Use a shorter test beatmap for tests which need to run to completion

This commit is contained in:
Dean Herbert
2021-02-22 14:48:04 +09:00
parent bc8e67ad7c
commit 541237ef16
4 changed files with 40 additions and 2 deletions

View File

@ -53,7 +53,7 @@ namespace osu.Game.Tests.Visual.Navigation
PushAndConfirm(() => new TestSongSelect());
AddStep("import beatmap", () => ImportBeatmapTest.LoadOszIntoOsu(Game, virtualTrack: true).Wait());
AddStep("import beatmap", () => ImportBeatmapTest.LoadQuickOszIntoOsu(Game).Wait());
AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault);