeatmapSet(s => s.ID == b.BeatmapSetInfoID)); - } + private void beatmapRemoved(BeatmapSetInfo item) => RemoveBeatmapSet(item); + private void beatmapUpdated(BeatmapSetInfo item) => UpdateBeatmapSet(item); + private void beatmapRestored(BeatmapInfo b) => UpdateBeatmapSet(beatmaps.QueryBeatmapSet(s => s.ID == b.BeatmapSetInfoID)); + private void beatmapHidden(BeatmapInfo b) => UpdateBeatmapSet(beatmaps.QueryBeatmapSet(s => s.ID == b.BeatmapSetInfoID)); private CarouselBeatmapSet createCarouselSet(BeatmapSetInfo beatmapSet) { @@ -956,5 +928,18 @@ namespace osu.Game.Screens.Select return base.OnDragStart(e); } } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + if (beatmaps != null) + { + beatmaps.ItemUpdated -= beatmapUpdated; + beatmaps.ItemRemoved -= beatmapRemoved; + beatmaps.BeatmapHidden -= beatmapHidden; + beatmaps.BeatmapRestored -= beatmapRestored; + } + } } } diff --git a/osu.Game/Screens/Select/BeatmapDetails.cs b/osu.Game/Screens/Select/BeatmapDetails.cs index 6f215b9287..7543c89f17 100644 --- a/osu.Game/Screens/Select/BeatmapDetails.cs +++ b/osu.Game/Screens/Select/BeatmapDetails.cs @@ -192,7 +192,7 @@ namespace osu.Game.Screens.Select return; } - // for now, let's early abort if an OnlineBeatmapID is not present (should have been populated at import time). + // for now, let's early abort if an OnlineID is not present (should have been populated at import time). if (BeatmapInfo == null || BeatmapInfo.OnlineID <= 0 || api.State.Value == APIState.Offline) { updateMetrics(); diff --git a/osu.Game/Screens/Select/BeatmapInfoWedge.cs b/osu.Game/Screens/Select/BeatmapInfoWedge.cs index e344da4027..e4cf9bd868 100644 --- a/osu.Game/Screens/Select/BeatmapInfoWedge.cs +++ b/osu.Game/Screens/Select/BeatmapInfoWedge.cs @@ -229,7 +229,7 @@ namespace osu.Game.Screens.Select { VersionLabel = new OsuSpriteText { - Text = beatmapInfo.Version, + Text = beatmapInfo.DifficultyName, Font = OsuFont.GetFont(size: 24, italics: true), RelativeSizeAxes = Axes.X, Truncate = true, @@ -324,7 +324,7 @@ namespace osu.Game.Screens.Select }); // no difficulty means it can't have a status to show - if (beatmapInfo.Version == null) + if (beatmapInfo.DifficultyName == null) StatusPill.Hide(); addInfoLabels(); diff --git a/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs b/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs index fa96e6dde7..cc2db6ed31 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs @@ -38,7 +38,7 @@ namespace osu.Game.Screens.Select.Carousel return; } - match &= !criteria.StarDifficulty.HasFilter || criteria.StarDifficulty.IsInRange(BeatmapInfo.StarDifficulty); + match &= !criteria.StarDifficulty.HasFilter || criteria.StarDifficulty.IsInRange(BeatmapInfo.StarRating); match &= !criteria.ApproachRate.HasFilter || criteria.ApproachRate.IsInRange(BeatmapInfo.BaseDifficulty.ApproachRate); match &= !criteria.DrainRate.HasFilter || criteria.DrainRate.IsInRange(BeatmapInfo.BaseDifficulty.DrainRate); match &= !criteria.CircleSize.HasFilter || criteria.CircleSize.IsInRange(BeatmapInfo.BaseDifficulty.CircleSize); @@ -53,7 +53,7 @@ namespace osu.Game.Screens.Select.Carousel match &= !criteria.Artist.HasFilter || criteria.Artist.Matches(BeatmapInfo.Metadata.Artist) || criteria.Artist.Matches(BeatmapInfo.Metadata.ArtistUnicode); - match &= !criteria.UserStarDifficulty.HasFilter || criteria.UserStarDifficulty.IsInRange(BeatmapInfo.StarDifficulty); + match &= !criteria.UserStarDifficulty.HasFilter || criteria.UserStarDifficulty.IsInRange(BeatmapInfo.StarRating); if (match) { @@ -66,8 +66,8 @@ namespace osu.Game.Screens.Select.Carousel // this should be done after text matching so we can prioritise matching numbers in metadata. if (!match && criteria.SearchNumber.HasValue) { - match = (BeatmapInfo.OnlineBeatmapID == criteria.SearchNumber.Value) || - (BeatmapInfo.BeatmapSet?.OnlineBeatmapSetID == criteria.SearchNumber.Value); + match = (BeatmapInfo.OnlineID == criteria.SearchNumber.Value) || + (BeatmapInfo.BeatmapSet?.OnlineID == criteria.SearchNumber.Value); } } @@ -92,7 +92,7 @@ namespace osu.Game.Screens.Select.Carousel int ruleset = BeatmapInfo.RulesetID.CompareTo(otherBeatmap.BeatmapInfo.RulesetID); if (ruleset != 0) return ruleset; - return BeatmapInfo.StarDifficulty.CompareTo(otherBeatmap.BeatmapInfo.StarDifficulty); + return BeatmapInfo.StarRating.CompareTo(otherBeatmap.BeatmapInfo.StarRating); } } diff --git a/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs b/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs index e465f423bc..9e411d5daa 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs @@ -84,7 +84,7 @@ namespace osu.Game.Screens.Select.Carousel return compareUsingAggregateMax(otherSet, b => b.Length); case SortMode.Difficulty: - return compareUsingAggregateMax(otherSet, b => b.StarDifficulty); + return compareUsingAggregateMax(otherSet, b => b.StarRating); } } diff --git a/osu.Game/Screens/Select/Carousel/CarouselHeader.cs b/osu.Game/Screens/Select/Carousel/CarouselHeader.cs index 40ca3e0764..ed3aea3445 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselHeader.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselHeader.cs @@ -113,7 +113,7 @@ namespace osu.Game.Screens.Select.Carousel RelativeSizeAxes = Axes.Both, }; - sampleHover = audio.Samples.Get("SongSelect/song-ping"); + sampleHover = audio.Samples.Get("UI/default-hover"); } public bool InsetForBorder diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs index 5940911d4a..d0f9d835fd 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs @@ -129,7 +129,7 @@ namespace osu.Game.Screens.Select.Carousel { new OsuSpriteText { - Text = beatmapInfo.Version, + Text = beatmapInfo.DifficultyName, Font = OsuFont.GetFont(size: 20), Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft @@ -238,8 +238,8 @@ namespace osu.Game.Screens.Select.Carousel if (editRequested != null) items.Add(new OsuMenuItem("Edit", MenuItemType.Standard, () => editRequested(beatmapInfo))); - if (beatmapInfo.OnlineBeatmapID.HasValue && beatmapOverlay != null) - items.Add(new OsuMenuItem("Details...", MenuItemType.Standard, () => beatmapOverlay.FetchAndShowBeatmap(beatmapInfo.OnlineBeatmapID.Value))); + if (beatmapInfo.OnlineID.HasValue && beatmapOverlay != null) + items.Add(new OsuMenuItem("Details...", MenuItemType.Standard, () => beatmapOverlay.FetchAndShowBeatmap(beatmapInfo.OnlineID.Value))); if (collectionManager != null) { diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs index 173b804d90..619b1e0fd0 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs @@ -214,8 +214,8 @@ namespace osu.Game.Screens.Select.Carousel if (Item.State.Value == CarouselItemState.NotSelected) items.Add(new OsuMenuItem("Expand", MenuItemType.Highlighted, () => Item.State.Value = CarouselItemState.Selected)); - if (beatmapSet.OnlineBeatmapSetID != null && viewDetails != null) - items.Add(new OsuMenuItem("Details...", MenuItemType.Standard, () => viewDetails(beatmapSet.OnlineBeatmapSetID.Value))); + if (beatmapSet.OnlineID != null && viewDetails != null) + items.Add(new OsuMenuItem("Details...", MenuItemType.Standard, () => viewDetails(beatmapSet.OnlineID.Value))); if (collectionManager != null) { diff --git a/osu.Game/Screens/Select/Carousel/TopLocalRank.cs b/osu.Game/Screens/Select/Carousel/TopLocalRank.cs index f2485587d8..34129f232c 100644 --- a/osu.Game/Screens/Select/Carousel/TopLocalRank.cs +++ b/osu.Game/Screens/Select/Carousel/TopLocalRank.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; @@ -28,9 +27,6 @@ namespace osu.Game.Screens.Select.Carousel [Resolved] private IAPIProvider api { get; set; } - private IBindable> itemUpdated; - private IBindable> itemRemoved; - public TopLocalRank(BeatmapInfo beatmapInfo) : base(null) { @@ -40,24 +36,18 @@ namespace osu.Game.Screens.Select.Carousel [BackgroundDependencyLoader] private void load() { - itemUpdated = scores.ItemUpdated.GetBoundCopy(); - itemUpdated.BindValueChanged(scoreChanged); - - itemRemoved = scores.ItemRemoved.GetBoundCopy(); - itemRemoved.BindValueChanged(scoreChanged); + scores.ItemUpdated += scoreChanged; + scores.ItemRemoved += scoreChanged; ruleset.ValueChanged += _ => fetchAndLoadTopScore(); fetchAndLoadTopScore(); } - private void scoreChanged(ValueChangedEvent> weakScore) + private void scoreChanged(ScoreInfo score) { - if (weakScore.NewValue.TryGetTarget(out var score)) - { - if (score.BeatmapInfoID == beatmapInfo.ID) - fetchAndLoadTopScore(); - } + if (score.BeatmapInfoID == beatmapInfo.ID) + fetchAndLoadTopScore(); } private ScheduledDelegate scheduledRankUpdate; @@ -86,5 +76,16 @@ namespace osu.Game.Screens.Select.Carousel .OrderByDescending(s => s.TotalScore) .FirstOrDefault(); } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + if (scores != null) + { + scores.ItemUpdated -= scoreChanged; + scores.ItemRemoved -= scoreChanged; + } + } } } diff --git a/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs b/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs index de1ba5cf2e..9c8ccee99b 100644 --- a/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs +++ b/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs @@ -44,10 +44,6 @@ namespace osu.Game.Screens.Select.Leaderboards private bool filterMods; - private IBindable> itemRemoved; - - private IBindable> itemAdded; - /// /// Whether to apply the game's currently selected mods as a filter when retrieving scores. /// @@ -90,11 +86,8 @@ namespace osu.Game.Screens.Select.Leaderboards UpdateScores(); }; - itemRemoved = scoreManager.ItemRemoved.GetBoundCopy(); - itemRemoved.BindValueChanged(onScoreRemoved); - - itemAdded = scoreManager.ItemUpdated.GetBoundCopy(); - itemAdded.BindValueChanged(onScoreAdded); + scoreManager.ItemRemoved += scoreStoreChanged; + scoreManager.ItemUpdated += scoreStoreChanged; } protected override void Reset() @@ -103,22 +96,13 @@ namespace osu.Game.Screens.Select.Leaderboards TopScore = null; } - private void onScoreRemoved(ValueChangedEvent> score) => - scoreStoreChanged(score); - - private void onScoreAdded(ValueChangedEvent> score) => - scoreStoreChanged(score); - - private void scoreStoreChanged(ValueChangedEvent> score) + private void scoreStoreChanged(ScoreInfo score) { if (Scope != BeatmapLeaderboardScope.Local) return; - if (score.NewValue.TryGetTarget(out var scoreInfo)) - { - if (BeatmapInfo?.ID != scoreInfo.BeatmapInfoID) - return; - } + if (BeatmapInfo?.ID != score.BeatmapInfoID) + return; RefreshScores(); } @@ -168,7 +152,7 @@ namespace osu.Game.Screens.Select.Leaderboards return null; } - if (BeatmapInfo.OnlineBeatmapID == null || BeatmapInfo?.Status <= BeatmapSetOnlineStatus.Pending) + if (BeatmapInfo.OnlineID == null || BeatmapInfo?.Status <= BeatmapSetOnlineStatus.Pending) { PlaceholderState = PlaceholderState.Unavailable; return null; @@ -215,5 +199,16 @@ namespace osu.Game.Screens.Select.Leaderboards { Action = () => ScoreSelected?.Invoke(model) }; + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + if (scoreManager != null) + { + scoreManager.ItemRemoved -= scoreStoreChanged; + scoreManager.ItemUpdated -= scoreStoreChanged; + } + } } } diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index a2dea355ac..4da15ee53c 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -105,6 +105,8 @@ namespace osu.Game.Screens.Select private readonly Bindable decoupledRuleset = new Bindable(); + private double audioFeedbackLastPlaybackTime; + [Resolved] private MusicController music { get; set; } @@ -435,6 +437,7 @@ namespace osu.Game.Screens.Select } // We need to keep track of the last selected beatmap ignoring debounce to play the correct selection sounds. + private BeatmapInfo beatmapInfoPrevious; private BeatmapInfo beatmapInfoNoDebounce; private RulesetInfo rulesetNoDebounce; @@ -477,6 +480,21 @@ namespace osu.Game.Screens.Select else selectionChangedDebounce = Scheduler.AddDelayed(run, 200); + if (beatmap != beatmapInfoPrevious) + { + if (beatmap != null && beatmapInfoPrevious != null && Time.Current - audioFeedbackLastPlaybackTime >= 50) + { + if (beatmap.BeatmapSetInfoID == beatmapInfoPrevious.BeatmapSetInfoID) + sampleChangeDifficulty.Play(); + else + sampleChangeBeatmap.Play(); + + audioFeedbackLastPlaybackTime = Time.Current; + } + + beatmapInfoPrevious = beatmap; + } + void run() { // clear pending task immediately to track any potential nested debounce operation. @@ -508,18 +526,7 @@ namespace osu.Game.Screens.Select if (!EqualityComparer.Default.Equals(beatmap, Beatmap.Value.BeatmapInfo)) { Logger.Log($"beatmap changed from \"{Beatmap.Value.BeatmapInfo}\" to \"{beatmap}\""); - - int? lastSetID = Beatmap.Value?.BeatmapInfo.BeatmapSetInfoID; - Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap); - - if (beatmap != null) - { - if (beatmap.BeatmapSetInfoID == lastSetID) - sampleChangeDifficulty.Play(); - else - sampleChangeBeatmap.Play(); - } } if (this.IsCurrentScreen()) diff --git a/osu.Game/Screens/Spectate/SpectatorScreen.cs b/osu.Game/Screens/Spectate/SpectatorScreen.cs index 1c0483fa42..1f07042ede 100644 --- a/osu.Game/Screens/Spectate/SpectatorScreen.cs +++ b/osu.Game/Screens/Spectate/SpectatorScreen.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; @@ -45,8 +44,6 @@ namespace osu.Game.Screens.Spectate private readonly Dictionary userMap = new Dictionary(); private readonly Dictionary gameplayStates = new Dictionary(); - private IBindable> managerUpdated; - /// /// Creates a new . /// @@ -73,25 +70,21 @@ namespace osu.Game.Screens.Spectate playingUserStates.BindTo(spectatorClient.PlayingUserStates); playingUserStates.BindCollectionChanged(onPlayingUserStatesChanged, true); - managerUpdated = beatmaps.ItemUpdated.GetBoundCopy(); - managerUpdated.BindValueChanged(beatmapUpdated); + beatmaps.ItemUpdated += beatmapUpdated; foreach ((int id, var _) in userMap) spectatorClient.WatchUser(id); })); } - private void beatmapUpdated(ValueChangedEvent> e) + private void beatmapUpdated(BeatmapSetInfo beatmapSet) { - if (!e.NewValue.TryGetTarget(out var beatmapSet)) - return; - - foreach ((int userId, var _) in userMap) + foreach ((int userId, _) in userMap) { if (!playingUserStates.TryGetValue(userId, out var userState)) continue; - if (beatmapSet.Beatmaps.Any(b => b.OnlineBeatmapID == userState.BeatmapID)) + if (beatmapSet.Beatmaps.Any(b => b.OnlineID == userState.BeatmapID)) updateGameplayState(userId); } } @@ -157,7 +150,7 @@ namespace osu.Game.Screens.Spectate if (resolvedRuleset == null) return; - var resolvedBeatmap = beatmaps.QueryBeatmap(b => b.OnlineBeatmapID == spectatorState.BeatmapID); + var resolvedBeatmap = beatmaps.QueryBeatmap(b => b.OnlineID == spectatorState.BeatmapID); if (resolvedBeatmap == null) return; @@ -223,7 +216,8 @@ namespace osu.Game.Screens.Spectate spectatorClient.StopWatchingUser(userId); } - managerUpdated?.UnbindAll(); + if (beatmaps != null) + beatmaps.ItemUpdated -= beatmapUpdated; } } } diff --git a/osu.Game/Stores/BeatmapImporter.cs b/osu.Game/Stores/BeatmapImporter.cs index 1ac73cf781..a9605f1fc3 100644 --- a/osu.Game/Stores/BeatmapImporter.cs +++ b/osu.Game/Stores/BeatmapImporter.cs @@ -63,7 +63,7 @@ namespace osu.Game.Stores validateOnlineIds(beatmapSet, realm); - bool hadOnlineBeatmapIDs = beatmapSet.Beatmaps.Any(b => b.OnlineID > 0); + bool hadOnlineIDs = beatmapSet.Beatmaps.Any(b => b.OnlineID > 0); if (onlineLookupQueue != null) { @@ -72,7 +72,7 @@ namespace osu.Game.Stores } // ensure at least one beatmap was able to retrieve or keep an online ID, else drop the set ID. - if (hadOnlineBeatmapIDs && !beatmapSet.Beatmaps.Any(b => b.OnlineID > 0)) + if (hadOnlineIDs && !beatmapSet.Beatmaps.Any(b => b.OnlineID > 0)) { if (beatmapSet.OnlineID > 0) { @@ -182,7 +182,7 @@ namespace osu.Game.Stores return new RealmBeatmapSet { - OnlineID = beatmap.BeatmapInfo.BeatmapSet?.OnlineBeatmapSetID ?? -1, + OnlineID = beatmap.BeatmapInfo.BeatmapSet?.OnlineID ?? -1, // Metadata = beatmap.Metadata, DateAdded = DateTimeOffset.UtcNow }; @@ -253,8 +253,8 @@ namespace osu.Game.Stores var beatmap = new RealmBeatmap(ruleset, difficulty, metadata) { Hash = hash, - DifficultyName = decodedInfo.Version, - OnlineID = decodedInfo.OnlineBeatmapID ?? -1, + DifficultyName = decodedInfo.DifficultyName, + OnlineID = decodedInfo.OnlineID ?? -1, AudioLeadIn = decodedInfo.AudioLeadIn, StackLeniency = decodedInfo.StackLeniency, SpecialStyle = decodedInfo.SpecialStyle, diff --git a/osu.Game/Stores/RealmRulesetStore.cs b/osu.Game/Stores/RealmRulesetStore.cs index e9c04f652d..cf9ffd112c 100644 --- a/osu.Game/Stores/RealmRulesetStore.cs +++ b/osu.Game/Stores/RealmRulesetStore.cs @@ -102,75 +102,74 @@ namespace osu.Game.Stores private void addMissingRulesets() { - realmFactory.Context.Write(realm => + using (var context = realmFactory.CreateContext()) { - var rulesets = realm.All(); - - List instances = loadedAssemblies.Values - .Select(r => Activator.CreateInstance(r) as Ruleset) - .Where(r => r != null) - .Select(r => r.AsNonNull()) - .ToList(); - - // add all legacy rulesets first to ensure they have exclusive choice of primary key. - foreach (var r in instances.Where(r => r is ILegacyRuleset)) + context.Write(realm => { - if (realm.All().FirstOrDefault(rr => rr.OnlineID == r.RulesetInfo.ID) == null) - realm.Add(new RealmRuleset(r.RulesetInfo.ShortName, r.RulesetInfo.Name, r.RulesetInfo.InstantiationInfo, r.RulesetInfo.ID)); - } + var rulesets = realm.All(); - // add any other rulesets which have assemblies present but are not yet in the database. - foreach (var r in instances.Where(r => !(r is ILegacyRuleset))) - { - if (rulesets.FirstOrDefault(ri => ri.InstantiationInfo.Equals(r.RulesetInfo.InstantiationInfo, StringComparison.Ordinal)) == null) + List instances = loadedAssemblies.Values + .Select(r => Activator.CreateInstance(r) as Ruleset) + .Where(r => r != null) + .Select(r => r.AsNonNull()) + .ToList(); + + // add all legacy rulesets first to ensure they have exclusive choice of primary key. + foreach (var r in instances.Where(r => r is ILegacyRuleset)) { - var existingSameShortName = rulesets.FirstOrDefault(ri => ri.ShortName == r.RulesetInfo.ShortName); - - if (existingSameShortName != null) - { - // even if a matching InstantiationInfo was not found, there may be an existing ruleset with the same ShortName. - // this generally means the user or ruleset provider has renamed their dll but the underlying ruleset is *likely* the same one. - // in such cases, update the instantiation info of the existing entry to point to the new one. - existingSameShortName.InstantiationInfo = r.RulesetInfo.InstantiationInfo; - } - else + if (realm.All().FirstOrDefault(rr => rr.OnlineID == r.RulesetInfo.ID) == null) realm.Add(new RealmRuleset(r.RulesetInfo.ShortName, r.RulesetInfo.Name, r.RulesetInfo.InstantiationInfo, r.RulesetInfo.ID)); } - } - List detachedRulesets = new List(); - - // perform a consistency check and detach final rulesets from realm for cross-thread runtime usage. - foreach (var r in rulesets) - { - try + // add any other rulesets which have assemblies present but are not yet in the database. + foreach (var r in instances.Where(r => !(r is ILegacyRuleset))) { - var type = Type.GetType(r.InstantiationInfo); + if (rulesets.FirstOrDefault(ri => ri.InstantiationInfo.Equals(r.RulesetInfo.InstantiationInfo, StringComparison.Ordinal)) == null) + { + var existingSameShortName = rulesets.FirstOrDefault(ri => ri.ShortName == r.RulesetInfo.ShortName); - if (type == null) - throw new InvalidOperationException(@"Type resolution failure."); - - var rInstance = (Activator.CreateInstance(type) as Ruleset)?.RulesetInfo; - - if (rInstance == null) - throw new InvalidOperationException(@"Instantiation failure."); - - r.Name = rInstance.Name; - r.ShortName = rInstance.ShortName; - r.InstantiationInfo = rInstance.InstantiationInfo; - r.Available = true; - - detachedRulesets.Add(r.Clone()); + if (existingSameShortName != null) + { + // even if a matching InstantiationInfo was not found, there may be an existing ruleset with the same ShortName. + // this generally means the user or ruleset provider has renamed their dll but the underlying ruleset is *likely* the same one. + // in such cases, update the instantiation info of the existing entry to point to the new one. + existingSameShortName.InstantiationInfo = r.RulesetInfo.InstantiationInfo; + } + else + realm.Add(new RealmRuleset(r.RulesetInfo.ShortName, r.RulesetInfo.Name, r.RulesetInfo.InstantiationInfo, r.RulesetInfo.ID)); + } } - catch (Exception ex) + + List detachedRulesets = new List(); + + // perform a consistency check and detach final rulesets from realm for cross-thread runtime usage. + foreach (var r in rulesets) { - r.Available = false; - Logger.Log($"Could not load ruleset {r}: {ex.Message}"); - } - } + try + { + var resolvedType = Type.GetType(r.InstantiationInfo) + ?? throw new RulesetLoadException(@"Type could not be resolved"); - availableRulesets.AddRange(detachedRulesets); - }); + var instanceInfo = (Activator.CreateInstance(resolvedType) as Ruleset)?.RulesetInfo + ?? throw new RulesetLoadException(@"Instantiation failure"); + + r.Name = instanceInfo.Name; + r.ShortName = instanceInfo.ShortName; + r.InstantiationInfo = instanceInfo.InstantiationInfo; + r.Available = true; + + detachedRulesets.Add(r.Clone()); + } + catch (Exception ex) + { + r.Available = false; + Logger.Log($"Could not load ruleset {r}: {ex.Message}"); + } + } + + availableRulesets.AddRange(detachedRulesets); + }); + } } private void loadFromAppDomain() diff --git a/osu.Game/Tests/Beatmaps/TestBeatmap.cs b/osu.Game/Tests/Beatmaps/TestBeatmap.cs index b9eda5c06e..32a9b0b9d1 100644 --- a/osu.Game/Tests/Beatmaps/TestBeatmap.cs +++ b/osu.Game/Tests/Beatmaps/TestBeatmap.cs @@ -35,10 +35,10 @@ namespace osu.Game.Tests.Beatmaps BeatmapInfo.RulesetID = ruleset.ID ?? 0; BeatmapInfo.BeatmapSet.Metadata = BeatmapInfo.Metadata; BeatmapInfo.BeatmapSet.Beatmaps = new List { BeatmapInfo }; - BeatmapInfo.BeatmapSet.OnlineBeatmapSetID = Interlocked.Increment(ref onlineSetID); + BeatmapInfo.BeatmapSet.OnlineID = Interlocked.Increment(ref onlineSetID); BeatmapInfo.Length = 75000; BeatmapInfo.OnlineInfo = new APIBeatmap(); - BeatmapInfo.OnlineBeatmapID = Interlocked.Increment(ref onlineBeatmapID); + BeatmapInfo.OnlineID = Interlocked.Increment(ref onlineBeatmapID); } protected virtual Beatmap CreateBeatmap() => createTestBeatmap(); diff --git a/osu.Game/Tests/Visual/EditorTestScene.cs b/osu.Game/Tests/Visual/EditorTestScene.cs index 4b02306d33..07152b5a3e 100644 --- a/osu.Game/Tests/Visual/EditorTestScene.cs +++ b/osu.Game/Tests/Visual/EditorTestScene.cs @@ -137,7 +137,7 @@ namespace osu.Game.Tests.Visual private readonly TestBeatmapManager testBeatmapManager; public TestWorkingBeatmapCache(TestBeatmapManager testBeatmapManager, AudioManager audioManager, IResourceStore resourceStore, IResourceStore storage, WorkingBeatmap defaultBeatmap, GameHost gameHost) - : base(audioManager, resourceStore, storage, defaultBeatmap, gameHost) + : base(testBeatmapManager.BeatmapTrackStore, audioManager, resourceStore, storage, defaultBeatmap, gameHost) { this.testBeatmapManager = testBeatmapManager; } diff --git a/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs b/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs index 0860e45346..ac9be03cc1 100644 --- a/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs +++ b/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs @@ -71,6 +71,21 @@ namespace osu.Game.Tests.Visual.Multiplayer // We want the user to be immediately available for testing, so force a scheduler update to run the update-bound continuation. Scheduler.Update(); + + switch (Room?.MatchState) + { + case TeamVersusRoomState teamVersus: + Debug.Assert(Room != null); + + // simulate the server's automatic assignment of users to teams on join. + // the "best" team is the one with the least users on it. + int bestTeam = teamVersus.Teams + .Select(team => (teamID: team.ID, userCount: Room.Users.Count(u => (u.MatchState as TeamVersusUserState)?.TeamID == team.ID))) + .OrderBy(pair => pair.userCount) + .First().teamID; + ((IMultiplayerClient)this).MatchUserStateChanged(user.UserID, new TeamVersusUserState { TeamID = bestTeam }).Wait(); + break; + } } public void RemoveUser(APIUser user) @@ -272,7 +287,7 @@ namespace osu.Game.Tests.Visual.Multiplayer var apiRoom = roomManager.ServerSideRooms.Single(r => r.RoomID.Value == Room.RoomID); IBeatmapSetInfo? set = apiRoom.Playlist.FirstOrDefault(p => p.BeatmapID == beatmapId)?.Beatmap.Value.BeatmapSet - ?? beatmaps.QueryBeatmap(b => b.OnlineBeatmapID == beatmapId)?.BeatmapSet; + ?? beatmaps.QueryBeatmap(b => b.OnlineID == beatmapId)?.BeatmapSet; if (set == null) throw new InvalidOperationException("Beatmap not found."); diff --git a/osu.Game/Tests/Visual/OsuTestScene.cs b/osu.Game/Tests/Visual/OsuTestScene.cs index 83e1423504..fc7bc324ca 100644 --- a/osu.Game/Tests/Visual/OsuTestScene.cs +++ b/osu.Game/Tests/Visual/OsuTestScene.cs @@ -203,7 +203,7 @@ namespace osu.Game.Tests.Visual return new APIBeatmapSet { - OnlineID = beatmap.BeatmapSet.OnlineID, + OnlineID = ((IBeatmapSetInfo)beatmap.BeatmapSet).OnlineID, Status = BeatmapSetOnlineStatus.Ranked, Covers = new BeatmapSetOnlineCovers { @@ -222,14 +222,14 @@ namespace osu.Game.Tests.Visual { new APIBeatmap { - OnlineID = beatmap.OnlineID, - OnlineBeatmapSetID = beatmap.BeatmapSet.OnlineID, + OnlineID = ((IBeatmapInfo)beatmap).OnlineID, + OnlineBeatmapSetID = ((IBeatmapSetInfo)beatmap.BeatmapSet).OnlineID, Status = beatmap.Status, Checksum = beatmap.MD5Hash, AuthorID = beatmap.Metadata.Author.OnlineID, RulesetID = beatmap.RulesetID, - StarRating = beatmap.StarDifficulty, - DifficultyName = beatmap.Version, + StarRating = beatmap.StarRating, + DifficultyName = beatmap.DifficultyName, } } }; diff --git a/osu.Game/Utils/FormatUtils.cs b/osu.Game/Utils/FormatUtils.cs index d14dbb49f3..799dc75ca9 100644 --- a/osu.Game/Utils/FormatUtils.cs +++ b/osu.Game/Utils/FormatUtils.cs @@ -31,5 +31,23 @@ namespace osu.Game.Utils /// /// The rank/position to be formatted. public static string FormatRank(this int rank) => rank.ToMetric(decimals: rank < 100_000 ? 1 : 0); + + /// + /// Finds the number of digits after the decimal. + /// + /// The value to find the number of decimal digits for. + /// The number decimal digits. + public static int FindPrecision(decimal d) + { + int precision = 0; + + while (d != Math.Round(d)) + { + d *= 10; + precision++; + } + + return precision; + } } } diff --git a/osu.Game/Utils/ZipUtils.cs b/osu.Game/Utils/ZipUtils.cs index cd4d876451..eb2d2d3b80 100644 --- a/osu.Game/Utils/ZipUtils.cs +++ b/osu.Game/Utils/ZipUtils.cs @@ -9,6 +9,34 @@ namespace osu.Game.Utils { public static class ZipUtils { + public static bool IsZipArchive(MemoryStream stream) + { + try + { + stream.Seek(0, SeekOrigin.Begin); + + using (var arc = ZipArchive.Open(stream)) + { + foreach (var entry in arc.Entries) + { + using (entry.OpenEntryStream()) + { + } + } + } + + return true; + } + catch (Exception) + { + return false; + } + finally + { + stream.Seek(0, SeekOrigin.Begin); + } + } + public static bool IsZipArchive(string path) { if (!File.Exists(path)) diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 7811de5764..93fb729f46 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -36,8 +36,8 @@ runtime; build; native; contentfiles; analyzers; buildtransitive - - + + diff --git a/osu.iOS.props b/osu.iOS.props index 9d95b7c765..3a2a3fd65e 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -70,8 +70,8 @@ - - + + @@ -93,7 +93,7 @@ - +