Get rid of AddDelay & ResetDelay in osu.Game.Rulesets.Osu

This commit is contained in:
Thomas Müller
2017-07-17 17:05:24 +03:00
parent 87bcd526f3
commit 546efc0181
6 changed files with 27 additions and 31 deletions

View File

@ -98,8 +98,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
fp.MoveTo(pointEndPosition, DrawableOsuHitObject.TIME_FADEIN, EasingTypes.Out);
fp.AddDelay(fadeOutTime - fadeInTime);
fp.FadeOut(DrawableOsuHitObject.TIME_FADEIN);
fp.Delay(fadeOutTime - fadeInTime).FadeOut(DrawableOsuHitObject.TIME_FADEIN);
}
fp.Expire(true);