add StatusPill to BeatmapInfoWedge and DrawabelCarouselBeatmapSet

This commit is contained in:
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2018-09-13 10:18:20 +02:00
parent 13b988053a
commit 5414ce9932
2 changed files with 36 additions and 4 deletions

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@ -78,11 +78,26 @@ namespace osu.Game.Screens.Select.Carousel
TextSize = 17,
Shadow = true,
},
new FillFlowContainer<FilterableDifficultyIcon>
new FillFlowContainer
{
Margin = new MarginPadding { Top = 5 },
Direction = FillDirection.Horizontal,
AutoSizeAxes = Axes.Both,
Children = ((CarouselBeatmapSet)Item).Beatmaps.Select(b => new FilterableDifficultyIcon(b)).ToList()
Margin = new MarginPadding { Top = 5 },
Children = new Drawable[]
{
new BeatmapSetOnlineStatusPill(11, new MarginPadding { Horizontal = 8, Vertical = 2 })
{
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
Margin = new MarginPadding{ Right = 5 },
Status = beatmapSet.Status
},
new FillFlowContainer<FilterableDifficultyIcon>
{
AutoSizeAxes = Axes.Both,
Children = ((CarouselBeatmapSet)Item).Beatmaps.Select(b => new FilterableDifficultyIcon(b)).ToList()
},
}
}
}
}