Fix taiko editor not unapplying slider multiplier changes on save

This commit is contained in:
Bartłomiej Dach
2021-11-08 13:23:54 +01:00
parent d88fd1bfd7
commit 540b7e1b38
2 changed files with 6 additions and 2 deletions

View File

@ -209,7 +209,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
{
base.CopyTo(other);
if (!(other is TaikoMultiplierAppliedDifficulty))
SliderMultiplier /= LegacyBeatmapEncoder.LEGACY_TAIKO_VELOCITY_MULTIPLIER;
other.SliderMultiplier /= LegacyBeatmapEncoder.LEGACY_TAIKO_VELOCITY_MULTIPLIER;
}
public override void CopyFrom(IBeatmapDifficultyInfo other)